Jump to content

Recommended Posts

Posted

Interesting project.

I've been looking for ages now, for a version of SLA that utilizes the built-in separate orgasm function in SexLab. I used to have it, but i don't remember which one it was.

Would be a neat feature in OSL.

Posted (edited)

ok so I've been looking for like about a year now for someone else who has this problem. I've tried using this mod, aroused redux, different sos mods, grower exteded but nobody seems to know why with either this mod or aroused redux it looks like this when at full arousal

20231110021755_1.jpgwhen it should look like this at full arousal20231110021907_1.jpg.17ea6efa9ad24f5d5f7e65fc88c6f98f.jpg

Is there a mod that fixes this?

 

to be VERY clear I don't want it defying gravity and pointing straight up like it's doing, and I tried "grower extended" but it keeps ignoring the settings after pretty much every loading screen (and that mod I think just looks weird)

Edited by Dunderguy
Posted

apologies if this has been covered and ive missed it, but how do keywords get saved? every time i set them and then reload ill go to the same item of clothing and all the boxes are unticked - is this it works or has something gone wrong? thanks

Posted
13 hours ago, peanut404 said:

apologies if this has been covered and ive missed it, but how do keywords get saved? every time i set them and then reload ill go to the same item of clothing and all the boxes are unticked - is this it works or has something gone wrong? thanks

It's a known bug, but development of this mod seems to be halted for the time being due to the author being busy (hopefully it's just that).

Posted

i see, so the keywords aren't applying at all? i havent checked but it seems that way. it is a shame at the mods current state, no disrespect to the author - more that, this all really is too much for one person, especially when it's such an important cornerstone (i think anyway, i know theres half a dozen other sla mods, i just like it's features and ostim too ;_; )

Posted
19 hours ago, peanut404 said:

i see, so the keywords aren't applying at all? i havent checked but it seems that way. it is a shame at the mods current state, no disrespect to the author - more that, this all really is too much for one person, especially when it's such an important cornerstone (i think anyway, i know theres half a dozen other sla mods, i just like it's features and ostim too ;_; )

Far as I know, they apply just fine, they just don't survive a game (re)load.

Posted

Hey, I'm having a problem with the mod. It doesn't show the MCM menu or even any signs the mod is working even though I enabled it, does anyone have a clue about the problem I'm having? (using vortex btw)

Posted
9 minutes ago, Douchetrap said:

Hey, I'm having a problem with the mod. It doesn't show the MCM menu or even any signs the mod is working even though I enabled it, does anyone have a clue about the problem I'm having? (using vortex btw)

Read the requirements and installation instructions? Have required mods installed and load order correct?

Posted (edited)

I do believe that i have the required mods such as Ostim standalone with its patch and sexlab framework. I also made sure that the basics like SKSE, SkyUI and address library for SKSE is already installed. for the load order, I already tried to change it to late loaders yet it doesn't change a thing. All the plugins like SLA and Oaroused are visible in the mods menu.

Edited by Douchetrap
Posted
4 hours ago, Douchetrap said:

I do believe that i have the required mods such as Ostim standalone with its patch and sexlab framework. I also made sure that the basics like SKSE, SkyUI and address library for SKSE is already installed. for the load order, unfortunately I do not understand how to change it in vortex.

 

Vortex uses Loot to sort plugins. After you deploy your mods, and you have no unresolved conflicts, go to the plugins tab and click 'Sort Now'. You shouldn't have to change anything.

 

In my signature, follow the 'Thank you' link and go to the 2nd post. It has a lot of information on not just what to look for but how you can make it easier for mod authors or other users to help you.

Posted
On 11/21/2023 at 4:26 AM, Douchetrap said:

Hey, I'm having a problem with the mod. It doesn't show the MCM menu or even any signs the mod is working even though I enabled it, does anyone have a clue about the problem I'm having? (using vortex btw)

I was having the same issue. If you are using Skyrim Unbound Reborn or a similar mod, the MCM menu will not register until after you leave the room you do the character customization in. The MCM menu loaded immediately upon leaving that room and entering the game world for me. Hopefully that is the fix for your problem.

Posted
13 minutes ago, Maverick939 said:

You guys that used both, is this better than SL Aroused NG?

 

They are different enough despite coming from the same base mod. SL Aroused NG has a bunch of settings that aren't present in OSL Aroused and vice versa. OSL Aroused splits the Lover's Desire perks to different esp which breaks at least one mod's quests that I know of(Deviously Accessible) but apart from that you can't really go wrong with either.

Posted
3 hours ago, wareware said:

 

They are different enough despite coming from the same base mod. SL Aroused NG has a bunch of settings that aren't present in OSL Aroused and vice versa. OSL Aroused splits the Lover's Desire perks to different esp which breaks at least one mod's quests that I know of(Deviously Accessible) but apart from that you can't really go wrong with either.

I see. Do I need to enable both esps in this mod if I use Sexlab?

Posted

Do keyword actually work? I'm try adding a bunch from SSEEdit but it doesn't seem to work either only a few work like erotic_armor sla_halfnakebikini 
something else like sla_fullskirt sla_armortransparent are not.

Posted
3 hours ago, drspoont said:

Do keyword actually work? I'm try adding a bunch from SSEEdit but it doesn't seem to work either only a few work like erotic_armor sla_halfnakebikini 
something else like sla_fullskirt sla_armortransparent are not.

I'm not following you? This mod does nothing with those keywords itself. All it does is to 'add' those keywords you can see in the MCM to the designated armor piece so you do not need to resort to SSEedit. It's other mods that react to these keywords.

Posted (edited)
6 hours ago, Talesien said:

I'm not following you? This mod does nothing with those keywords itself. All it does is to 'add' those keywords you can see in the MCM to the designated armor piece so you do not need to resort to SSEedit. It's other mods that react to these keywords.

Sorry for not clearing. I mean I adding the keyword from this mod but babodialog still doesn't recognize the keyword that I add from this mod that all I wanna say, Like it only work for some keyword that I'm mention before.

Edited by drspoont
Posted
43 minutes ago, drspoont said:

Sorry for not clearing. I mean I adding the keyword from this mod but babodialog still doesn't recognize the keyword that I add from this mod that all I wanna say, Like it only work for some keyword that I'm mention before.

Interesting that you HAVE those keywords. OSL Aroused does not come with either sla_fullskirt or sla_armortransparent, I darkly remember someone posting a patch in this thread that adds those keywords, you installed that one perhaps?

Posted
10 hours ago, Talesien said:

Interesting that you HAVE those keywords. OSL Aroused does not come with either sla_fullskirt or sla_armortransparent, I darkly remember someone posting a patch in this thread that adds those keywords, you installed that one perhaps?

Yes I'm use the one that have baka keyword patch from this thread.

Posted
12 hours ago, drspoont said:

Yes I'm use the one that have baka keyword patch from this thread.

Well appears that patch isn't working then, nothing to do with the mod itself. Probably worth checking if the version of the mod you are using corresponds to the version the patch is made for. Those patches do have a tendency to work only with the specific version of the mod they were made for, not anything older or newer.

Posted
On 11/26/2023 at 12:29 PM, Maverick939 said:

You guys that used both, is this better than SL Aroused NG?

OSL Aroused doesn't use a lot of functions regular SL Aroused or NG have so mods like Eager NPCs won't work, nor will mods that modify "time rate" for purposes of sex addiction etc.

Posted

Don’t know why, but for some reason this mod doesn’t work. All the stats are locked at zero, and even changing them in the MCM does nothing. I’m running the game on Linux, so perhaps that’s contributing to the issue, but idk, it’s just not working at all.

Posted (edited)

This is a really great mod with a ton of work and knowledge to make it work so well with other mods and so immersively. Fabulous stuff.

 

My hope is to see this mod work with more of the existing storylines (ex: Amorous Adventures) and other mods to keep immersion. Allowing other NPCs to enter a scene (animations and dialogue), where you may not have selected them initially and fixing the armour and weapons slots, would make the greatest difference to the most number of users as it would build on those storylines to act in a more realistic manner. Possibly generating more downloads too as gamers realise that this mod would allow that to happen.

 

Whatever you do choose to do though, thank you for the mod. It has been a game changer for immersion and the way that animations trigger.

Edited by initiumx
Posted (edited)
On 10/8/2023 at 9:38 PM, Mushano said:

One problem I have with OSLAroused vs the other version is that some mods are calling some function from 83137 from SexlabAroused.esm which doesn't seem to exist in the OSL Aroused version.

 

This was the SLA Internal Use Only Quest, and any mods that are trying to access this will just cause errors. I've noticed things like Follower Player Dynamic Arousal and Sexlab Relationship Dialogue System referencing it in xEdit, so if you're having problems with certain mods using OSL Aroused, that might be the problem.

 

Is there any way to fix this? I went into the files and if you look at the Slautil source file it's just one line that points slautil to slframework, and has a note saying it's just for backwards compatibility, could you just have it point to something in OSL instead? I'm not terribly familiar with coding by the by.

Edited by Pleasemadam
Posted

Hey folks, sorry i've been away for a bit. 

 

I'm trying to go around comments and posts between here and nexus about bugs/issues. It would greatly help me with investigating issues/incompatibilities if people could just re-comment them here, or create an issue on the github for them, so i can make sure i catch them all. (it can be hard to keep track of reports in all different places)

 

Thanks for people enjoying this mod! I can dedicate some time to do a round of fixes/tuneups to improve the basis of this mod for future work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...