EternalWoe Posted February 22, 2023 Posted February 22, 2023 Since motion data seems dead atm heres a site I found hosting 1.21 http://www.9damaogame.net/thread-262616-1-1.html I can confirm the animations change and work in game. 1
ahohohosensi Posted February 26, 2023 Posted February 26, 2023 On 2/19/2023 at 3:29 PM, safado said: Not all creatures have "Struggle" animations. The animation for the "QTE" struggle are not included with Defeat-Baka, but are part of the requirement "Baka Motion Data Pack" that also has other requirements. In SkyrimSE it requires DAR, AMR, and FNIS(always required). Nemesis may break FNIS animation behaviors files, can only repair by reinstalling all animations. Do not use Nemesis. Hide contents Baka-Motion-datapack Requirements [LE] Dynamic Animation Replacer [SE] Dynamic Animation Replacer Animation Motion Revolution Hide contents Currently, only QTE animation for: Bears Canine Chaurus Chaurus Reaper Chaurus Flyer Gargoyle (internal alias Vampire Brute) riekling riekling on Boar Netch AshHopper (internal alias Scrib) Draug Dwarven Spider DwarvenSteamCenturion Falmer Giant Skeever Troll Werewolf The pack has more animations for Humanoids NPC besides QTE struggle like drunk, hugging, molestation, and the like. Those humanoid animations are used by Baka other mods. Thanks for the update! I thought I had DAR downloaded. That's what I was missing. Everything looks good (enough) to me now 2
Gudulba Posted February 27, 2023 Posted February 27, 2023 Question regarding the options "Marking - Highlight" and "Marking - Notification" under "Player/Follower aggressor" (see screenshot in spoiler): When I mark a NPC with the Action key, I don't see either a notification nor a highlighted character? Do these two options only apply to followers or should they also apply to any other NPC (for example for a knock down)? Spoiler
Luka10 Posted February 28, 2023 Posted February 28, 2023 (edited) love this mod but how do i get the resisting animations to work? also for some reason i can't be raped by wolves that link to baka animations doesn't work does anyone still have them? Edited February 28, 2023 by Luka10
Karkhel Posted February 28, 2023 Posted February 28, 2023 9 hours ago, Luka10 said: love this mod but how do i get the resisting animations to work? also for some reason i can't be raped by wolves that link to baka animations doesn't work does anyone still have them? Link works right now, mod might not work at all without those, also make sure to run FNIS again and replace the old output files after you install this.
Luka10 Posted February 28, 2023 Posted February 28, 2023 (edited) 15 minutes ago, Karkhel said: Link works right now, mod might not work at all without those, also make sure to run FNIS again and replace the old output files after you install this. I have everything installed that is required but i'm not getting any of the animations i ran FNIS i see FNIS lableling them ,but I'm not seeing the animations do i need to enable them in Sexlab? I noticed the original link on the first page leads to 1.2.2 but it appears locked behind patreon. Edited February 28, 2023 by Luka10
Karkhel Posted February 28, 2023 Posted February 28, 2023 (edited) 45 minutes ago, Luka10 said: I have everything installed that is required but i'm not getting any of the animations i ran FNIS i see FNIS lableling them ,but I'm not seeing the animations do i need to enable them in Sexlab? I noticed the original link on the first page leads to 1.2.2 but it appears locked behind patreon. its not locked, the link is on the patreon page but you just click on the file there to download its accessible to everyone, also do you have DAR from optional dependancies? Because I'm not sure if you even get struggle animatons without it. Edited February 28, 2023 by Karkhel
safado Posted February 28, 2023 Posted February 28, 2023 43 minutes ago, Luka10 said: I have everything installed that is required but i'm not getting any of the animations i ran FNIS i see FNIS lableling them ,but I'm not seeing the animations do i need to enable them in Sexlab? I noticed the original link on the first page leads to 1.2.2 but it appears locked behind patreon. The post is set for public, you should see it without subcription. Link in my other post.
Luka10 Posted February 28, 2023 Posted February 28, 2023 (edited) 49 minutes ago, Karkhel said: its not locked, the link is on the patreon page but you just click on the file there to download its accessible to everyone, also do you have DAR from optional dependancies? Because I'm not sure if you even get struggle animatons without it. Yes i have that the the other one for SE. and the requirements for them. Edited February 28, 2023 by Luka10
Luka10 Posted March 1, 2023 Posted March 1, 2023 2 hours ago, safado said: The post is set for public, you should see it without subcription. Link in my other post. i meant the link in the first post on this topic
Guest Posted March 1, 2023 Posted March 1, 2023 Biggest problem I have with this mod is that whenever I'm downed, I can never get back up. Even if the combat concludes with my followers winning the battle. The only way out, it seems is to have the aggressors win and rape my character. It also happens that if I try an alchemical herb that does me damage, I can be knocked out and just lay there indefinitely.
Luka10 Posted March 1, 2023 Posted March 1, 2023 i use a mod that makes me essential so i sit there downed until i use a health potion
Canceller Posted March 1, 2023 Posted March 1, 2023 5 hours ago, Darsie said: Biggest problem I have with this mod is that whenever I'm downed, I can never get back up. Even if the combat concludes with my followers winning the battle. The only way out, it seems is to have the aggressors win and rape my character. It also happens that if I try an alchemical herb that does me damage, I can be knocked out and just lay there indefinitely. Switching or unequiping weapons (if you get knocked down while in combat stance) can make you recover from being stuck. Mashing the ready weapon key (R) works too.
XenodochiaI Posted March 2, 2023 Posted March 2, 2023 Are the tied animation tags separate to the sexual assault, male/female, female/female and multiple? I assumed I'd have different animations for when an NPC is tied if I chose differing tags like "bound" and "Cuffs" only on tied but it's like they're all shared, I just get the regular sexual assault tags I put on.
CreepingChuck Posted March 3, 2023 Posted March 3, 2023 (edited) On 2/28/2023 at 3:41 PM, Luka10 said: Yes i have that the the other one for SE. and the requirements for them. I have the same issue, try this in the SAL mod config menu: click on the "Disable All" button. click on "Rebuild Animation Registry", then Wait for the message to pop up*. click on "Reload JSON". click on "Enable All". click on "Register Animations", then Wait for the message to pop up*. This works for me until I reload a save Edited March 3, 2023 by CreepingChuck
Luka10 Posted March 4, 2023 Posted March 4, 2023 (edited) 6 hours ago, CreepingChuck said: I have the same issue, try this in the SAL mod config menu: click on the "Disable All" button. click on "Rebuild Animation Registry", then Wait for the message to pop up*. click on "Reload JSON". click on "Enable All". click on "Register Animations", then Wait for the message to pop up*. This works for me until I reload a save Well you need to save after you've reloaded the animtions. Edited March 4, 2023 by Luka10
Behemoth11 Posted March 4, 2023 Posted March 4, 2023 I need help for some reason i go to select animation tags it wont bring up the tags it just gives me what ever is on top of the list of tags is there a way to fix that?
Lillithcometh Posted March 4, 2023 Posted March 4, 2023 what does the grapple feature do? is it a hh struggle event mid combat? a qte? i find no explanation in the mod descriptions, in the mcm, and no seetings to tweak the frequency beyond it being tied to skimpy armor
PurpleTentacle Posted March 4, 2023 Posted March 4, 2023 Question, is there a way that npcs who are permanently tied will keep their clothes on, or redress after a sexual assault? I have it set so that npcs remove their torso armor/clothes, but nothing else, yet when they are chained up they remove every item from every clothing slot. In older versions of defeat this didn't happen. Is there a setting i missed?
Asshole691 Posted March 6, 2023 Posted March 6, 2023 (edited) Anybody else having trouble disabling voices? As in disabling them completely? I feel as if my MCM for this mod is a bit borked as in it does not display the state the mod is currently configured to be (such as hotkey not working unless I re-set it and importing settings basically just changes the MCM but not actually configure the mod with said MCM settings). I'm guessing the MCM being borked is why the voices still play even if I 'disable' them in the MCM. I'm just wondering if anybody else is facing this issue. I am on SSE 1.5.97 if that matters. Edit: Seems to have been MenuMaid2? Not sure but that was one of the many things I disabled (or dismissed in its case) while reconfigure-ing Defeat. Edit 2: Nope, not MenuMaid2's fault. This time it looks like SkyrimSouls leaving the game unpaused while adjusting settings in the MCM seems to be the culprit. Edit 3 (sigh): Ok I'm just gonna give up, the voices play even if Defeat is installed but not started in the MCM (if the animation is initiated by a similar defeat scenario). Would greatly appreciate if anyone else could tell me if this is happening to them too. Edited March 7, 2023 by Asshole691
Hypere Posted March 7, 2023 Posted March 7, 2023 Has anyone gotten NPC Vs NPC to work? In my game the npcs are able to go into a downed state but no NPC ever assaults them. 1
Argonis11 Posted March 8, 2023 Posted March 8, 2023 I have same issue. i have un installed and reinstalled the mod but NPCs will never get (defeated) by one another. Only the player
Perry_Patton Posted March 8, 2023 Posted March 8, 2023 Is this mod compatible with the Shadows Over Skyrim alternate defeat mod?
Blahpeet Posted March 9, 2023 Posted March 9, 2023 On 2/10/2023 at 1:54 PM, plm72879760 said: me too, This animation (Baka Motion Data Pack v1.21\meshes\actors\character\animations\BaboMotionData\BaboDefeatKnockOutStart.hkx) can only play half,then my character starts to T-Pose. After a few more seconds, CTDs I find that this occurs when the defeat scenario is set to "Original". Something probably borks itself when your follower surrenders at the same time as you. Putting it back to "All Down" fixes it.
CoyoteBoyo11 Posted March 12, 2023 Posted March 12, 2023 I thought I saw a way to sell the people you capture to NPCs or something. but I cant figure out how can someone tell me if I was hallucinating or I'm just dumb.
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