Jump to content

Recommended Posts

Posted
On 5/13/2024 at 2:07 PM, botticelli said:

yes, but see above, may take some time. Right now, I try to do my part of coordination between YPS, BoS and BAC, so that those three can be used simultaneouslay including YPS' Follower of Dibella quest.

If there is anything you need us to do, just drop a note.

Posted
14 hours ago, SilentOption said:

Would I have install those be a hard requirement for BAC

Of course not. It just needs adjusting some things so these mods can live alongside each other.

Posted
18 hours ago, emily1673 said:

If there is anything you need us to do, just drop a note.

Aside from the mod event after gender change, it would be nice to have you recognize some keyword string  (i. e. with HasKeywordString()) on gloves and boots that would allow nail polish and nylons to be equipped regardless of the items worn (cows cannot unequip hooves to apply nail polish).

Posted (edited)

Damn it I've been talking a lot recently in this chat. Well I just wanted to say that I've fix the json stuff and it seems to work (I don't know about SLIF, but maybe after I unlock a change that is affected by SLIF, it will enable bac).

Thanks for help, it seems that that json conversation literally took an entire page, sorry for that.

Also I don't know if it's just me but the hunters seem to ignore me. I can talk to them and force the conversation and thus progress the quest, but they don't initiate it themselves (they also don't follow you, so I had to teleport them via console). I had it happen to me in the last version as well, but didn't give much thought about it. 

Edited by masterofgamespl
Posted
4 hours ago, botticelli said:

(cows cannot unequip hooves to apply nail polish).

Maybe we can apply nail polish on the hooves? 😛 Can you imagine how much you would needed just to cover the hooves of the feet.

Posted
18 hours ago, Addywil said:

Maybe we can apply nail polish on the hooves? 😛 Can you imagine how much you would needed just to cover the hooves of the feet.

NiOverride supports armor overrides...

 

19 hours ago, masterofgamespl said:

Also I don't know if it's just me but the hunters seem to ignore me. I can talk to them and force the conversation and thus progress the quest, but they don't initiate it themselves (they also don't follow you, so I had to teleport them via console). I had it happen to me in the last version as well, but didn't give much thought about it

This can happen when something cancels the default package for the hunters. I had it happen with the battle of Whiterun. In this case, you could kill them off and wait for the quest to recycle them.

Posted (edited)

So after not updating the SE version of this mod for ages I finally decided to do so, Works a hell of a lot better than the older SE versions, everything is working a lot smoother and as it should However I am running out of overlay slots and for the life of me cannot find the SKEE64.ini,  just wanted to make sure that this IS the ini. i need to add the lines to and not Skse.ini as the only SKSE64 file I can find is the "Pre-download for lazy users file from nexus" and that is misssing the fields for the overlay section entierly...

*Sighs* Did I fuck something basic up again ....

Edit:

Nevermind I found it under my Racemenu Folder I am just a dumb ass

 

Edited by Freelanceactual
Posted (edited)
22 hours ago, alfredoalien3 said:

crash-2024-05-21-12-51-56.logMaybe i am too dumb, but anyone can help why is crashing?

Well, it crashes at bac_actor_base.RemoveNodePosition()

Spoiler
	[RSP+920 ] 0x23530FDA3C0      (BSScript::Internal::CodeTasklet*)
		Stack Trace: 
[bac_reequip00 (260551E3)].bac_actor_base.RemoveNodePosition() - "bac_actor_base.psc" Line 0
[bac_reequip00 (260551E3)].bac_actor_base.RemoveCowSpine() - "bac_actor_base.psc" Line 0
[bac_reequip00 (260551E3)].bac_actor_base.changeBodyWeight() - "bac_actor_base.psc" Line 0
[bac_reequip00 (260551E3)].bac_actor_base.reequipItemsEx() - "bac_actor_base.psc" Line 0
[bac_reequip00 (260551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 0

			File: "bac.esp"
			Flags: 0x00400008 kInitialized
			Name: "BAC Reequip Thread 00"
			EditorID: "bac_reequip00"
			FormID: 0x260551E3
			FormType: Quest (77)

 

There, a number of nodes are cleaned up and it might be, that some of those are not present in your currently installed skeleton (I use XPMSE). Check your installed skeleton for these nodes:

  • "CME UBody [UBody]"
  • "CME Spine [Spn0]"
  • "CME Spine1 [Spn1]"
  • "CME Spine2 [Spn2]"
  • "CME Neck [Neck]"
  • "CME Camera1st [Cam1]"
  • "CME Camera3rd [Cam3]"
  • "CME UBody [UBody]"
  • "CME LBody [LBody]"
Edited by botticelli
Posted

For the SE version, do i need to use a specific version of SE (like 1.5.97 or whatever) or can i just use whatever the last version released before AE?

Posted
3 hours ago, zonder4213 said:

For the SE version, do i need to use a specific version of SE (like 1.5.97 or whatever) or can i just use whatever the last version released before AE?

You might need to replace the esp with hthe one from this post.

Posted
On 5/13/2024 at 5:07 AM, botticelli said:

will take a bit due to real world duties, probably end of June,

yes, but see above, may take some time. Right now, I try to do my part of coordination between YPS, BoS and BAC, so that those three can be used simultaneouslay including YPS' Follower of Dibella quest.

Really?  YPS, BoS and BAC at the same time.  Um may need some time off work when that gets going.

Posted

As a preface, I am using AE (version 1.6.1170.0). I have the latest files of BaC installed.

 

The latest files of the mod are installed, BaC appears in MCM, on a new save it seems fine (everything in the console seems to reflect what it should based on what I've gathered from previous posts), and the Hammerheart quest shows up. But I can't get the first stage of transformation to trigger after increasing my Milkmaid level and my character does not show up in the Milkmaid list in MCM.

 

 

Posted
22 hours ago, skyrimfaaaan said:

Which one do I need to use? I tried it with image.png.672b49a0273d1bb09bd134bc5db7e99c.png each of the files even both of them together, still, with stage 3 there comes the crash. 

Which Version of ZAZ do I need?image.png.672b49a0273d1bb09bd134bc5db7e99c.png

2024-05-28-10-06-33.log 201.91 kB · 1 download 2024-05-28-10-17-14.log 205.01 kB · 0 downloads 2024-05-28-10-48-10.log 198.59 kB · 0 downloads

One of those behind the links in the ZaZ forum post:

image.png.366598dd580a4e29e14e3ee3523e30f5.png

 

Posted
9 hours ago, EgoPestiferMundi said:

As a preface, I am using AE (version 1.6.1170.0). I have the latest files of BaC installed.

 

The latest files of the mod are installed, BaC appears in MCM, on a new save it seems fine (everything in the console seems to reflect what it should based on what I've gathered from previous posts), and the Hammerheart quest shows up. But I can't get the first stage of transformation to trigger after increasing my Milkmaid level and my character does not show up in the Milkmaid list in MCM.

 

 

Do you have a patched MME? There is a version out there that does not fire mod events. BAC relies on "MilkQuest.MilkingStage" mod event to register someone.

Posted
3 hours ago, botticelli said:

Do you have a patched MME? There is a version out there that does not fire mod events. BAC relies on "MilkQuest.MilkingStage" mod event to register someone.

I must not, any advice on where I'd find it?

Posted

Does being a vampire interfere with getting the head morphs? The head morphs aren't working (Anniversary Ed) and I'm not sure why. I have head moprhs enabled and the overlay set for 30. I'm not using a custom race (unless CBBE counts as such?). and the allow head deforming option in mcm is on.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...