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OCBP for Fallout 4


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Posted
On 8/16/2024 at 12:10 PM, Fuckingshore said:

No sé por qué mi última versión ocbp de algún lugar funcionó bien (tal vez en esta página) en NG, pero justo ahora descargué esta versión actualizada (3.12) y reemplacé , rompió la física en el juego.

el pecho se quedará... y extensión. y el pecho siempre rezagado con respecto al movimiento del cuerpo

Intenté reinstalar 3bbb physic y MTMpreset. pero es inútil...

luego recuperé esa maldita versión antigua, qué asco es que ya no sea trabajo como antes...

mi juego está bloqueado en 60 fps .. así que no uso la corrección de fps altos

disgustado

 

QQ图片20240817011656.png

jajajajaj por lo menos tienes alas para que vueles jajajajajajajaj

  • 2 weeks later...
Posted (edited)

OpenCBP_FO4-3_1.11.137.zip
So I was looking at takosako's source code link, and I figured out how to update it.  Here's my cbp.dll for game 1.11.137, f4se 0.7.4.  I have not tested the part that detects armor slots - there was a change in f4se related to that mechanism. I don't use that, not sure how to set up a test. Let me know if it works. I use 3BBB/True Wasteland Body and I am seeing the expected results.
I have a changelog and I'm working on what to do with git to submit my changes. 
Just copy this cbp.dll to your data\f4se\plugins and make sure you have an ocbp.ini file. 
 

edit: detectArmor=1 is working, too. 

Edited by 0wizard
Posted
2 hours ago, 0wizard said:

OpenCBP_FO4-3_1.11.137.zip
So I was looking at takosako's source code link, and I figured out how to update it.  Here's my cbp.dll for game 1.11.137, f4se 0.7.4.  I have not tested the part that detects armor slots - there was a change in f4se related to that mechanism. I don't use that, not sure how to set up a test. Let me know if it works. I use 3BBB/True Wasteland Body and I am seeing the expected results.
I have a changelog and I'm working on what to do with git to submit my changes. 
Just copy this cbp.dll to your data\f4se\plugins and make sure you have an ocbp.ini file. 
 

Would that work for Fusion Girl? Or have a tl;dr on how to update it to work for FG?

Posted
Just now, graythief90 said:

Would that work for Fusion Girl? Or have a tl;dr on how to update it to work for FG?

Good news, I checked takosako's two downloads for FG and for CBBE, turns out the only difference is the INI file. The DLL you need is the same one.
This should work for FG, yes. 
I didn't include an INI file and it MUST be manually installed, a mod manager isn't going to get it to the correct folder. 

Posted (edited)
3 hours ago, 0wizard said:

OpenCBP_FO4-3_1.11.137.zip
So I was looking at takosako's source code link, and I figured out how to update it.  Here's my cbp.dll for game 1.11.137, f4se 0.7.4.  I have not tested the part that detects armor slots - there was a change in f4se related to that mechanism. I don't use that, not sure how to set up a test. Let me know if it works. I use 3BBB/True Wasteland Body and I am seeing the expected results.
I have a changelog and I'm working on what to do with git to submit my changes. 
Just copy this cbp.dll to your data\f4se\plugins and make sure you have an ocbp.ini file. 
 

I'm using basic CBBE (no physics) w/ DFS, Skeletal adjustments (CBBE knee fix) and MTM's preset mod and it works outside of a weird glitch if you use the soft preset in MTM's mod. Ty for posting a fix.

Edited by Ultio22
Posted
On 11/16/2025 at 1:28 AM, 0wizard said:

OpenCBP_FO4-3_1.11.137.zip
So I was looking at takosako's source code link, and I figured out how to update it.  Here's my cbp.dll for game 1.11.137, f4se 0.7.4.  I have not tested the part that detects armor slots - there was a change in f4se related to that mechanism. I don't use that, not sure how to set up a test. Let me know if it works. I use 3BBB/True Wasteland Body and I am seeing the expected results.
I have a changelog and I'm working on what to do with git to submit my changes. 
Just copy this cbp.dll to your data\f4se\plugins and make sure you have an ocbp.ini file. 
 

edit: detectArmor=1 is working, too. 

hi, your fix worked great, but recently they released a new version again, could you make a fix for version 1.11.159? Thanks a lot

Posted
On 11/15/2025 at 9:28 PM, 0wizard said:

OpenCBP_FO4-3_1.11.137.zip
So I was looking at takosako's source code link, and I figured out how to update it.  Here's my cbp.dll for game 1.11.137, f4se 0.7.4.  I have not tested the part that detects armor slots - there was a change in f4se related to that mechanism. I don't use that, not sure how to set up a test. Let me know if it works. I use 3BBB/True Wasteland Body and I am seeing the expected results.
I have a changelog and I'm working on what to do with git to submit my changes. 
Just copy this cbp.dll to your data\f4se\plugins and make sure you have an ocbp.ini file. 
 

edit: detectArmor=1 is working, too. 

Thank you for this, though I am still getting a warning from SKSE when launching that the cpd.dll is not compatible with the current version.
Any idea how to fix that?

Posted
15 hours ago, 0wizard said:

OpenCBP_FO4-3.1.11.159.zipHere is an update supporting the Anniversary Edition Hotfix, version 1.11.159.  *ONLY* version 1.11.159. 

Really appreciate the work mate. Bethesda are planning two more major updates to fix this AE debacle so I reckon we can hold off until the dust settles.

 

Posted
On 2/23/2025 at 4:00 AM, total newby said:

 Has anyone had issues where if you exit save the game while in power armor, When you restart the game and then exit the power armor suit,the skin gets stretched out all over, this is on the ng fo4...

It is a ocbp issue as i spent ages trying to figure it i am not pc literate in anyway... So the only fix i found was to exit the game disable ocbp then restart the previous save,exit power armor then exit save and enable ocbp then restart the game, its a pain but it's the only solution i have found...Other than do not exitsave in power armor..

3bbb had the same issue but they came up with a power armor exit patch, I tried to see if may work with FG but it does not...

Try launching game fullscreen by unchecking borderless in settings and launch game after that make borderless again. save game between these. it should work. 

Posted

Address Library dropped this morning, awsome. I've updated OpenCBP again, supporting hotfix2 game version 1.11.169 F4SE version 0.7.6. 

 

CBBE, FG, or 3BBB support - the difference is the bone names listed in the INI file. This package is only the DLL, for your manual update. Replace your F4SE\Plugins\cbp.dll with this one.

OpenCBP_FO4-3.1.11.169.zip

Posted
On 27.11.2025 at 08:38, total newby said:

Сейчас я использую только версию FO4 от GOG, потому что Bugthesda — сами себе враги, поскольку постоянно ломают свою собственную игру. 

И вместо того, чтобы создавать новые игры, они просто перерабатывают и ломают существующий ассортимент. Не знаю, решение ли это Bugthesda или Microcrap...

This is a business, suckers need to be ripped off.

Posted

I used the file posted on this page for the latest hotfix but it is just flat out not working. Not sure if I need to tweak something in the ini or not. In fact, I'm getting a CTD as soon as I exit character creation. 

Posted
5 hours ago, CaptainMcCaptain said:

I used the file posted on this page for the latest hotfix but it is just flat out not working. Not sure if I need to tweak something in the ini or not. In fact, I'm getting a CTD as soon as I exit character creation. 

For some reason, starting the game doesn't work with this mod. Start the game, and after exiting the capsule, save. Then exit the game and enable the mod. The save will load normally and the physics will work.

Posted (edited)
On 12/12/2025 at 4:32 PM, headshocks said:

For some reason, starting the game doesn't work with this mod. Start the game, and after exiting the capsule, save. Then exit the game and enable the mod. The save will load normally and the physics will work.

Thanks, that fixed the crashing but the physics are not working. I'm using the 3BBB body base and can't diagnose the issue. Is it necessary to add anything to the ini?

 

EDIT: I think I figured it out. It started working as soon as I set detectArmor=0, useWhitelist=0, and femaleOnly=1.

Edited by CaptainMcCaptain
Posted
On 11/27/2025 at 1:29 AM, 0wizard said:

Address Library dropped this morning, awsome. I've updated OpenCBP again, supporting hotfix2 game version 1.11.169 F4SE version 0.7.6. 

 

CBBE, FG, or 3BBB support - the difference is the bone names listed in the INI file. This package is only the DLL, for your manual update. Replace your F4SE\Plugins\cbp.dll with this one.

OpenCBP_FO4-3.1.11.169.zip 256.35 kB · 25 downloads

The update broke it yet again😭Will you update the dll once again?

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