Talesien Posted February 2 Posted February 2 6 hours ago, tusyok07 said: I'm so tired, I'm not sure I can even play now. Honestly, I'm spending more time setting up mods than actually playing. No one told you? Modding is a hobby in its own, aka : Modding is good for modding, not for playing.  2
ozooma10 Posted February 2 Author Posted February 2 6 hours ago, Talesien said: No one told you? Modding is a hobby in its own, aka : Modding is good for modding, not for playing.   I really need to do an intentional playthrough of the game to try and get back into a "players" headspace as far as what features/behaviors could contribute to an interesting playthrough. It has been an embarrassingly long time since i've played the game with the intention of having a fun and enjoyable time and not trying to test some specific thing/modlist 1
tusyok07 Posted February 2 Posted February 2 (edited) 14 hours ago, Talesien said: No one told you? Modding is a hobby in its own, aka : Modding is good for modding, not for playing.  Something has changed in me. I remember how I could play vanilla Mount & Blade (not even Warband — the version before that) for days, and it completely amazed me. Now there are tons of mods for almost every game, yet I don’t really feel like playing anything. I mostly spend my time setting up the perfect mod list for Skyrim or RimWorld, play for a couple of hours or days, and then… that’s it. It feels very weird. @ozooma10, I agree, mate. Edited February 2 by tusyok07
Gudulba Posted February 3 Posted February 3 11 hours ago, tusyok07 said: Something has changed in me. I remember how I could play vanilla Mount & Blade (not even Warband — the version before that) for days, and it completely amazed me. Now there are tons of mods for almost every game, yet I don’t really feel like playing anything. I mostly spend my time setting up the perfect mod list for Skyrim or RimWorld, play for a couple of hours or days, and then… that’s it. It feels very weird. @ozooma10, I agree, mate. I hear you, man! Same here. Maybe it's the fear of missing out... 1
drm62 Posted February 11 Posted February 11 (edited) After looking into the Scriptfiles myself - is there a chance you ( @ozooma10 ) will allow for a SLSO handled Orgasm logic? My gameplan includes my character being able to not cum during sex, and/or other characters to orgasm multiple times. I have a setup which punishes me if I cum when getting raped, so I have to plan around my arousal. SLSO (with a generic Arousal Mod) allowed me to do that - to immideately lose arousal, when my character cums - and only then. (I am talking about the "slamainscr" script - it overwrites the same script from SLSO, removing its logic) Edited February 11 by drm62 1
ozooma10 Posted February 11 Author Posted February 11 4 hours ago, drm62 said: After looking into the Scriptfiles myself - is there a chance you ( @ozooma10 ) will allow for a SLSO handled Orgasm logic? My gameplan includes my character being able to not cum during sex, and/or other characters to orgasm multiple times. I have a setup which punishes me if I cum when getting raped, so I have to plan around my arousal. SLSO (with a generic Arousal Mod) allowed me to do that - to immideately lose arousal, when my character cums - and only then. (I am talking about the "slamainscr" script - it overwrites the same script from SLSO, removing its logic) Â Hmm it should work with SLSO although if it has been updated, may need to be handled. Will take a look when I get a chance. 1
AphroditesEye Posted February 12 Posted February 12 Any chance this could be made compatible with Hakkey's Tweaks for SLSO? These two mods only contradict eachother in a single script. 1
Prexz Posted February 22 Posted February 22 I noticed an issue with the mcm and the new AND integration. If you change the values in the integration menu multiple times, the value changes will also be written multiple times in the oslaroused_custom.ini. This results in always ending up with the values you selected for the very first time in the mcm after restarting the game. Will there be a fix for this in the future?
putaoteng Posted March 16 Posted March 16 Thank you very much for creating such a great MOD. I would like to add a custom keyword and set the impact of this keyword on Baseline Arousal. How can I do that? Â
shymasogurl Posted March 16 Posted March 16 Hi, I was wondering if it's worth using this one instead of OSL Aroused NG, which I have installed now, but since I'm starting a new save for the 100th time, I figured now's a good time if I'm going to make some changes, I'd like to actually try some of these mods in depth as opposed to mostly just installing and configuring the mcm's then installing more stuff and starting over and repeat.... Â I think on this one you can add keywords directly with the mcm, so that could be helpful
randompeep Posted March 19 Posted March 19 Is the "Special scene-ending feature" from the older OAroused going to be added? A condition to end scenes when 1 or both actors have low arousal would be cool, so that a single orgasm doesn't always end the scene. NPCs are able to keep going, as there is an option to limit scene duration. In a way, similar to SLSO's multiple orgasm feature.  Â
just let me download Posted April 2 Posted April 2 crash-2026-04-01-20-24-31.log Over the past months/years I have been using this mod - I have used every version since 2.5.1, I have been getting this rare CTD that happens on save loading that points to OSLAroused.dll. It seems related to checking an NPC's worn armor. It is very random and only happens once every few weeks/months. I've experienced this probably under 10 times or less since Jan 2024 so it's not like it's critical, but it does definitely seem due to OSL Aroused itself. 1
ozooma10 Posted April 9 Author Posted April 9 On 4/1/2026 at 8:34 PM, just let me download said: crash-2026-04-01-20-24-31.log Over the past months/years I have been using this mod - I have used every version since 2.5.1, I have been getting this rare CTD that happens on save loading that points to OSLAroused.dll. It seems related to checking an NPC's worn armor. It is very random and only happens once every few weeks/months. I've experienced this probably under 10 times or less since Jan 2024 so it's not like it's critical, but it does definitely seem due to OSL Aroused itself.   Thank You! I actually think I found an edge case that maybe is causing this crash  Easy fix if its the case and will go out in next release that i am gearing up for.  Thank you for reporting and crash log (since was able to actually track it down with that) 2
ozooma10 Posted April 10 Author Posted April 10 On 2/22/2026 at 10:59 AM, Prexz said: I noticed an issue with the mcm and the new AND integration. If you change the values in the integration menu multiple times, the value changes will also be written multiple times in the oslaroused_custom.ini. This results in always ending up with the values you selected for the very first time in the mcm after restarting the game. Will there be a fix for this in the future? Yes will be fixed thank you!
ozooma10 Posted April 10 Author Posted April 10 On 3/15/2026 at 10:39 PM, putaoteng said: Thank you very much for creating such a great MOD. I would like to add a custom keyword and set the impact of this keyword on Baseline Arousal. How can I do that? Â Â Would you want to just effective replace the "EroticArmor" Keyword with a custom one (ie still just 1 keyword impacting baseline?) Or setup multiple keywords to impact baseline? (So would be in addition to? Â
eflat01 Posted April 10 Posted April 10 (edited) 14 hours ago, ozooma10 said:  Would you want to just effective replace the "EroticArmor" Keyword with a custom one (ie still just 1 keyword impacting baseline?) Or setup multiple keywords to impact baseline? (So would be in addition to?   I always found the description on keyword use confusing... " Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. I assume from gameplay it's utilizing all Sla_... keywords. Least they all show up and seem to play use.  Personally I can't foresee nor understand why why anyone would want any more? It's very easy to add keywords to any clothing items. One question I always had was with SLAroused's use of factions? That esm has a ton of them. Edited April 10 by eflat01
safado Posted April 10 Posted April 10 4 hours ago, eflat01 said:  I always found the description on keyword use confusing... " Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. I assume from gameplay it's utilizing all Sla_... keywords. Least they all show up and seem to play use.  Personally I can't foresee nor understand why why anyone would want any more? It's very easy to add keywords to any clothing items. One question I always had was with SLAroused's use of factions? That esm has a ton of them.  That inherited from SLAX. The idea is for modders to assign the factions using conditions to NPC\PC because it is easier to create interaction mods using the factions as conditions. Stuff like dialogues, comments, even OAR animations. At the moment only babodialgue use a couple for the appearance ranks.   Check in the origin mod description page. It is in the spoilers mid-page.  1
just let me download Posted April 14 Posted April 14 (edited) I also want to report another issue I've found recently. The minimum arousal level for players and NPCs always gets reset to 30 for player and NPCs to 80 after a game restart, despite what the setting in the MCM is. You can't go lower than those numbers. For example, if you set them both to 20.0 - they'll always gravitate back to 30.0000 (repeating) and 80.000 (repeating) instead of 20.0 in the absence of any other arousal-affecting mods. The baseline arousal/libido cannot fall below 30.0 on game restart. Edited April 15 by just let me download
Arcturus7777 Posted April 28 Posted April 28 thank you for the mod. I have a request. I would like a slider to keep the penis from getting hard until a certain arousal level is reached. right now the penis is almost always hard to some extent, making the physics of the bouncing penis not that useful. So a slider to prevent SOS from knowing the arousal level until arousal reaches a set target, would keep every npc from being hard 90 percent of the time. LOLÂ
safado Posted April 29 Posted April 29 (edited) 14 hours ago, Arcturus7777 said: thank you for the mod. I have a request. I would like a slider to keep the penis from getting hard until a certain arousal level is reached. right now the penis is almost always hard to some extent, making the physics of the bouncing penis not that useful. So a slider to prevent SOS from knowing the arousal level until arousal reaches a set target, would keep every npc from being hard 90 percent of the time. LOL  There's physics mod configurations that will make it floppy effect and switch to hard during animation. Forgot where is it, but is related to CBPC maybe there something for SMP. Your idea combined with that will make the floppy effect better as it will last until high arousal limit or animation.  There is even an experimental creature SOS somewhere in the forums called ASOS. That will make the creatures (specially the big ones) always floppy and small, with high arousal or animation triggering grow and erection. Instead of the normal popup swap from MNC. The arousal high limit will also apply to that because ASOS is using SOS in the creatures.   Edited April 29 by safado 1
Arcturus7777 Posted April 29 Posted April 29 15 hours ago, safado said:  There's physics mod configurations that will make it floppy effect and switch to hard during animation. Forgot where is it, but is related to CBPC maybe there something for SMP. Your idea combined with that will make the floppy effect better as it will last until high arousal limit or animation.  There is even an experimental creature SOS somewhere in the forums called ASOS. That will make the creatures (specially the big ones) always floppy and small, with high arousal or animation triggering grow and erection. Instead of the normal popup swap from MNC. The arousal high limit will also apply to that because ASOS is using SOS in the creatures.   thank you for the reply, I will see if I can find the settings 1
eflat01 Posted April 30 Posted April 30 20 hours ago, Arcturus7777 said: thank you for the reply, I will see if I can find the settings  Should you find it, we'd greatly appreciate if you'd let us know. Your idea on doing so via an OSL McM setting is genius.  I run a lot of open animation idles off OSL aroused, wish it could be that easy to hit SoS with something so simple in maner.
ozooma10 Posted June 17 Author Posted June 17 On 4/14/2026 at 6:30 PM, just let me download said: I also want to report another issue I've found recently. The minimum arousal level for players and NPCs always gets reset to 30 for player and NPCs to 80 after a game restart, despite what the setting in the MCM is. You can't go lower than those numbers. For example, if you set them both to 20.0 - they'll always gravitate back to 30.0000 (repeating) and 80.000 (repeating) instead of 20.0 in the absence of any other arousal-affecting mods. The baseline arousal/libido cannot fall below 30.0 on game restart. Of course right after I release update I realize i didnt address this. :despair: Will try to follow up with another update shortly to address this and any other issues that arise (i think i know whats causing tghis and have a fix) Â 2
Kronos968 Posted June 18 Posted June 18 Hey so this question may have been asked before, but there seems to be version of this on the nexus and how do they differ.
ozooma10 Posted June 18 Author Posted June 18 4 hours ago, Kronos968 said: Hey so this question may have been asked before, but there seems to be version of this on the nexus and how do they differ. They are the same i had to reupload on nexus which bumped version. Ill try and bump this one so its less confising
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