WrythePhokas Posted July 30, 2013 Posted July 30, 2013 I'm using RN&D as well, and have found no serious conflicts - it's just that when I get the pox from a sexual partner I get them all.
JUSSME Posted July 30, 2013 Posted July 30, 2013 i can confirm that this works like if it was part of the diseased ovehual mod. I was playing music with the bard mod and after i played a song it was not letting me do anything for a few seconds and it told me i overcame one of the diseases i got from having sex with the radiant prostitution mod!
AlerictheNord Posted July 30, 2013 Posted July 30, 2013 Cleaned out my Scripts folder, and reinstalled my mods by hand.Works fine now. Excellent mod. Many thanks for this!
Asylianna Posted August 1, 2013 Posted August 1, 2013 Thank you very much for this! Would it be possible to add some of the damaging effects as well? I really miss one of the old Oblivion Lovers mods that let you drain health/stam/magicka from partners. Definitely made for a very useful succubus/witch power.
Fotogen Posted August 1, 2013 Author Posted August 1, 2013 Thank you very much for this! Would it be possible to add some of the damaging effects as well? I really miss one of the old Oblivion Lovers mods that let you drain health/stam/magicka from partners. Definitely made for a very useful succubus/witch power. Heh, funny. Reason why I haven't released an upgrade for a while is that I don't have much free time but also that I want to add simple pickpocketing (steal small items) and to "steal" powers. Health, magicka, skills (your partner is good with bow, your Marksman goes up, may include levelup), learn new spells (if partner has something), racial powers, and even perma abilities. If you can absorb powers from uber dragons, why not from leser mortals.
AlerictheNord Posted August 1, 2013 Posted August 1, 2013 The health regen is more like an 'immortality effect.' Any chance of adding a config for its effect to town it down a bit...or a lot?
Mdy Posted August 5, 2013 Posted August 5, 2013 It seems this mod never worked for me. Doesn't matter how the loadorder is.When activating the debugging option there should be a textmessage in the left upper corner when the sex starts/stops, right?Installed it with the NMM, activated Lights and both diseases with 100%. Nothing happens, no spells are visible in the active effects menu.Will check the logs later.
AlerictheNord Posted August 5, 2013 Posted August 5, 2013 It seems this mod never worked for me. Doesn't matter how the loadorder is. When activating the debugging option there should be a textmessage in the left upper corner when the sex starts/stops, right? Installed it with the NMM, activated Lights and both diseases with 100%. Nothing happens, no spells are visible in the active effects menu. Will check the logs later. Still having that same issue. Not sure what the cause is at this point. Doesn't seem to be a conflict, so I really don't know.
Crate123 Posted August 5, 2013 Posted August 5, 2013 It seems this mod never worked for me. Doesn't matter how the loadorder is. When activating the debugging option there should be a textmessage in the left upper corner when the sex starts/stops, right? Installed it with the NMM, activated Lights and both diseases with 100%. Nothing happens, no spells are visible in the active effects menu. Will check the logs later. Yeah I have this issue as well. Once in a great while when I mess with my load order, the mod starts to work but unfortunately I have no idea exactly where it needs to be to work and my load order gets changed fairly often so most of the time the mod doesnt work.
Mdy Posted August 5, 2013 Posted August 5, 2013 Wow, didn't know that others were silent, too and just waited for my post Well, I've had a look in the fresh logs and uploaded it here. Used LOG Parser for a better view but didn't find anything useful.
Fotogen Posted August 10, 2013 Author Posted August 10, 2013 ...When activating the debugging option there should be a textmessage in the left upper corner when the sex starts/stops, right? .. Yes. You should get spammed with all sorts of messages. Wow, didn't know that others were silent, too and just waited for my post Well, I've had a look in the fresh logs and uploaded it here. Used LOG Parser for a better view but didn't find anything useful. That log is very dirty. Im surprised Skyrim even starts. I have lots of mods active (who doesn't), but my log is only like 1/10th of yours. Make a backup (in case things go wrong). Then clean your save file of dirty scripts. I'd even start a new game with only minimal number of mods active. I see you have SKSE and DragonScript active. Do they even work together?
Mdy Posted August 10, 2013 Posted August 10, 2013 ...When activating the debugging option there should be a textmessage in the left upper corner when the sex starts/stops, right? .. Yes. You should get spammed with all sorts of messages. Wow, didn't know that others were silent, too and just waited for my post Well, I've had a look in the fresh logs and uploaded it here. Used LOG Parser for a better view but didn't find anything useful. That log is very dirty. Im surprised Skyrim even starts. I have lots of mods active (who doesn't), but my log is only like 1/10th of yours. Make a backup (in case things go wrong). Then clean your save file of dirty scripts. I'd even start a new game with only minimal number of mods active. I see you have SKSE and DragonScript active. Do they even work together? Thanks for the reply. I've never installed script dragon, (un)installing mods with the NMM and playing with SKSE's ClearInvalidRegistrations=1. So the "clean your save file of dirty scripts" is vague for me. Pardon me for the dullness
Mdy Posted August 11, 2013 Posted August 11, 2013 edit:Works for me now, with vanilla and custom races, see page 3.
Fotogen Posted August 14, 2013 Author Posted August 14, 2013 Added a couple of new effects: - simple pickpocketing - steal HP, stamina, magicka, learn skills, spells - ability that boosts players stamina/magicka/health by a big amount, but at the same time stops regeneration Upgraded: - added a couple of options when disease will proc
Mdy Posted August 18, 2013 Posted August 18, 2013 would it be possible to add an option for stealing Septims, too?
Mdy Posted August 25, 2013 Posted August 25, 2013 Util1 seems to work with my custom races now.The solution was my Load Order:Been placing my SL mods extremly high, above all the scripted mods and under the unofficial patches. Random Attack, then Util1 were my first of the SL mods. After that I've done a clean save (deactivated in MCM, saved, uninstalled it, clean saved, reinstalled). Just some notes:Same goes to RandomAttack, that didn't work anymore. I've red that some scripts don't load correctly if they're late in the LoadOrder - and I've got a lot of em. Tested my script latency with convenient horses, average 55ms (which is good), but it's jumping over 100 sometimes.
Garruk Posted August 26, 2013 Posted August 26, 2013 is there a reason why the soul devour has the npc steal hp from me instead? for some reason it keeps hurting me instead
KGRam Posted September 8, 2013 Posted September 8, 2013 Fotogen, are you planning any new updates? Just an idea you may or may not consider: incorporating Bromm83's Dangerously Nude so it could be used in your MCM with an on/off switch and a percent sex chance. Probably just need to ask.
lindazana Posted September 13, 2013 Posted September 13, 2013 If it's not much work, could you add in a way to add a flat amount of damage on finish (probably delayed until the act is fully over, so as not to mess up scripts). Or perhaps a paralyze/knocked out effect? Loving this mod, by the way. Makes combat more risky, and gives my mage a nice way to "top off" her mana before a tough fight if I can find a lone enemy.
Fotogen Posted September 14, 2013 Author Posted September 14, 2013 If it's not much work, could you add in a way to add a flat amount of damage on finish (probably delayed until the act is fully over, so as not to mess up scripts). Or perhaps a paralyze/knocked out effect? Loving this mod, by the way. Makes combat more risky, and gives my mage a nice way to "top off" her mana before a tough fight if I can find a lone enemy. Paralyze(or something similar) is a nice idea. Will do that.
Fotogen Posted September 28, 2013 Author Posted September 28, 2013 Added new option (stagger, bleedout). Actually wanted to add "paralyze", but whatever I did, when I added paralyze effect to actor, everyone in the area become hostile. So I opted for bleedout effect. Tested a couple of things and it looks like things work with SL 1.20.
jlttsmiley Posted October 5, 2013 Posted October 5, 2013 Added new option (stagger, bleedout). Actually wanted to add "paralyze", but whatever I did, when I added paralyze effect to actor, everyone in the area become hostile. So I opted for bleedout effect. Tested a couple of things and it looks like things work with SL 1.20. Love the stagger /bleedout . Hated that when after an agressive RAPE everyone just gets up , was hoping for a RAPE VICTIM stagger/bleedout . I saw aggessor rape but did not see victim rape (victim is staggered after rape) ??? IF you think about it ,it is rather insulting to the attacker PC/NPC when the victim (pc/npc) stands up right in the face of there rapist, as if to say ------------- "THAT,S IT THAT,S ALL YOU GOT!!! "
Pinute Posted October 5, 2013 Posted October 5, 2013 Stopped by to say thanks for this mod. Some useful/fun effects, along with the essential one, a light. Thanks.
xkallibar Posted October 21, 2013 Posted October 21, 2013 Making this a high priority mod for load order. A good method for prostitutes to learn skills without killing "everything"
Vinzki Posted October 23, 2013 Posted October 23, 2013 Is there an option to make it kill your partner after having sex? I am playing as succubus so it would be good option for obvious reasons. And if its currently possible to do, how to do it?
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