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AAF Nuka Ride: A Porn Studio Mod


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Posted
1 hour ago, dav42 said:

 

I tried this one, but I noticed it through the voice/mouth movements out of sync with each other, the mouth movements ended early before the voice.  Has anyone else noticed this?  I can't really tell if it if fixed anything.

That is lypsync and has nothing to do with the recommended mods. I deal with that but the softwares I used doesn't do it right, it only seems to work if the sentences are very short. I've tried it several ways and never get it right.

Posted
8 hours ago, JB. said:

That is lypsync and has nothing to do with the recommended mods. I deal with that but the softwares I used doesn't do it right, it only seems to work if the sentences are very short. I've tried it several ways and never get it right.

 

Ahh, OK.  I thought there was an algorithm that figured it out based on the length of the audio stream or something like that, didn't realize you can control that.  I guess this new mod made be pay more attention to it, LOL.

 

I also played with a new mod to fix the autorotation issue during dialogue, and that one went pretty bad.  The only real workaround is to turn off the dialogue camera from what I have tested in the past, but that messes up some of the camera angles in this mod.  That's probably one of the more annoying bugs in the base game.

 

The blinking mod is a little weird, still trying to figure out if I like it.

Posted
50 minutes ago, dav42 said:

 

Ahh, OK.  I thought there was an algorithm that figured it out based on the length of the audio stream or something like that, didn't realize you can control that.  I guess this new mod made be pay more attention to it, LOL.

 

I also played with a new mod to fix the autorotation issue during dialogue, and that one went pretty bad.  The only real workaround is to turn off the dialogue camera from what I have tested in the past, but that messes up some of the camera angles in this mod.  That's probably one of the more annoying bugs in the base game.

 

The blinking mod is a little weird, still trying to figure out if I like it.

The autorotation is a somewhat crappy solution by Bethesda to avoid having dialogue scenes with characters with their backs to the camera. So it is necessary to have it and my mod is built around that. I don't particularly mind it, but taking that out is not fixing the problem. 

 

Starfield doesn't seem to have it. And it shows, there are a lot of dialogue scenes with characters turning their backs to the camera xD

Posted (edited)

Hello! I have some objects and textures flickering.

I have placed Nuka Ride.esp in the bottom of load order.

 

image.thumb.png.8b830f0c2d17d1f8653872e7f18aef39.png

 

These are the videos I recorded :

flickering 01 

flickering 02

 

If I disable Nuka Ride.esp, these issues will not occur. :(

 

 

Edited by mamouse2
Posted (edited)
8 hours ago, JB. said:

Starfield doesn't seem to have it. And it shows, there are a lot of dialogue scenes with characters turning their backs to the camera

 

Yeah, I haven't checked out Starfield, still waiting for a decent deal on it, it'll be a while LOL.  From what I have read it's a bit of a mixed bag (player counts on Steam charts shows it's not even getting the daily counts that Fallout 4 gets, granted it's not the complete picture).  I'm not a medieval fantasy person myself, but the collapse of modern civilizations is more my speed.

 

Edited by dav42
Posted (edited)
7 hours ago, mamouse2 said:

Hello! I have some objects and textures flickering.

I have placed Nuka Ride.esp in the bottom of load order.

 

 

 

These are the videos I recorded :

flickering 01 

flickering 02

 

If I disable Nuka Ride.esp, these issues will not occur. :(

 

 

Man, that umbrella or those glasses floating in the air are things I forgot or didn't see during my edits in the Creation Kit. I'd like to think that when a person sees those things they conclude “this was all done by a guy, I guess he'll have mistakes here and there”. Nuka Town looks good, no previs problems.

 

Your other video does show previs problems, and it may come from my mod. Since it's a site where absolutely nothing happens in my mod I think you can survive with that problem until I upload a new update.

 

Edited by JB.
Posted (edited)
4 minutes ago, dmitriy. said:

In our country, YouTube was blocked. It feels like a part of my body was cut off. It's a shame.😪

Damn. Can't use VPN?  The good thing about living in a third world country is that no one cares enough to ban us or persecute us.  😭🤣

 

 

Edited by JB.
Posted (edited)
35 minutes ago, JB. said:

Man, that umbrella or those glasses floating in the air are things I forgot or didn't see during my edits in the Creation Kit. I'd like to think that when a person sees those things they conclude “this was all done by a guy, I guess he'll have mistakes here and there”. Nuka Town looks good, no previs problems.

Yes, the glasses and umbrella should be from other mods.

I think it might be from the Horizon. 🤔

Yes, Nuka Town looks fine.  I'm very surprised at how different this looks from vanilla Nuka World.

 

35 minutes ago, JB. said:

Your other video does show previs problems, and it may come from my mod. Since it's a site where absolutely nothing happens in my mod I think you can survive with that problem until I upload a new update.

 

Thank you for telling me that.

I just want to make sure that this previs problem is not caused by another mod.

 

Will this mod still be able to play Vanilla's NukaWorld's Vanilla Quest?

Because Vanilla NukaWorld has some unique weapons and a some sidequests.

 

I can't wait to play NR, because I was surprised when I played the first quest “The Audition”!

Thank you for your reply. 🥰

Edited by mamouse2
Posted
29 minutes ago, JB. said:

Damn. Can't use VPN?  The good thing about living in a third world country is that no one cares enough to ban us or persecute us.  😭🤣

 

 

technically yes you can use vpn, we were living like that until now, but and it is our government who block access to discord and YT not the West. Our government decaled a war to so called 'ways of bypassing blocks' those are VPNs, proxys and etc. It is even blocking access to any info about VPNs, to articles how to create one, any IT scientific info that is related to VPNs. There are even rumors that our gov wants gather data about bypassers themselves, for what I dont know. So me and my friend (we both have a degree in computer science) created our private vpn with vless protocol (chinese bypassers use it for long time and successfully) so our government cant ban it. Okay enough politics, this thread is not for it. JB I assume you are from some country in Latin America right?

Posted
36 minutes ago, mamouse2 said:

Yes, the glasses and umbrella should be from other mods.

I think it might be from the Horizon. 🤔

Yes, Nuka Town looks fine.  I'm very surprised at how different this looks from vanilla Nuka World.

 

Thank you for telling me that.

I just want to make sure that this previs problem is not caused by another mod.

 

Will this mod still be able to play Vanilla's NukaWorld's Vanilla Quest?

Because Vanilla NukaWorld has some unique weapons and a some sidequests.

 

I can't wait to play NR, because I was surprised when I played the first quest “The Audition”!

Thank you for your reply. 🥰

Those items (glasses and umbrella) are from Vanilla Nuka World, not another mod.  

 

Judging by the FPS, you have a limit on the LOD (level of detail) which is killing the textures to maintain a decent frame rate.  At least that is where I think you should look.   Do you have ENB, or some other 4k textures?  Also, you may be asking too much from your GPU.   

 

This mod changes Nuka World, for the better.   You "can" play the vanilla, but it will turn off Nuka World forever (at least in your saved game) and no one will know you as anything but the lone vault dweller.

 

Having played NR from the very early days, this mod makes so much more sense in terms of the fallout world.   This is the way Nuka World should have been.....cept for the whole no Omega style Pirate Queen ending as I have been asking for since .....well from the start.

 

 

 

Posted
36 minutes ago, steelpanther24 said:

Those items (glasses and umbrella) are from Vanilla Nuka World, not another mod.  

Okay, I misunderstood  horizon. 

 

37 minutes ago, steelpanther24 said:

Judging by the FPS, you have a limit on the LOD (level of detail) which is killing the textures to maintain a decent frame rate.  At least that is where I think you should look.   Do you have ENB, or some other 4k textures?  Also, you may be asking too much from your GPU.   

Yes. I use ENB Seasons of the Abyss, and  textures mod Fallout 4 HD Overhaul.

and use BethINI optimizes the game.

I don't seem to have any mods installed that change the LOD.

I don't know why there are FPS drops in Nukaworld. Because fps around Diamond City is good.

 

1 hour ago, steelpanther24 said:

This mod changes Nuka World, for the better.   You "can" play the vanilla, but it will turn off Nuka World forever (at least in your saved game) and no one will know you as anything but the lone vault dweller.

 

Having played NR from the very early days, this mod makes so much more sense in terms of the fallout world.   This is the way Nuka World should have been.....cept for the whole no Omega style Pirate Queen ending as I have been asking for since .....well from the start.

Agree!

I'm really looking forward to NR's story and quest.
Changing the story of the whole DLC surprised me a lot!

Posted

Happy Holidays (or whatever works for you!) looking forward to the New Year and more installments of this wonderful creation.   Took a break from fallout 4 for some relax time and went back to Skyrim.   Still amazes me how the bodies there are totally seamless and even though its from 2011 handles mods like a dream (mostly).   Ostim Standalone is a dream for animations and that Toy series of mods is pretty damn fun.   Makes me wonder why the Fallout 4 stuff is still so clunky and the bodies are no were near what they managed in that old engine.   I am just really glad that JB scripts (or defines, not sure really what he does!) and the scenes work great in this mod.   Pretty sure 24k+ animations would Nuka this engine, Nemesis complains about it but it still works.

Posted

what up JB, I think I asked this before but I'm not sure:

 

can you spoil what happens in the next big update for Nuka Ride (vault dweller route if there's even gonna be a difference)? I'm thinking about intalling some mods which might break NR's immersion depending of what happens next lol and I'm deciding what to do at the moment

 

I fucking love this mod and I'm willing to not-install a mod just because of Nuka Ride

 

thanks in advance m8

Posted
18 minutes ago, dmitriy. said:

Hello. Don't spoil the surprise for yourself and other people. With a question about the update. When the update is released, you yourself will decide what and what mods to install and check their compatibility.

So true ))) 

Posted
27 minutes ago, NFTitties said:

When I try to add the NukaRide dog tags to my character's inventory, they don't appear in the apparel section.

This is a new asset and only for men, I haven't included the mesh in this new version yet so you won't be able to see it even if you put it on a man.

Posted (edited)
On 12/28/2024 at 10:48 AM, janedynamite said:

what up JB, I think I asked this before but I'm not sure:

 

can you spoil what happens in the next big update for Nuka Ride (vault dweller route if there's even gonna be a difference)? I'm thinking about intalling some mods which might break NR's immersion depending of what happens next lol and I'm deciding what to do at the moment

 

I fucking love this mod and I'm willing to not-install a mod just because of Nuka Ride

 

thanks in advance m8

Honestly, I don't have much of an idea yet. I know what I want to tell, but the things that happen in between are things that will emerge as I focus on it. It doesn't sound professional at all, I know, but that's my methodology. Missions like "Enemy Mine" (where we have to replace a slave in Fizztop), or even the whole sequence of sneaking into seven bar and meeting the Brotherhood soldiers is another quest that wasn't planned, but rather arose in the middle of the process.

Edited by JB.
Posted
On 12/10/2024 at 9:22 PM, lee3310 said:

If you are born in 2016, you shouldn't be here in the first place. Go back to fartnight.

No Mr. Adult, I just can handle stupid stuff. Thank you for your kindness.

Posted

Just finished the norita route. Originally thought i would dislike this route, but damn..... Norita's route feels like it has so much polish.  There was a few things that didn;t make sense to me, like STORY SPOILER:

Spoiler

When you go to rescue the overboss from bulldog's cave. Afterwards, Norita acts scared like she was the one that was captured, when she was the one that stormed the cave in power armor. I did like the troupe of having to keep rescuing the overboss without him acknowledging who rescued her.)

When I reached the "This is the end of nuka ride for now" message, I was like "awww, its over?" Honestly Norita's route is my new favorite route.

STORY SPOILER:

Spoiler

I also aboslutely LOVE the whole dunmore's thing. and I absolutely love sophie too. Hope there is more with her in the future? Maybe a sophie bisexual conversion? If not, that is more than alright, but please more sophie!

Being patient for the next update will be hard, but I'm sure will be worth it.

Posted (edited)
2 hours ago, Guitarister said:

Just finished the norita route. Originally thought i would dislike this route, but damn..... Norita's route feels like it has so much polish.  There was a few things that didn;t make sense to me, like STORY SPOILER:

  Reveal hidden contents

When you go to rescue the overboss from bulldog's cave. Afterwards, Norita acts scared like she was the one that was captured, when she was the one that stormed the cave in power armor. I did like the troupe of having to keep rescuing the overboss without him acknowledging who rescued her.)

When I reached the "This is the end of nuka ride for now" message, I was like "awww, its over?" Honestly Norita's route is my new favorite route.

STORY SPOILER:

  Reveal hidden contents

I also aboslutely LOVE the whole dunmore's thing. and I absolutely love sophie too. Hope there is more with her in the future? Maybe a sophie bisexual conversion? If not, that is more than alright, but please more sophie!

Being patient for the next update will be hard, but I'm sure will be worth it.

Thanks! Hmm, you're right. It's because I write with the canonical story line in mind. Come to think of it, in the next version Nisha asks the protagonist “how does it feel to kill a person for the first time” (in reference to Poodle, who canonically is the first one we kill), but we could have also killed that whole cave and there's also the option to kill Ryder, which are not canon but the options are there. I have to change it or put conditions on that question  🤔Writing with ramifications is truly a challenge.

 

Edited by JB.
Posted

hello im kinda new to the topic so i don't know if this issue already have been answered, but i have a problem at the (we can spark a fire) quest where after having done all the chores for kellog he sent me to my room training i do it then nothing hapens i have no marker on the map and talking to kellog or other npc does nothing, other than that excelent work for your mod.

Posted (edited)
18 minutes ago, kerakiki said:

hello im kinda new to the topic so i don't know if this issue already have been answered, but i have a problem at the (we can spark a fire) quest where after having done all the chores for kellog he sent me to my room training i do it then nothing hapens i have no marker on the map and talking to kellog or other npc does nothing, other than that excelent work for your mod.

You mean exercising/working out in your room? I'm sure that the first one is to do a poledance, for that approach the pole until you see the option to interact.

 

For the marker, you have to activate the quest “Home Chores” in your pipboy. “We can start a fire” should not yet put markers, that later.

Edited by JB.
Posted (edited)

Yes and i did exercise and interracted with the pole but after that i can't do anything and the quest ( home chores ) is finished and i have no quest left to do except ( we can spark a fire ) but has you said, no marker 

 

btw thx for your quick response 

 

 

Edited by kerakiki

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