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AAF Nuka Ride: A Porn Studio Mod


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Posted

I've just started to explore the area outside of nukatown and noticed that there are a lot of invisible buildings, they show in the distance but disappear when I get close, and pop in and out of view as I walk around them.

 

I already made sure that the nukaride esp was last in load order, and I even started a new game on a fresh install with only nukaride and it's requirements installed. The only thing that makes the problem go away is disabling nuka ride. I'm also aware that this can be an "out of VRAM" issue but I'm running well under my VRAM limit and lowering the graphics quality to minimum from ultra doesn't solve it.

 

Is this because of work that's in progress for a future expansion that will be finished later on or is this area supposed to be finished and working? I pulled up the ID's for the invisible statics in xedit and only the official files and nuka ride touch them. I don't fully understand precombines to be fully honest but I don't see any precombine data in the nuka ride records for these areas so does that mean the precombines are broken on these and is that why they're doing this?

Posted
32 minutes ago, Axary said:

This problem has a solution, and in NR-6 it was done for a lot of other scenes, but this scene has been forgotten for now.

You mean, point the shower to AAF? The problem is that there are three showers. Without patch, with CWSS patch, with the other patch I can't remember its name, so I have no choice but to ask AAF to scan for a shower. 

Posted
42 minutes ago, JB. said:

You mean, point the shower to AAF? The problem is that there are three showers. Without patch, with CWSS patch, with the other patch I can't remember its name, so I have no choice but to ask AAF to scan for a shower. 

 

It's possible to use Papyrus (or possibly even a quest alias/refcol) to find a nearby reference from a list of possibilities, but how complicated that is will depend on what the existing implementation is in the script calling AAF, and is quite likely more trouble than it's worth for just one scene.

Posted
38 minutes ago, JB. said:

You mean, point the shower to AAF? The problem is that there are three showers. Without patch, with CWSS patch, with the other patch I can't remember its name, so I have no choice but to ask AAF to scan for a shower. 

Theoretically, I see 2 solutions:
1) We can detach this animation from the furniture(make it no-furniture), place a marker in place of the shower for the animation, and call this animation on that marker.

2) We can make furniture as 1 polygon(invisible), put it in the shower, set a new type of furniture for it in the AAF files, and specify this new type of furniture for the animation. So you will have one piece of furniture, not 3 depending on the mods.

 

But I think it's better to leave everything as it is, this AAF bug happens rarely and has no consequences, so there's nothing terrible in it.

Posted
5 hours ago, thiciathy said:

2. Also, some scenes add tongue to the character, but the tongue is always in the position as if the character was standing up, so it's usually static and floating above the action.

this is animation bug, i forgot which one, but UAP "tongue patch" option is supposed to fix this.

 

2 hours ago, JB. said:

Tell me where and I'll take a look. 

literally everywhere outside of NW site. i thought this is normal since NR is using a modified NW and player is not supposed to be playing radiant NW quests with this mod enabled.

Posted
6 hours ago, destrux said:

Я только начал исследовать район за пределами nukatown и заметил, что есть много невидимых зданий, они видны на расстоянии, но исчезают, когда я приближаюсь, и появляются и исчезают из поля зрения, когда я хожу вокруг них.

 

Я уже убедился, что nukaride esp был последним в порядке загрузки, и я даже начал новую игру с новой установкой только с nukaride и установленными требованиями. Единственное, что избавляет от проблемы, это отключение nuka ride. Я также знаю, что это может быть проблема «недостаточно видеопамяти», но я хорошо работаю с моим лимитом видеопамяти, и снижение качества графики до минимума с ультра не решает эту проблему.

 

Это из-за работы, которая ведется для будущего расширения, которое будет завершено позже, или эта область должна быть закончена и работать? Я подтянул ID'ы для невидимой статики в xedit и их касаются только официальные файлы и nuka ride. Честно говоря, я не совсем понимаю прекомбинацию, но я не вижу никаких данных о прекомбинации в записях о поездке ядер-ядер для этих областей, значит ли это, что прекомбинация здесь не работает, и поэтому они это делают?

Пробуй tpc в консоли . 

Posted
13 hours ago, JB. said:

Tell me where and I'll take a look. 

I haven't explored widely outside the park yet but I can say for sure the buildings in the unmarked location called Southeast Town (cell DLC04POIRJ03) are all invisible and so are the structures along the road east of Nuka Station.

Posted
15 hours ago, Axary said:

this AAF bug happens rarely and has no consequences, so there's nothing terrible in it.

 

Well, I've restarted the game 7 times, with increasingly bigger furniture search radii, and haven't got the animation to work a single time. The consequence is I'm sad, and that is terrible :( .

 

13 hours ago, shortiron said:

this is animation bug, i forgot which one, but UAP "tongue patch" option is supposed to fix this.

 

Could you point me to this patch? The only thing I see in the UAP installer is on the last page of checkboxes, "Tongue compatibility with Natural Expression", but I don't have Natural Expression installed, AND the screenshot shows dudes, so I assumed it's for males only, and never installed it. Is it that? Can't find anything else when searching "tongue" in UAP topic, and nothing on google either.

 

And what about the bunny tail, am I the only one with this issue?

Posted

 

20 hours ago, Axary said:

 

2) We can make furniture as 1 polygon(invisible), put it in the shower, set a new type of furniture for it in the AAF files, and specify this new type of furniture for the animation. So you will have one piece of furniture, not 3 depending on the mods.

Agh, why didn't I think of that. I do it often in Slavers. 

 

I can put a vanilla shower in disabled mode. It will have the same position as the non-disabled one. So basically, AAF will play the animation in the disabled shower, regardless of whether the user has any of the three possible showers. 

Posted
8 hours ago, destrux said:

I haven't explored widely outside the park yet but I can say for sure the buildings in the unmarked location called Southeast Town (cell DLC04POIRJ03) are all invisible and so are the structures along the road east of Nuka Station.

It seems very far from the areas where I rebuilt pre-combines, but I will test it when I can. The precombine process is automated, probably the CK processed those zones by my mistake. 


 

Posted

 

добрый день ребята подскажите пожалуйста в nuka ride 6.1 не все анимации воспроизводятся пишет что анимация не может быть воспроизведена AAF SEU я так понял что какой то программы нехватает или что? может кто подскажет что делать?

 

 

Posted

Great mod. Only issue I’m having is with the audition outfit and the Nash outfit. Body slide does not seem to resize after I run it.

the other outfits work fine 
 

Any suggestions to fix? 
 

 

Posted

@JB. I've finished the All the Nuka Ride Quests. Amazing Job on this Mod. I did go back and make other choices just to see how the quest plays out, like with Cassie and becoming her "pet." One thing that I've yet to experience is that visit to meet Cassius with the Overboss. The whole point of the Nuka Ride Doll quest was initially so that the Overboss had a trophy whore to bring. But the next quests have nothing to do with Cassius - am I missing something here? I looked through all the quest stages and the next time we're with the OB is the quest Movie Night 2. 

Does this quest circle back to your other mod Commonwealth Slavers? I know that his mod has an ending that leads into Nuka Ride, and though I don't remember a Raider named Cassius in that mod, I was wondering if there will be...?

Posted

Nice video and pretty protagonist. I remember I wanted to do a fast speed zoom from the air camera in that scene, but the game isn't set up for that. It zooms in, but the camera stops flying around you. Too bad, it was going to give it a touch of 80s/90s series intro. 

 

Cassius' story is for NR7 as he is linked to the story of the Overboss' last enemy.  But anyway, before doing his story, there is still the training with Kali. 

 

If you are curious, the interior is already finished and you can visit it by typing COC NukaBar. If I'm not mistaken Cassius and his girl are already there. 

 

 

Posted
2 hours ago, serega-060693 said:

 

добрый день ребята подскажите пожалуйста в nuka ride 6.1 не все анимации воспроизводятся пишет что анимация не может быть воспроизведена AAF SEU я так понял что какая то программа нехватает или что?  может кто подскажет что делать?

 

 

SexAttributes2.7.3.zip

Posted
37 minutes ago, JB. said:

Nice video and pretty protagonist. I remember I wanted to do a fast speed zoom from the air camera in that scene, but the game isn't set up for that. It zooms in, but the camera stops flying around you. Too bad, it was going to give it a touch of 80s/90s series intro. 

 

Cassius' story is for NR7 as he is linked to the story of the Overboss' last enemy.  But anyway, before doing his story, there is still the training with Kali. 

 

If you are curious, the interior is already finished and you can visit it by typing COC NukaBar. If I'm not mistaken Cassius and his girl are already there. 

 

 

HA! So there will be a NR7? I thought 6.1.1 was the last update for while. I'm doing a playthru as Kassie's pet.

Posted
8 minutes ago, addyftw said:

I seem to have lost my Bimbo Collar. Is there anyway to get another one? Either through a shop or console commands?

You can have a VIP party and finish it with Anderson, he will give you a "bimbo jewelry" that has the same function as the collar. 

 

Or you can go to the Nuka Club, if you already have it enabled, and wear the Bunny Outfit collar, which has the same function as the bimbo collar. 

 

3 hours ago, bhuddaguy said:

HA! So there will be a NR7? I thought 6.1.1 was the last update for while. I'm doing a playthru as Kassie's pet.

Of course there will be. But I don't know when. 

 

I think you mean "Kali", but Kali content is intended for NR7. Right now there's nothing different with her, except that your character calls her "Kali/Goddess" depending on what you decided in Drumlin Dinner. Nothing else. 

 

There is different content if your name is Snowbunny, or if you are the Overboss's bitch. This is currently something more tangible.

Posted
1 hour ago, JB. said:

You can have a VIP party and finish it with Anderson, he will give you a "bimbo jewelry" that has the same function as the collar. 

 

Or you can go to the Nuka Club, if you already have it enabled, and wear the Bunny Outfit collar, which has the same function as the bimbo collar. 

 

Of course there will be. But I don't know when. 

 

I think you mean "Kali", but Kali content is intended for NR7. Right now there's nothing different with her, except that your character calls her "Kali/Goddess" depending on what you decided in Drumlin Dinner. Nothing else. 

 

There is different content if your name is Snowbunny, or if you are the Overboss's bitch. This is currently something more tangible.

Damn... the perfectionist in me now wants me to go all the way back to that moment where I pick my name.

Posted
37 minutes ago, bhuddaguy said:

Damn... the perfectionist in me now wants me to go all the way back to that moment where I pick my name.

 

I don't know if it's worth it but basically if your name is Snowbunny you're implying that your character is a white girl who is into black guys, so black characters will say things like white slut, white trash, cracker, whitebread, snow ho, pink cheeks and I don't remember what else (thanks, Literotica, although Snow Ho comes from  @steelpanther24 recommendation. ). 

 

As you can see they are very demeaning words so you can imagine who is the one blasting you with all that.  

Posted (edited)

Have a problem with the walking lyons quest. It never ends. He just walks and walks.

 

I tried:

StopQuest _NukaRide_Lyons
ResetQuest _NukaRide_Lyons
StartQuest _NukaRide_Lyons
SetStage _NukaRide_Lyons 10

 

But to progress I need to pay my respects (Gage) who says I have things to do, start the lyons/sandwich quest. 15 minutes of following that dog and I shot him (no effect sadly). I know something is borked, but everytime I reset, Gage says "you have things to do", i go talk to overboss, I get the dog, never completes, and reset, back to gage, and so on.

 

Gahh. There is a special circle in hell for escort quests in games.

Edited by Nuka Cherry
Posted (edited)
11 minutes ago, Nuka Cherry said:

Have a problem with the walking lyons quest. It never ends. He just walks and walks.

 

I tried:

StopQuest _NukaRide_Lyons
ResetQuest _NukaRide_Lyons
StartQuest _NukaRide_Lyons
SetStage _NukaRide_Lyons 10

 

But to progress I need to pay my respects (Gage) who says I have things to do, start the lyons/sandwich quest. 15 minutes of following that dog and I shot him (no effect sadly). I know something is borked, but everytime I reset, Gage says "you have things to do", i go talk to overboss, I get the dog, never completes, and reset, back to gage, and so on.

 

Gahh. Escort quests are the worst.

No, it is you who should walk Lyons. That is, the dog follows you. Not the other way around. 

 

The stage to walk him is: 

 

SetStage _NukaRide_Lyons 100; Say hi to Lyons

 

Everything before that is basically chatting/fucking the Overboss. 

 

In Stage 100 you tell Lyons that you are going for a walk, and the mod tells you to go to the market to buy things, and he will follow you. After the market the mod tells you where to go to walk him. 

 

But Lyons does not lead the way. 

 

 

 

 

 

 

Anyway, if you want to give it for finished, write: 

 

Quote

Set _NR_Lyons_Global to 1

 

That basically means that you have already walked him at least once. The mission is repeatable once every 24 hours in case you want to re-test it another time. 

 

If the OB already marked you -if your character is his bitch- you can do this . ☝️

Edited by JB.
Posted (edited)

Will edit this again - wasn't clear.

 

I did all of the overboss stuff, then got told to get a sandwich and walk the dog. Went to get the sandwich, walked the dog, met Music, met Shank, fed dog, then it said "keep walking Lyons". I did not get any other instruction. Went to every location with him in tow. I talked to lyons and got ".....". After about 10 minutes I reset the quest, reloaded, restarted went through the same loop.

 

I need to "finish my chores" to move Gage on, but this caught me out, as I could not pay my respects to OB or move on with chores. Will just see if the Nr: 1 command moves gage on.

 

Cheers for help.

 

Edit2: worked, gage now talks. I errr... disabled Lyons in game in revenge. I expect that will bite me in the ass later.

Edited by Nuka Cherry
Posted (edited)

Did a search but didn't find an answer. What happens if you kill Adolf in The New Ride? Since he's quite a crucial character later in the story.  

 

and many mentioned lip surgery, maybe a wearable could be a possibility? 

 

I hope Shawn would have a truth reveal moment (or maybe in the future) with the vault dweller. 

 

 

2023-04-10_185022.png

Edited by 4nln415

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