Jump to content

AAF Nuka Ride: A Porn Studio Mod


Recommended Posts

Posted (edited)
On 2/3/2025 at 5:54 AM, JB. said:

 

It's a recurring bug in many users, but I never had it so it becomes difficult to come up with a fix. It's a simple moveto script, one of the ones I always use.

 

Now, the “water sound” is a striking fact. I've never had that mentioned before. It may serve as a hint. I used to have that sound bug after an AAF scene in older versions.

 

I assume the animation was taken from the pool where the ghouls have a farm, and the water sfx isn't that underwater water sound glitch that sometimes happens (which is a constant roar), but more like the sound of someone running their hand back and forth through water with a pause after every hand pass.

 

I am not sure that it is at the ghoul farm either, that is simply the only place I could imagine the animation from being from. The egg gathering/table clearing animation seems to be taken from a file where an NPC was gathering something from the water, based on the accompanying sound.

Edited by Svalalthea
Posted
7 hours ago, JB. said:

Uh. I know the answer to this. Do you think I should put it on the main mod page so I save myself from having to answer everyone who has this problem?  😀

Then you could just copy & paste into the replies.

I used to have text file with faq answers I'd just c&p and then move on. Even though they were on the OP, but some refuse to take the time to read a mods description. 🤦‍♂️

Posted

Any reason that Amputator is needed in this mod?
I played it a while back (Nora route) and never noticed anything that would need it, there wasn't anything hardcore in here compared to CS

Posted
18 minutes ago, RJJames91 said:

Any reason that Amputator is needed in this mod?
I played it a while back (Nora route) and never noticed anything that would need it, there wasn't anything hardcore in here compared to CS

You're getting confused with Slavers. I don't use the amputator here. Besides, it conflicts with HN66's nails. Cosmetic accessories have absolute priority here. 💍

Posted
2 hours ago, JB. said:

You're getting confused with Slavers. I don't use the amputator here. Besides, it conflicts with HN66's nails. Cosmetic accessories have absolute priority here. 💍

I could have sworn seeing it here too on one of the update posts. I'm obviously wrong!
I never finished Nuka Ride due to having crazy invisible buildings issues if you recall, I uninstalled FO4 for abit and have reinstalled everything since the update and haven't noticed the issue arising, so potentially my previous load order had something causing building to be invisible.

Posted
13 hours ago, JB. said:

Uh. I know the answer to this. Do you think I should put it on the main mod page so I save myself from having to answer everyone who has this problem?  😀

Yes, I saw "put it at the bottom". I tried that, and it was still happening, almost none of the collision objects in the central fountain area were visible for me. The small fountain to the side was even only visible from the overboss balcony's angle.

 

I'll just grab the newest version next time I have a good connection and see what happens.

Posted (edited)
1 hour ago, nmagod said:

Yes, I saw "put it at the bottom". I tried that, and it was still happening, almost none of the collision objects in the central fountain area were visible for me. The small fountain to the side was even only visible from the overboss balcony's angle.

 

I'll just grab the newest version next time I have a good connection and see what happens.

If that's the case, I can imagine other reasons why you might have problems. For example, a bashed patch. But I don't recall any Nuka Ride version having serious precombine issues so I don't know if installing a new version will solve the underlying problem.

Edited by JB.
Posted (edited)
8 hours ago, nmagod said:

Yes, I saw "put it at the bottom". I tried that, and it was still happening, almost none of the collision objects in the central fountain area were visible for me. The small fountain to the side was even only visible from the overboss balcony's angle.

 

I'll just grab the newest version next time I have a good connection and see what happens.


Hello! 

Maybe this will help you! I had same issue with Nuka World space as you, with newest version of the mod (and without it I have seen some in main Wastelands, so could be other issue than from mod). I found this solution (https://steamcommunity.com/app/377160/discussions/0/1741090847736306170/) for flickering objects: 
 

Add this line to your "...\%username%\Documents\My Games\Fallout4\Fallout4.ini": 
 

[Display]
bUsePreCulledObjects=0 
 

This solved everything for me and looks fine!

Edited by FaithfulLight
Posted
22 minutes ago, FaithfulLight said:

[Display]
bUsePreCulledObjects=0 

Be careful, it depends a lot on whether your PC can handle it. I recommend always on 1 and of course limit the amount of mods that could interfere with my mod, be it factions, worldspaces, scripting, etc.

Posted
3 minutes ago, JB. said:

Be careful, it depends a lot on whether your PC can handle it. I recommend always on 1 and of course limit the amount of mods that could interfere with my mod, be it factions, worldspaces, scripting, etc.


Thank you, yes, I checked more, it seems that scraping mods could be reason of those flickering. I will check it without scrap mod and bUsePreCulledObjects=1. Because yes, this solution brought me veery long loading times. 

Oh! And thank you very much for such a great mod! Those quests, dialogues, spiciness and fine added humor, brilliant!! :love::blush:

Posted

Hi. Does anyone know if anyone has done TWB slides for this? There used to be in optional files when I last played this fantastic mod (I think version 5). No worries if not, just asking on the off chance.

Posted
2 hours ago, EliXm said:

Hi. Does anyone know if anyone has done TWB slides for this? There used to be in optional files when I last played this fantastic mod (I think version 5). No worries if not, just asking on the off chance.

There was a user who used to convert outfits because he used TWB, at least until Nuka Ride 4 or 5, but he is retired from the forums.

Posted (edited)

@izzyknows  @Svalalthea @erynyes

 

If you ever suffer from another black screen again, could you copy and paste this command in the console? It may be the fix I was looking for for all of you.

 

cqf _NukaRide_Main ToggleMessageBG false

 

It doesn't happen to me so I can test it properly. I could put it on the MCM with a hotkey, if it turns out to work.

Edited by JB.
Posted
27 minutes ago, JB. said:

@izzyknows  @Svalalthea @erynyes

 

If you ever suffer from another black screen again, could you copy and paste this command in the console? It may be the fix I was looking for for all of you.

 

cqf _NukaRide_Main ToggleMessageBG false

 

It doesn't happen to me so I can test it properly. I could put it on the MCM with a hotkey, if it turns out to work.

Do you mean enter this command prior to activate the problematic chore? because in my case the black loading screen didn't allowed me to use the console, i had to force quit when it happened

Posted
5 minutes ago, erynyes said:

Do you mean enter this command prior to activate the problematic chore? because in my case the black loading screen didn't allowed me to use the console, i had to force quit when it happened

Damn. I thought it was a simple black screen, I didn't think the game would freeze. Because I'm usually told that save + reload save fixes it, and that during the blackscreen they hear the sound of water - which means the game is still running, but the blackscreen wasn't removed.

 

That command should remove the black screen.  

 

There is nothing we can do for a freeze. 

Posted
1 minute ago, JB. said:

Damn. I thought it was a simple black screen, I didn't think the game would freeze. Because I'm usually told that save + reload save fixes it, and that during the blackscreen they hear the sound of water - which means the game is still running, but the blackscreen wasn't removed.

 

That command should remove the black screen.  

 

There is nothing we can do for a freeze. 

other users seemed to be able to use console when experiencing it, so it may still be a solution for them. Won't work for me, but the chore cheat fix it and allowed me to resume my tasks, so at least we got options. Sorry i couldn't help you troubleshoot this issue, i'll keep an eye out if i run into it again, i'm trying other set-up atm so i'll probably start a fresh NR playthrough in the next few days

Posted

JB my love,

Nuka Ride when Norita goes back to Sanctuary in the Cupcake Flashback. I'm getting hung up when Nate is supposed to come to the player when she is sunbathing out on the lawn. Camera is just stuck on the player and Nate seems to just be stuck behind the Vault-tec Van in front of his house.

Posted (edited)
21 minutes ago, Oberon_RL said:

JB my love,

Nuka Ride when Norita goes back to Sanctuary in the Cupcake Flashback. I'm getting hung up when Nate is supposed to come to the player when she is sunbathing out on the lawn. Camera is just stuck on the player and Nate seems to just be stuck behind the Vault-tec Van in front of his house. I tried reloading twice and trying different set-stages to try to prompt Nate but nothing worked.

 

ScreenShot4.png

Edited by Oberon_RL
More info on troubleshooting.
Posted (edited)
33 minutes ago, Oberon_RL said:

JB my love,

Nuka Ride when Norita goes back to Sanctuary in the Cupcake Flashback. I'm getting hung up when Nate is supposed to come to the player when she is sunbathing out on the lawn. Camera is just stuck on the player and Nate seems to just be stuck behind the Vault-tec Van in front of his house.

😄

 

Well, that's the first time I've heard of it. Nate can't get stuck because I made the navmeshes for him to skirt the vaultec truck. This leads me to think that maybe there is another mod or my mod doesn't have enough priority?  I saw your picture just now. 

 

Note that it is essential, vital, that you never break the special dialog camera. If you break it, it breaks the scene. Unfortunately Fallout doesn't have an option to block that, so I rely on the player not leaving the special camera. 

 

Another option is that there was very bad luck and Nate got stuck. In that case ask the mod to try again. 

 

SetStage _NR_Sanctuary 511 (again, this setstage will only work in special camera mode).

Edited by JB.
Posted
10 hours ago, JB. said:

😄

 

Well, that's the first time I've heard of it. Nate can't get stuck because I made the navmeshes for him to skirt the vaultec truck. This leads me to think that maybe there is another mod or my mod doesn't have enough priority?  I saw your picture just now. 

 

Note that it is essential, vital, that you never break the special dialog camera. If you break it, it breaks the scene. Unfortunately Fallout doesn't have an option to block that, so I rely on the player not leaving the special camera. 

 

Another option is that there was very bad luck and Nate got stuck. In that case ask the mod to try again. 

 

SetStage _NR_Sanctuary 511 (again, this setstage will only work in special camera mode).

I will try it again,

I only went tfc to see if Nate was even there after waiting a good 20 mins for something to happen. But probably went into tfc before trying SetStage.

Posted (edited)

I wish there was path to not be porn star

 

Like a master or mistress see path for slaver and nuka ride basic to be slave/porn star. 

 

For example throw Mason in with a gorilla cage with female gorilla. 

Force Nisha and mag to wear slave Leia outfits.you create an option to reject porn star path 

Edited by Nindran
Posted
On 10/29/2024 at 4:01 AM, kcs27 said:

I'm at a loss. I'm having the same issue with the Nora route that I had with the Norita route where Corsican doesn't spawn in during the audition. I can spawn him in with commands but then he doesn't speak. I've played with my load order, swapped between version 6.8.3 and 6.8.5, turned off mods that might cause issues, reloaded saves etc.... I still can't progress the Audition normally and when I spawn in Corsican no dialogue available.

+++

I have the same problem : after some manip with the console, I have Corsican front of me inside the golden globes studio BUT : he doesn't speak !

Plz @JB. or someone else, help us ! Thanks

Posted
10 minutes ago, henrylolo2001 said:

+++

I have the same problem : after some manip with the console, I have Corsican front of me inside the golden globes studio BUT : he doesn't speak !

Plz @JB. or someone else, help us ! Thanks

Type SQV _NukaRide_Movies and tell me what stage you have.


I would also like to know if you are playing Nora's or Norita's route.

Posted (edited)
25 minutes ago, dmitriy. said:

So what's the problem? Take and write a mod and a complete story for yourself as you want to see it. This is a work of art and the author's skill speaks for itself, which follows from the name of the mod. He has already done a lot for us. New path of Norita. And now he is engaged in a large update of this wonderful mod.

I honestly left it at the first line of that post. I mean It's okay to suggest ideas. It's just that a new route, man... At this point I'd rather cut my balls off than make a new route.  🤣

Edited by JB.
Posted
54 minutes ago, JB. said:

I honestly left it at the first line of that post. I mean It's okay to suggest ideas. It's just that a new route, man... At this point I'd rather cut my balls off than make a new route.  🤣

Most don't fully understand the work involved I think is why some suggestions are kinda over the top.

Not that they're bad ideas, just the sometimes massive amount of work required makes em a no go.

Some are just plain bad though! LOL :P

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...