botticelli Posted May 15, 2024 Author Posted May 15, 2024 8 hours ago, SilentOption said: what is YPS and BoS? YPS: BoS: Â
emily1673 Posted May 15, 2024 Posted May 15, 2024 On 5/13/2024 at 2:07 PM, botticelli said: yes, but see above, may take some time. Right now, I try to do my part of coordination between YPS, BoS and BAC, so that those three can be used simultaneouslay including YPS' Follower of Dibella quest. If there is anything you need us to do, just drop a note. 1
SilentOption Posted May 15, 2024 Posted May 15, 2024 10 hours ago, botticelli said: YPS: BoS: Â Would I have install those be a hard requirement for BAC I hope not cause I'm short on the limited plugins?
botticelli Posted May 16, 2024 Author Posted May 16, 2024 14 hours ago, SilentOption said: Would I have install those be a hard requirement for BAC Of course not. It just needs adjusting some things so these mods can live alongside each other.
botticelli Posted May 16, 2024 Author Posted May 16, 2024 18 hours ago, emily1673 said: If there is anything you need us to do, just drop a note. Aside from the mod event after gender change, it would be nice to have you recognize some keyword string (i. e. with HasKeywordString()) on gloves and boots that would allow nail polish and nylons to be equipped regardless of the items worn (cows cannot unequip hooves to apply nail polish).
masterofgamespl Posted May 16, 2024 Posted May 16, 2024 (edited) Damn it I've been talking a lot recently in this chat. Well I just wanted to say that I've fix the json stuff and it seems to work (I don't know about SLIF, but maybe after I unlock a change that is affected by SLIF, it will enable bac). Thanks for help, it seems that that json conversation literally took an entire page, sorry for that. Also I don't know if it's just me but the hunters seem to ignore me. I can talk to them and force the conversation and thus progress the quest, but they don't initiate it themselves (they also don't follow you, so I had to teleport them via console). I had it happen to me in the last version as well, but didn't give much thought about it. Edited May 16, 2024 by masterofgamespl
Addywil Posted May 16, 2024 Posted May 16, 2024 4 hours ago, botticelli said: (cows cannot unequip hooves to apply nail polish). Maybe we can apply nail polish on the hooves? 😛 Can you imagine how much you would needed just to cover the hooves of the feet.
SilentOption Posted May 16, 2024 Posted May 16, 2024 13 hours ago, botticelli said: Of course not. It just needs adjusting some things so these mods can live alongside each other. i see
botticelli Posted May 17, 2024 Author Posted May 17, 2024 18 hours ago, Addywil said: Maybe we can apply nail polish on the hooves? 😛 Can you imagine how much you would needed just to cover the hooves of the feet. NiOverride supports armor overrides...  19 hours ago, masterofgamespl said: Also I don't know if it's just me but the hunters seem to ignore me. I can talk to them and force the conversation and thus progress the quest, but they don't initiate it themselves (they also don't follow you, so I had to teleport them via console). I had it happen to me in the last version as well, but didn't give much thought about it This can happen when something cancels the default package for the hunters. I had it happen with the battle of Whiterun. In this case, you could kill them off and wait for the quest to recycle them.
Freelanceactual Posted May 21, 2024 Posted May 21, 2024 (edited) So after not updating the SE version of this mod for ages I finally decided to do so, Works a hell of a lot better than the older SE versions, everything is working a lot smoother and as it should However I am running out of overlay slots and for the life of me cannot find the SKEE64.ini, just wanted to make sure that this IS the ini. i need to add the lines to and not Skse.ini as the only SKSE64 file I can find is the "Pre-download for lazy users file from nexus" and that is misssing the fields for the overlay section entierly... *Sighs* Did I fuck something basic up again .... Edit: Nevermind I found it under my Racemenu Folder I am just a dumb ass  Edited May 21, 2024 by Freelanceactual
alfredoalien3 Posted May 21, 2024 Posted May 21, 2024 crash-2024-05-21-12-51-56.logMaybe i am too dumb, but anyone can help why is crashing?
botticelli Posted May 22, 2024 Author Posted May 22, 2024 (edited) 22 hours ago, alfredoalien3 said: crash-2024-05-21-12-51-56.logMaybe i am too dumb, but anyone can help why is crashing? Well, it crashes at bac_actor_base.RemoveNodePosition() Spoiler [RSP+920 ] 0x23530FDA3C0 (BSScript::Internal::CodeTasklet*) Stack Trace: [bac_reequip00 (260551E3)].bac_actor_base.RemoveNodePosition() - "bac_actor_base.psc" Line 0 [bac_reequip00 (260551E3)].bac_actor_base.RemoveCowSpine() - "bac_actor_base.psc" Line 0 [bac_reequip00 (260551E3)].bac_actor_base.changeBodyWeight() - "bac_actor_base.psc" Line 0 [bac_reequip00 (260551E3)].bac_actor_base.reequipItemsEx() - "bac_actor_base.psc" Line 0 [bac_reequip00 (260551E3)].bac_reequip.OnUpdate() - "bac_reequip.psc" Line 0 File: "bac.esp" Flags: 0x00400008 kInitialized Name: "BAC Reequip Thread 00" EditorID: "bac_reequip00" FormID: 0x260551E3 FormType: Quest (77) Â There, a number of nodes are cleaned up and it might be, that some of those are not present in your currently installed skeleton (I use XPMSE). Check your installed skeleton for these nodes: "CME UBody [UBody]" "CME Spine [Spn0]" "CME Spine1 [Spn1]" "CME Spine2 [Spn2]" "CME Neck [Neck]" "CME Camera1st [Cam1]" "CME Camera3rd [Cam3]" "CME UBody [UBody]" "CME LBody [LBody]" Edited May 22, 2024 by botticelli
zonder4213 Posted May 23, 2024 Posted May 23, 2024 For the SE version, do i need to use a specific version of SE (like 1.5.97 or whatever) or can i just use whatever the last version released before AE?
botticelli Posted May 23, 2024 Author Posted May 23, 2024 3 hours ago, zonder4213 said: For the SE version, do i need to use a specific version of SE (like 1.5.97 or whatever) or can i just use whatever the last version released before AE? You might need to replace the esp with hthe one from this post.
azdraik Posted May 26, 2024 Posted May 26, 2024 On 5/13/2024 at 5:07 AM, botticelli said: will take a bit due to real world duties, probably end of June, yes, but see above, may take some time. Right now, I try to do my part of coordination between YPS, BoS and BAC, so that those three can be used simultaneouslay including YPS' Follower of Dibella quest. Really? YPS, BoS and BAC at the same time. Um may need some time off work when that gets going.
Thormix Posted May 28, 2024 Posted May 28, 2024 2.9 Don't load on Skyrim GOG 1.6.659. 2.8 I din't find bac_2.0.8_SE.7z file enywhere. 2.7 Seems loading.
botticelli Posted May 28, 2024 Author Posted May 28, 2024 8 hours ago, Thormix said: 2.9 Don't load on Skyrim GOG 1.6.659 Did you try with the alternate esp from this post? 1
skyrimfaaaan Posted May 28, 2024 Posted May 28, 2024 On 5/8/2024 at 10:30 PM, botticelli said: Wrong ZaZ version. Same as here. Which one do I need to use? I tried it with  each of the files even both of them together, still, with stage 3 there comes the crash. Which Version of ZAZ do I need? 2024-05-28-10-06-33.log 2024-05-28-10-17-14.log 2024-05-28-10-48-10.log
Thormix Posted May 28, 2024 Posted May 28, 2024 7 hours ago, botticelli said: Did you try with the alternate esp from this post? Â Oh i missed that post. Now it seems loading fine.
EgoPestiferMundi Posted May 29, 2024 Posted May 29, 2024 As a preface, I am using AE (version 1.6.1170.0). I have the latest files of BaC installed. Â The latest files of the mod are installed, BaC appears in MCM, on a new save it seems fine (everything in the console seems to reflect what it should based on what I've gathered from previous posts), and the Hammerheart quest shows up. But I can't get the first stage of transformation to trigger after increasing my Milkmaid level and my character does not show up in the Milkmaid list in MCM. Â Â
botticelli Posted May 29, 2024 Author Posted May 29, 2024 22 hours ago, skyrimfaaaan said: Which one do I need to use? I tried it with  each of the files even both of them together, still, with stage 3 there comes the crash. Which Version of ZAZ do I need? 2024-05-28-10-06-33.log 201.91 kB · 1 download 2024-05-28-10-17-14.log 205.01 kB · 0 downloads 2024-05-28-10-48-10.log 198.59 kB · 0 downloads One of those behind the links in the ZaZ forum post: Â
botticelli Posted May 29, 2024 Author Posted May 29, 2024 9 hours ago, EgoPestiferMundi said: As a preface, I am using AE (version 1.6.1170.0). I have the latest files of BaC installed. Â The latest files of the mod are installed, BaC appears in MCM, on a new save it seems fine (everything in the console seems to reflect what it should based on what I've gathered from previous posts), and the Hammerheart quest shows up. But I can't get the first stage of transformation to trigger after increasing my Milkmaid level and my character does not show up in the Milkmaid list in MCM. Â Â Do you have a patched MME? There is a version out there that does not fire mod events. BAC relies on "MilkQuest.MilkingStage" mod event to register someone.
skyrimfaaaan Posted May 29, 2024 Posted May 29, 2024 1 hour ago, botticelli said: One of those behind the links in the ZaZ forum post: Â I did download this and it still doesn't work
EgoPestiferMundi Posted May 29, 2024 Posted May 29, 2024 3 hours ago, botticelli said: Do you have a patched MME? There is a version out there that does not fire mod events. BAC relies on "MilkQuest.MilkingStage" mod event to register someone. I must not, any advice on where I'd find it?
zonder4213 Posted May 29, 2024 Posted May 29, 2024 Does being a vampire interfere with getting the head morphs? The head morphs aren't working (Anniversary Ed) and I'm not sure why. I have head moprhs enabled and the overlay set for 30. I'm not using a custom race (unless CBBE counts as such?). and the allow head deforming option in mcm is on.
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