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Posted

Im gonna have a bit of a angry Rant here, cause im ABOUT TO HAVE A MENTAL STROKE

 

I mean i still playing.... And... GOD i expect the updates and DLCs to improve MASSIVELY the game because

 

- The alien Creatures are SO BORING AND REPETITIVE, and the variety is so small that you start to see repeated aliens on your fourth planet

- Enemy AI is same or even WORSE than in Fallout 4, BECAUSE NOW THE HAVE HYPER-SONIC EARS, and the next moment THEY ARE BLIND AS FUCK

- The Enemy ships in space have AIM-BOT aiming at you, and skilled as FUCKING LUKE ANAKIN SKYWALKER FLYING THROUGH SPACE ROCKS WITHOUT CRASHING WHILE IN COMBAT

- The game Maps and Worlds LACKS IN AN INCREDIBLE AMOUNT, details and world building structures like in Elder Scrolls or Fallout, or Warenders, or walking caravans on the planets, ANYTHING

 

"bUt iT's bCaUsE tHerRe aRe 1000 pLaNeTs oN tHe gAmE"

 

Why not instead, Hey, listen up. . . . .

MAKING GOOD QUALITY 10 PLANETS

INSTEAD OF 1000 THAT ARE GENERATED LIKE IN FUCKING MINECRAFT

BUT WORSE BECAUSE ALL PLANETS LOOK EMPTY, DEAD and GENERIC, ON an AAA GAME IN 2023...

 

- The FRAME-RATE IS GOD FUCKING AWFUL

LISTEN UP, FUCKING CYBERPUNK 2077 WORKS AT 120 FPS ON MY PC AT HIGH/MEDIUM GRAPHICS

AND THIS FUCKING EMPTY OPEN WORLD GAME WITH AN 30 YEAR OLD ENGINE RUNS AT 40 FPS

WHAT     THE      FUCK     BETHESDA?

How can it be, THAT THE DLSS2 MOD, RUNS BETTER THAN THE AMD FSR2.... IN A FUCKING GAME SPONSORED BY AMD!!!!!

 

 

You play on easy, THEY ARE DAMAGE SPONGES, you play on difficult, THEY ARE DAMAGE SPONGES, You play on normal, THEY ARE DAMAGE SPONGES

 

THE GAME BALANCE DOESN'T GIVES A FUCK ABOUT YOU

 

IVE SEEN LESS dialogue options in 20 hours, than in  Fallout 4 first 5 hours

And said dialogue options, DON'T EVEN AFFECT THE GOD DAMN STORY

"A      R E V O L U T I O N A R Y      R  P  G  (8/10)"

 

Oh look , we putted a Booster pack...

Great that helps a lot,..... EVEN FAR CRY 3 from 2012 HAS BETTER MOVEMENT GAMEPLAY THAN THIS GARBAGE IN 2023

 

And the BARRIERS

A H A H A H A H A H A H A

THE     FUCKING      BARRIERS      ON      SPACE

YOU CANT TRAVEL TROUGH SPACE BECAUSE THERE ARE INVISIBLE BARRIERS

Doesn't matter if your ship can go over 1000 Speeds, FUCK YOU, YOU HAVE TO USE THE GRAB DRIVE (LOADING SCREEN)

 

EVEN A GAME AS: SPACE ENGINE, MADE BY 1 FUCKING PERSON

Has the feature of driving Ships at Lightspeeds through space, IN REAL TIME

 

YOU HAD 1 JOB BETHESDA, a fallout game, But Futuristic, With aliens and 5 or 6 different maps for the 6 Planets

AND YET, SOMEHOW... YOU FUCK IT UP

Amazing...

 

Posted
8 minutes ago, FurryestX said:

Im gonna have a bit of a angry Rant here, cause im ABOUT TO HAVE A MENTAL STROKE

 

I mean i still playing.... And... GOD i expect the updates and DLCs to improve MASSIVELY the game because

 

- The alien Creatures are SO BORING AND REPETITIVE, and the variety is so small that you start to see repeated aliens on your fourth planet

- Enemy AI is same or even WORSE than in Fallout 4, BECAUSE NOW THE HAVE HYPER-SONIC EARS, and the next moment THEY ARE BLIND AS FUCK

- The Enemy ships in space have AIM-BOT aiming at you, and skilled as FUCKING LUKE ANAKIN SKYWALKER FLYING THROUGH SPACE ROCKS WITHOUT CRASHING WHILE IN COMBAT

- The game Maps and Worlds LACKS IN AN INCREDIBLE AMOUNT, details and world building structures like in Elder Scrolls or Fallout, or Warenders, or walking caravans on the planets, ANYTHING

 

"bUt iT's bCaUsE tHerRe aRe 1000 pLaNeTs oN tHe gAmE"

 

Why not instead, Hey, listen up. . . . .

MAKING GOOD QUALITY 10 PLANETS

INSTEAD OF 1000 THAT ARE GENERATED LIKE IN FUCKING MINECRAFT

BUT WORSE BECAUSE ALL PLANETS LOOK EMPTY, DEAD and GENERIC, ON an AAA GAME IN 2023...

 

- The FRAME-RATE IS GOD FUCKING AWFUL

LISTEN UP, FUCKING CYBERPUNK 2077 WORKS AT 120 FPS ON MY PC AT HIGH/MEDIUM GRAPHICS

AND THIS FUCKING EMPTY OPEN WORLD GAME WITH AN 30 YEAR OLD ENGINE RUNS AT 40 FPS

WHAT     THE      FUCK     BETHESDA?

How can it be, THAT THE DLSS2 MOD, RUNS BETTER THAN THE AMD FSR2.... IN A FUCKING GAME SPONSORED BY AMD!!!!!

 

 

You play on easy, THEY ARE DAMAGE SPONGES, you play on difficult, THEY ARE DAMAGE SPONGES, You play on normal, THEY ARE DAMAGE SPONGES

 

THE GAME BALANCE DOESN'T GIVES A FUCK ABOUT YOU

 

IVE SEEN LESS dialogue options in 20 hours, than in  Fallout 4 first 5 hours

And said dialogue options, DON'T EVEN AFFECT THE GOD DAMN STORY

"A      R E V O L U T I O N A R Y      R  P  G  (8/10)"

 

Oh look , we putted a Booster pack...

Great that helps a lot,..... EVEN FAR CRY 3 from 2012 HAS BETTER MOVEMENT GAMEPLAY THAN THIS GARBAGE IN 2023

 

And the BARRIERS

A H A H A H A H A H A H A

THE     FUCKING      BARRIERS      ON      SPACE

YOU CANT TRAVEL TROUGH SPACE BECAUSE THERE ARE INVISIBLE BARRIERS

Doesn't matter if your ship can go over 1000 Speeds, FUCK YOU, YOU HAVE TO USE THE GRAB DRIVE (LOADING SCREEN)

 

EVEN A GAME AS: SPACE ENGINE, MADE BY 1 FUCKING PERSON

Has the feature of driving Ships at Lightspeeds through space, IN REAL TIME

 

YOU HAD 1 JOB BETHESDA, a fallout game, But Futuristic, With aliens and 5 or 6 different maps for the 6 Planets

AND YET, SOMEHOW... YOU FUCK IT UP

Amazing...

 

 

 

At time when I feel like I should jump on the "hype" train, rants like this makes me so glad and I am gonna wait to get this game and wait until creation engine 2 is released so players can "fix" the issues other players are having. 

 

On a side note: Space should be open and not behind a load screen. Immersion is key.

Posted
1 hour ago, Kraven12 said:

 

 

At time when I feel like I should jump on the "hype" train, rants like this makes me so glad and I am gonna wait to get this game and wait until creation engine 2 is released so players can "fix" the issues other players are having. 

 

On a side note: Space should be open and not behind a load screen. Immersion is key.

YEAH, if i was you

just wait until it gets a price drop, or a 40% Sale, a couple of updates, and the modding community to fix the game

Posted

Per usual I don't understand the hype or the angst. Based on Beth's past recent performance, I feel this game is a little better than I expected. Still plenty of poor design choices but not as many game breaking bugs. Beth's products are really just a frameworks for modding and have been for some time. When they get out of their lane like FO76 it's a disaster, but for right now this looks like the newest moddable game, and that's all I wanted from them. I like vanilla Starfield more than I liked vanilla FO4, but I didn't hate vanilla FO4.

Posted

Well, even if one does not care for Starfield as it is, there is still hope that this serves as a learning opportunity, whether it be one for BGS or a possible successor/competitor. 

 

Posted
4 hours ago, t.ara said:

Yes, that´s an sad imprint for maybe lot of people which otherwise awaited a loadfree and innovative technology for a sort of auto-creation of different world (planets)-which once has been as an idea for a loadfree travel-system with warp-drive on the spaceship....but that ´s still a dream also for 2023 game creation....but that will come in future-I´m sure.

 

And yes,  a simple and fantastic "flight to mars" would have been much more interesting.

 

 

 

 

 

 

 

 

MAYBE just MAYBE

if they werent using the SAME GRAPHIC ENGINE of Elder Scrolls Morrowind 2001, JUST MAYBE, It could be possible

What? you didn't know it?....

YEAH, ITS THE SAME ENGINE they have been using the last 30 years

 

Morrowind_2019-08-17_11_58_05_991.jpg.eafcffe0e0be3ffc97ce07ebf75073a1.jpg  THIS THING HERE

Starfield-Western.webp.fe780dbedee275b1e176c9e8f70061e0.webp   IS THE SAME ENGINE HERE

Posted
4 hours ago, FurryestX said:

Im gonna have a bit of a angry Rant here, cause im ABOUT TO HAVE A MENTAL STROKE

 

I mean i still playing.... And... GOD i expect the updates and DLCs to improve MASSIVELY the game because

 

- The alien Creatures are SO BORING AND REPETITIVE, and the variety is so small that you start to see repeated aliens on your fourth planet

- Enemy AI is same or even WORSE than in Fallout 4, BECAUSE NOW THE HAVE HYPER-SONIC EARS, and the next moment THEY ARE BLIND AS FUCK

- The Enemy ships in space have AIM-BOT aiming at you, and skilled as FUCKING LUKE ANAKIN SKYWALKER FLYING THROUGH SPACE ROCKS WITHOUT CRASHING WHILE IN COMBAT

- The game Maps and Worlds LACKS IN AN INCREDIBLE AMOUNT, details and world building structures like in Elder Scrolls or Fallout, or Warenders, or walking caravans on the planets, ANYTHING

 

"bUt iT's bCaUsE tHerRe aRe 1000 pLaNeTs oN tHe gAmE"

 

Why not instead, Hey, listen up. . . . .

MAKING GOOD QUALITY 10 PLANETS

INSTEAD OF 1000 THAT ARE GENERATED LIKE IN FUCKING MINECRAFT

BUT WORSE BECAUSE ALL PLANETS LOOK EMPTY, DEAD and GENERIC, ON an AAA GAME IN 2023...

 

- The FRAME-RATE IS GOD FUCKING AWFUL

LISTEN UP, FUCKING CYBERPUNK 2077 WORKS AT 120 FPS ON MY PC AT HIGH/MEDIUM GRAPHICS

AND THIS FUCKING EMPTY OPEN WORLD GAME WITH AN 30 YEAR OLD ENGINE RUNS AT 40 FPS

WHAT     THE      FUCK     BETHESDA?

How can it be, THAT THE DLSS2 MOD, RUNS BETTER THAN THE AMD FSR2.... IN A FUCKING GAME SPONSORED BY AMD!!!!!

 

 

You play on easy, THEY ARE DAMAGE SPONGES, you play on difficult, THEY ARE DAMAGE SPONGES, You play on normal, THEY ARE DAMAGE SPONGES

 

THE GAME BALANCE DOESN'T GIVES A FUCK ABOUT YOU

 

IVE SEEN LESS dialogue options in 20 hours, than in  Fallout 4 first 5 hours

And said dialogue options, DON'T EVEN AFFECT THE GOD DAMN STORY

"A      R E V O L U T I O N A R Y      R  P  G  (8/10)"

 

Oh look , we putted a Booster pack...

Great that helps a lot,..... EVEN FAR CRY 3 from 2012 HAS BETTER MOVEMENT GAMEPLAY THAN THIS GARBAGE IN 2023

 

And the BARRIERS

A H A H A H A H A H A H A

THE     FUCKING      BARRIERS      ON      SPACE

YOU CANT TRAVEL TROUGH SPACE BECAUSE THERE ARE INVISIBLE BARRIERS

Doesn't matter if your ship can go over 1000 Speeds, FUCK YOU, YOU HAVE TO USE THE GRAB DRIVE (LOADING SCREEN)

 

EVEN A GAME AS: SPACE ENGINE, MADE BY 1 FUCKING PERSON

Has the feature of driving Ships at Lightspeeds through space, IN REAL TIME

 

YOU HAD 1 JOB BETHESDA, a fallout game, But Futuristic, With aliens and 5 or 6 different maps for the 6 Planets

AND YET, SOMEHOW... YOU FUCK IT UP

Amazing...

 

 

AH YEAH

 

YOUR CHARACTER DOESN'T HAS A SINGLE ONE VOICED DIALOGUE

While Fallout4 Had ALL dialogues VOICED in Both Sexes

Posted

So do you guys think Stanfield's mod potential will be lackluster or as good as skyrim's? 

Posted (edited)
1 hour ago, exqusiteHits said:

So do you guys think Stanfield's mod potential will be lackluster or as good as skyrim's? 

It has a lot of potential, to be honest I'm glad they're still using the same engine since morrowind. We know how their games work before they even come out. We can plan, texture and even model months in advance of the game and subsequent creation kit release.

 

Whenever anyone whines about the engine being old and that Bethesda should just scrap it I chuckle a little. Unreal engine predates it. Sure they make a big deal every decade or so about their shiny new unreal 4 or 5 but it is the same engine. You can port most things over from the old code and they work decently with just a mild (in coding terms anyway) amount of work. Sure they add new bells or whistles but every engine used to do that.

 

I'm not saying the creation engine is a masterpiece or anything, but you can be damn sure that if Bethesda ever switched over to using a 3rd party engine like everyone thinks they want it would likely run far worse then Starfield does now, and we would never get official modding tools for any of their games ever again.

1 hour ago, FurryestX said:

YOUR CHARACTER DOESN'T HAS A SINGLE ONE VOICED DIALOGUE

Spoilers below

Spoiler

Actually there are around a hundred lines of voiced dialogue for your character in Starfield. It's just hidden and there is a decent chance that a player could sink hundreds of hours into the game and never hear any of it.

Edited by isee
Posted (edited)

Been reading the posts and the discussion over Starfield as a whole package has been interesting. For what it's worth, it feels like it could have been to Fallout 4 what Moon Crash was to Arkane's Prey and didn't need to be a new release. Not sure why it took them as long as it did to make the game either; feels like it really should have had a more typical development time. The general sentiment of "it's Bethesda, slightly newer. Nothing bad but nothing outstanding either" is dead center and frankly it deserves 80-85, not 88, and I do suspect the score will go down over time.

It's their least buggiest game which is already silly to need to have to say. That said, the usual jank is there in full force. Utterly garbage melee combat, incredibly limited armor and weapon options, especially for such a massive game, that just have different (mostly tiny) modifiers, and the usual horrible AI that will make you feel like you're cheesing the game just by playing normally. Outside of a new setting, less bugs, and improved graphics that aren't actually as much a leap as one would expect (but graphics don't matter much to me so who cares), it's really hard to say it's far beyond Fallout 4 which is kinda nuts. No vats, so gunplay is basically straight shooter with maybe jetback modifying that, but not by much. No vehicles, unless you count spaceships, and frankly I think people are being more generous there than is warranted. I've played a ton of space sims and non-space sims with space combat and Starfield easily has the worst space combat among all of them and is so mind-numbingly boring that I actively avoid it. Let's also gloss over the fact that these corvettes or even frigates are acting like fighters. It would have been far better to just slow things down and do a more Star Trek command style system or dockable fighters that latch on to ships, sort of like in Cowboy Beebop.

As usual, Bethesda's writing is also forgettable. Mindblowing that Bioware would dump writers responsible for some of the most beloved RPG characters, quests, and stories while Bethesda keeps theirs despite years of criticism about how it's easily one of the weakest point of their games. At no point does the main storyline get better and despite what people say about the side content, most of it is laughable too. I finished all the faction quests recently and between ALL OF THEM I can maybe count 4 or 5 that didn't make me sigh and feel like I was doing pointless busywork with no narrative or gameplay uniqueness. The main cast is also the worst (and tiniest...) of any of their games even though I like Vasco and are basically bored losers playing at being an explorer that invite you into their club because the game needs to happen. I mean, why the heck would a seasoned mining team even send the rookie to grab a precious and expensive device on their first day instead of slamming them against the walls to mine like everyone else was? Durrr?

As for exploration, the lack of a map is baffling, but enough has been said about that. My main issue is that Bethesda seems to have doubled down on all the worst aspects of world exploration over improving on what they did good. I'm at the point where I kind of stopped going to tiny little points of interest or caves, as most just have a chest or two and are super short. Even the bigger ones that serve as mini-dungeons are mostly full of junk though, and it feels tedious slogging through them just for a couple thousand worth of loot. Most quests are also just clicking through menus for fast travel, sadly...

Overall, I'm like kinda shocked about how lackluster this game is... I think as usual mods will make it far more fun to play (and fix that god aweful UI), but now I'm also starting to worry Elder Scrolls 6 is going to basically be a summertime (or whatever setting-time) remake of Skyrim with barely any additions...

Sadly, I guess that will be enough for most people. I dunno, I'm deep in RPGs so I like seeing games and genres evolve. BG3 was a radiant showcase of that, but so are stuff like Owlcat's Rogue Trader.

 

  

3 minutes ago, isee said:

Whenever anyone whines about the engine being old and that Bethesda should just scrap it I chuckle a little. Unreal engine predates it. Sure they make a big deal every decade or so about their shiny new unreal 4 or 5 but it is the same engine.

 

You should maybe chuckle at yourself in a mirror, then, because they make a big deal out of it because each leap in Unreal is technologically massive on top of an engine already designed to be massively modifiable and able to be used for a wide variety of genres while ALSO already doing many things great, hence why so many use it and why so many companies like CDPR are dumping their engines in favor of it.

 

That is a FAR cry from Bethesda's engine which still has some of the same flaws/weaknesses (those faces, man...) since when dinosaurs roamed the land. Comparing the two as being even remotely equal just because the original Unreal predates it and the following versions of the engine simply share a name is either a terrible joke or concerning lunacy.

Edited by Spiritseer
Posted

i expected a typical bethesda game and thats what they delivered, nothing more... its a giant framework game for potential mods

 

57 minutes ago, exqusiteHits said:

So do you guys think Stanfield's mod potential will be lackluster or as good as skyrim's? 

 

hard to say, i am going to follow how the creation engine 2 kit is going to be received around here and nexus, mainly i watch for interesting breakthroughs regarding modding possibilities as this will make the community slowly switch to starfield... if its clear that nothing new can be offered, i am going to reinstall skyrim

Posted (edited)
1 hour ago, exqusiteHits said:

So do you guys think Stanfield's mod potential will be lackluster or as good as skyrim's? 

It will all depend on Bethesda's acknowledging their mistakes and fixing the game issues. Maybe I just don't like space games that much.

Maybe mods will improve the game for me, as I just wanted to walk around with my thic space baby in a leotard (and not in these ugly ass nasa spacesuits), better give time.



06254-364841536.thumb.png.66be62b08365a2d27d8032d593afb804.png

 

Edited by Kargrin
Posted

UE is a commercial product constantly getting major updates at every iteration and always has to be ahead of its time in order to keep its appeal for 3rd party developers, whereas the CE is exclusively used by Bethesda and only receives a minor facelift for each new BGS title. There's a huge difference between the two.

Posted (edited)
1 hour ago, exqusiteHits said:

So do you guys think Stanfield's mod potential will be lackluster or as good as skyrim's? 

 

Sadly no. Outside of the somewhat divisive reception, Star Field's brand of hardish Sci-Fi is inherently niche, which means a smaller audience draw by default compare to Skyrim's fantasy setting. As a Sci-Fi, it's not the Science Fantasy of Star Wars, and it also lacks the exotic (intelligent aliens civilization, sexy space babes/studs) elements of Star Trek or Mass Effect. 

 

I think there will definitely be a large modding community, but I think it's going to be quite a bit smaller than Skyrim's.

Edited by OmegaBlaster
Posted
33 minutes ago, robert_d_negro said:

hard to say, i am going to follow how the creation engine 2 kit is going to be received around here and nexus, mainly i watch for interesting breakthroughs regarding modding possibilities as this will make the community slowly switch to starfield... if its clear that nothing new can be offered, i am going to reinstall skyrim

 I hope once the creation kit comes out we see gun,body,outfit and some animation mods flow threw. I liked fallout but felt it was limited compared to skyrim.

Posted
2 hours ago, FurryestX said:

 

AH YEAH

 

YOUR CHARACTER DOESN'T HAS A SINGLE ONE VOICED DIALOGUE

While Fallout4 Had ALL dialogues VOICED in Both Sexes

And they gave that up because it had mass outcry. And I say good riddens! It breaks immersion, in a game that already has enough immersion breaking elements.

Posted (edited)

I wish they would of gone a voiced character instead of a silenced one plus emotional face expressions and also use Unreal engine instead. DLSS 3.5 is working with this game and taxes the heck out of my 4090 card. I got 60+ hours in the game and unlocked 15 achievements. I don't plan on using any sex mods with this game and just visual enhancements with the game. I already have enough sex mods with FO4 and Skyrim SE already in both games to keep me busy until they release newer versions of FO4 and Skyrim in the near future.

Edited by badboy64
Posted (edited)
4 hours ago, OmegaBlaster said:

 

Sadly no. Outside of the somewhat divisive reception, Star Field's brand of hardish Sci-Fi is inherently niche, which means a smaller audience draw by default compare to Skyrim's fantasy setting. As a Sci-Fi, it's not the Science Fantasy of Star Wars, and it also lacks the exotic (intelligent aliens civilization, sexy space babes/studs) elements of Star Trek or Mass Effect. 

 

I think there will definitely be a large modding community, but I think it's going to be quite a bit smaller than Skyrim's.


Peak all time Skyrim players on Steam was 287k concurrent players at launch.

Peak Starfield players so far has been 269,100. The launch is very much almost identical to Skyrim, this isn't "niche". Considering that Elder Scrolls had 4 games to build up to that kind of release and this is a completely new unknown IP with no history it's having a phenomenally good launch.

Edited by Alexi-1
Posted (edited)

Watch this...

 

 

Unkillable NPC gets tired of being punched, somehow procures a jet pack and runs away. Hilarious. 10/10 GoTY! ?

 

Looks like they've massively bumped up the number of unkillable NPCs in this fucking game, instead of reducing it.

 

NPC receives 16 bullets to the head, his response: "What are you doing!?" Shoots 89 bullets on various NPCs, nobody dies. ?

 

Unbelievable some people can call this turd "immersive". ?

 

Edited by bjornk
Posted (edited)

Todd's sweet lies...

 

 

I've seen the same shit in a couple of different videos, boarding an enemy ship that is taking off results in being dropped to the surface immediately, never seen the player being taken to outer space.

 

For what he says to be true, the enemy ship and its crew need to be persistent, in other words they must continue to exist outside of the planet and for that to make sense, they'd have to have a specific AI package assigned so they at least seem to be doing something meaningful. This is of course isn't the case as with any other BGS game that runs on illusions.

 

Two things could possibly happen if the player was indeed taken to outer space, as Todd claims in the video. Either the game would outright crash after the take-off cutscene, or the player would find himself floating in space cause the enemy ship and its crew would have already despawned after the loading screen. Depending how the game handles being outside a ship while in space, if at all, you could possibly find yourself being soft-locked, unable to do anything, or would have to resort to fast-travelling in a highly unimmersive way.

 

 

 

Edited by bjornk
Posted
8 hours ago, OmegaBlaster said:

 

Sadly no. Outside of the somewhat divisive reception, Star Field's brand of hardish Sci-Fi is inherently niche, which means a smaller audience draw by default compare to Skyrim's fantasy setting. As a Sci-Fi, it's not the Science Fantasy of Star Wars, and it also lacks the exotic (intelligent aliens civilization, sexy space babes/studs) elements of Star Trek or Mass Effect. 

 

I think there will definitely be a large modding community, but I think it's going to be quite a bit smaller than Skyrim's.

At the very least one can expect lots of race mods, both of the playable and NPC (friendly and enemy) varieties. It is a big empty universe to fill.

Posted (edited)

Imagine scouring the internet for every negative video review you can find of this game. It seems some people are determined to hate it and hope it fails miserably, and I can't help but wonder if there's an ulterior reason there besides there being the same old bugs that most of us already expected to be present.

 

I for one am enjoying the hell out of it. Both gameplay & graphics(on PC with DLSS it looks fantastic). It's a Bethesda RPG through and through. And I simply can't wait for the CK.

Edited by Decèdere
Posted
2 hours ago, Decèdere said:

Imagine scouring the internet for every negative video review you can find of this game. It seems some people are determined to hate it and hope it fails miserably, and I can't help but wonder if there's an ulterior reason there besides there being the same old bugs that most of us already expected to be present.

 

I for one am enjoying the hell out of it. Both gameplay & graphics(on PC with DLSS it looks fantastic). It's a Bethesda RPG through and through. And I simply can't wait for the CK.

 

I just put the most rabid haters on ignore. They are incessant, over it.

So far I am LOVING this game. It's everything I hoped for. Could they have done things differently? Don't know. The UI etc could be better, but then again the Skyrim UI and the Fallout 4 UI were also pretty crap, and replaced with modded UI ASAP as well. Maybe the haters are forgetting all that.

I'm getting reasonably decent performance with my hardware. Intel I5-13600K, 32gb @ 6000mhz DDR5, RTX3080 10GB. The game only runs in Fullscreen window and my monitor is a 4K resolution Asus PG43U. That 43 inches of realestate is hard to fill in a game like this. This dlss mod Starfield Frame Generation - Replacing FSR2 with DLSS-G at Starfield Nexus - Mods and Community (nexusmods.com) plus using the High preset (medium shadows), is working as well enough as can be expected right now.

The game is FUN to play in my opinion. 4000 hours worth of fun? (I have 4k hours in FO4 and 4K hours in TES5 too) That will depend on the quality of the mods, but even without mods, there is more to do and see in starfield than vanilla fallout 4 and skyrim combined.

Posted

I'm having a blast with so far, tho I only have a humble 16h in it.

 

:classic_unsure: I don't understand how the procedural generation works in the game, but I mostly do quest and exploring in a slow way.

 

Outside some annoying bugs, I don't have anything to complain ?‍?

 

It's a nice space of change, after a 1 month baldur's gate 3 ?, which was wonderful too

Posted (edited)
11 hours ago, Alexi-1 said:


Peak all time Skyrim players on Steam was 287k concurrent players at launch.

Peak Starfield players so far has been 269,100. The launch is very much almost identical to Skyrim, this isn't "niche". Considering that Elder Scrolls had 4 games to build up to that kind of release and this is a completely new unknown IP with no history it's having a phenomenally good launch.

 

That proves my point though. Skyrim had higher player number than SF from more than a decade ago when Steam had less than 1/4th the playerbase. FO4 managed 500k for comparison in 2016.

 

Compare SF to BG3 or ER or Hogwarts or any other big fantasy game numbers recently. Hard sci-fi has a more niche appeal. Even if you assume GP shed some Steam numbers, you are still probably looking at something like 500k on PC.

Edited by OmegaBlaster

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