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AAF Nuka Ride: A Porn Studio Mod


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Posted

HI there. Thanks for the mod. How much of the vanilla quests will this destroy? Can I still continue with all the normal game play, and just lose Nuka World (no big Loss)? And would this work with a big quest mod like outcasts and remnants?

Posted
14 minutes ago, stringmansteve said:

HI there. Thanks for the mod. How much of the vanilla quests will this destroy? Can I still continue with all the normal game play, and just lose Nuka World (no big Loss)? And would this work with a big quest mod like outcasts and remnants?

I haven't touched the vanilla missions so you can do them if you want. I didn't play that mod you're talking about so I don't know how it might affect it. 

 

All I know is that if you make enemies of the Brotherhood of Steel it's going to make my characters from that faction want to attack you and broke the mod/futures updates. So keep that in mind. 

Posted
2 hours ago, JB. said:

I haven't touched the vanilla missions so you can do them if you want. I didn't play that mod you're talking about so I don't know how it might affect it. 

 

All I know is that if you make enemies of the Brotherhood of Steel it's going to make my characters from that faction want to attack you and broke the mod/futures updates. So keep that in mind. 

Noted, do not make enemies with the BOS, thanks

Posted (edited)
On 1/12/2025 at 4:07 PM, AK29.alt said:

Hi, I was in the newest Nuka Ride 6.8.6.7 and encounter a few issues regarding AAF. In two quest occasions, the animation stuck at loading. After disabling the FadeDuringLock, :

 

 

1. Night Fever:

  • During [Quest] After Dance - Sullivan Get Closer
  • After dancing in front of the securities (I guess to be at [Quest] After Dance - Sullivan Get Closer [SetStage _NukaRide_Fever 160]), I talked back to Sullivan and chose the fourth option ("Hmm... These things always lift my mood, how about me, you and your pals do another private show?")
  • It went into third person perspective, but the AAF did not start or load the animation.
  • I started the animation manually with the same actors but it still stuck at the Gathering stage.image.thumb.png.5582a6c143799f59f30e030f65323629.png

 

 

 

 

2. The Nuka Club:

  • During [Quest] Work in the NC (SetStage _NukaRide_NC 200)
  • After doing an oral to the customer (I guess to be at [Function] Nuka Room End PreSex [SetStage _NukaRide_NC 20]), I talked with the customer and tried to initial the sex scene on the Nuka Bed ([Function] Nuka Room End Sex [SetStage _NukaRide_NC 21]), but again it stuck at the gathering stageimage.thumb.png.fb613ddc83c72a1eb6118c68048bbef0.png
  • If Ending the scene by pressing End, none of the customers talked back to me to progress the quest.
  • Again, manually start the scene play normally, but did not progress the quest.

I suspected to be something about the installation of the animation, but manual start seems to work fine. Would it be something about the actors in the quest?

 

   

 

For people who experienced the same issue, I did some digging and find out that the issue related to the keyword AAF_ActorBlocked = 1. Since the keyword has been activated, AAF failed to find the actor, even though the request has been sent. That's why it stuck at gathering. Now I have to find out which mod did that though...

Edited by AK29.alt
Posted
49 minutes ago, AK29.alt said:

 

For people who experienced the same issue, I did some digging and find out that the issue related to the keyword AAF_ActorBlocked = 1. Since the keyword has been activated, AAF failed to find the actor, even though the request has been sent. That's why it stuck at gathering. Now I have to find out which mod did that though...

Damn, thanks for the report. I don't know what mod would do that. That's why I recommend a solid experience only with my suggested mods and of course any other mods of the aesthetic type, like clothes, textures. 

 

You probably already know about it, but the problem with keywords is that if you uninstall the culprit, the keyword will still be there in the characters. Luckily the security guard and Skinny Malone are not recurring people in my story.

 

Posted
2 hours ago, AK29.alt said:

For people who experienced the same issue, I did some digging and find out that the issue related to the keyword AAF_ActorBlocked = 1. Since the keyword has been activated, AAF failed to find the actor, even though the request has been sent. That's why it stuck at gathering. Now I have to find out which mod did that though...

 

Try to fire up xEdit with all your plugins, find the keyword in the AAF.esm master and take a look at the references (I would expect it to be an NPC record).  If it is in Papyrus then you have to pray the author included the Papyrus source and I would just search all your mod folders for the short form id 22BB0 and then follow the trail.  It looks like a lot of mods will reference this keyword in conditions (along with a few other AAF keywords) to avoid interacting with actors in scenes.

 

Posted
13 hours ago, stringmansteve said:

HI there. Thanks for the mod. How much of the vanilla quests will this destroy? Can I still continue with all the normal game play, and just lose Nuka World (no big Loss)? And would this work with a big quest mod like outcasts and remnants?

 

Off the top of my head, the Rexford and GNN are major potential issues: Music's Goodneighbour quest and Gage's Gunner quest may have issues post Depravity. Anything that messes with the docks of Far Harbour could also be problematic. That said, insofar as I can recall so long as you do NR first the rest should be fine, just not the other way around.

Posted
7 hours ago, dav42 said:

 

Try to fire up xEdit with all your plugins, find the keyword in the AAF.esm master and take a look at the references (I would expect it to be an NPC record).  If it is in Papyrus then you have to pray the author included the Papyrus source and I would just search all your mod folders for the short form id 22BB0 and then follow the trail.  It looks like a lot of mods will reference this keyword in conditions (along with a few other AAF keywords) to avoid interacting with actors in scenes.

 

 

Thank you for the suggestion. Unfortunately, I cannot identify the mod causing the problem. To make things simple, I just removed the keyword from the checklist in AAF.esm by making a new .esp file. Of course, it would affect other mods/scenes, so I just activate the patch in scenes I have problem with. Hope it helps others!

 

Just a thought: Can the ActorBlock temporily disable or setting NPC's AAF_ActorBlocked value to 0 in these consecutive scene so that NR can better compatible with other mods?

NoMoreAAF_ActorBlocking_patch.esp

Posted
1 hour ago, AK29.alt said:

Just a thought: Can the ActorBlock temporily disable or setting NPC's AAF_ActorBlocked value to 0 in these consecutive scene so that NR can better compatible with other mods?

 

Well the mod setting this keyword would be the problem, as far as I understand it you can't disable the feature in AAF.  Are you sure this is actual cause?  I would expect AAF wouldn't even get to the "gathering" state if an actor is flagged as blocked or it would fail to start the scene.  It might be a good idea to post over in the AAF support thread or AAF discord on this one.

Posted
On 1/19/2025 at 5:09 AM, dav42 said:

 

Well the mod setting this keyword would be the problem, as far as I understand it you can't disable the feature in AAF.  Are you sure this is actual cause?  I would expect AAF wouldn't even get to the "gathering" state if an actor is flagged as blocked or it would fail to start the scene.  It might be a good idea to post over in the AAF support thread or AAF discord on this one.

 

Yes, it is the cause. The error is that although the Nuka Ride script submitted request of a scene with specific actors, that actor has keyword AAF_ActorBlocked and hence being omitted. As a result, the requested scene would only have the player character as Actor on Nuka Bed, which has no position fitting that request.

 

After removing AAF_ActorBlocked FormID from the AAF_BlockedKeyword list (the other keyword in the list is Child) using the .esm patch, the scene successfully loaded.

Posted

Hi, first of all I will thank you for the great mod that you're making here, I've been playing it for long time now, never had a problem before, indeed this is the first that I found and I'm unable to fix.

I think that is in the quest enemy mine where we need to get the clothes, the game is not detecting the tattered rags, only the collar and is not letting me continue with the quest.

377160_53.jpg

377160_9.jpg

Posted
5 minutes ago, KathG said:

Hi, first of all I will thank you for the great mod that you're making here, I've been playing it for long time now, never had a problem before, indeed this is the first that I found and I'm unable to fix.

I think that is in the quest enemy mine where we need to get the clothes, the game is not detecting the tattered rags, only the collar and is not letting me continue with the quest.

 

 

Write: SetStage _NR_Enemy 150

 

Remember that if you have problems like this you can check the setstages guide.

 
Posted

Can't talk to Savoy to take me back to Nuka World from Diamond City. Playing Norlita and just finished another pole dance for Nakim. Already did the single mule run for Nisha previously. I only get the standard raider one liner and no dialog. I tried to disable/enable him (this can fix problems sometimes with stuck npcs) but i got a console error message about Disable being called on reference 'DLC04SavoyRef' even though it has enable state parent ' '. This is not normal bahavoir and will be ignored.

Posted

in the "fixing attitude quest" when mi character is put on the pillory and i need tho choose the punishment, i fi select one of the sex scene,it start but the overboss/gage disappear,and after the scene end, on the loading scene,the game crashes, the only way to passa thi scene is to select only the wipping, its my bug? how i can fix it 

Posted

Hi guys, I am stuck at Masons audition quest. My guess was I have to dance at the pole, but AAF wont open the scene menu while using Nuka Ride. It shows the loding dots but after a few seconds they disaper and when I disable Nuka Ride it works perfectly fine. Does anybody know how to fix it.

Posted
1 hour ago, T5ch3rn0byI said:

Hi guys, I am stuck at Masons audition quest. My guess was I have to dance at the pole, but AAF wont open the scene menu while using Nuka Ride. It shows the loding dots but after a few seconds they disaper and when I disable Nuka Ride it works perfectly fine. Does anybody know how to fix it.

Your AAF is incorrectly installed. You have to follow the official guide. The mod depends on AAF working correctly.

Posted
On 1/21/2025 at 10:59 AM, GayZHot said:

does it work for male/gay PCs?

No, but give it a chance anyway, the mod is not as porn as the title wants to make it seem. It has a story and such.

Posted
2 hours ago, JB. said:

Your AAF is incorrectly installed. You have to follow the official guide. The mod depends on AAF working correctly.

Thank you for the reply. I deinstalled and intalled everything again, now it works. Great mod btw.

Posted (edited)
Spoiler

Capturadepantalla2024-12-0120_33_04.png.99ac185b3674690d9d7fdd8b72152d39.png


"It's a sin"

btw is there any way I could replace a music theme specifically for this main menu screen, once this will be released?

Edited by Waity6taity
Posted (edited)
39 minutes ago, Waity6taity said:
  Reveal hidden contents

Capturadepantalla2024-12-0120_33_04.png.99ac185b3674690d9d7fdd8b72152d39.png


"It's a sin"

btw is there any way I could replace a music theme specifically for this main menu screen, once this will be released?

 

Tutorial

 

As I don't know how long this update will take, I left you in the Mega folder four new randoms menus. I still want to make more based on some quests and better define the music selection, so it's not final. It's called “Nuka Ride - Random Menus V2” and it contains only the new ones.

 

 

Spoiler

Vortex24_1_202509_53_30.png.75ce82ebdbbc97778053687f9478ba47.png

 

Edited by JB.
Posted
1 hour ago, JB. said:

As I don't know how long this update will take, I left you in the Mega folder four new randoms menus. I still want to make more based on some quests and better define the music selection, so it's not final. It's called “Nuka Ride - Random Menus V2” and it contains only the new ones.


Thank you for your generousity. Speaking of update, take your time. Creating something great is a long process. 

Posted

I can't possibly overstate how much I love this mod!  Everything about it, from the excellent writing and the implementation of music to create mood in the player to the realistic use of various forms of BDSM - I'm very dedicated to playing Fallout 4 modded and doing mod QA for it, but if this were an isolated game I'd definitely switch over and buy it - it's that good! 

 

I liked the Nora route and played it a million ways to sunday, even choosing various names and making a personality to fit, and despite being called hardcore I actually find it kinda...realistic, fun, and funny overall especially with the way that she has these experiences and near everyone thinks she is crazy and she can't win for losing - as an almost 40 year old woman with an irl Daddy and a society of humans who pretty much attributes any paranoia or concern I have with a mental breakdown,  it's almost too realistic for me but geeze I freaking love it!  I didn't think I'd enjoy the more softcore version with Norita but it has become an obsession at this point.  I super hope to see Auntie Nisha's Bakery in future updates because I think we can go places with this and I'm all for reintroducing edibles to the wastes!!!  I actually prefer the storyline over anything else, and even enjoy the maid quests more than I probably should.  They're soothing

 

That said, I always have the same commentary every time I play as Norita, and am doing my farm chores...there are two chickens...a chicken at most can lay 1-2 eggs max per 24 hour cycle, and in studies of how radiation effects egg cycle it reduces it to 1 egg every 24-48 hours.  I have a rooster rescue and raise poultry, and chickens are my favorite animal so I am just grateful to finally have a mod that forces me to collect eggs - as it should be! - but this always bothers me XD there needs to be at least 2 more chickens so I can stop my headcanon that the others just wander too far from their coop please. Though I do understand for game/PC efficiency this may not be possible, but I just felt the need to mention this so maybe it'll stop bothering me even if you can not 🖤

Posted (edited)

Thanks for solid mod i have alot fun to play with!

But well, due to complicity of the mod there are bound to be some bugs. Mine started with mistress quest: after arriving to nuka town, she would not walk to her shop after dialogue. I manually advanced quest seemly without problem, but then i cant enter her shop without CTD.

Spoiler

Fallout 4 v1.10.984
Buffout 4 v1.35.1 Jul  5 2024 20:37:23

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF64B1D74B9 Fallout4.exe+07474B9    movzx ecx, word ptr [rax+0x3A] |  FUN_140745c60_7474B9)

    [Compatibility]
        F4EE: false
    [Debug]
        Symcache: c:symcache
        WaitForDebugger: false
    [Fixes]
        ActorIsHostileToActor: true
        BSLightingShaderMaterialGlowmap: true
        BackportedBA2Support: true
        CellInit: true
        CreateD3DAndSwapChain: true
        EncounterZoneReset: true
        FixScriptPageAllocation: true
        FixToggleScriptsCommand: true
        GameDataReady: true
        GreyMovies: true
        InteriorNavCut: true
        MagicEffectApplyEvent: true
        MovementPlanner: true
        PackageAllocateLocation: true
        PipboyLightInvFix: true
        SafeExit: true
        TESObjectREFRGetEncounterZone: true
        UnalignedLoad: true
        UtilityShader: true
        WorkBenchSwap: true
    [Patches]
        Achievements: true
        BSMTAManager: true
        BSPreCulledObjects: true
        BSTextureStreamerLocalHeap: false
        HavokMemorySystem: false
        INISettingCollection: true
        InputSwitch: false
        MaxStdIO: 2048
        MemoryManager: false
        MemoryManagerDebug: false
        ScaleformAllocator: false
        SmallBlockAllocator: false
        WorkshopMenu: true
    [Tweaks]
        MaxPapyrusOpsPerFrame: 500
    [Warnings]
        CreateTexture2D: true
        ImageSpaceAdapter: true

SYSTEM SPECS:
    OS: Microsoft Windows 10 Pro N v10.0.19041
    CPU: AuthenticAMD AMD Ryzen 9 5900X 12-Core Processor            
    GPU #1: Nvidia AD102 [GeForce RTX 4090]
    GPU #2: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 17.33 GB/31.92 GB


PROBABLE CALL STACK:
    [ 0] 0x7FF64B1D74B9 Fallout4.exe+07474B9    movzx ecx, word ptr [rax+0x3A] |  FUN_140745c60_7474B9 -> 2212646+0x619    movzx ecx, word ptr [rax+0x3A]
    [ 1] 0x7FF64C76844F Fallout4.exe+1CD844F    mov rax, [rsp+0xC0] |  FUN_141cd8380_1CD844F -> 2300696+0xCF    mov rax, [rsp+0xC0]
    [ 2] 0x7FF64C7E844F Fallout4.exe+1D5844F    sub eax, 0x01 |  FUN_141d582d0_1D5844F -> 2302465+0x17F    sub eax, 0x01
    [ 3] 0x7FF64C7E6BDA Fallout4.exe+1D56BDA    xorps xmm0, xmm0 |  FUN_141d56aa0_1D56BDA -> 2302462+0x13A    xorps xmm0, xmm0
    [ 4] 0x7FF64C7E648A Fallout4.exe+1D5648A    test al, al |  FUN_141d56340_1D5648A -> 2302460+0x14A    test al, al
    [ 5] 0x7FF64C7E61FF Fallout4.exe+1D561FF    movzx esi, al |  FUN_141d56190_1D561FF -> 2302459+0x6F    movzx esi, al
    [ 6] 0x7FF64C7E47B2 Fallout4.exe+1D547B2    test dil, dil |  FUN_141d54300_1D547B2 -> 2302450+0x4B2    test dil, dil
    [ 7] 0x7FF64B1F3AB0 Fallout4.exe+0763AB0    lea rcx, [rsp+0x20] |  FUN_140763a10_763AB0 -> 2213305+0xA0    lea rcx, [rsp+0x20]
    [ 8] 0x7FF64C7680E3 Fallout4.exe+1CD80E3    movzx esi, al |  FUN_141cd7fe0_1CD80E3 -> 2300691+0x103    movzx esi, al
    [ 9] 0x7FF64C77EA8F Fallout4.exe+1CEEA8F    cmp byte ptr [r14+0x68], 0x00 |  FUN_141cee7a0_1CEEA8F -> 2300915+0x2EF    cmp byte ptr [r14+0x68], 0x00
    [10] 0x7FF64C782A34 Fallout4.exe+1CF2A34    cmp byte ptr [rsi+0x6B], 0x00 |  FUN_141cf2950_1CF2A34 -> 2300968+0xE4    cmp byte ptr [rsi+0x6B], 0x00
    [11] 0x7FF64BFDADED Fallout4.exe+154ADED    mov rcx, [0x00007FF64DB7F620] |  FUN_14154adb0_154ADED -> 2268179+0x3D    mov rcx, [0x00007FF64DB7F620]
    [12] 0x7FF8515C7374 KERNEL32.DLL+0017374
    [13] 0x7FF85357CC91    ntdll.dll+004CC91

REGISTERS:
    RAX 0x0                (size_t) [0]
    RCX 0x192B62F6468      (NavMesh*)
        File: "Nuka Ride.esp"
        Flags: 0x00040008
        FormID: 0x710283D0
        FormType: kNAVM (76)
    RDX 0x13               (size_t) [19]
    RBX 0x1940A9A7050      (void*)
    RSP 0x8F0514F4B0       (void*)
    RBP 0x8F0514F5B0       (void*)
    RSI 0x192B62F6468      (NavMesh*)
        File: "Nuka Ride.esp"
        Flags: 0x00040008
        FormID: 0x710283D0
        FormType: kNAVM (76)
    RDI 0x0                (size_t) [0]
    R8  0x1938C97842B      (void*)
    R9  0x193DAE883B0      (voltek::core::bits_regions*)
    R10 0x7                (size_t) [7]
    R11 0x8F0514F450       (void*)
    R12 0x1940A9A7040      (void*)
    R13 0x0                (size_t) [0]
    R14 0x1940A9A7040      (void*)
    R15 0x1                (size_t) [1]

STACK:
    [RSP+0  ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+8  ] 0x8F0514F660       (void*)
    [RSP+10 ] 0x2FBB1            (size_t) [195505]
    [RSP+18 ] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+20 ] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+28 ] 0x1570             (size_t) [5488]
    [RSP+30 ] 0x0                (size_t) [0]
    [RSP+38 ] 0x194B4D7D620      (void*)
    [RSP+40 ] 0x4A               (size_t) [74]
    [RSP+48 ] 0x0                (size_t) [0]
    [RSP+50 ] 0x0                (size_t) [0]
    [RSP+58 ] 0x0                (size_t) [0]
    [RSP+60 ] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+68 ] 0x0                (size_t) [0]
    [RSP+70 ] 0x193FD6EE970      (TESObjectCELL*)
        File: "Nuka Ride.esp"
        Flags: 0x00040009
        EditorID: "NukaNucleus"
        FormID: 0x710E9F3E
        FormType: kCELL (63)
        File: "Nuka Ride.esp"
        Flags: 0x00040009
        EditorID: "NukaNucleus"
        FormID: 0x710E9F3E
        FormType: kCELL (63)
        GetFullName: "The Nucleus"
    [RSP+78 ] 0x1940A9A7040      (void*)
    [RSP+80 ] 0x4531000044FA0000 (size_t) [4985766263633084416]
    [RSP+88 ] 0x7F7FFFFF         (size_t) [2139095039]
    [RSP+90 ] 0x44E2000044740000 (size_t) [4963529740464160768]
    [RSP+98 ] 0x7FF6FF7FFFFF     (size_t) [140698825261055]
    [RSP+A0 ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+A8 ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+B0 ] 0x1940A9A7050      (void*)
    [RSP+B8 ] 0x191AEEFEEF0      (voltek::memory_manager::memory_manager*)
    [RSP+C0 ] 0x8F0514F608       (void*)
    [RSP+C8 ] 0x1570             (size_t) [5488]
    [RSP+D0 ] 0x0                (size_t) [0]
    [RSP+D8 ] 0x194B4D7D620      (void*)
    [RSP+E0 ] 0x194B4D7D620      (void*)
    [RSP+E8 ] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+F0 ] 0x8F0514F4F8       (void*)
    [RSP+F8 ] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+100] 0x8F0514F4F8       (void*)
    [RSP+108] 0x0                (size_t) [0]
    [RSP+110] 0xC67B021FC4CFAD4B (size_t) [uint: 14302027377114328395 int: -4144716696595223221]
    [RSP+118] 0x192B6B1DA38      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+120] 0x1                (size_t) [1]
    [RSP+128] 0x300              (size_t) [768]
    [RSP+130] 0x44000000         (size_t) [1140850688]
    [RSP+138] 0x0                (size_t) [0]
    [RSP+140] 0x9C0              (size_t) [2496]
    [RSP+148] 0xA                (size_t) [10]
    [RSP+150] 0x1570             (size_t) [5488]
    [RSP+158] 0x194B4D7D620      (void*)
    [RSP+160] 0x1930F827E70      (void*)
    [RSP+168] 0x4A               (size_t) [74]
    [RSP+170] 0x1                (size_t) [1]
    [RSP+178] 0x7FF64C76844F     (void* -> Fallout4.exe+1CD844F    mov rax, [rsp+0xC0] |  FUN_141cd8380_1CD844F)
    [RSP+180] 0x1940A9A7040      (void*)
    [RSP+188] 0x0                (size_t) [0]
    [RSP+190] 0x8F0514F660       (void*)
    [RSP+198] 0x8F0514F670       (void*)
    [RSP+1A0] 0x192B69BA6A0      (void*)
    [RSP+1A8] 0x191AEEFEEF0      (voltek::memory_manager::memory_manager*)
    [RSP+1B0] 0x1930F828790      (void*)
    [RSP+1B8] 0x1940A9A7040      (void*)
    [RSP+1C0] 0x1940A9A7140      (void*)
    [RSP+1C8] 0x1940A9A7040      (void*)
    [RSP+1D0] 0x0                (size_t) [0]
    [RSP+1D8] 0x1940A9A7050      (void*)
    [RSP+1E0] 0x1940A9A7040      (void*)
    [RSP+1E8] 0x7FF600000002     (size_t) [140694538682370]
    [RSP+1F0] 0x42800000         (size_t) [1115684864]
    [RSP+1F8] 0x0                (size_t) [0]
    [RSP+200] 0x1                (size_t) [1]
    [RSP+208] 0x8F0514F838       (void*)
    [RSP+210] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+218] 0x7FF64C7E844F     (void* -> Fallout4.exe+1D5844F    sub eax, 0x01 |  FUN_141d582d0_1D5844F)
    [RSP+220] 0x194B4D7D620      (void*)
    [RSP+228] 0x8F0514F818       (void*)
    [RSP+230] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+238] 0x192B6B1DB08      (void*)
    [RSP+240] 0x8F0514F838       (void*)
    [RSP+248] 0x7FF64B1D8B16     (void* -> Fallout4.exe+0748B16    mov eax, 0xFFFFFFFF |  FUN_140748a80_748B16)
    [RSP+250] 0x7FF64D115FE0     (void* -> Fallout4.exe+2685FE0    and [rdi], bh |  FUN_14229e738_2685FE0)
    [RSP+258] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+260] 0x8F0514F801       (void*)
    [RSP+268] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+270] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+278] 0x193DAB7A660      (void*)
    [RSP+280] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+288] 0x7FF64B1D0993     (void* -> Fallout4.exe+0740993    mov al, 0x01 |  FUN_140740960_740993)
    [RSP+290] 0x8F0514F988       (void*)
    [RSP+298] 0x8FFF0012FE       (size_t) [618458518270]
    [RSP+2A0] 0x192B6B1DA38      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+2A8] 0x0                (size_t) [0]
    [RSP+2B0] 0x193DAB7A660      (void*)
    [RSP+2B8] 0x7FF64C7E6BDA     (void* -> Fallout4.exe+1D56BDA    xorps xmm0, xmm0 |  FUN_141d56aa0_1D56BDA)
    [RSP+2C0] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+2C8] 0x0                (size_t) [0]
    [RSP+2D0] 0x8F0514F870       (void*)
    [RSP+2D8] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+2E0] 0x8F0514F909       (void*)
    [RSP+2E8] 0x7FFFD5C70DF5     (void* -> x-cell-ng2.dll+0010DF5    mov rbx, [rsp+0xB0])
    [RSP+2F0] 0x8                (size_t) [8]
    [RSP+2F8] 0x193DAE87CB0      (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
    [RSP+300] 0x1                (size_t) [1]
    [RSP+308] 0x8                (size_t) [8]
    [RSP+310] 0x7FFFD5D1B648     (char*) "(alignment != 0 && alignment % 2 == 0)"
    [RSP+318] 0x8                (size_t) [8]
    [RSP+320] 0xC7E404E0         (size_t) [3353609440]
    [RSP+328] 0x0                (size_t) [0]
    [RSP+330] 0x74F2F32FAC90     (size_t) [128586810895504]
    [RSP+338] 0xC                (size_t) [12]
    [RSP+340] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+348] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+350] 0x74F2F32FAD70     (size_t) [128586810895728]
    [RSP+358] 0x1930F827E70      (void*)
    [RSP+360] 0x0                (size_t) [0]
    [RSP+368] 0x0                (size_t) [0]
    [RSP+370] 0x0                (size_t) [0]
    [RSP+378] 0x8F00000000       (size_t) [614180323328]
    [RSP+380] 0x8F00000000       (size_t) [614180323328]
    [RSP+388] 0x0                (size_t) [0]
    [RSP+390] 0x0                (size_t) [0]
    [RSP+398] 0x0                (size_t) [0]
    [RSP+3A0] 0x0                (size_t) [0]
    [RSP+3A8] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+3B0] 0x2000000001       (size_t) [137438953473]
    [RSP+3B8] 0x200000001E       (size_t) [137438953502]
    [RSP+3C0] 0x7FF64D7B2C18     (void* -> Fallout4.exe+2D22C18    fisubr st0, word ptr [rbp+0xEFBE] |  FUN_14229e738_2D22C18)
    [RSP+3C8] 0x1930F828790      (void*)
    [RSP+3D0] 0x192B69BA6A0      (void*)
    [RSP+3D8] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+3E0] 0x7FF64CD04CE8     (void* -> Fallout4.exe+2274CE8     |  FUN_142249a50_2274CE8)
    [RSP+3E8] 0x8F0514F8A0       (void*)
    [RSP+3F0] 0x0                (size_t) [0]
    [RSP+3F8] 0x0                (size_t) [0]
    [RSP+400] 0x0                (size_t) [0]
    [RSP+408] 0x0                (size_t) [0]
    [RSP+410] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+418] 0x8F0514F8A0       (void*)
    [RSP+420] 0x8F0514F980       (void*)
    [RSP+428] 0x7FF64BFCEDFF     (void* -> Fallout4.exe+153EDFF    cmp [rdi], eax |  BSReadWriteLock::LockForRead_153EDFF)
    [RSP+430] 0x0                (size_t) [0]
    [RSP+438] 0x1940A739F78      (void*)
    [RSP+440] 0x100000000        (size_t) [4294967296]
    [RSP+448] 0x7FF64C765601     (void* -> Fallout4.exe+1CD5601    sub esp, 0x108 |  FUN_141cd55f0_1CD5601)
    [RSP+450] 0x710E9F3E         (size_t) [1896783678]
    [RSP+458] 0x7FF64AD4D4C1     (void* -> Fallout4.exe+02BD4C1    mov rax, rbx |  FUN_1402bd440_2BD4C1)
    [RSP+460] 0x1945BEED7E0      (PathingCell*)
    [RSP+468] 0x194055A2D20      (void*)
    [RSP+470] 0x42800000         (size_t) [1115684864]
    [RSP+478] 0x0                (size_t) [0]
    [RSP+480] 0x7FF64E5AD478     (NullPathBuilderTracker*)
    [RSP+488] 0x193DAB7A660      (void*)
    [RSP+490] 0x1570             (size_t) [5488]
    [RSP+498] 0x1945F141CA0      (void*)
    [RSP+4A0] 0x7FF64D116668     (void* -> Fallout4.exe+2686668    and [rsi+0x79], bl |  FUN_14229e738_2686668)
    [RSP+4A8] 0x0                (size_t) [0]
    [RSP+4B0] 0x0                (size_t) [0]
    [RSP+4B8] 0x7FF64C7E648A     (void* -> Fallout4.exe+1D5648A    test al, al |  FUN_141d56340_1D5648A)
    [RSP+4C0] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+4C8] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+4D0] 0x0                (size_t) [0]
    [RSP+4D8] 0x1                (size_t) [1]
    [RSP+4E0] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+4E8] 0x8F0514F9A0       (void*)
    [RSP+4F0] 0x1930F828790      (void*)
    [RSP+4F8] 0x1945F141CA0      (void*)
    [RSP+500] 0x7FF600000001     (size_t) [140694538682369]
    [RSP+508] 0x19400000001      (void*)
    [RSP+510] 0x194055A2D20      (void*)
    [RSP+518] 0x8F0514FC18       (void*)
    [RSP+520] 0x1930F827E70      (void*)
    [RSP+528] 0x194055A2D20      (void*)
    [RSP+530] 0x0                (size_t) [0]
    [RSP+538] 0x7FF64C7E61FF     (void* -> Fallout4.exe+1D561FF    movzx esi, al |  FUN_141d56190_1D561FF)
    [RSP+540] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+548] 0x9C0              (size_t) [2496]
    [RSP+550] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+558] 0x0                (size_t) [0]
    [RSP+560] 0x9C0              (size_t) [2496]
    [RSP+568] 0xFF001201         (size_t) [4278194689]
    [RSP+570] 0x4A               (size_t) [74]
    [RSP+578] 0x7FF64C7E47B2     (void* -> Fallout4.exe+1D547B2    test dil, dil |  FUN_141d54300_1D547B2)
    [RSP+580] 0x0                (size_t) [0]
    [RSP+588] 0x7FF64D1190A0     (char*) "Building Detailed Path"
    [RSP+590] 0x8F00000001       (size_t) [614180323329]
    [RSP+598] 0x192B6B1DB08      (void*)
    [RSP+5A0] 0x42800000         (size_t) [1115684864]
    [RSP+5A8] 0x19405C85348      (void*)
    [RSP+5B0] 0x0                (size_t) [0]
    [RSP+5B8] 0x9C0              (size_t) [2496]
    [RSP+5C0] 0x8F0514FB28       (void*)
    [RSP+5C8] 0x7FF64D115FF8     (void* -> Fallout4.exe+2685FF8    push rax |  FUN_14229e738_2685FF8)
    [RSP+5D0] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+5D8] 0x8F0514FC01       (void*)
    [RSP+5E0] 0x100FF7FFFFF      (size_t) [1103798206463]
    [RSP+5E8] 0x7FF64D115FF8     (void* -> Fallout4.exe+2685FF8    push rax |  FUN_14229e738_2685FF8)
    [RSP+5F0] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+5F8] 0x7FF64DADDC01     (void* -> Fallout4.exe+304DC01    add [rax], al |  FUN_14229e738_304DC01)
    [RSP+600] 0xFF7FFFFF         (size_t) [4286578687]
    [RSP+608] 0x8F0514FC18       (void*)
    [RSP+610] 0x0                (size_t) [0]
    [RSP+618] 0x0                (size_t) [0]
    [RSP+620] 0x0                (size_t) [0]
    [RSP+628] 0x1940A739F20      (PathingRequest*)
    [RSP+630] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+638] 0x1930F827E70      (void*)
    [RSP+640] 0x330EB0E3         (size_t) [856600803]
    [RSP+648] 0x7FF64B1F3AB0     (void* -> Fallout4.exe+0763AB0    lea rcx, [rsp+0x20] |  FUN_140763a10_763AB0)
    [RSP+650] 0x9C0              (size_t) [2496]
    [RSP+658] 0x8F0514FC18       (void*)
    [RSP+660] 0x19405C85348      (void*)
    [RSP+668] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+670] 0x7FF64D119008     (void* -> Fallout4.exe+2689008     |  FUN_14229e738_2689008)
    [RSP+678] 0x4511000044BA0000 (size_t) [4976759064374149120]
    [RSP+680] 0x44040000         (size_t) [1141112832]
    [RSP+688] 0x194055A2D20      (void*)
    [RSP+690] 0x0                (size_t) [0]
    [RSP+698] 0x1945BEED7E0      (PathingCell*)
    [RSP+6A0] 0x8F0001FFFF       (size_t) [614180454399]
    [RSP+6A8] 0x1940A739F20      (PathingRequest*)
    [RSP+6B0] 0x194B4D7D610      (void*)
    [RSP+6B8] 0x1930F828790      (void*)
    [RSP+6C0] 0x192DD2E4100      (void*)
    [RSP+6C8] 0xB0               (size_t) [176]
    [RSP+6D0] 0x192DD2E4100      (void*)
    [RSP+6D8] 0x1930F827E70      (void*)
    [RSP+6E0] 0x4A               (size_t) [74]
    [RSP+6E8] 0x7FF64C7680E3     (void* -> Fallout4.exe+1CD80E3    movzx esi, al |  FUN_141cd7fe0_1CD80E3)
    [RSP+6F0] 0x330EB0E3         (size_t) [856600803]
    [RSP+6F8] 0x1940A739F20      (PathingRequest*)
    [RSP+700] 0x19405C85350      (void*)
    [RSP+708] 0x7FF64C77FB70     (void* -> Fallout4.exe+1CEFB70    cmp eax, 0xFFFFFFFF |  FUN_141cefb20_1CEFB70)
    [RSP+710] 0x1                (size_t) [1]
    [RSP+718] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+720] 0x19405C85340      (void*)
    [RSP+728] 0x192DD2E41A0      (void*)
    [RSP+730] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+738] 0x8F0514FC80       (void*)
    [RSP+740] 0x0                (size_t) [0]
    [RSP+748] 0x7FF64C77EA8F     (void* -> Fallout4.exe+1CEEA8F    cmp byte ptr [r14+0x68], 0x00 |  FUN_141cee7a0_1CEEA8F)
    [RSP+750] 0x2                (size_t) [2]
    [RSP+758] 0x8F20C75C5E       (size_t) [614730259550]
    [RSP+760] 0x192DD2E41F0      (void*)
    [RSP+768] 0x194B4D7D610      (void*)
    [RSP+770] 0xED1211BD00009F80 (size_t) [uint: 17082735840016244608 int: -1364008233693307008]
    [RSP+778] 0x192B4CD9EF0      (void*)
    [RSP+780] 0x19400000000      (void*)
    [RSP+788] 0x0                (size_t) [0]
    [RSP+790] 0x48               (size_t) [72]
    [RSP+798] 0x1                (size_t) [1]
    [RSP+7A0] 0x0                (size_t) [0]
    [RSP+7A8] 0x0                (size_t) [0]
    [RSP+7B0] 0x0                (size_t) [0]
    [RSP+7B8] 0x0                (size_t) [0]
    [RSP+7C0] 0x0                (size_t) [0]
    [RSP+7C8] 0x0                (size_t) [0]
    [RSP+7D0] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+7D8] 0x1                (size_t) [1]
    [RSP+7E0] 0x1                (size_t) [1]
    [RSP+7E8] 0x192DD2E41A0      (void*)
    [RSP+7F0] 0x0                (size_t) [0]
    [RSP+7F8] 0x7FF64C782A34     (void* -> Fallout4.exe+1CF2A34    cmp byte ptr [rsi+0x6B], 0x00 |  FUN_141cf2950_1CF2A34)
    [RSP+800] 0x1930F828830      (char*) "G"
    [RSP+808] 0x0                (size_t) [0]
    [RSP+810] 0x19405C85340      (void*)
    [RSP+818] 0x192DD2E41C0      (void*)
    [RSP+820] 0x0                (size_t) [0]
    [RSP+828] 0x0                (size_t) [0]
    [RSP+830] 0x0                (size_t) [0]
    [RSP+838] 0x0                (size_t) [0]
    [RSP+840] 0x0                (size_t) [0]
    [RSP+848] 0x7FF64BFDADED     (void* -> Fallout4.exe+154ADED    mov rcx, [0x00007FF64DB7F620] |  FUN_14154adb0_154ADED)
    [RSP+850] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+858] 0x0                (size_t) [0]
    [RSP+860] 0x0                (size_t) [0]
    [RSP+868] 0x0                (size_t) [0]
    [RSP+870] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+878] 0x0                (size_t) [0]
    [RSP+880] 0x0                (size_t) [0]
    [RSP+888] 0x7FF8515C7374     (void* -> KERNEL32.DLL+0017374    mov ecx, eax)
    [RSP+890] 0x0                (size_t) [0]
    [RSP+898] 0x0                (size_t) [0]
    [RSP+8A0] 0x0                (size_t) [0]
    [RSP+8A8] 0x0                (size_t) [0]
    [RSP+8B0] 0x0                (size_t) [0]
    [RSP+8B8] 0x7FF85357CC91     (void* -> ntdll.dll+004CC91    jmp 0x00007FF85357CCB3)
    [RSP+8C0] 0x0                (size_t) [0]
    [RSP+8C8] 0x0                (size_t) [0]
    [RSP+8D0] 0x0                (size_t) [0]
    [RSP+8D8] 0x0                (size_t) [0]
    [RSP+8E0] 0x0                (size_t) [0]
    [RSP+8E8] 0x0                (size_t) [0]
    [RSP+8F0] 0xF3AB64CE00000000 (size_t) [uint: 17558238408160051200 int: -888505665549500416]
    [RSP+8F8] 0x0                (size_t) [0]
    [RSP+900] 0x0                (size_t) [0]
    [RSP+908] 0x7FF850F544D0     (void* -> KERNELBASE.dll+01344D0    mov [rsp+0x10], rbx)
    [RSP+910] 0x8F0514E600       (void*)
    [RSP+918] 0x80780001FFE28D78 (size_t) [uint: 9257149042648059256 int: -9189595031061492360]
    [RSP+920] 0x7FF8A35E201E     (size_t) [140705869471774]
    [RSP+928] 0x8F0514E600       (void*)
    [RSP+930] 0x0                (size_t) [0]
 

MODULES:
    XINPUT1_3.dll                                 0x000000400000
    X3DAudio1_7.dll                               0x00006A370000
    LL_fourPlay_1_10_984.dll                      0x000180000000
    BakaFramework.dll                             0x019293B40000
    nvwgf2umx.dll                                 0x019304540000
    Fallout4.exe                                  0x7FF64AA90000
    AmmoRemover.dll                               0x7FF800A30000
    nvcuda64.dll                                  0x7FF801330000
    DSOUND.DLL                                    0x7FF801D50000
    CONCRT140.dll                                 0x7FF801E10000
    nvcuda.dll                                    0x7FF802F40000
    nvdxgdmal64.dll                               0x7FF803B30000
    nvspcap64.dll                                 0x7FF804070000
    steamclient64.dll                             0x7FF8091E0000
    tier0_s64.dll                                 0x7FF813C00000
    usvfs_x64.dll                                 0x7FF8174B0000
    BetterConsole.dll                             0x7FF817D80000
    MSVCP110.dll                                  0x7FF818D20000
    cudart64_75.dll                               0x7FF818DD0000
    GFSDK_SSAO_D3D11.win64.dll                    0x7FF818F30000
    vstdlib_s64.dll                               0x7FF81BB30000
    bink2w64.dll                                  0x7FF81DC80000
    GFSDK_GodraysLib.x64.dll                      0x7FF81DD80000
    SAF.dll                                       0x7FF81F8F0000
    flexExtRelease_x64.dll                        0x7FF821C20000
    steam_api64.dll                               0x7FF821C80000
    OneCoreCommonProxyStub.dll                    0x7FF831C50000
    MSVCP140.dll                                  0x7FF831E50000
    VCRUNTIME140.dll                              0x7FF8325E0000
    VCRUNTIME140_1.dll                            0x7FF833580000
    MSVCP140_ATOMIC_WAIT.dll                      0x7FF835C80000
    winmmbase.dll                                 0x7FF8388E0000
    nvToolsExt64_1.dll                            0x7FF839DC0000
    Secur32.dll                                   0x7FF83BE80000
    OLEACC.dll                                    0x7FF83C3C0000
    WINSPOOL.DRV                                  0x7FF83C430000
    COMCTL32.dll                                  0x7FF83C4E0000
    NvMessageBus.dll                              0x7FF841D70000
    nvgpucomp64.dll                               0x7FF8422F0000
    nvldumdx.dll                                  0x7FF845680000
    nvapi64.dll                                   0x7FF845780000
    InputHost.dll                                 0x7FF845F30000
    textinputframework.dll                        0x7FF846090000
    dxcore.dll                                    0x7FF846190000
    Windows.UI.dll                                0x7FF8461D0000
    DbgHelp.dll                                   0x7FF846410000
    OneCoreUAPCommonProxyStub.dll                 0x7FF846700000
    WINMM.dll                                     0x7FF8475D0000
    twinapi.appcore.dll                           0x7FF849850000
    WindowManagementAPI.dll                       0x7FF849A60000
    avrt.dll                                      0x7FF84A010000
    drvstore.dll                                  0x7FF84A630000
    cryptnet.dll                                  0x7FF84AB20000
    WinHTTP.dll                                   0x7FF84AFC0000
    AUDIOSES.DLL                                  0x7FF84B3D0000
    d3d11.dll                                     0x7FF84B5B0000
    VERSION.dll                                   0x7FF84BD70000
    MMDevApi.dll                                  0x7FF84BD90000
    PROPSYS.dll                                   0x7FF84C2F0000
    wintypes.dll                                  0x7FF84C9B0000
    dcomp.dll                                     0x7FF84CB20000
    CoreUIComponents.dll                          0x7FF84D0C0000
    CoreMessaging.dll                             0x7FF84D420000
    MSIMG32.dll                                   0x7FF84E230000
    UxTheme.dll                                   0x7FF84E570000
    resourcepolicyclient.dll                      0x7FF84E660000
    dwmapi.dll                                    0x7FF84E880000
    kernel.appcore.dll                            0x7FF84EA60000
    windows.storage.dll                           0x7FF84EC60000
    dxgi.dll                                      0x7FF84F450000
    rsaenh.dll                                    0x7FF84FC00000
    ntmarta.dll                                   0x7FF84FE50000
    UMPDC.dll                                     0x7FF84FFC0000
    IPHLPAPI.DLL                                  0x7FF84FFE0000
    POWRPROF.dll                                  0x7FF850150000
    MSWSOCK.dll                                   0x7FF850350000
    CRYPTBASE.DLL                                 0x7FF850540000
    CRYPTSP.dll                                   0x7FF850550000
    Wldp.dll                                      0x7FF8505F0000
    msasn1.dll                                    0x7FF850780000
    devobj.dll                                    0x7FF850950000
    SSPICLI.DLL                                   0x7FF850AA0000
    profapi.dll                                   0x7FF850AF0000
    win32u.dll                                    0x7FF850BC0000
    bcryptPrimitives.dll                          0x7FF850BF0000
    msvcp_win.dll                                 0x7FF850C80000
    cfgmgr32.dll                                  0x7FF850DD0000
    KERNELBASE.dll                                0x7FF850E20000
    gdi32full.dll                                 0x7FF851120000
    ucrtbase.dll                                  0x7FF851240000
    wintrust.dll                                  0x7FF851340000
    bcrypt.dll                                    0x7FF8513B0000
    CRYPT32.dll                                   0x7FF8513E0000
    KERNEL32.DLL                                  0x7FF8515B0000
    imagehlp.dll                                  0x7FF851700000
    shcore.dll                                    0x7FF851780000
    SHLWAPI.dll                                   0x7FF8518C0000
    clbcatq.dll                                   0x7FF851920000
    ole32.dll                                     0x7FF8519D0000
    IMM32.DLL                                     0x7FF851B00000
    SHELL32.dll                                   0x7FF851B30000
    SETUPAPI.dll                                  0x7FF8522A0000
    PSAPI.DLL                                     0x7FF852720000
    RPCRT4.dll                                    0x7FF852730000
    msvcrt.dll                                    0x7FF852860000
    sechost.dll                                   0x7FF852900000
    WS2_32.dll                                    0x7FF8529B0000
    GDI32.dll                                     0x7FF852A20000
    COMDLG32.dll                                  0x7FF852A50000
    combase.dll                                   0x7FF852B30000
    USER32.dll                                    0x7FF852E90000
    MSCTF.dll                                     0x7FF853240000
    ADVAPI32.dll                                  0x7FF853360000
    OLEAUT32.dll                                  0x7FF853420000
    ntdll.dll                                     0x7FF853530000
    PhysXDevice64.dll                             0x7FFFD5050000
    gameoverlayrenderer64.dll                     0x7FFFD5110000
    XAudio2_7.dll                                 0x7FFFD5A00000
    XDI.dll                                       0x7FFFD5BF0000
    x-cell-ng2.dll                                0x7FFFD5C60000
    wsfw_identifier.dll                           0x7FFFD5DD0000
    WeaponDebrisCrashFix.dll                      0x7FFFD5EE0000
    ScreenArcherMenu.dll                          0x7FFFD5F30000
    RobCo_Patcher.dll                             0x7FFFD61D0000
    RandomMainMenu.dll                            0x7FFFD6320000
    po3_SpellPerkItemDistributorF4.dll            0x7FFFD6390000
    po3_BaseObjectSwapperF4.dll                   0x7FFFD6540000
    mcm.dll                                       0x7FFFD6680000
    LongLoadingTimesFix.dll                       0x7FFFD6720000
    HighFPSPhysicsFix.dll                         0x7FFFD67B0000
    HHS.dll                                       0x7FFFD6900000
    GardenOfEdenPapyrusExtender.dll               0x7FFFD69F0000
    place.dll                                     0x7FFFD8710000
    f4ee.dll                                      0x7FFFD8770000
    MODExplorer.dll                               0x7FFFD9050000
    FollowerStrayBulletFix.dll                    0x7FFFD90D0000
    WINHTTP.dll                                   0x7FFFD91C0000
    FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFFEB410000
    cbp.dll                                       0x7FFFEB490000
    nvppex.dll                                    0x7FFFEBFA0000
    Buffout4.dll                                  0x7FFFEC490000
    BakaMaxPapyrusOps.dll                         0x7FFFEC860000
    f4se_1_10_984.dll                             0x7FFFF0D60000
    MSVCR110.dll                                  0x7FFFF0E40000
    flexRelease_x64.dll                           0x7FFFF0F20000
    SprintStutteringFix.dll                       0x7FFFF2FC0000
    F4z Ro D'oh.dll                               0x7FFFF3210000
    crafting_highlight_fix.dll                    0x7FFFF6EF0000

F4SE PLUGINS:
    AmmoRemover.dll v1.2.2
    BakaFramework.dll v2.0.1
    BakaMaxPapyrusOps.dll v2.0.1
    BetterConsole.dll
    Buffout4.dll v1.35.1
    cbp.dll
    crafting_highlight_fix.dll
    f4ee.dll
    F4z Ro D'oh.dll v2.0.8.622
    FacialExpressionAndEyeTrackingEngineFixes.dll v1.2
    FollowerStrayBulletFix.dll v1
    GardenOfEdenPapyrusExtender.dll v19.3
    HHS.dll
    HighFPSPhysicsFix.dll v0.8.11
    LL_fourPlay_1_10_984.dll v52
    LongLoadingTimesFix.dll v1.1.1
    mcm.dll
    MODExplorer.dll
    place.dll
    po3_BaseObjectSwapperF4.dll v2.1.1
    po3_SpellPerkItemDistributorF4.dll v3
    RandomMainMenu.dll
    RobCo_Patcher.dll v4
    SAF.dll
    ScreenArcherMenu.dll
    SprintStutteringFix.dll v1.3
    WeaponDebrisCrashFix.dll v1.3
    wsfw_identifier.dll
    x-cell-ng2.dll v1.6
    XDI.dll

PLUGINS:
    [00]Fallout4.esm
    [01]DLCRobot.esm
    [02]DLCworkshop01.esm
    [03]DLCCoast.esm
    [04]DLCworkshop02.esm
    [05]DLCworkshop03.esm
    [06]DLCNukaWorld.esm
    [FE]ccBGSFO4044-HellfirePowerArmor.esl
    [FE]ccBGSFO4115-X02.esl
    [FE]ccBGSFO4116-HeavyFlamer.esl
    [FE]ccBGSFO4110-WS_Enclave.esl
    [FE]ccBGSFO4096-AS_Enclave.esl
    [FE]ccFSVFO4007-Halloween.esl
    [FE]ccBGSFO4046-TesCan.esl
    [FE]ccSBJFO4003-Grenade.esl
    [FE]ccOTMFO4001-Remnants.esl
    [07]unofficial fallout 4 patch.esp
    [08]TortureDevices.esm
    [09]AAF.esm
    [FE]Ownership Fixes.esp
    [FE]community fixes merged.esp
    [FE]TMR_GlitchfinderAIO.esm
    [FE]Vanilla Sorter.esl
    [0A]XDI.esm
    [0B]KziitdFetishToolset.esm
    [FE]porcOverlays.esl
    [0C]SkimpyArmorKeywordResource.esm
    [FE]LIF.esl
    [FE]Dank_ArmorPaintExtended.esl
    [0D]HUDFramework.esm
    [FE]BakaFramework.esm
    [FE]WashOutThatCum.esl
    [FE]dogmeatsnewtrick.esl
    [0E]Devious Devices.esm
    [FE]GrenadeCombatFixes.esl
    [0F]WorkshopFramework.esm
    [FE]Godrays Performance Fix.esm
    [FE]ShowCollectibles.esl
    [FE]porcPubes.esl
    [FE]LMBTOverlays.esl
    [FF]Dank_ArmorPaintExtended_CIS.esl
    [FE]AAFThemes.esl
    [FE]Sexplicit textures.esp
    [10]VtawUtilityPack1.esp
    [11]Q_MSTT2MISC.esp
    [FE]FurnitureSexPerk.esp
    [FE]FSPPatch-TortureDevices.esp
    [FE]FSPPatch-Vanilla.esp
    [FE]Thrive Redone.esp
    [FE]ZeX-InGameSliders.esp
    [FE]Dank_SynthUniformDistribution.esp
    [FE]Simple Creation Club Delayed NG.esp
    [FE]Kharneth_Slave_Clothes.esp
    [FE]blinkingESL.esp
    [12]VtawSummerMiniDress.esp
    [FE]Satisfactory Facial Piercings.esp
    [13]Piercing collection by MAIBATSU.esp
    [14]NezzarUltimateCollection.esp
    [15]FrenchMaidFO4-CBBE.esp
    [16]HN66Fo4_Nails.esp
    [17]AkaWaterWorld.esp
    [18]LOST Audio Tweaks.esp
    [FE]ScreenArcherMenu.esp
    [19]Rogg DD Items Manager.esp
    [FE]Rogg DD Items Manager-patchRC9.esp
    [FE]DD_hider_addon.esp
    [1A]SlaveTattoos.esp
    [1B]FusionGirl.esp
    [FE]Strap-on,viodoe,dick for femaleservitron 4.2.esp
    [1C]LooksMenu.esp
    [1D]ZaZOut4.esp
    [FE]FSPPatch-ZazOut4.esp
    [1E]AAF_BadEnd_Animations.esp
    [1F]AAF_GrayAnimations.esp
    [20]AAF_GrayAnimations_Furniture.esp
    [21]Farelle_Animations.esp
    [22]FO4_AnimationsByLeito.esp
    [23]Vadermania[AAF_anims].esp
    [24]Crazy_Animations_Gun.esp
    [25]AAF_CreaturePack01.esp
    [26]AAF_CreaturePack02DLC.esp
    [27]Rufgt's Animations.esp
    [28]Atomic Lust.esp
    [29]Mutated Lust.esp
    [2A]SavageCabbage_Animations.esp
    [2B]BraveAnims.esp
    [2C]rxl_bp70_animations.esp
    [2D]RZSex.esp
    [2E]AAF_Four-Play_Animations_Crazy6987.esp
    [2F]Vault Meat Paintings.esp
    [30]Deathclaw_nude.esp
    [31]ErectionFix_SilverPerv.esp
    [32]UAP Moans.esp
    [33]Vioxsis_Strap-Ons.esp
    [34]HHFootsteps.esp
    [35]Devious Devices Addon - High Heels Sound.esp
    [36]WeaponModFixes-GOTY.esp
    [FE]community fixes merged - weapon mod fixes patch.esp
    [FE]BraveAnims_Fix.esp
    [FE]PenPos.esp
    [FE]SMBehemoth Loincloth.esp
    [FE]Zaz Particle Effects.esp
    [FE]MiscAnimTweaks.esp
    [FE]ArmorPenetrationBugFix.esp
    [FE]Wetness Shader Fix.esp
    [FE]Fixed Gobo Effects.esp
    [FE]PuddleReflectionFix.esp
    [FE]Infinite Sprinting Out of Combat.esp
    [FE]TerrainUndersides.esp
    [FE]StopAttacks.esp
    [FE]MONSTERaider - Female Mannequin.esp
    [37]AutoDoors.esp
    [FE]DiverseSettlers.esp
    [38]AzarPonytailHairstyles.esp
    [39]The Eyes Of Beauty.esp
    [FE]Latex Collar Curse.esp
    [3A]AngeliTech suit.esp
    [FE]KziitdFetishToolset_DD_Compatibility.esp
    [3B]RealHandcuffs.esp
    [FE]KziitdFetishToolset_RH_Compatibility.esp
    [3C]TatsAfterRape.esp
    [FE]Devious Devices Item Remover.esp
    [FE]Female Outfit Replacer With Highheels HDT system FG.esp
    [3D]HAAS Automatron Replacer.esp
    [3E]HAAS Core Replacer.esp
    [3F]HAAS Far Harbor Replacer.esp
    [40]HAAS Nuka World Replacer.esp
    [FE]Tone_OverQueen.esp
    [41]HN66Fo4_TRS.esp
    [42]HN66Fo4_EasyGirl_BS.esp
    [43]SKKGlobalStashScrapping.esp
    [FE]RichMerchantsLessCaps.esp
    [44]ESPExplorerFO4.esp
    [45]BetterSettlers.esp
    [46]BetterSettlersCleanFacePack.esp
    [47]scrapjustabitmorestuff.esp
    [FE]Dank_ArmorOverrides.esp
    [FE]Dank_ArmorOverrides_DLCCoast.esp
    [FE]Dank_ArmorOverrides_DLCNukaWorld.esp
    [FE]Dank_ArmorOverrides_DLCRobot.esp
    [FE]Dank_ECO.esp
    [FE]Dank_ECO_DLCCoast.esp
    [FE]Dank_ECO_DLCNukaWorld.esp
    [FE]Dank_ECO_DLCRobot.esp
    [FE]Dank_LEO.esp
    [FE]Dank_LEO-Automatron.esp
    [FE]Dank_LEO_DLCCoast.esp
    [FE]Dank_LEO_DLCNukaWorld.esp
    [48]Suicider Replacement.esp
    [49]PD_LowerWeapon.esp
    [FE]dD-Enhanced Blood Basic.esp
    [4A]MostlyFemale.esp
    [4B]DD_Enchantings.esp
    [4C]Devious Devices GO KP.esp
    [4D]FP_SexualHarassment.esp
    [4E]FPAttributes.esp
    [4F]FPAttributesHUD.esp
    [50]OutlineWorkshopShader.esp
    [51]Idiot Slut.esp
    [52]DLC Timing.esp
    [FE]Keep Radiants In Commonwealth.esp
    [FE]Weapon Scrapping Redone.esp
    [FE]Clothing Scrapping Redone.esp
    [FE]WhoIsTheGeneral.esp
    [FE]SimplePowerArmorReductionSystem.esp
    [FE]WTG - KRIC Patch.esp
    [53]Faster Terminal Displays (20x).esp
    [54]Perk Up.esp
    [55]CRX.esp
    [56]Commonwealth Captives.esp
    [FE]CC_Outfit_Injector.esp
    [FE]WET.esp
    [FE]Commonwealth Captives NPC Patch.esp
    [57]BoundInPublic.esp
    [58]SGTG.esp
    [59]SexEd.esp
    [FE]ComMoisturizer.esp
    [FE]ComMoisturizer_GlowPatch.esp
    [FE]DD_Bench_Unlock.esp
    [5A]AFVPurgatory.esp
    [5B]AAF_Violate.esp
    [FE]AAF_Violate_DLC_Patch.esp
    [FE]AAF_Violate_Feral_Animations.esp
    [FE]Lootable_NukaColaMachine_Q.esp
    [5C]CombatStripLite.esp
    [5D]FP_FamilyPlanningEnhanced.esp
    [5E]FPEDogAddon.esp
    [5F]FPESuperMutantAddon.esp
    [60]Slave&ModelPinup.esp
    [FE]Enhanced Vanilla Armor and Clothing.esp
    [61]Binoculars.esp
    [FE]Dank_ECO-LEO.esp
    [FE]Dank_LEO_ChipCraft_Mats_ECO.esp
    [FE]Binoculars_FireSupport.esp
    [62]TheKite_VTS.esp
    [63]TheKite_VTS_Replacer.esp
    [64]ASA.esp
    [FE]FastTravelFromQuestHubs.esp
    [FE]RagdollPhysics_Q.esp
    [65]IH_LV_Cars_Have_loot.esp
    [FE]Mirelurk_Eggs_Sweep.esp
    [66]Raider Pet.esp
    [FE]ProvocativePerks.esp
    [FE]lcc_pvpk_patch1.esp
    [67]KziitdAnimationPoses.esp
    [68]dcc-bp-lol.esp
    [FE]LIF_DLC_Ammo.esp
    [FE]LIF_DLC_Cola.esp
    [FE]LIF_DLC_Guns.esp
    [69]Kaoru_Gaiidraws_Standups01.esp
    [FE]KimHairstyle.esp
    [6A]LittlePawn.esp
    [6B]MWoW.esp
    [FE]WorkshopRelays.esp
    [6C]Dark_RWR_FM+.esp
    [FE]Dank_ECO-INNR.esp
    [FE]Obi's GothGFOutfit.esp
    [6D]Femanized.esp
    [6E]Merged.esp
    [6F]M8r Complex Sorter.esp
    [70]OptimizedRoomBounds_Q.esp
    [71]Nuka Ride.esp
    [72]Nuka Ride World Patch.esp
    [73]Nuka Ride BYOP WORLD Patch.esp
    [FF]Hananahs Adult Advertisements.esp
    [FF]Titkit - FO4 Port.esp
    [FF]Dead Bodies Plus (Vanilla replacement) AND EXTRAS.esp
    [FE]nuka_ride_facegen.esp

Then at Sierra quest that head of Brenbenton wont talk to me, manually advenced that one too and seemly no problems after.

But my real problem is Semper sexy atm, after raiders is dead and dialogue with Ritcher is finished, party should be teleported to Nucleus? My game CTD

Spoiler

Fallout 4 v1.10.984
Buffout 4 v1.35.1 Jul  5 2024 20:37:23

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF64B1D74B9 Fallout4.exe+07474B9    movzx ecx, word ptr [rax+0x3A] |  FUN_140745c60_7474B9)

    [Compatibility]
        F4EE: false
    [Debug]
        Symcache: c:symcache
        WaitForDebugger: false
    [Fixes]
        ActorIsHostileToActor: true
        BSLightingShaderMaterialGlowmap: true
        BackportedBA2Support: true
        CellInit: true
        CreateD3DAndSwapChain: true
        EncounterZoneReset: true
        FixScriptPageAllocation: true
        FixToggleScriptsCommand: true
        GameDataReady: true
        GreyMovies: true
        InteriorNavCut: true
        MagicEffectApplyEvent: true
        MovementPlanner: true
        PackageAllocateLocation: true
        PipboyLightInvFix: true
        SafeExit: true
        TESObjectREFRGetEncounterZone: true
        UnalignedLoad: true
        UtilityShader: true
        WorkBenchSwap: true
    [Patches]
        Achievements: true
        BSMTAManager: true
        BSPreCulledObjects: true
        BSTextureStreamerLocalHeap: false
        HavokMemorySystem: false
        INISettingCollection: true
        InputSwitch: false
        MaxStdIO: 2048
        MemoryManager: false
        MemoryManagerDebug: false
        ScaleformAllocator: false
        SmallBlockAllocator: false
        WorkshopMenu: true
    [Tweaks]
        MaxPapyrusOpsPerFrame: 500
    [Warnings]
        CreateTexture2D: true
        ImageSpaceAdapter: true

SYSTEM SPECS:
    OS: Microsoft Windows 10 Pro N v10.0.19041
    CPU: AuthenticAMD AMD Ryzen 9 5900X 12-Core Processor            
    GPU #1: Nvidia AD102 [GeForce RTX 4090]
    GPU #2: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 17.33 GB/31.92 GB


PROBABLE CALL STACK:
    [ 0] 0x7FF64B1D74B9 Fallout4.exe+07474B9    movzx ecx, word ptr [rax+0x3A] |  FUN_140745c60_7474B9 -> 2212646+0x619    movzx ecx, word ptr [rax+0x3A]
    [ 1] 0x7FF64C76844F Fallout4.exe+1CD844F    mov rax, [rsp+0xC0] |  FUN_141cd8380_1CD844F -> 2300696+0xCF    mov rax, [rsp+0xC0]
    [ 2] 0x7FF64C7E844F Fallout4.exe+1D5844F    sub eax, 0x01 |  FUN_141d582d0_1D5844F -> 2302465+0x17F    sub eax, 0x01
    [ 3] 0x7FF64C7E6BDA Fallout4.exe+1D56BDA    xorps xmm0, xmm0 |  FUN_141d56aa0_1D56BDA -> 2302462+0x13A    xorps xmm0, xmm0
    [ 4] 0x7FF64C7E648A Fallout4.exe+1D5648A    test al, al |  FUN_141d56340_1D5648A -> 2302460+0x14A    test al, al
    [ 5] 0x7FF64C7E61FF Fallout4.exe+1D561FF    movzx esi, al |  FUN_141d56190_1D561FF -> 2302459+0x6F    movzx esi, al
    [ 6] 0x7FF64C7E47B2 Fallout4.exe+1D547B2    test dil, dil |  FUN_141d54300_1D547B2 -> 2302450+0x4B2    test dil, dil
    [ 7] 0x7FF64B1F3AB0 Fallout4.exe+0763AB0    lea rcx, [rsp+0x20] |  FUN_140763a10_763AB0 -> 2213305+0xA0    lea rcx, [rsp+0x20]
    [ 8] 0x7FF64C7680E3 Fallout4.exe+1CD80E3    movzx esi, al |  FUN_141cd7fe0_1CD80E3 -> 2300691+0x103    movzx esi, al
    [ 9] 0x7FF64C77EA8F Fallout4.exe+1CEEA8F    cmp byte ptr [r14+0x68], 0x00 |  FUN_141cee7a0_1CEEA8F -> 2300915+0x2EF    cmp byte ptr [r14+0x68], 0x00
    [10] 0x7FF64C782A34 Fallout4.exe+1CF2A34    cmp byte ptr [rsi+0x6B], 0x00 |  FUN_141cf2950_1CF2A34 -> 2300968+0xE4    cmp byte ptr [rsi+0x6B], 0x00
    [11] 0x7FF64BFDADED Fallout4.exe+154ADED    mov rcx, [0x00007FF64DB7F620] |  FUN_14154adb0_154ADED -> 2268179+0x3D    mov rcx, [0x00007FF64DB7F620]
    [12] 0x7FF8515C7374 KERNEL32.DLL+0017374
    [13] 0x7FF85357CC91    ntdll.dll+004CC91

REGISTERS:
    RAX 0x0                (size_t) [0]
    RCX 0x192B62F6468      (NavMesh*)
        File: "Nuka Ride.esp"
        Flags: 0x00040008
        FormID: 0x710283D0
        FormType: kNAVM (76)
    RDX 0x13               (size_t) [19]
    RBX 0x1940A9A7050      (void*)
    RSP 0x8F0514F4B0       (void*)
    RBP 0x8F0514F5B0       (void*)
    RSI 0x192B62F6468      (NavMesh*)
        File: "Nuka Ride.esp"
        Flags: 0x00040008
        FormID: 0x710283D0
        FormType: kNAVM (76)
    RDI 0x0                (size_t) [0]
    R8  0x1938C97842B      (void*)
    R9  0x193DAE883B0      (voltek::core::bits_regions*)
    R10 0x7                (size_t) [7]
    R11 0x8F0514F450       (void*)
    R12 0x1940A9A7040      (void*)
    R13 0x0                (size_t) [0]
    R14 0x1940A9A7040      (void*)
    R15 0x1                (size_t) [1]

STACK:
    [RSP+0  ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+8  ] 0x8F0514F660       (void*)
    [RSP+10 ] 0x2FBB1            (size_t) [195505]
    [RSP+18 ] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+20 ] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+28 ] 0x1570             (size_t) [5488]
    [RSP+30 ] 0x0                (size_t) [0]
    [RSP+38 ] 0x194B4D7D620      (void*)
    [RSP+40 ] 0x4A               (size_t) [74]
    [RSP+48 ] 0x0                (size_t) [0]
    [RSP+50 ] 0x0                (size_t) [0]
    [RSP+58 ] 0x0                (size_t) [0]
    [RSP+60 ] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+68 ] 0x0                (size_t) [0]
    [RSP+70 ] 0x193FD6EE970      (TESObjectCELL*)
        File: "Nuka Ride.esp"
        Flags: 0x00040009
        EditorID: "NukaNucleus"
        FormID: 0x710E9F3E
        FormType: kCELL (63)
        File: "Nuka Ride.esp"
        Flags: 0x00040009
        EditorID: "NukaNucleus"
        FormID: 0x710E9F3E
        FormType: kCELL (63)
        GetFullName: "The Nucleus"
    [RSP+78 ] 0x1940A9A7040      (void*)
    [RSP+80 ] 0x4531000044FA0000 (size_t) [4985766263633084416]
    [RSP+88 ] 0x7F7FFFFF         (size_t) [2139095039]
    [RSP+90 ] 0x44E2000044740000 (size_t) [4963529740464160768]
    [RSP+98 ] 0x7FF6FF7FFFFF     (size_t) [140698825261055]
    [RSP+A0 ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+A8 ] 0x192B6B1DA10      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+B0 ] 0x1940A9A7050      (void*)
    [RSP+B8 ] 0x191AEEFEEF0      (voltek::memory_manager::memory_manager*)
    [RSP+C0 ] 0x8F0514F608       (void*)
    [RSP+C8 ] 0x1570             (size_t) [5488]
    [RSP+D0 ] 0x0                (size_t) [0]
    [RSP+D8 ] 0x194B4D7D620      (void*)
    [RSP+E0 ] 0x194B4D7D620      (void*)
    [RSP+E8 ] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+F0 ] 0x8F0514F4F8       (void*)
    [RSP+F8 ] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+100] 0x8F0514F4F8       (void*)
    [RSP+108] 0x0                (size_t) [0]
    [RSP+110] 0xC67B021FC4CFAD4B (size_t) [uint: 14302027377114328395 int: -4144716696595223221]
    [RSP+118] 0x192B6B1DA38      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+120] 0x1                (size_t) [1]
    [RSP+128] 0x300              (size_t) [768]
    [RSP+130] 0x44000000         (size_t) [1140850688]
    [RSP+138] 0x0                (size_t) [0]
    [RSP+140] 0x9C0              (size_t) [2496]
    [RSP+148] 0xA                (size_t) [10]
    [RSP+150] 0x1570             (size_t) [5488]
    [RSP+158] 0x194B4D7D620      (void*)
    [RSP+160] 0x1930F827E70      (void*)
    [RSP+168] 0x4A               (size_t) [74]
    [RSP+170] 0x1                (size_t) [1]
    [RSP+178] 0x7FF64C76844F     (void* -> Fallout4.exe+1CD844F    mov rax, [rsp+0xC0] |  FUN_141cd8380_1CD844F)
    [RSP+180] 0x1940A9A7040      (void*)
    [RSP+188] 0x0                (size_t) [0]
    [RSP+190] 0x8F0514F660       (void*)
    [RSP+198] 0x8F0514F670       (void*)
    [RSP+1A0] 0x192B69BA6A0      (void*)
    [RSP+1A8] 0x191AEEFEEF0      (voltek::memory_manager::memory_manager*)
    [RSP+1B0] 0x1930F828790      (void*)
    [RSP+1B8] 0x1940A9A7040      (void*)
    [RSP+1C0] 0x1940A9A7140      (void*)
    [RSP+1C8] 0x1940A9A7040      (void*)
    [RSP+1D0] 0x0                (size_t) [0]
    [RSP+1D8] 0x1940A9A7050      (void*)
    [RSP+1E0] 0x1940A9A7040      (void*)
    [RSP+1E8] 0x7FF600000002     (size_t) [140694538682370]
    [RSP+1F0] 0x42800000         (size_t) [1115684864]
    [RSP+1F8] 0x0                (size_t) [0]
    [RSP+200] 0x1                (size_t) [1]
    [RSP+208] 0x8F0514F838       (void*)
    [RSP+210] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+218] 0x7FF64C7E844F     (void* -> Fallout4.exe+1D5844F    sub eax, 0x01 |  FUN_141d582d0_1D5844F)
    [RSP+220] 0x194B4D7D620      (void*)
    [RSP+228] 0x8F0514F818       (void*)
    [RSP+230] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+238] 0x192B6B1DB08      (void*)
    [RSP+240] 0x8F0514F838       (void*)
    [RSP+248] 0x7FF64B1D8B16     (void* -> Fallout4.exe+0748B16    mov eax, 0xFFFFFFFF |  FUN_140748a80_748B16)
    [RSP+250] 0x7FF64D115FE0     (void* -> Fallout4.exe+2685FE0    and [rdi], bh |  FUN_14229e738_2685FE0)
    [RSP+258] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+260] 0x8F0514F801       (void*)
    [RSP+268] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+270] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+278] 0x193DAB7A660      (void*)
    [RSP+280] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+288] 0x7FF64B1D0993     (void* -> Fallout4.exe+0740993    mov al, 0x01 |  FUN_140740960_740993)
    [RSP+290] 0x8F0514F988       (void*)
    [RSP+298] 0x8FFF0012FE       (size_t) [618458518270]
    [RSP+2A0] 0x192B6B1DA38      (NavMesh*)
        Flags: 0x00000008
        FormID: 0xFF0012FE
        FormType: kNAVM (76)
    [RSP+2A8] 0x0                (size_t) [0]
    [RSP+2B0] 0x193DAB7A660      (void*)
    [RSP+2B8] 0x7FF64C7E6BDA     (void* -> Fallout4.exe+1D56BDA    xorps xmm0, xmm0 |  FUN_141d56aa0_1D56BDA)
    [RSP+2C0] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+2C8] 0x0                (size_t) [0]
    [RSP+2D0] 0x8F0514F870       (void*)
    [RSP+2D8] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+2E0] 0x8F0514F909       (void*)
    [RSP+2E8] 0x7FFFD5C70DF5     (void* -> x-cell-ng2.dll+0010DF5    mov rbx, [rsp+0xB0])
    [RSP+2F0] 0x8                (size_t) [8]
    [RSP+2F8] 0x193DAE87CB0      (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
    [RSP+300] 0x1                (size_t) [1]
    [RSP+308] 0x8                (size_t) [8]
    [RSP+310] 0x7FFFD5D1B648     (char*) "(alignment != 0 && alignment % 2 == 0)"
    [RSP+318] 0x8                (size_t) [8]
    [RSP+320] 0xC7E404E0         (size_t) [3353609440]
    [RSP+328] 0x0                (size_t) [0]
    [RSP+330] 0x74F2F32FAC90     (size_t) [128586810895504]
    [RSP+338] 0xC                (size_t) [12]
    [RSP+340] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+348] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+350] 0x74F2F32FAD70     (size_t) [128586810895728]
    [RSP+358] 0x1930F827E70      (void*)
    [RSP+360] 0x0                (size_t) [0]
    [RSP+368] 0x0                (size_t) [0]
    [RSP+370] 0x0                (size_t) [0]
    [RSP+378] 0x8F00000000       (size_t) [614180323328]
    [RSP+380] 0x8F00000000       (size_t) [614180323328]
    [RSP+388] 0x0                (size_t) [0]
    [RSP+390] 0x0                (size_t) [0]
    [RSP+398] 0x0                (size_t) [0]
    [RSP+3A0] 0x0                (size_t) [0]
    [RSP+3A8] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+3B0] 0x2000000001       (size_t) [137438953473]
    [RSP+3B8] 0x200000001E       (size_t) [137438953502]
    [RSP+3C0] 0x7FF64D7B2C18     (void* -> Fallout4.exe+2D22C18    fisubr st0, word ptr [rbp+0xEFBE] |  FUN_14229e738_2D22C18)
    [RSP+3C8] 0x1930F828790      (void*)
    [RSP+3D0] 0x192B69BA6A0      (void*)
    [RSP+3D8] 0x191AEEFEF20      (voltek::core::_internal::simple_lock*)
    [RSP+3E0] 0x7FF64CD04CE8     (void* -> Fallout4.exe+2274CE8     |  FUN_142249a50_2274CE8)
    [RSP+3E8] 0x8F0514F8A0       (void*)
    [RSP+3F0] 0x0                (size_t) [0]
    [RSP+3F8] 0x0                (size_t) [0]
    [RSP+400] 0x0                (size_t) [0]
    [RSP+408] 0x0                (size_t) [0]
    [RSP+410] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+418] 0x8F0514F8A0       (void*)
    [RSP+420] 0x8F0514F980       (void*)
    [RSP+428] 0x7FF64BFCEDFF     (void* -> Fallout4.exe+153EDFF    cmp [rdi], eax |  BSReadWriteLock::LockForRead_153EDFF)
    [RSP+430] 0x0                (size_t) [0]
    [RSP+438] 0x1940A739F78      (void*)
    [RSP+440] 0x100000000        (size_t) [4294967296]
    [RSP+448] 0x7FF64C765601     (void* -> Fallout4.exe+1CD5601    sub esp, 0x108 |  FUN_141cd55f0_1CD5601)
    [RSP+450] 0x710E9F3E         (size_t) [1896783678]
    [RSP+458] 0x7FF64AD4D4C1     (void* -> Fallout4.exe+02BD4C1    mov rax, rbx |  FUN_1402bd440_2BD4C1)
    [RSP+460] 0x1945BEED7E0      (PathingCell*)
    [RSP+468] 0x194055A2D20      (void*)
    [RSP+470] 0x42800000         (size_t) [1115684864]
    [RSP+478] 0x0                (size_t) [0]
    [RSP+480] 0x7FF64E5AD478     (NullPathBuilderTracker*)
    [RSP+488] 0x193DAB7A660      (void*)
    [RSP+490] 0x1570             (size_t) [5488]
    [RSP+498] 0x1945F141CA0      (void*)
    [RSP+4A0] 0x7FF64D116668     (void* -> Fallout4.exe+2686668    and [rsi+0x79], bl |  FUN_14229e738_2686668)
    [RSP+4A8] 0x0                (size_t) [0]
    [RSP+4B0] 0x0                (size_t) [0]
    [RSP+4B8] 0x7FF64C7E648A     (void* -> Fallout4.exe+1D5648A    test al, al |  FUN_141d56340_1D5648A)
    [RSP+4C0] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+4C8] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+4D0] 0x0                (size_t) [0]
    [RSP+4D8] 0x1                (size_t) [1]
    [RSP+4E0] 0x7FF64CD05110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF64AC6], cl |  FUN_142249a50_2275110)
    [RSP+4E8] 0x8F0514F9A0       (void*)
    [RSP+4F0] 0x1930F828790      (void*)
    [RSP+4F8] 0x1945F141CA0      (void*)
    [RSP+500] 0x7FF600000001     (size_t) [140694538682369]
    [RSP+508] 0x19400000001      (void*)
    [RSP+510] 0x194055A2D20      (void*)
    [RSP+518] 0x8F0514FC18       (void*)
    [RSP+520] 0x1930F827E70      (void*)
    [RSP+528] 0x194055A2D20      (void*)
    [RSP+530] 0x0                (size_t) [0]
    [RSP+538] 0x7FF64C7E61FF     (void* -> Fallout4.exe+1D561FF    movzx esi, al |  FUN_141d56190_1D561FF)
    [RSP+540] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+548] 0x9C0              (size_t) [2496]
    [RSP+550] 0x8F0514FB20       (BSPathBuilder*)
    [RSP+558] 0x0                (size_t) [0]
    [RSP+560] 0x9C0              (size_t) [2496]
    [RSP+568] 0xFF001201         (size_t) [4278194689]
    [RSP+570] 0x4A               (size_t) [74]
    [RSP+578] 0x7FF64C7E47B2     (void* -> Fallout4.exe+1D547B2    test dil, dil |  FUN_141d54300_1D547B2)
    [RSP+580] 0x0                (size_t) [0]
    [RSP+588] 0x7FF64D1190A0     (char*) "Building Detailed Path"
    [RSP+590] 0x8F00000001       (size_t) [614180323329]
    [RSP+598] 0x192B6B1DB08      (void*)
    [RSP+5A0] 0x42800000         (size_t) [1115684864]
    [RSP+5A8] 0x19405C85348      (void*)
    [RSP+5B0] 0x0                (size_t) [0]
    [RSP+5B8] 0x9C0              (size_t) [2496]
    [RSP+5C0] 0x8F0514FB28       (void*)
    [RSP+5C8] 0x7FF64D115FF8     (void* -> Fallout4.exe+2685FF8    push rax |  FUN_14229e738_2685FF8)
    [RSP+5D0] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+5D8] 0x8F0514FC01       (void*)
    [RSP+5E0] 0x100FF7FFFFF      (size_t) [1103798206463]
    [RSP+5E8] 0x7FF64D115FF8     (void* -> Fallout4.exe+2685FF8    push rax |  FUN_14229e738_2685FF8)
    [RSP+5F0] 0x4280000000000000 (size_t) [4791830003522207744]
    [RSP+5F8] 0x7FF64DADDC01     (void* -> Fallout4.exe+304DC01    add [rax], al |  FUN_14229e738_304DC01)
    [RSP+600] 0xFF7FFFFF         (size_t) [4286578687]
    [RSP+608] 0x8F0514FC18       (void*)
    [RSP+610] 0x0                (size_t) [0]
    [RSP+618] 0x0                (size_t) [0]
    [RSP+620] 0x0                (size_t) [0]
    [RSP+628] 0x1940A739F20      (PathingRequest*)
    [RSP+630] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+638] 0x1930F827E70      (void*)
    [RSP+640] 0x330EB0E3         (size_t) [856600803]
    [RSP+648] 0x7FF64B1F3AB0     (void* -> Fallout4.exe+0763AB0    lea rcx, [rsp+0x20] |  FUN_140763a10_763AB0)
    [RSP+650] 0x9C0              (size_t) [2496]
    [RSP+658] 0x8F0514FC18       (void*)
    [RSP+660] 0x19405C85348      (void*)
    [RSP+668] 0x7FFFD5D1D270     (void* -> x-cell-ng2.dll+00BD270    loopne 0x00007FFFD5D1D2C7)
    [RSP+670] 0x7FF64D119008     (void* -> Fallout4.exe+2689008     |  FUN_14229e738_2689008)
    [RSP+678] 0x4511000044BA0000 (size_t) [4976759064374149120]
    [RSP+680] 0x44040000         (size_t) [1141112832]
    [RSP+688] 0x194055A2D20      (void*)
    [RSP+690] 0x0                (size_t) [0]
    [RSP+698] 0x1945BEED7E0      (PathingCell*)
    [RSP+6A0] 0x8F0001FFFF       (size_t) [614180454399]
    [RSP+6A8] 0x1940A739F20      (PathingRequest*)
    [RSP+6B0] 0x194B4D7D610      (void*)
    [RSP+6B8] 0x1930F828790      (void*)
    [RSP+6C0] 0x192DD2E4100      (void*)
    [RSP+6C8] 0xB0               (size_t) [176]
    [RSP+6D0] 0x192DD2E4100      (void*)
    [RSP+6D8] 0x1930F827E70      (void*)
    [RSP+6E0] 0x4A               (size_t) [74]
    [RSP+6E8] 0x7FF64C7680E3     (void* -> Fallout4.exe+1CD80E3    movzx esi, al |  FUN_141cd7fe0_1CD80E3)
    [RSP+6F0] 0x330EB0E3         (size_t) [856600803]
    [RSP+6F8] 0x1940A739F20      (PathingRequest*)
    [RSP+700] 0x19405C85350      (void*)
    [RSP+708] 0x7FF64C77FB70     (void* -> Fallout4.exe+1CEFB70    cmp eax, 0xFFFFFFFF |  FUN_141cefb20_1CEFB70)
    [RSP+710] 0x1                (size_t) [1]
    [RSP+718] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+720] 0x19405C85340      (void*)
    [RSP+728] 0x192DD2E41A0      (void*)
    [RSP+730] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+738] 0x8F0514FC80       (void*)
    [RSP+740] 0x0                (size_t) [0]
    [RSP+748] 0x7FF64C77EA8F     (void* -> Fallout4.exe+1CEEA8F    cmp byte ptr [r14+0x68], 0x00 |  FUN_141cee7a0_1CEEA8F)
    [RSP+750] 0x2                (size_t) [2]
    [RSP+758] 0x8F20C75C5E       (size_t) [614730259550]
    [RSP+760] 0x192DD2E41F0      (void*)
    [RSP+768] 0x194B4D7D610      (void*)
    [RSP+770] 0xED1211BD00009F80 (size_t) [uint: 17082735840016244608 int: -1364008233693307008]
    [RSP+778] 0x192B4CD9EF0      (void*)
    [RSP+780] 0x19400000000      (void*)
    [RSP+788] 0x0                (size_t) [0]
    [RSP+790] 0x48               (size_t) [72]
    [RSP+798] 0x1                (size_t) [1]
    [RSP+7A0] 0x0                (size_t) [0]
    [RSP+7A8] 0x0                (size_t) [0]
    [RSP+7B0] 0x0                (size_t) [0]
    [RSP+7B8] 0x0                (size_t) [0]
    [RSP+7C0] 0x0                (size_t) [0]
    [RSP+7C8] 0x0                (size_t) [0]
    [RSP+7D0] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+7D8] 0x1                (size_t) [1]
    [RSP+7E0] 0x1                (size_t) [1]
    [RSP+7E8] 0x192DD2E41A0      (void*)
    [RSP+7F0] 0x0                (size_t) [0]
    [RSP+7F8] 0x7FF64C782A34     (void* -> Fallout4.exe+1CF2A34    cmp byte ptr [rsi+0x6B], 0x00 |  FUN_141cf2950_1CF2A34)
    [RSP+800] 0x1930F828830      (char*) "G"
    [RSP+808] 0x0                (size_t) [0]
    [RSP+810] 0x19405C85340      (void*)
    [RSP+818] 0x192DD2E41C0      (void*)
    [RSP+820] 0x0                (size_t) [0]
    [RSP+828] 0x0                (size_t) [0]
    [RSP+830] 0x0                (size_t) [0]
    [RSP+838] 0x0                (size_t) [0]
    [RSP+840] 0x0                (size_t) [0]
    [RSP+848] 0x7FF64BFDADED     (void* -> Fallout4.exe+154ADED    mov rcx, [0x00007FF64DB7F620] |  FUN_14154adb0_154ADED)
    [RSP+850] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+858] 0x0                (size_t) [0]
    [RSP+860] 0x0                (size_t) [0]
    [RSP+868] 0x0                (size_t) [0]
    [RSP+870] 0x192DD2E4150      (`anonymous namespace'::PathManagerServer*)
    [RSP+878] 0x0                (size_t) [0]
    [RSP+880] 0x0                (size_t) [0]
    [RSP+888] 0x7FF8515C7374     (void* -> KERNEL32.DLL+0017374    mov ecx, eax)
    [RSP+890] 0x0                (size_t) [0]
    [RSP+898] 0x0                (size_t) [0]
    [RSP+8A0] 0x0                (size_t) [0]
    [RSP+8A8] 0x0                (size_t) [0]
    [RSP+8B0] 0x0                (size_t) [0]
    [RSP+8B8] 0x7FF85357CC91     (void* -> ntdll.dll+004CC91    jmp 0x00007FF85357CCB3)
    [RSP+8C0] 0x0                (size_t) [0]
    [RSP+8C8] 0x0                (size_t) [0]
    [RSP+8D0] 0x0                (size_t) [0]
    [RSP+8D8] 0x0                (size_t) [0]
    [RSP+8E0] 0x0                (size_t) [0]
    [RSP+8E8] 0x0                (size_t) [0]
    [RSP+8F0] 0xF3AB64CE00000000 (size_t) [uint: 17558238408160051200 int: -888505665549500416]
    [RSP+8F8] 0x0                (size_t) [0]
    [RSP+900] 0x0                (size_t) [0]
    [RSP+908] 0x7FF850F544D0     (void* -> KERNELBASE.dll+01344D0    mov [rsp+0x10], rbx)
    [RSP+910] 0x8F0514E600       (void*)
    [RSP+918] 0x80780001FFE28D78 (size_t) [uint: 9257149042648059256 int: -9189595031061492360]
    [RSP+920] 0x7FF8A35E201E     (size_t) [140705869471774]
    [RSP+928] 0x8F0514E600       (void*)  

 

 

at that point. Attempts to advance quest to vertibird result in inability to talk to Music, on bench in harbor or in shop later. Can't talk to bug in shop either at same late point. Several mods on my list isnt activated for not to interfear with Nuka Ride. Any help appreciated.

Edited by Elaendir

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