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Posted

Was the old companion collateral borked?  I never could get it to work in the short time I've played this mod.

 

I wouldn't say it was broken, more that it was buggy and didn't work all the time. It would sometimes and sometimes it wouldn't work and sometimes you would get the follower stuck in bleedout animation etc.

Posted

Companion can get rape, but it is a little random at times, especially when PC is also involve. I actually find getting PC event to trigger harder when companion is around.

I can't seem to figure out how the NPCvsNPC settings and the Player victim settings work with each other when it comes to companion.

No Transition for both seems easy enough event trigger as soon as companion or PC is down individually.

 

But what happens when you start to mix NPC's Original/No Transition, and PC's All Down/Original in cases where companion is already in event.

Posted

 

My creatures vanish right before they bang me. The anims sure work, but the draugr and bears etc are invisible whilst f***ing me. wtf?

 

I thought I had everything I needed for creature f***ing. FNIS creatures installed, SL nude creatures, Werewolves and brand new everything...Am I missing something I don't know about?

 

Not sure if that's the solution for your problem, but for draugr etc you also need the Bestiality Extras by Gone from here:

 

http://www.loverslab.com/files/file/320-bestiality-animations-pack/

 

You don't mention them above, so if you don't have them installed, their meshes might be missing when the animations start, which is why they turn invisible.

 

 

Nope. Thanks! Pretty stupid of me, but I just reinstalled Defeat recently, so creature sex was never initiated. I'll go try to get f***ed by animals real quick, and see what happens (ya don't say that every day...hopefully) :P.

 

 

My creatures vanish right before they bang me. The anims sure work, but the draugr and bears etc are invisible whilst f***ing me. wtf?

 

I thought I had everything I needed for creature f***ing. FNIS creatures installed, SL nude creatures, Werewolves and brand new everything...Am I missing something I don't know about?

 

Do you have Bestiality Animations Pack and Bestiality Extras installed? if so reinstall bestiality extras if not install both bestiality extra's last then run fnis it should work correctly then.

 

Now downloading . . .

 

Ok made some good progress today, I'm finaly satisfied with how Player assaulted scene works now, hehe you'll love it. (if everything works as intended...)

The option "Turns" has been deleted if favor of a way better system to choose the next aggressor.

Companion collateral during scene has been improved too, followers will be assaulted as the same time as you and will pick an available aggressor the same as for the player. (need some improvements for multiple followers but it works good as it is.)

 

Also made a Last Enemy toggleable function for NPC vs NPC, like killmove with this option enable a rape will only happen if there is only one hostile remaining. (was a pain in the ass to code, hope it's not too script heavy)

 

I need to finish Left For Dead (black out and respawn wilderness) and Defeated (respawn n a inn) and I think it's good for a beta release.

 

My creatures vanish right before they bang me. The anims sure work, but the draugr and bears etc are invisible whilst f***ing me. wtf?

 

I thought I had everything I needed for creature f***ing. FNIS creatures installed, SL nude creatures, Werewolves and brand new everything...Am I missing something I don't know about?

Can't help much on this one, most likely a problem with the nude creature mod, make sure it is installed corretly.

I should be all good now. I've never even heard of Gone's Beastiality mod. Awesome to hear about the progress. Way to code! I'm never uninstalling Defeat again, so I'll be looking forward to the new version. ;)

Posted

Not sure if this is a glitch because of another mod I have with this one but I can interact with children as if they where adults. They die if you try to rape them but you can ubduct them and put them in a cell. I believe this is because I also have the killable children mod. I am not sure if you intended for ANYTHING to be interacted with or if this is just a combatability glitch gone wrong. You can make a safe house for pedo bear.

Posted

Not sure if this is a glitch because of another mod I have with this one but I can interact with children as if they where adults. They die if you try to rape them but you can ubduct them and put them in a cell. I believe this is because I also have the killable children mod. I am not sure if you intended for ANYTHING to be interacted with or if this is just a combatability glitch gone wrong. You can make a safe house for pedo bear.

killable children is incompatible with sexlab, thats your problem, remove it.

Posted

Sorry for asking this, perhaps it was already asked dozen of times, but I can't bring myself read trough 150 pages >.<

 

But this mod dos not work for me. My character gets beaten in the battle she asks for mercy and then her armor and weapon gets removed (no animation here). Then NPC remuves his clothes the same way and... Thats it, nothing happens! My character just remains knelled and NPC stands beside her (no amimation at all).

 

And yes, I have all requirements installed via NMM.

 

If this question was already answered, I would be grateful for the link to the solution.

Posted

I asked this question one page earlier. But didn't get any answer yet. Got the same problem, tried to remove and re-install every mods but it didn't fix my problem.

 

Some help ? :D

Posted

Sorry for asking this, perhaps it was already asked dozen of times, but I can't bring myself read trough 150 pages >.<

 

But this mod dos not work for me. My character gets beaten in the battle she asks for mercy and then her armor and weapon gets removed (no animation here). Then NPC remuves his clothes the same way and... Thats it, nothing happens! My character just remains knelled and NPC stands beside her (no amimation at all).

 

And yes, I have all requirements installed via NMM.

 

If this question was already answered, I would be grateful for the link to the solution.

 

 

I asked this question one page earlier. But didn't get any answer yet. Got the same problem, tried to remove and re-install every mods but it didn't fix my problem.

 

Some help ? :D

 

 

This doesn't sound like a problem with Defeat, but Sexlab Framework itself. Since the animations that don't display are from there.

Posted

 

Not sure if this is a glitch because of another mod I have with this one but I can interact with children as if they where adults. They die if you try to rape them but you can ubduct them and put them in a cell. I believe this is because I also have the killable children mod. I am not sure if you intended for ANYTHING to be interacted with or if this is just a combatability glitch gone wrong. You can make a safe house for pedo bear.

killable children is incompatible with sexlab, thats your problem, remove it.

 

Not sure if "incompatible" is the right word for it but just found this to be a creapy glitch.

Posted

 

 

Not sure if this is a glitch because of another mod I have with this one but I can interact with children as if they where adults. They die if you try to rape them but you can ubduct them and put them in a cell. I believe this is because I also have the killable children mod. I am not sure if you intended for ANYTHING to be interacted with or if this is just a combatability glitch gone wrong. You can make a safe house for pedo bear.

killable children is incompatible with sexlab, thats your problem, remove it.

Not sure if "incompatible" is the right word for it but just found this to be a creapy glitch.

 

That mod makes children killable by removing their protected status as children. Which is how sexlab detects them, in short that mod removes the flag that sexlab uses to check if they are children. It isn't a problem with defeat but this will happen with any sexlab mod with that mod.

Posted

Sorry for asking this, perhaps it was already asked dozen of times, but I can't bring myself read trough 150 pages >.<

 

But this mod dos not work for me. My character gets beaten in the battle she asks for mercy and then her armor and weapon gets removed (no animation here). Then NPC remuves his clothes the same way and... Thats it, nothing happens! My character just remains knelled and NPC stands beside her (no amimation at all).

 

And yes, I have all requirements installed via NMM.

 

If this question was already answered, I would be grateful for the link to the solution.

 

Technically that's all this mod does, at that point sexlab takes over. Since Defeat at that point calls up the animations from sexlab.

 

So the questions are.

Do your animations work with other mods?

If no, then try another mod and see if they work and give us a copy of your FNIS output.

If yes, then provide us with a papyrus log.

Posted

 

Sorry for asking this, perhaps it was already asked dozen of times, but I can't bring myself read trough 150 pages >.<

 

But this mod dos not work for me. My character gets beaten in the battle she asks for mercy and then her armor and weapon gets removed (no animation here). Then NPC remuves his clothes the same way and... Thats it, nothing happens! My character just remains knelled and NPC stands beside her (no amimation at all).

 

And yes, I have all requirements installed via NMM.

 

If this question was already answered, I would be grateful for the link to the solution.

 

Technically that's all this mod does, at that point sexlab takes over. Since Defeat at that point calls up the animations from sexlab.

 

So the questions are.

Do your animations work with other mods?

If no, then try another mod and see if they work and give us a copy of your FNIS output.

If yes, then provide us with a papyrus log.

 

 

I would love to, but I just installed the game and it is my first experience with the NMM and modding the game. So, basically, I have no idea how to "give you FNIS output" and what is this "papyrus" thing... T_T

Not to tell that I just reached my first town in game. Not much to test there. >.>

 

P.S.: Is there any alternative to the SexLab Frameworks, or perhaps some sort of troubleshooting thread about my problem?

 

P.P.S.: Also is there somewhere a guide how to mod Skyrim? Since the only mod that I was able to make work is Milf and Sha companions (tho I can't do much with them, aside from "sho" them, make wait or use as a donkey =/)

Posted

 

 

Technically that's all this mod does, at that point sexlab takes over. Since Defeat at that point calls up the animations from sexlab.

 

So the questions are.

Do your animations work with other mods?

If no, then try another mod and see if they work and give us a copy of your FNIS output.

If yes, then provide us with a papyrus log.

 

I would love to, but I just installed the game and it is my first experience with the NMM and modding the game. So, basically, I have no idea how to "give you FNIS output" and what is this "papyrus" thing... T_T

Not to tell that I just reached my first town in game. Not much to test there. >.>

 

P.S.: Is there any alternative to the SexLab Frameworks, or perhaps some sort of troubleshooting thread about my problem?

 

P.P.S.: Also is there somewhere a guide how to mod Skyrim? Since the only mod that I was able to make work is Milf and Sha companions (tho I can't do much with them, aside from "sho" them, make wait or use as a donkey =/)

 

Well if you don't know what the FNIS output is thats your problem. If you don't run FNIS, the animations won't work. You need to install FNIS and then run the user.exe version of FNIS from inside your skyrim folder. That will install the animations so they can be called up after you used NMM to add the animations to the data. Just installing the animation packs is not enough, you also need to use FNIS to set them up so they will work in game. This goes for all animations you might want to add, not just sexlab. But if you see new idle or combat animations you like on nexus you will need to run FNIS for them as well.

Posted

If you installed FNIS correctly you have the users.exe it's full name is GenerateFNISforUsers.exe it is a file in your skyrim/data/tools/GenerateFNIS_for_Users folder. You have to run that for the animations to work. After you run that exe file it will give you a readout. If you have not run that, then no animations will work.

 

If you do not have that folder then you did not install FNIS correctly. On the FNIS install page it tells you that you have to run FNIS for it to work and where to find the exe files.

 

The reason I called it a users.exe is there is two FNIS exe files one for users and one for modders and they have the same name other than ones has users at the end and the other modders.

 

If I meant SKSE launcher I would have said SKSE launcher.

Posted

 

P.P.S.: Also is there somewhere a guide how to mod Skyrim? Since the only mod that I was able to make work is Milf and Sha companions (tho I can't do much with them, aside from "sho" them, make wait or use as a donkey =/)

 

 

Have a look at some of Gopher's video's they take you right from the very beginning of modding. You can find them on Youtube on Skyrim Nexus or his own site at:

 

http://www.gophersvids.com/skyrim--modding-.html

 

He also covers Fallout modding as well if you're into that game

Posted

This works really well, the animations from SexLab are called up fairly efficiently and all my other SexLab using mods work as advertised.  I have one issue that is driving me insane.  I have Beastiality Extras, Nude Creatures, Panic's nude stuff for Trolls and Giants etc.  All the animations work when called up however the trolls have moved on from being invisible to being a large red oblong box during sex after the character is defeated.

 

I always run FNIS before launching the game through SKSE.

 

I would be very grateful if someone could please give me an image/listing of every single troll file I should have installed in my game - pretty please ^_^

Posted

The only troll ones I know of are the ones that come with Sexlab and the ones Panic made. I don't believe there is any others, least none that I am aware of.

Posted

Thank you everyone. I think I finally got it now, and it seams the mods finally started to work.

 

You're welcome and I am glad you got it working.

Posted

I mean in Data/meshes/actors/trolls/  .... behaviours and character and Character Assets etc.  - i.e. pex, hkx, dds, nif  I think

Posted

Ah well there is a number of them, you have skeleton, textures, "equipment" textures, animations. As far as how many you should I don't know with out going into the folders and looking, but I believe you have 1 skeleton, 1 texture, 1 equipment texture, and then 4 animations I think?

 

I honestly am not sure where all of them are stored I know the equipment ones will be in the data folder for example. Hopefully someone who actually knows can tell you.

Posted

 

 

 

Not sure if this is a glitch because of another mod I have with this one but I can interact with children as if they where adults. They die if you try to rape them but you can ubduct them and put them in a cell. I believe this is because I also have the killable children mod. I am not sure if you intended for ANYTHING to be interacted with or if this is just a combatability glitch gone wrong. You can make a safe house for pedo bear.

killable children is incompatible with sexlab, thats your problem, remove it.

 

Not sure if "incompatible" is the right word for it but just found this to be a creapy glitch.

 

 

That mod makes children killable by removing their protected status as children. Which is how sexlab detects them, in short that mod removes the flag that sexlab uses to check if they are children. It isn't a problem with defeat but this will happen with any sexlab mod with that mod.

 

The Sexlab Framework uses additional checks which should prevent actual sex acts involving children but the mods that use the Sexlab framework will often only check the child flag to exclude the children from the interactions of the mod prior to initiating sex. Conversational options in particular cannot perform all the checks the the framework does.

 

Frankly, if you want sex in the game then forget killing children. If you must have killable children, keep your dick in your pants and leave out the sex mods.

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