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AAF Nuka Ride: A Porn Studio Mod


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Posted

i have problem at the special girls,gage don't walk,so it can't be push forward,if i use the cheat,the next level can'be done

Posted
9 hours ago, 4nln415 said:

Did a search but didn't find an answer. What happens if you kill Adolf in The New Ride? Since he's quite a crucial character later in the story.  

 

and many mentioned lip surgery, maybe a wearable could be a possibility? 

 

I hope Shawn would have a truth reveal moment (or maybe in the future) with the vault dweller. 

 

 

2023-04-10_185022.png

 

As Adolf is very important, I can't let him die, so if you kill him in Hotel Rexford, you will find him alive in this mission and he will already be part of the Golden Globes team. He will tell you that he was rescued in the hotel in time before the poison took fatal effect. 

 

But he won't give you his outfit and some of his dialogues are blocked (about the ones about you rescuing him). 

 

At that time I didn't think I would do a mission with him.

 

 

 

I've spent a whole day looking at the lips but haven't come up with anything. I'm considering having the user do it manually in Looksmenu and confirm to my mod that they have/didn't do it. That way Nuka Ride will treat you as if you have collagen lips or not. 

 

 

2 hours ago, zhyzhy said:

i have problem at the special girls,gage don't walk,so it can't be push forward,if i use the cheat,the next level can'be done

I think it's a usual bug if you have Sim Settlemens 2, since that mod edits the same interior. If I remember correctly, you can enter the original interior. Do not enter the edited interior. But I don't know how to do that since I don't play the mod. 

Posted
12 hours ago, Nuka Cherry said:

hen it said "keep walking Lyons". I did not get any other instruction

I see. Well, the mod points you to a seat in the Nuka Theater. That's where there is another encounter. This quest doesn't have its own entry in pipboy, it's all in Miscellaneous. 

 

I will clarify this in another update just in case. 

Posted

Having some issues with mission outfits not fitting. And it is only the outfit tops. Any ideas? I’ve instead all the meshes and body slide model shows that it fits when I run the batch.

Posted
1 minute ago, Fawk said:

Having some issues with mission outfits not fitting. And it is only the outfit tops. Any ideas? I’ve instead all the meshes and body slide model shows that it fits when I run the batch.

 

I use FG without problems, although if you use very large presets it gets messed up. But I can't be sure about CBBE. Which one do you use? 

 

I need. 


Body type: FG or CBBE 
The body preset you use. 
And the outfit in question 

Posted
9 minutes ago, JB. said:

 

I use FG without problems, although if you use very large presets it gets messed up. But I can't be sure about CBBE. Which one do you use? 

 

I need. 


Body type: FG or CBBE 
The body preset you use. 
And the outfit in question 


im using CBBE and just the default curvy preset. I’m seeing it on the audition outfit and the one Mason gives me, and the top that is used for the motor cycle quests.  All the bottoms fit, it’s just the tops. The tops are way too big. 

Posted (edited)
27 minutes ago, JB. said:

 

我使用 FG 没有问题,尽管如果您使用非常大的预设,它会搞砸。但我不能确定CBBE。你用哪一个?

 

我需要。


主体类型:FG 或 CBBE
您使用的主体预设。
还有有问题的服装

i have a new problem,when i do the dolled up,when talk,my visual angle will change,even after the talk,i can‘t move my visual angle,but my character can move, is so bad,i don,t know why

Edited by zhyzhy
Posted
24 minutes ago, zhyzhy said:

i have a new problem,when i do the dolled up,when talk,my visual angle will change,even after the talk,i can‘t move my visual angle,but my character can move, is so bad,i don,t know why

 

Hmm, I'm going to need a video of that. 

 

 

Posted
33 minutes ago, Fawk said:


im using CBBE and just the default curvy preset. I’m seeing it on the audition outfit and the one Mason gives me, and the top that is used for the motor cycle quests.  All the bottoms fit, it’s just the tops. The tops are way too big. 

Ok, I'll look at it tonight and upload a fix if necessary. 

Posted

Am having a problem with Special Girls, when i go and "rescue the girls" it then says "go to the car" which gets immediately finished, whereupon i walk off and get an infinite loading screen with battle sounds in the background.

ScreenShot7.png

ScreenShot8.png

Posted
4 minutes ago, gippo said:

Am having a problem with Special Girls, when i go and "rescue the girls" it then says "go to the car" which gets immediately finished, whereupon i walk off and get an infinite loading screen with battle sounds in the background.

 

 

 

 

All scripts look good from here (I can't test it though). Just in case, you hear the sound of a car engine before the black screen?

 

It only remains to go to the car and escape from GNN, so the stage is: 

 

SetStage _NukaRide_Girls 400

Posted

When i type that in i get the car driving away sound it does a loafing screen of switching to a new place then this.

ScreenShot10.png

Posted (edited)

Ive tried doing setstage 410 after going to the car and it has me appear next to gage  with "talking to gage" compeleted, Then my character turns around and walk a few steps then i get another infinite black loading screen. It acts like its activating an AAF scene thats in another cell.

 

If I setstage 410 before "rescuing the girls" I appear next to gage and the quest ends, but under specials girls in the quests log the rescue girls is uncompleted.

 

For some reason it was trying to activate an AAF scene right at that time, so i broke it temporarily and got though with setstage.

 

Edited by gippo
Posted

I was greatly enjoying your mod, its really well made! But I got to the Lucy in the Sky quest, and got kidnapped by bulldog. Now I'm having an issue continuing the quest. I went through the first round of dialogue and the first scene just fine, but when Bulldog goes to corvega and comes back he says he wants to use something on me before taking me to Andrews Station. It seems like it was gearing up from another AAF scene, but nothing happens. My character and bulldog just stand there, and being handcuffed while locked in a cage limits my ability to try things to get the mod working again. I'd be fine skipping this small part of the quest long as I can continue the mod. 

Posted
25 minutes ago, Slendafoot said:

I was greatly enjoying your mod, its really well made! But I got to the Lucy in the Sky quest, and got kidnapped by bulldog. Now I'm having an issue continuing the quest. I went through the first round of dialogue and the first scene just fine, but when Bulldog goes to corvega and comes back he says he wants to use something on me before taking me to Andrews Station. It seems like it was gearing up from another AAF scene, but nothing happens. My character and bulldog just stand there, and being handcuffed while locked in a cage limits my ability to try things to get the mod working again. I'd be fine skipping this small part of the quest long as I can continue the mod. 

 

Do you have BP70 Bad End Animations installed? The following scene uses Bad End animations.

 

Look on the main page, there is a link to all the stages. "Guide with all the quests and stages". It seems to me that the stage you should set is 190 / 200. 

Posted (edited)
39 minutes ago, JB. said:

Do you have BP70 Bad End Animations installed? The following scene uses Bad End animations.

If he didn't have BP70 Bad End Animations, his AAF wouldn't have started at all.
If the characters just stand, it means there is a mod, but missing "***.hkx" files.

This happens if the required options were not set when installing the animation pack.

Animation packs usually contain one common "***.esp" file, which has references to all "***.hkx", but sets of "***.hkx" files are installed depending on the selected options.

If animation pack is installed without necessary options, NR will see it ***.esp, find in this ***.esp necessary links to ***.hkx, but will not check for ***.hkx themselves, so you won't have any problems with startup.
But when it is time to start animation, it will turn out that there are no ***.hkx files to which the links lead.
I could be wrong, but as far as I remember, this even in the error log AAF will not appear, because this error is not related to AAF, it is in the base level of the game.

Edited by Axary
Posted

I have finished the Commonwealth Slaves 1.0.9 mod.But the robot tells me that I'm still in bondage come back later..Do you have any ideas how I can continue?

Posted
41 minutes ago, Valency said:

I have finished the Commonwealth Slaves 1.0.9 mod.But the robot tells me that I'm still in bondage come back later..Do you have any ideas how I can continue?

I remember having that issue. Saving and reloading ended up fixing it for me but weirdly I had to do it maybe three times.

Posted

I was greatly enjoying your mod, its really well made! But I got to the Lucy in the Sky quest, and got kidnapped by bulldog. Now I'm having an issue continuing the quest. I went through the first round of dialogue and the first scene just fine, but when Bulldog goes to corvega and comes back he says he wants to use something on me before taking me to Andrews Station. It seems like it was gearing up from another AAF scene, but nothing happens. My character and bulldog just stand there, and being handcuffed while locked in a cage limits my ability to try things to get the mod working again. I'd be fine skipping this small part of the quest long as I can continue the mod. 

 

Edit: Bad End Animations hadn't installed properly, got it working and it fixed the issue thanks JB.

Posted
8 minutes ago, Darkwolf101 said:

I remember having that issue. Saving and reloading ended up fixing it for me but weirdly I had to do it maybe three times.

thanks.I'll try

Posted (edited)

Hi Folks.

 

Just installed NR 6.1.1., and updated SC's animations from 126 to 129. 
Now, the 2 girls in the OB's room have vanished. Doesn't seem to be invisible, just gone, lol, and my PC was just air-humping in the 3 scene so AAF seemed to think they were there


Any suggestions? Apologies if I've missed this in the comments somewhere.

Edited by Beerbatty
Posted

Hey @JB., So I was thinking... You know how in the Attitude Adjustment quest 

Spoiler

we find out that the sister has been "dating" N.I.R.A? That was a great touch! Do you have any plans on expanding on that a bit? I was thinking it would be really satisfying to have a mini quest after attitude adjustment where the player gets herself a baseball bat and goes to town on N.I.R.A to both relieve her frustrations and daring to play with the feelings of the players sister, lol (also I freaking hate N.I.R.As vanilla quest). Of course, i don't want to kill N.I.R.A...instead, maybe Shank or Adolf can come around halfway through and stop the player by holding her from behind. A pop up could come up where you can select to angrily elbow this person which leads to the player overpowering them (if not N.I.R.A, then you!) and aggressively fucking them right on the streets in front of fucking N.I.R.A to relieve her frustrations. And after the scene is over, maybe the player can come back to her senses, apologize sheepishly and go on her way.  

 

Posted
12 hours ago, JB. said:

 

Do you have BP70 Bad End Animations installed? The following scene uses Bad End animations.

 

Look on the main page, there is a link to all the stages. "Guide with all the quests and stages". It seems to me that the stage you should set is 190 / 200. 

It's eveidently a crazy art work,this is the best one of my adult mods,looking forward to you next nuka ride never,i have just finish it

Posted (edited)

The scene for requesting another one of Kali's outfit from the Overboss is HOT AS HELL. I need more scenes where you can willingly sub and slut it up to the max lol.

Edited by adamjenkins
typo

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