Mimirue17 Posted October 7, 2025 Posted October 7, 2025 hmm is that pack actually needed - as the the latest FOMOD seems broken as it gives errors on install around Vandamnia 1.1 1
dosfox Posted October 7, 2025 Author Posted October 7, 2025 (edited) On 10/7/2025 at 12:15 PM, Mimirue17 said: ... the the latest FOMOD seems broken as it gives errors on install around Vandamnia 1.1 Fixed version available below ... Edited October 12, 2025 by dosfox fixed
Holylokki Posted October 10, 2025 Posted October 10, 2025 (edited) On 10/7/2025 at 7:56 AM, dosfox said: It looks like it may not work with modern mod managers. Edited October 10, 2025 by Holylokki 4
dosfox Posted October 11, 2025 Author Posted October 11, 2025 (edited) QUAAF v1.7e05 DOWNLOAD: QUAAF_SOPM_v1.7e05.zip This release has five significant new features: 1. This is a "Balanced" version of QUAAF, actually somewhere between the Balanced and Quiet versions above. You should be able to hear every sound from every sound pack at normal listening levels. 2. FOMOD installation. Now you can install only the files you want, or exclude any mod from QUAAF support. 3. ESL patches have been written for some of the supported animation packs to give them a common Sound Output Model and a framework to balance all the animation soundpacks into a more realistic FO4 soundscape. The patches are ESL-flagged ESP files so will not count towards your .esp limit. 4. All QUAAF sound files have been converted and standardised to 44.1kHz 16-bit Mono .WAV format (FO4 native sound format). 5. All QUAAF sounds are now directional and should fade to silence over a distance of about 1500 game units. Edited November 21, 2025 by dosfox 12
spitinmymouth Posted October 27, 2025 Posted October 27, 2025 (edited) thanks for this. v1.7e05 working good for me using vortex. latest steam update new gen. Edited October 27, 2025 by spitinmymouth 1
Daangerousda Posted November 7, 2025 Posted November 7, 2025 OMG,thank you, I was going nuts,, no sex sounds like some of what I'm hearing. Ducks, baby gurgles? Dogs growling, squeeky toys, doves, piano keys? its insane.
Daangerousda Posted November 7, 2025 Posted November 7, 2025 On 10/10/2025 at 5:15 PM, dosfox said: @Holylokki , thank you for pointing that out. Updated & Fixed version is here. Tested & working with MO2: QUAAF_v1.7e05 download: QUAAF_SOPM_v1.7e05.zip 144.27 MB · 219 downloads thank you again, you rock 1
Daangerousda Posted November 7, 2025 Posted November 7, 2025 On 8/31/2021 at 11:06 PM, dosfox said: AAF Creator: @dagobaking The Incredible Animators: @AlexW95 @Bazinga @bp70 @BraveBunny @EgoBallistic @Gray User @Indarello @Leito86 @Rufgt @SavageCabbage @Saya Scarlett @Ulfberto @ZaZ ---- THANK YOU! ❤️ Original Idea & fomod creation: @Ulfberto Im planning on using "silent" Quaaf just after Creature Recourse (UAP), then all the trigger mod voices and sam sounds, then quiet or desecrate Quaaf,, so I can hear surrender dialogue, and sam sex counds since they will be loaded after "silent" Quaaf, think it will work?
dosfox Posted November 8, 2025 Author Posted November 8, 2025 13 hours ago, Daangerousda said: Im planning on using "silent" Quaaf just after Creature Recourse (UAP), then all the trigger mod voices and sam sounds, then quiet or desecrate Quaaf,, so I can hear surrender dialogue, and sam sex counds since they will be loaded after "silent" Quaaf, think it will work? Probably not. Let us know if it does ...
ItzJustAlvin Posted February 28 Posted February 28 yo I'm using version 1.7e05 and all voices/moans are muted
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