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Sexlab Defeat Baka Edition LE/SE


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Posted

Have an issue with triggering necro scenes, I recently did a full reinstall of the game along with the mods and the game runs fine up till I try triggering a scene, the strip animation plays for the target but my character doesn't initiate the animation. I'm stuck trying to figure out what's wrong, Sexlab thread logging says the actor isn't a valid target for the animation but I can't work out why

[04/29/2025 - 08:58:25AM] [SexLab] Translating 88 Animations to Legacy Class (["06d4kfvw", "0ajpkmpr", "18s1o4k6", "1dssjtzb", "1dtzs26i", "1otpj5xp", "1rtc0k03", "1yldfbna", "2tlt6z1t", "2z2th7mc", "305xw8ln", "3h2pn0eo", "3nxffe03", "43z4r9n5", "4oyk7ou0", "4u3j21rx", "521xw8j4", "5jras8tj", "6up8nj59", "7160zrhv", "71fw6swx", "7wtsf5fc", "84t1pbm1", "8sgxages", "8u0skkbt", "8v8o8hg6", "9vijxv0g", "a1txo9jk", "anqvtj18", "bokilv97", "dhk61lgq", "eccuvd3c", "edxooafo", "ff5t6dbd", "fg2lvpif", "fpyyb1om", "fyy857ec", "gl7x8mo3", "gle8877a", "grcifh04", "gs9ggynw", "gxf80ws9", "hiz0bao4", "hlt7sowc", "i0fxs0ts", "i0wvuwav", "i3scmppw", "icf11x7t", "iuf46biv", "j17s2gz2", "jg78my8o", "k39vyqej", "kochgeig", "ktkvszaq", "ku7kh134", "la4lcdbf", "moz6p4rr", "mrk5q7l4", "mygrep6b", "nacwfoo6", "nntp44ix", "npiiy3hb", "nw17cbzr", "o54iqmfv", "o8wtplr4", "ourwfweu", "pecvgzaz", "pvubt7oy", "pziwkw3g", "q24gaqjf", "q7tgmp9q", "qmt9oc5p", "r7p0ys9y", "rak1dnpe", "rstwp8sj", "sj2fx6rh", "sj3vtifs", "srgeusdp", "sxp0u9kn", "teue8bss", "tfeqp52t", "ul8n4e5o", "uw1htl6o", "wu4s574b", ...])
[04/29/2025 - 08:58:28AM] [SexLab] Returning 68 Objects (["06d4kfvw", "0ajpkmpr", "18s1o4k6", "1dssjtzb", "1dtzs26i", "1otpj5xp", "1rtc0k03", "1yldfbna", "2tlt6z1t", "2z2th7mc", "305xw8ln", "3h2pn0eo", "3nxffe03", "43z4r9n5", "4oyk7ou0", "4u3j21rx", "521xw8j4", "5jras8tj", "6up8nj59", "7160zrhv", "71fw6swx", "7wtsf5fc", "84t1pbm1", "8sgxages", "8u0skkbt", "8v8o8hg6", "9vijxv0g", "a1txo9jk", "anqvtj18", "bokilv97", "dhk61lgq", "eccuvd3c", "edxooafo", "ff5t6dbd", "fg2lvpif", "fpyyb1om", "fyy857ec", "gl7x8mo3", "gle8877a", "grcifh04", "gs9ggynw", "gxf80ws9", "hiz0bao4", "hlt7sowc", "i0fxs0ts", "i0wvuwav", "i3scmppw", "icf11x7t", "iuf46biv", "j17s2gz2", "jg78my8o", "k39vyqej", "kochgeig", "ktkvszaq", "ku7kh134", "la4lcdbf", "moz6p4rr", "mrk5q7l4", "mygrep6b", "nacwfoo6", "nntp44ix", "npiiy3hb", "nw17cbzr", "o54iqmfv", "o8wtplr4", "ourwfweu", "pecvgzaz", "pvubt7oy", "pziwkw3g", "q24gaqjf", "q7tgmp9q", "qmt9oc5p", "r7p0ys9y", "rak1dnpe", "rstwp8sj", "sj2fx6rh", "sj3vtifs", "srgeusdp", "sxp0u9kn", "teue8bss", "tfeqp52t", "ul8n4e5o", "uw1htl6o", "wu4s574b", ...])
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Entering Setup State
[04/29/2025 - 08:58:28AM] Info: [SexLab] Thread[0] - FATAL - Failed to add actor -- They are not a valid target for animation | Error Code: -13
stack:
	<unknown self>.Debug.TraceStack() - "<native>" Line ?
	<unknown self>.ssllog.Error() - "yhfxelygkv" Line 11
	[SexLabThread00 (09061EEF)].sslthreadcontroller.Fatal() - "qesawhhpramowotcup" Line 2088
	[SexLabThread00 (09061EEF)].sslthreadcontroller.AddActor() - "qesawhhpramowotcup" Line ?
	[SexLabThread00 (09061EEF)].sslthreadcontroller.AddActors() - "qesawhhpramowotcup" Line ?
	[DefeatRessourcesQst (3E04B8D1)].defeatconfig.SexLabScene() - "othwvkqeqrzccrxv" Line 3285
	[DefeatActionQst (3E036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1731
	[DefeatActionQst (3E036014)].defeatactionscr.necro() - "DefeatActionScr.psc" Line 1685
	[DefeatActionQst (3E036014)].defeatactionscr.OnKeyDown() - "DefeatActionScr.psc" Line 309
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Invalid State
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Primary scenes can only be set during setup
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Furniture status can only be set during setup
[04/29/2025 - 08:58:30AM] [SexLab] Thread[0] Cannot start thread outside of setup phase
[04/29/2025 - 08:58:30AM] Defeat: Error: Player/Companion aggressor Necro - Animation did not start

 

Papyrus.0.log mod_list.txt

Posted
42 minutes ago, adrianwu said:

Have an issue with triggering necro scenes, I recently did a full reinstall of the game along with the mods and the game runs fine up till I try triggering a scene, the strip animation plays for the target but my character doesn't initiate the animation. I'm stuck trying to figure out what's wrong, Sexlab thread logging says the actor isn't a valid target for the animation but I can't work out why

[04/29/2025 - 08:58:25AM] [SexLab] Translating 88 Animations to Legacy Class (["06d4kfvw", "0ajpkmpr", "18s1o4k6", "1dssjtzb", "1dtzs26i", "1otpj5xp", "1rtc0k03", "1yldfbna", "2tlt6z1t", "2z2th7mc", "305xw8ln", "3h2pn0eo", "3nxffe03", "43z4r9n5", "4oyk7ou0", "4u3j21rx", "521xw8j4", "5jras8tj", "6up8nj59", "7160zrhv", "71fw6swx", "7wtsf5fc", "84t1pbm1", "8sgxages", "8u0skkbt", "8v8o8hg6", "9vijxv0g", "a1txo9jk", "anqvtj18", "bokilv97", "dhk61lgq", "eccuvd3c", "edxooafo", "ff5t6dbd", "fg2lvpif", "fpyyb1om", "fyy857ec", "gl7x8mo3", "gle8877a", "grcifh04", "gs9ggynw", "gxf80ws9", "hiz0bao4", "hlt7sowc", "i0fxs0ts", "i0wvuwav", "i3scmppw", "icf11x7t", "iuf46biv", "j17s2gz2", "jg78my8o", "k39vyqej", "kochgeig", "ktkvszaq", "ku7kh134", "la4lcdbf", "moz6p4rr", "mrk5q7l4", "mygrep6b", "nacwfoo6", "nntp44ix", "npiiy3hb", "nw17cbzr", "o54iqmfv", "o8wtplr4", "ourwfweu", "pecvgzaz", "pvubt7oy", "pziwkw3g", "q24gaqjf", "q7tgmp9q", "qmt9oc5p", "r7p0ys9y", "rak1dnpe", "rstwp8sj", "sj2fx6rh", "sj3vtifs", "srgeusdp", "sxp0u9kn", "teue8bss", "tfeqp52t", "ul8n4e5o", "uw1htl6o", "wu4s574b", ...])
[04/29/2025 - 08:58:28AM] [SexLab] Returning 68 Objects (["06d4kfvw", "0ajpkmpr", "18s1o4k6", "1dssjtzb", "1dtzs26i", "1otpj5xp", "1rtc0k03", "1yldfbna", "2tlt6z1t", "2z2th7mc", "305xw8ln", "3h2pn0eo", "3nxffe03", "43z4r9n5", "4oyk7ou0", "4u3j21rx", "521xw8j4", "5jras8tj", "6up8nj59", "7160zrhv", "71fw6swx", "7wtsf5fc", "84t1pbm1", "8sgxages", "8u0skkbt", "8v8o8hg6", "9vijxv0g", "a1txo9jk", "anqvtj18", "bokilv97", "dhk61lgq", "eccuvd3c", "edxooafo", "ff5t6dbd", "fg2lvpif", "fpyyb1om", "fyy857ec", "gl7x8mo3", "gle8877a", "grcifh04", "gs9ggynw", "gxf80ws9", "hiz0bao4", "hlt7sowc", "i0fxs0ts", "i0wvuwav", "i3scmppw", "icf11x7t", "iuf46biv", "j17s2gz2", "jg78my8o", "k39vyqej", "kochgeig", "ktkvszaq", "ku7kh134", "la4lcdbf", "moz6p4rr", "mrk5q7l4", "mygrep6b", "nacwfoo6", "nntp44ix", "npiiy3hb", "nw17cbzr", "o54iqmfv", "o8wtplr4", "ourwfweu", "pecvgzaz", "pvubt7oy", "pziwkw3g", "q24gaqjf", "q7tgmp9q", "qmt9oc5p", "r7p0ys9y", "rak1dnpe", "rstwp8sj", "sj2fx6rh", "sj3vtifs", "srgeusdp", "sxp0u9kn", "teue8bss", "tfeqp52t", "ul8n4e5o", "uw1htl6o", "wu4s574b", ...])
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Entering Setup State
[04/29/2025 - 08:58:28AM] Info: [SexLab] Thread[0] - FATAL - Failed to add actor -- They are not a valid target for animation | Error Code: -13
stack:
	<unknown self>.Debug.TraceStack() - "<native>" Line ?
	<unknown self>.ssllog.Error() - "yhfxelygkv" Line 11
	[SexLabThread00 (09061EEF)].sslthreadcontroller.Fatal() - "qesawhhpramowotcup" Line 2088
	[SexLabThread00 (09061EEF)].sslthreadcontroller.AddActor() - "qesawhhpramowotcup" Line ?
	[SexLabThread00 (09061EEF)].sslthreadcontroller.AddActors() - "qesawhhpramowotcup" Line ?
	[DefeatRessourcesQst (3E04B8D1)].defeatconfig.SexLabScene() - "othwvkqeqrzccrxv" Line 3285
	[DefeatActionQst (3E036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1731
	[DefeatActionQst (3E036014)].defeatactionscr.necro() - "DefeatActionScr.psc" Line 1685
	[DefeatActionQst (3E036014)].defeatactionscr.OnKeyDown() - "DefeatActionScr.psc" Line 309
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Invalid State
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Primary scenes can only be set during setup
[04/29/2025 - 08:58:28AM] [SexLab] Thread[0] Furniture status can only be set during setup
[04/29/2025 - 08:58:30AM] [SexLab] Thread[0] Cannot start thread outside of setup phase
[04/29/2025 - 08:58:30AM] Defeat: Error: Player/Companion aggressor Necro - Animation did not start

 

Papyrus.0.log 208.23 kB · 0 downloads mod_list.txt 4.53 kB · 0 downloads

Did some digging, it looks like Sexlab is identifying the target as dead & throwing a fatal error there. Not sure how to get around that wth Necro

https://github.com/eeveelo/SexLab/blob/development/scripts/Source/sslActorLibrary.psc#L413-L415

Posted

Just downloaded theix mod for the first time so I might just be missing something but whenever I try to rape an npc that I have knocked down ort made surrender my character just teleports to them and stands there doing nothing 

Am I doing something wrong or maybe could be some mod conflict happening?

Posted

I have a question about the last version 1.50 can work with LE or the Regular Edition Compatible is for Special Edition before AE and what lastest version of Skyrim is supported?

Posted (edited)

i can get knock down,theres even the resist bar (only works with gamepad for no reason?) and the enemy just stands there doing nothing no animations is starting... any fixes?

if i turn resist off she just get down for a second then gets up and cover herself like if something happened.....

Edited by Uxot
Posted (edited)

Does this replace (obviously or not obviously) Defeat and Defeat SSE from the other thread? Also what makes it better than those since op is a bit vague about the style.

Edited by Molllsh
Posted

How do I change the strip setting of the aggressor?

I know you can alter strip settings but I assume it is only for the victim. I have some TAWOBA mods on with it being integrated into level lists. Sometime male aggressors will spawn with bikini armors and when the animation starts they only strip slot 32 but leave slot 52 equipped (since regular armors covers both slots). This causes the SOS crotch on the guy to be invisible since slot 52 is still on.

  • 4 weeks later...
Posted

Ugh im having hella annoying issue with all these "defeat" mods. No matter if i turn on the settings of either of SE versions of Defeat that makes it so my followers surrender they never do it, never get raped either the time they do get hit down. I use Nethers followers framework, but tried to disable it and only having 1 follower but still same issue. Noticed same problems on "Simple Defeat" and "Naked Defeat". Can't read about anyone else having these specific issues and after hours of troubleshooting im at a loss what is causing this :') 

Posted (edited)
On 8/27/2024 at 10:01 AM, simplyabah said:

Game Version: Skyrim AE (1.6.640)

 

Here's what I found when I'm playing using this for at least a couple of hours to a few days:

 

- The settings are not responding to any keyboard/mouse input. Let's say I want to change the "Player as Aggressor" tab to "Aggressive" animations, yet it stays on the "Consensual" tab. Also, I'm not sure if this is related in any way. Whenever I want to see the "Market Value" for my character (or any character), the game slowly slows down before finally crashing to the desktop.

- The more I play, the script lag gets even worse.

- Knock down animation whenever I sneak up on any NPC did not play. I'm not sure if this boils down to playing with FNIS and Nemesis together, but I welcome any suggestions on what I should do.

 

If anyone other than Baka has any idea, please tell me what I should do. I'll try to mess with the load order and load SL Defeat Baka Edition on a higher priority and see what's happening. I did use Sexlab 1.65 since it's for AE 1.6.640, maybe I should try using the 1.66 (for the 1.6.1170+) since I got BEES (Backported Extended ESL Support) installed

 

Thank you.


I have the exacte same bug, i can't click any windows for "tags" or "market value" or "list of enabled race". Did you find any fix ?
I use SL 1.66.

Edited by Holfy
Posted
6 hours ago, Holfy said:


I have the exacte same bug, i can't click any windows for "tags" or "market value" or "list of enabled race". Did you find any fix ?
I use SL 1.66.

I haven't played Skyrim with SexLab since then, at the moment. So, other than troubleshooting yourself by minimizing the sex framework you use, then no, I did not find any fix. Yet.

  • 2 weeks later...
Posted

@factoryclose

Suggestion for DefeatPlayer script.

This will catch hidden items equipped on the player for whatever reason the mod author felt the need to use them.

"Equipped.GetNumArmorAddons() == 0 || Equipped.GetName().GetLength() == 0" will also exclude DD items due to the design of the script and rendered item pairs.

Requires SKSE.

 

Function PieceToStrip(Actor Vic, Actor Agg, String Way, Int Slot, Form Weapons = None, Float WaitTime = 1.5, String Animation = "DefeatPickUp")
	Form Equipped

	If Weapons
		Equipped = Weapons
	Else
		Equipped = Vic.GetWornForm(Slot)

		If Equipped.GetNumArmorAddons() == 0 || Equipped.GetName().GetLength() == 0
			Equipped = None
		EndIf
	Endif

	If (Equipped && (Way != "$Disabled"))
		If !Equipped.HasKeyWordString("SexLabNoStrip")
			If (Slot == 0x00000004)
				SendAnimationEvent(Agg, "DefeatStripAnim")
				Wait(2.5)
			else
				SendAnimationEvent(Agg, "DefeatPickUp")
				Wait(1.5)
			Endif

			If (Way == "$UNEQUIP")
				Vic.UnequipItem(Equipped, False, True)
			Elseif ((Way == "$STEAL") && !IsCreature)
				Vic.RemoveItem(Equipped, 1, True, Agg)
			Else
				MiscFormLists[1].AddForm(Equipped) ; StrippedStuff
				Vic.UnequipItem(Equipped, False, True)
				Vic.DropObject(Equipped)
			Endif
		Endif
	Endif
EndFunction	

 

Posted (edited)

I'm using  this mod ,"SexLab Deadly Drain SE Enhanced - BETA 0.9.7a" and others. The sex scence always be interrupted when player character draining other actor. I've canceled "Sex scence Interrupt - Hit" and "Sex scence Interrupt - Combat", but it doesn't work. 

 

Does anyone know how to make player character keeping draining other actors in aggressive scence when they are drained?

 

Edited by yemmy1270
  • 4 weeks later...
Posted

Hello. There are problems between scenes and the end. Animations do not play between scenes and when everything is over. The character just stands in the usual idle state. Everything else works fine. Can anyone tell me what the problem might be. This is also true for the regular version of the mod.

Spoiler

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ccBGSSSE001-Fish.esm=1
ccQDRSSE001-SurvivalMode.esl=1
ccBGSSSE037-Curios.esl=1
ccBGSSSE025-AdvDSGS.esm=1
_ResourcePack.esl=1
unofficial skyrim special edition patch.esp=1
SexLab.esm=1
RaceCompatibility.esm=1
High Poly Head.esm=1
Expressive Facegen Morphs.esl=1
CreatureFramework.esm=1
Schlongs of Skyrim - Core.esm=1
kcf.esm=1
Heels Sound.esm=1
11LongFang.esl=1
Four Slots for Enchanting.esl=1
Better Dynamic Snow SE - DisableRefs.esm=1
Embers XD.esm=1
SexLabAroused.esm=1
ZaZAnimationPack.esm=1
SexLab - Sexual Fame [SLSF].esm=1
SkyUI_SE.esp=1
Particle Patch for ENB.esp=0
Audio Overhaul Skyrim.esp=1
Immersive Sounds - Compendium.esp=1
TrueStormsSE.esp=1
Obsidian Weathers.esp=1
soundsofskyrimcomplete.esp=1
AOS_ISC_Integration.esp=1
Better Dynamic Snow SE.esp=1
Dolomite Weathers.esp=1
DVLaSS Skyrim Underside.esp=1
MoreNastyCritters.esp=1
BakaFactoryABC.esp=1
SLAnimLoader.esp=1
SexLab UtilityPlus.esp=1
SimpleItemSpawner.esp=1
SLAL_AnimationsByLeito.esp=1
MNC_ABC_Patch.esp=1
JKs Skyrim.esp=1
UIExtensions.esp=1
TheEyesOfBeauty.esp=1
Compliment.esp=1
Embers XD.esp=1
Interesting Roads.esp=1
SLSFFameComments.esp=1
xazPrisonOverhaul.esp=1
SexLab_Solutions.esp=1
DovahBlingJewelryReplacer.esp=1
Skyrim Flora Overhaul.esp=1
SexLab Eager NPCs.esp=1
Bijin AIO.esp=1
The Ordinary Women.esp=1
MF_RadiantProstitution.esp=1
DovahBlingJewelryStandalone.esp=1
SOS - ERF - Futanari CBBE - Addon.esp=1
SexLabHorribleHarassment.esp=1
ERF - Futanari CBBE - Equippable.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
noCamColl_2_SE.esp=1
KSHairdosSMP.esp=1
Koralina's Eyebrows.esp=1
Toccata as Elisif.esp=1
PAN_Serana.esp=1
ImprovedAlternateConversationCamera.esp=1
SexLab_Solutions_PO_Patch.esp=1
[Dint999] FacePartMod.esp=1
[Dint999] FacePartMod+Kala_Eyes.esp=1
[Dint999] FacePartMod+Mikan_Eyes.esp=1
12FemaleBrows.esp=1
EvenMoreMakeup.esp=1
Customizable Camera.esp=1
[Dint999] FacePartMod+Galactic eyes.esp=1
[dint999] HairPack02.esp=1
[Dint999] RedguardHairs.esp=1
[Dint999] Nails+.esp=1
FNIS.esp=1
SLDrunkRedux.esp=1
FNISspells.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
RegaliaOfTheScorned.esp=1
[QH]NvshenLeisi.esp=1
ObiDruchiiArmor.esp=1
Obi's Elven Assassin.esp=1
BD UUNP Collection.esp=1
LABikiniSSE.esp=1
SexLab Approach.esp=1
DW.esp=1
SexLabDangerousNights.esp=1
EGIL DHII Templar.esp=1
Asuras Guard [Armor].esp=1
Dark Dreams.esp=1
BDE_Armor.esp=1
[Melodic] Bikini Armor.esp=1
BaboInteractiveDia.esp=1
SexLabDefeat.esp=1
BakaMotionData.esp=1
[COCO] Chaos Sorcerer.esp=1
[COCO] Ahri Uniforms.esp=1
[COCO]Goddess War.esp=1
[COCO] KDA AO Evelynn.esp=1
[COCO] Witchiness.esp=1
[COCO] Twilight Sorceress.esp=1
[COCO] Snow Queen.esp=1
[COCO] Pandora Box.esp=1
[COCO] Mulan.esp=1
[COCO] CaressofVenus.esp=1
[COCO] Fairy Queen.esp=1
[COCO] FlyinDance.esp=1
[COCO] Gothic Babe.esp=1
[COCO] Joan Of Arc.esp=1
[COCO] Mysterious Mage.esp=1
[COCO] Lace Lingerie Pack.esp=1
[COCO] Pinpup Cheongsam.esp=1
[COCO]Lingerie.esp=1
[COCO] 2B Wedding Outfit.esp=1
[COCO] Shadow Assassin.esp=1
[COCO] Luscious Lady.esp=1
[Dint999] SecretChildOfTalos.esp=1
[Caenarvon] Magecore.esp=1
[Caenarvon] FreeStyle.esp=1
[Caenarvon] Freestyle Modular Bikini.esp=1
DX Naughty Secretary.esp=1
Egil's Demon Hunter.esp=1
[Caenarvon] True Flame Sakitama.esp=1
Elvenia Armor.esp=1
[Enovilum] Vampire Temptress Armor.esp=1
RaceMenuMorphsCOCO.esp=1
EnhancedCharacterEdit.esp=1
SuccubusRaceLite.esp=1
Succubus Race.esp=1
Succubus High Poly Head.esp=1
Unique Uniques.esp=1
SOSRaceMenu.esp=1
SexLab_PaySexCrime.esp=1
run for your lives.esp=1
XPMSE.esp=1
SC_HorseReplacer.esp=1
SexLab Submit.esp=1
SexLab Aroused Creatures.esp=1
Obi's Derketo Priestess.esp=1
Obi's Gladiator Armor.esp=1
ZhizhenTattoo.esp=1
CommunityOverlays1_0T30.esp=1
AddItemMenuSE.esp=1
Shas' Chains and Silks.esp=1
dD - Enhanced Blood Main.esp=1
gui-SucubusSister Shinano.esp=1
Private Needs - Orgasm.esp=1
ShowRaceMenuAlternative.esp=1
Arial Vanilla Sexism.esp=1
KatanaCrafting.esp=1
GoamElvenEars.esp=1
COCO3BBB.esp=1
BHUNP3BBB.esp=1
RaceMenuMorphsBHUNP.esp=1
BaboYgnordPatch.esp=1
AntiDash's Enchanters Potion.esp=1
SmoothJumpINISettings.esp=1
ButtSlap.esp=1
NibblesAnimObjects.esp=1
AnubAnimObj.esp=1
SOS - TRX - Futanari Addon.esp=1
[Odd] Tifa Lockhart Remake Outfit.esp=1
HeelsFix.esp=1
TBD - NiseDovaArmor.esp=1
BHUNP NiseDovaArmor.esp=1
Converse Shoes.esp=1
[full_inu] Queen Marika's Dress.esp=1
[ELLE] Dark Rebel.esp=1
DarkWitch.esp=1
Daughters of Dimitrescu.esp=1
CreatureSummoner.esp=1
[Imp] Ayleid Piercings - TRX Futa.esp=1
[Imp] Ayleid Piercings.esp=1
Chesko_WearableLantern.esp=1
MoonsAndStars.esp=1
Embers XD - Fire Magick Add-On.esp=1
SLAL_AnimationByBakaFactory.esp=1
Spirit Witch Outfit (Staffs) (Simple Crafting).esp=1
Spirit Witch Outfit.esp=1
Obi - Eve's Sunfire Armor.esp=1
[ELLE] Dangerous.esp=1
Obsidian Weathers - Patch - Rudy ENB.esp=1
SoS_ObsidianTrueStorms_Patch.esp=1
SoS_DolomiteWeathers_Patch.esp=1
ObiWarpaintsTattoos.esp=1
hdm_InvictaLingerie.esp=1
alternate start - live another life.esp=1
ENB Light.esp=1
EnhancedLightsandFX.esp=1
ELFX - Hardcore.esp=1
ELFX - Exteriors.esp=1
ELFX - Weathers.esp=1
Bashed Patch, 0.esp=1

maybe there is something wrong with the order of the mods?
all requirements seem to be met

Posted (edited)
13 hours ago, trend3i said:

Hello. There are problems between scenes and the end.

 

 

SL Defeat V5.3.6 Bane edition has better fixes than Baka versions.  You can't swap defeat mods without "clean save" or new game, they all share the same resources and the save file will have a conflicting copy. 

It does not have any of the Baka animations add-ons or babodialogue detection, it only has good fixes.  Still, some AI mods that alter battles may mess up defeat scenes, specially custom AI followers. 

 

The Dynamic Defeat LRG Patch V1.6.3 (for Defeat Version 5.3.6) optional add-on makes defeat triggers dynamic based on the fight skills and stats depending on configuration, also add more feature based on DD bondage. 

 

 

Spoiler

ChangeLog Defeat V5.3.6 Bane 06082024

  • Fixed a hang in Surrender "Like I need your permission..." dialog
  • Cleaned Master Files
  • Removed some leftover console debug messages  
  • Compatibility Fix for Prison Overhaul Patched - Defeat will now suspend player events whilst imprisoned by POP
  • Identified and fixed a root cause of multiple errors and hangs in the original Defeat code
  • Fixed compatibility for Bikini armour - MCM strip slots increased to 10
  • Fixed a potential dialogue conflict with Submissive Lola: The Resubmission
  • Fixed a cause of occasional hangs where the Aggressors don't initiate Assault dialogue with the player after Knockdown/Surrender
  • Fixed Aggressors ignoring followers until hit when the Player is downed
  • Fixed Surrender scenes hanging in Strugglebar state at the end of assaults 
  • Followers will no longer stand around looking bored during Surrender scenes
  • Fixed MCM hotkeys being in an inconsistent state after Import or Reconfigure (Also the custom struggle bar color is now saved)   
  • Fixed Downed followers intervening as Witnesses
  • Fixed some link errors and grammar in the English interface file (sexlabdefeat_english.txt)
  • Fixed a condition that could cause Followers to stop combat when the Player is Defeated
  • Fixed the follower down first re-agro bug
  • Fixed compilation errors in some dialogue script fragments and populated a number of empty script properties
  • Fixed the Surrender key getting unbound issue
  • Fixed MCM Knockdown duration setting not working for followers
  • Fixed Defeat's Essential Player function failing when in None Locations
  • Tidied up some dialogue grammar - mostly in DefeatPlayerQST and regenerated SEQ File

 

 

Changelog Dynamic Defeat LRG Patch V1.6.3 (for Defeat Version 5.3.6) by  AndrewLRG

  • Updated to Defeat 5.3.6 06082024

  • Updated to Defeat 5.3.6 20032024 with compatibility fix for Prison Overhaul Patched

  • Followers affected by Follower Slavery Mod (SFM) won't be teleported after equipping Devices and will resume activities defined by SFM; Thanks to DonQuiWho for suggestion and Bane Master for implementation; :) 

  • Modmakers can specify weapons that won't trigger defeat mechanisms (Player can't be knocked down by these weapons). This should increase compatibility with Zaz's whipping scenes and other mods that don't want Defeat to react on Player getting hit. Thanks to HexBolt8 for suggestion.

  • Added Follower Support for "(Devious Devices) Equip Devices" and "(Cursed Loot) Equip Devices" Post-assault events. When enabled Follower will also equip Devious Devices

  • Added a chance to trigger "Left for Dead" and "Rescued" Post-assault events after equipping Devices

  • Added some missing Devices to "equip list" (Bondage mittens, Yokes, Pear Plugs and others)

  •  Fixed an issue when "Device Colour" in MCM was shown incorrectly for some Devices after changing their Types;

  • New post-Assault Event: 'Equip random Devious Devices' (requires Devious Devices 5+ to be installed).  Does not require Deviously Cursed Loot.esp.
  • Fixed an issue when Dynamic Defeat was not working with creatures;
  • Fixed a small bug that could cause Devious Suit not be re-equipped;
  • Added a "creature toggle" option to disable/enable some Post-Assault events when defeated by creatures; (thanks to DonQuiWho for suggestion). Option can be found in Defeats MCM/Player Post-Assault page.
  • Updated Defeat's import/export mechanics to include all added features.

 

It should be possible to update a vanilla Defeat 5.3.5 game to Defeat 5.3.6 with or without the LRG Dynamic Defeat Patch but as ever, if you have problems,  either clean your save or start a new game. 

 

Please note this version of Defeat and the Dynamic Defeat patch are NOT compatible with any other Defeat patches or versions.

 

Thanks to DonQuiWho. Herowynne, Tlam99 and andbgame for taking the time to beta test Defeat 5.3.6

 

 

 

Edited by safado
Posted (edited)

I recently added this mod as well as some other bakafactory mods and I started getting a weirdly high pitched player voicelines during and after defeat scenes. Anyone know if that actually has to do with this mod? Thanks

 

EDIT: Found a setting in the "player as victim" section to toggle off the voicelines. Maybe I missed the setting, but I only noticed it once I switched to v1.45...

(I switched to v1.45 because that fixed a different issue for someone)

The filesize on v1.45 is bigger too as well as uploaded on the same date... I think the author mixed up the versions for the zip files???

Edited by BrainRottedMaso
  • 3 weeks later...
Posted

Rn im using Baka Defeat and for some reason holding G or the activate button while sneaking and weapons sheathed on an NPC, i cant knock them down. I can mark them then unarmed hit them, I can hold out my waepon and press G to make them yield too but no knockdown on unarmed and no kill on holding G. Using version 1.5. Anybody know why this might happen? Also using Pandora if thats useful.

 

Posted

Why is this mod so incredibly broken? Half the time when ending a scene it just goes to a resist bar and i can not walk or raise the resist bar and the other npc just stands there. Or the scene nevers tarts and the pc just stands there unable to even rotate the camera. In both situations the game has to be closed completely. Others report this but I cant find any solution. I use Pandora.

 

image.thumb.jpeg.205d8ca665f54e864a19b2418fd7d986.jpeg

Posted
On 8/10/2025 at 5:27 AM, TheBroseph5 said:

Rn im using Baka Defeat and for some reason holding G or the activate button while sneaking and weapons sheathed on an NPC, i cant knock them down. I can mark them then unarmed hit them, I can hold out my waepon and press G to make them yield too but no knockdown on unarmed and no kill on holding G. Using version 1.5. Anybody know why this might happen? Also using Pandora if thats useful.

 

+1

Posted
On 8/28/2023 at 6:59 PM, majorfreak said:

 

recurrent issue, activate creatures animation in sexlab mcm then reconfigure in SL defeat 

Posted

The mod hasn't been updated in decades. Idk if the author really cares anymore cuz I have this error too where the NPCs just look but not a single answer. It's super broken and no support.

Posted
On 8/13/2025 at 10:49 PM, Batkix said:

Why is this mod so incredibly broken? Half the time when ending a scene it just goes to a resist bar and i can not walk or raise the resist bar and the other npc just stands there. Or the scene nevers tarts and the pc just stands there unable to even rotate the camera. In both situations the game has to be closed completely. Others report this but I cant find any solution. I use Pandora.

 

image.thumb.jpeg.205d8ca665f54e864a19b2418fd7d986.jpeg

Yeah been trying to solve that cr*p for over  1 year now but either gettign bashed by people or nobody knows. 

  • 2 weeks later...
Posted

whenever i defeat or surrender to enemy npcs, they were indeed fucking me. but when they were done, they just remain hostile. any tips please? also, i'm using headtracking mod called "look what you see" but my player character's head was not tracking to speaker when surrendering to enemy npc. please help!

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