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Posted
54 minutes ago, HerChianti said:

The overwrites folder should be empty at all times. Whatever's inside there should either be assigned to a mod where you dump things that other mods create when running the game (like config files/presets/etc) or outright deleted.

The only other thing I have in overwrites is fnis output, that is it

 

Either way I deleted the BAC stuff that was in there

Posted

Weekly BAC check-in to see if anything new is afoot. Anecdotal, but for anyone having issues with BAC, it's running fine for me on SE. As always, can't wait for the next update, whenever that may be!

Posted

I've always wanted to know: is there a walkthrough to the storyline? I know many people like to discover things themselves, for I am one of them, but it seems I keep doing things wrong and the storyline seems to always freeze, which makes me extremely frustrated and makes me not want to play the mod anymore (and skyrim, for that matter).
So is there one? Could somebody make it? Even a rudimentary one would suffice.

Posted
7 hours ago, Alisss said:

I've always wanted to know: is there a walkthrough to the storyline? I know many people like to discover things themselves, for I am one of them, but it seems I keep doing things wrong and the storyline seems to always freeze, which makes me extremely frustrated and makes me not want to play the mod anymore (and skyrim, for that matter).
So is there one? Could somebody make it? Even a rudimentary one would suffice.

Seconded

Posted
9 hours ago, Alisss said:

I've always wanted to know: is there a walkthrough to the storyline? I know many people like to discover things themselves, for I am one of them, but it seems I keep doing things wrong and the storyline seems to always freeze, which makes me extremely frustrated and makes me not want to play the mod anymore (and skyrim, for that matter).
So is there one? Could somebody make it? Even a rudimentary one would suffice.

 

 I posted one a while ago that is still correct I believe:

 

Posted
2 minutes ago, masterofgamespl said:

Hey, so is there anything I can do to make Ordinator work with BAC? I've got so used to play with Ordinator it's really hard for me to just abandon it.

 

Posted
On 6/22/2022 at 10:26 PM, HerChianti said:

 

I REPEAT: This is for SSE ONLY since ESLs are not a thing in LE and it's based on the SSE version of Ordinator.

 

I'm playing on LE is there a version for that too?

Posted

On Se when building my Bash patch, I get this error. Any ideas on what to do?

 

Traceback (most recent call last):
  File "bash\brec\record_structs.py", line 580, in loadData
  File "bash\brec\advanced_elements.py", line 302, in load_mel
KeyError: b'FNAM'

The above exception was the direct cause of the following exception:

Traceback (most recent call last):
  File "bash\mod_files.py", line 227, in load
  File "bash\brec\record_groups.py", line 71, in load_rec_group
  File "bash\brec\record_groups.py", line 229, in _load_rec_group
  File "bash\brec\record_structs.py", line 548, in __init__
  File "bash\brec\record_structs.py", line 381, in __init__
  File "bash\brec\record_structs.py", line 594, in loadData
bash.exception.ModError: bac.esp: KeyError(b'FNAM')

Posted
3 hours ago, HerChianti said:

@botticelli No second download called 2.0.1 loose files this time?

I might be wrong, but assuming no texture or mesh changes were made, the mod should be ready to go for SE, just allow the previously converted SE textures overwrite. YMMV.

 

@botticelli I see several script changes in the changelog. Do you think 2.0.1 would be safe to update mid-save? Or would that break stuff?

Posted
14 hours ago, HerChianti said:

No second download called 2.0.1 loose files this time?

All the rest stays the same.

 

11 hours ago, MysticDaedra said:

I see several script changes in the changelog. Do you think 2.0.1 would be safe to update mid-save? Or would that break stuff?

You might get some weird results trying to feed the old MiscObject Blended Lactacid. Plus I forgot to put a weight and a price to the potion. Somehow the potion does not show its description, too.

Posted
23 hours ago, HerChianti said:

No. I suggest switching to SSE, it's a lot more stable than LE.

That's a shame. Tbh maybe I would consider swapping to SE, but not only it's expensive, I also put so much work into modding LE already, half the time I don't know what I'm doing xD, and that would take so much time, and I don't really have it rn. I don't know tbh why SE is still that expensive even since they released AE now.

Posted
4 hours ago, evilbom said:

anyone got CTD in head transform on my 2.0.1 conversion ?

I am, yeah. Or, I assume as much. I installed your 2.0.1 BSA version and my game is now crashing upon loading into my existing character, who does have the head transformation.

Posted
24 minutes ago, masterofgamespl said:

That's a shame. Tbh maybe I would consider swapping to SE, but not only it's expensive, I also put so much work into modding LE already, half the time I don't know what I'm doing xD, and that would take so much time, and I don't really have it rn. I don't know tbh why SE is still that expensive even since they released AE now.

Wait for a Steam/GoG sale :)

Posted (edited)
51 minutes ago, masterofgamespl said:

That's a shame. Tbh maybe I would consider swapping to SE, but not only it's expensive, I also put so much work into modding LE already, half the time I don't know what I'm doing xD, and that would take so much time, and I don't really have it rn. I don't know tbh why SE is still that expensive even since they released AE now.

It's been on sale for basically nothing so many times though... Modding SSE is a LOT easier than modding LE and the game's a lot more stable. I thought the same as you before, but one day I just did it and never regretted it.

Edited by HerChianti
Posted

Hmm a while back I reported that breasts were not being updated in size by BAC. I think I have figured out the cause - Bac is not registering with SLIF when becoming a cow. It takes place several levels/mutations in.

 

Is there a way to manually regster? Or is there a fix to register BAC with SLIF on becoming a cow? Other mods like MME have registered.

Posted

Hey, so pretty early I got the message that my arms begin to strain. After that my screen is constantly shaking, I thought that maybe it's cuz of exaustion but sleeping didn't work. That's new, I didn't play on 2.0, any ideas?

Posted
5 minutes ago, masterofgamespl said:

Hey, so pretty early I got the message that my arms begin to strain. After that my screen is constantly shaking, I thought that maybe it's cuz of exaustion but sleeping didn't work. That's new, I didn't play on 2.0, any ideas?

Short arms gives another message. That one is not from BAC. Also camera shakes do not originate from BAC. I'd guess MME boobgasms.

 

44 minutes ago, ebbluminous said:

Hmm a while back I reported that breasts were not being updated in size by BAC. I think I have figured out the cause

Why would you want that? According to SLIF_Main.psc:

    Registers the actor for the mod.
    If not called first, it will be automatically called the first time the function "inflate" is called for the actor.

So why register early and not on the first inflate? Registering alone will not help with this issue.

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