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AAF Nuka Ride: A Porn Studio Mod


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Posted
11 minutes ago, Hoobu said:

the only thing even though I wouldn't expect it to cause your crash mcgFemaleWalk-Granny-ru.esp,....mcgFemaleWalk-Granny-eng.esp just chose one

which one to choose tho coz when i instal the mod it doesnt have a FOMOD, tho im sure what it means"FOMOD" but in my simple terms an option when installing mod tho thats my understanding of it

Posted
9 minutes ago, woodrealmelf said:

which one to choose tho coz when i instal the mod it doesnt have a FOMOD, tho im sure what it means"FOMOD" but in my simple terms an option when installing mod tho thats my understanding of it

hmm removed the ru and left the Eng maybe it means english  or something but still crash

Posted
20 minutes ago, woodrealmelf said:

hmm removed the ru and left the Eng maybe it means english  or something but still crash

I didn't expect that to fix anything but you just don't need both,the aim is to get you esm count down and the best way is to remove stuff that's just doubled for no reason

Posted (edited)
1 hour ago, woodrealmelf said:

hmm removed the ru and left the Eng maybe it means english  or something but still crash

Did you start a new game to test? 

If is still crashes try remove it altogether to see if you can pinpoint it to this group.  

 

By the way this is the results I ran. 

Spoiler

crash-2026-07-29-15-24-59.log

AUTOSCAN REPORT GENERATED BY CLASSIC v9.0.0

FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR

PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES


Error Information

Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6B030F924 Fallout4.exe+21FF924 movzx eax, byte ptr [rdx+0x2A]

Detected Addictol Version: Addictol Crash Logger v1.2.0 Mar 30 2026 14:03:26

WARNING: YOUR Addictol IS OUTDATED! PLEASE UPDATE TO A VALID VERSION!


Checking for Known Crash Messages, Errors and Suspects

  • Checking for Mesh (NIF) Crash.................................. SUSPECT FOUND! > Severity : 4

  • *Checking for [Camera Position Crash].......................... SUSPECT FOUND! > Severity : 1

  • *Checking for [Looks Menu Crash]............................... SUSPECT FOUND! > Severity : 1

ONE OR MORE SUSPECTS DETECTED! CHECK LOG ABOVE FOR MORE INFORMATION!


NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES

[ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ]

Checking For Mods That HAVE SOLUTIONS

[!] FOUND : [07] Advanced Animation Framework


  • Looks Menu versions 1.6.20 & 1.6.19 can frequently break adult mod related (erection) morphs.
    If you notice AAF related problems, remove latest version of Looks Menu and switch to 1.6.18.

[!] FOUND : [39] Looks Menu Customization Compendium


[!] FOUND : [3A] Start Me Up


[!] FOUND : [FE00E] Rusty Face Fix


Checking for Important Mods

Canary Save File Monitor is not installed! This is a highly recommended mod that can detect save file corruption.
Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files

✔️ High FPS Physics Fix is installed!

Previs Repair Pack (PRP) is not installed! This is a highly recommended mod that can vastly improve performance.
Link: https://www.nexusmods.com/fallout4/mods/46403?tab=files

✔️ Unofficial Fallout 4 Patch is installed!

Checking for Plugin-related Errors

The following PLUGINS were found in the CRASH STACK:

  • nuka ride.esp | 1

[Last number counts how many times each Plugin Suspect shows up in the crash log.] These Plugins were caught by Addictol and some of them might be responsible for this crash. You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.

Checking FormIDs

  • Fallout4.esm | 00175501 | Water1024ExtLakeForest | 3

[Last number counts how many times each Form ID shows up in the crash log.] These Form IDs were caught by Addictol and some of them might be related to this crash. You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.

Checking for Named Records

  • (void* -> Addictol.dll+006F9A6 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z]) | 1
  • (void* -> gameoverlayrenderer64.dll+009B18A test al, al) | 1
  • (void* -> gameoverlayrenderer64.dll+00A8D3B nop) | 1
  • (void* -> gameoverlayrenderer64.dll+00A957E add rsp, 0x38) | 1
  • (void* -> gameoverlayrenderer64.dll+00A95D3 test al, al) | 1
  • (void* -> gameoverlayrenderer64.dll+00A9AEB mov byte ptr [0x00007FFE2271CBB0], 0x00) | 1
  • (void* -> gameoverlayrenderer64.dll+016CF08 ) | 1
  • EditorID: "DLC04_PackGang_HubPatrol02" | 1
  • EditorID: "Water1024ExtLakeForest" | 3
  • Name: "ObjectLODRoot" | 2
  • Name: "Water1024" | 1
  • Name: "WorldRoot CameraNode" | 1
  • Name: "WorldRoot Node" | 3
  • Name: "shadow scene node" | 2
  • RSI 0x1D8165EBEA0 (BSLightingShaderProperty*) "data\materials\DLC04\Landscape\Ground\DLC04ValleyDirt01.BGSM" | 1
  • RTTIName: "BSFadeNode" | 2
  • RTTIName: "BSLightingShaderProperty" | 1
  • RTTIName: "BSMultiBoundNode" | 3
  • RTTIName: "BSTriShape" | 4
  • RTTIName: "NiCamera" | 1
  • RTTIName: "NiNode" | 6
  • RTTIName: "SceneGraph" | 3
  • RTTIName: "ShadowSceneNode" | 2

[Last number counts how many times each Named Record shows up in the crash log.] These records were caught by Addictol and some of them might be related to this crash. Named records should give extra info on involved game objects, record types or mod files.


End of Report

Generated by CLASSIC v9.0.0


Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4

CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 | wxMichael

FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255

 

Edited by 4nln415
Posted
43 minutes ago, 4nln415 said:

Did you start a new game to test? 

image.png.be498be487dbc1995389824e7480e515.png

Just go rescued by brett and Monique testing if i go to marsh land just past the haunted mansion still crash

Posted
7 minutes ago, woodrealmelf said:

image.png.be498be487dbc1995389824e7480e515.png

Just go rescued by brett and Monique testing if i go to marsh land just past the haunted mansion still crash

and this only happens on a specific zone the path going to hubologist camp and the one on the entrance of Nuka World where cage car is parked, when i move the camera to the left facing the station freeze and crash, this one didnt generate any crash log coz if i wait for this 100% my pc goes BSOD

Posted
Just now, woodrealmelf said:

and this only happens on a specific zone the path going to hubologist camp and the one on the entrance of Nuka World where cage car is parked, when i move the camera to the left facing the station freeze and crash, this one didnt generate any crash log coz if i wait for this 100% my pc goes BSOD

 

your mod list didn't really change at all, not sure why your expecting a different outcome.  page 1, install just those mods + TFM minimum (step 1 - 12), JB calls out the required animation packs (from step 13+) for his mod.  you don't need UAP or EAP.

 

if you can't do that, or isolate the conflict on your own then I doubt you will find a solution here.  isolating the conflict requires disabling unnecessary mods, i.e. page 1.

Posted (edited)
12 minutes ago, woodrealmelf said:

and this only happens on a specific zone the path going to hubologist camp and the one on the entrance of Nuka World where cage car is parked, when i move the camera to the left facing the station freeze and crash, this one didnt generate any crash log coz if i wait for this 100% my pc goes BSOD

Did you resolve your memory issue cuz I missed that discussion the other day (had to double check) 

Probably should turn on your vram monitor just to be sure. 

 

Otherwise I guess you would have to try to remove anything not essential to NR and test. 

If you're using MO2 uncheck it on the left panel cuz sometimes they still get loaded.  

 

Can you roam around Sanctuary Concord with no crash?

Edited by 4nln415
Posted
2 minutes ago, dav42 said:

your mod list didn't really change at all, not sure why your expecting a different outcome.  page 1, install just those mods + TFM minimum (step 1 - 12), JB calls out the required animation packs (from step 13+) for his mod.  you don't need UAP or EAP.

what you mean didnt really change? OMG this my current loadorder, and i remove UAP too?

crash-2026-07-29-18-39-24.log plugins.txt modlist.txt

Posted
14 minutes ago, 4nln415 said:

Can you roam around Sanctuary Concord with no crash?

yes no crash and if i disable only NR i can go to marsh land or even the nuka world entrance, if i use PRP + NR no crash but T_T i cant go inside the station and if i remember correctly while meeting kali ill be also meeting monique there and that may complicate things if she can find the path way coz at the station the comfort room is block by a wooden fence

Posted
2 minutes ago, woodrealmelf said:

what you mean didnt really change? OMG this my current loadorder, and i remove UAP too?

 

what do you not understand about the required/recommended mods only on page 1?  I'll just list a few that are not required...

 

+AAF Dirty Sex
+AAF Turn The Light ON
+AAF Turn The Light ON - AAF v1.0.0+ Hotfix (1)

+AAF Violate
+AAF Violate Voice Sound

+BSRG - Squads

+Cheat Terminal
+Classic Holstered Weapons - v1.09

+Cough

+DDRC9BS(FGConv)
+DDRC9FGFix

+Devious Devices 2.0_RC9_Beta2_HotFix

+Diamond City More Security

+Equipment and Crafting Overhaul (ECO) - Redux

+Extended AAF Patch v1.10

+FO4xedit Output
+FOV Slider and Player Height
+FPSH+0.8b

+Flashy(JoeR) - Advanced Needs 76

+GET DIRTY (take a bath)

+Gender Ratios

+Game Configuration Menu
+Garden of Eden Papyrus Script Extender 74160 23.3 2026-06-12T20-17Z cYWNwUFSj

+Height Changer
+HeightChanger LMCC Patch

+I've got Wood TOO - The Sanctuary Texture REDUX

+Kziitd Fetish Toolset - DD Compatibility Patch 1.0 Beta 3

+Legendary Effect Overhaul (LEO)
+Lighthouse Papyrus Extender-71420-1-13-0-1732846550

+Loot Detector (ESL)
+Lovers Luxury bed - The Lady Killer (STANDALONE - MYBed)
+MSMA_HUD_optional_addon_
+MSMA_Required_In_game_Music_
+MSMA_Required_Main_PRELUDE_[2026_12_4_Stable_Release]
+MSMA_Required_MusicSoundsModelsTextures_v1

+No Level Scaling-261-0-1
+No More Dirty Footsteps - ESL
+No Negative Affinity and No Affinity Cooldown

+Nuka Ride 6.9 Bodyslide for BodyTalk 1.0  ??!?#??????!??!?!??!??!?!?

+Place (Fallout4 1.11.221 - latest release)
+Player Scale Compatibility

+RZF4S_3_42(SoundFix) -- this should be in 3.60

+Remove Infection
+RobCo Patcher - AE 69798 5.0.0 2026-07-13T18-53Z 2hTc9pLTf
+Rogg No−Strip Items Manager

+SAMFormer

+SAM Enhanced Animations

+SUP F4SE -- good god this is OG only

+Sex Education

+SexualHarassment Voice Sound
+SkimpyArmorKeywordResource

+TattooAfterRape

+Toggle Stealth Boy

+Unlimited Survival Mode - F4SE

+Wash Out That Cum
+Workshop_Planters_Fixed

+mcgFemaleWalk

 

 

Not saying anything in particular is a problem, but in order to figure it out you need to get to a minimal stable configuration (that means disable everything that is not required), then start adding in.  UAP is fine, but you don't need it, it's even mentioned on page 1.   I play with UAP as well and keep forgetting to remove it and test, but it's largely XML changes that JB doesn't even use.

 

In your case your lucky because the problem is repeatable, just start disabling mods in a new profile, start a new game, go to the spot, see if it crashes.  The more complex problems are the random crashes that have no known trigger.  This is the only way to solve it.

 

 

 

 

Posted
5 hours ago, LeianaLove said:

During Norita's path, for the quest "Hot Blooded", my SKK Global Stash aid item Despawns from my inventory.  I've respawned it multiple times and it is continually disappearing from inventory the moment I close my Pip Tablet.

 

Is this Nuka Ride story mod intentionally doing this?  If so... I humbly request and beg the author to please don't do this. 

I have essential things in that stash, like back up weapons which I could use to blow the wife's head off, take her slave collar control, free myself and my doppelganger, so that Gauge can take us home.   

About the enslavement part... being enslaved with an explosive collar and threatened with my character's life is a complete U-Turn from the entire story so far, which is built upon consent.  Norita has consented to everything so far, she has a choice.  Even the Overboss asks for Norita's consent before punishing her.   Experiencing something like NC content ala: Commonwealth Slaver in this story is upsetting, shocking and jarring, much like the shock collar Norita finds herself trapped in.  This is not consent.  This is enslavement.  The wife even says so.   This is not okay.  I don't say this from a standpoint of prudishness, rather mindset. 

I've played CS expansion, and it's very dark and requires a completely different mindset to enjoy, plus Nora killed them all in the end for their evil, so... unless we have the option to eliminate this rich old mob boss and his wife at the end this is not going to be enjoyable for me within the context of the greater story, sorry.  😞
 

Well, then don't play it.........

Posted
3 hours ago, nyanyami2017 said:

It seems like I didn't install the textures for my bunny suit. Where can I find the source for the texture pack?

image.thumb.png.a98a7f0235224f419d7fa13de450f55b.png

 

 

BTW I'm really enjoying the story content of this mod :)) Experiencing all these different encounters so far has been pretty cool!

 

image.thumb.png.c221bc9470654a149cbebf88a2e655e8.png
 

Thanks. You're missing TRS. It's Easy Girl + TRS for the textures. Check the main page for the link. 

Posted (edited)
5 hours ago, LeianaLove said:

During Norita's path, for the quest "Hot Blooded", my SKK Global Stash aid item Despawns from my inventory.  I've respawned it multiple times and it is continually disappearing from inventory the moment I close my Pip Tablet.

 

 

I have no idea about that mod. It sounds like you encountered some incompatibility. Gage removes everything with the keywords "ammunition" and "weapon," while Overboss removes everything with the keyword "pornstar," if I remember correctly.

 

If you think that process might be triggering the bug, the best thing to do would be to go to Nuka World River Ride without weapons or ammunition, and without wearing sexy NR outfits. There are unique dialogues if you go without them.

 

But I understand you don't like how the story is turning out, so it seems you've reached your limit. I see it like a book; if you don't like it, don't force yourself to continue. Luckily, there are other options. I mentioned earlier that I plan to branch out some quests, such as the cabin and the meeting with Cassius, but I'm not going to change the story. I made the mod, the stories and characters for others to enjoy it, not to make them uncomfortable.

Edited by JB.
Posted (edited)
21 minutes ago, woodrealmelf said:

Try starting with a copied profile.

un-tick everything in the left panel. Then install, IN ORDER, according to JB's list of HARD requirements only.

(And the requirements of those, of course)

(Make sure to have NR and all the plugins at the bottom)

DO NOT RUN LOOT

Run a test play through to that point.

Save.

Another profile.

install the softs only and again in order.

(And the requirements of those, of course)

DO NOT RUN LOOT

Run a test play through to that point.

If you still crash then start adjusting your plugins

Edited by murf36

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