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AAF Nuka Ride: A Porn Studio Mod


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Posted
46 minutes ago, woodrealmelf said:

oh here haha sorry

image.png.b4d4e3087844b67de0fdcee6ad2ded7d.png

I just saw it, and the animation does exist, but it has to be done on a specific type of furniture. I can see the furniture in your image; it's that metal table. 

 

Is your AAF up to date? Double check. There was a version with this same problem that I had to report to Dago.

Posted
2 minutes ago, woodrealmelf said:

i mostly use MO2 and dont bother to know where the files are going i just download the required mods, and let MO2 do its thing. do i reinstall all animations mods?

 

I'd say no as that seems overkill, packs with a FOMOD installer have a different structure but if your seeing the FOMOD installer then i'd think you are good

 

Other packs I've had a quick look at all seem to start at \data or just have the files to go in \data so think you would have been fine with them

Posted (edited)
8 minutes ago, woodrealmelf said:

i mostly use MO2 and dont bother to know where the files are going i just download the required mods, and let MO2 do its thing. do i reinstall all animations mods?

right click the mod your looking for in the left hand panel pf MO2 and a drop-down will appear with "go to mod folder" and it will take you to where it's installed

edit: I'm not on my game computer at the moment so I can't tell you where it should be I'm just here with my popcorn lol

Edited by Hoobu
Posted
4 minutes ago, Hoobu said:

right click the mod your looking for in the left hand panel pf MO2 and a drop-down will appear with "go to mod folder" and it will take you to where it's installed

image.png.bc2d5583d17c2cf1430033eef7a2e4f5.png

wrong?

Posted
4 minutes ago, woodrealmelf said:

No im using

image.png.1fe2751e8416f5ce65105fe3a333d9bb.png

 

Update to the new version 👌 It's still compatible with OG btw. 

Posted
8 hours ago, woodrealmelf said:

Wh what just finish larsen quest poker night, didnt do it and just went on to get paid for the cleaning/cooking coz loyalty to OB, went back to seven bar then i accidentally talk to sophie (tho did not click the training manual yet) and ask to go to truck stop after choosing what sophie to wear then Overboss came scene remind my commitment. i thought the quest already done since i turned down larsens request 

That's definitely a mix of scenarios I didn't anticipate, lol. I'll patch it, thanks. 

Posted
10 minutes ago, woodrealmelf said:

i mostly use MO2 and dont bother to know where the files are going i just download the required mods, and let MO2 do its thing. do i reinstall all animations mods?

I would just to be overly thorough, but saying that the ones that are single layer should already be working. I am also assuming MO is similar to Vortex in how it reads installed Mod Files, just not quite the same in other technical stuffs 

Posted (edited)
7 minutes ago, woodrealmelf said:

when right click there no option for go to mod folder

image.png.5564e1853591a63d3b3ddffafef45779.png

Open in explorer

I'm not seeing badend furniture in there

Edited by Hoobu
Posted (edited)
6 minutes ago, DarksideTinkerbell said:

What is in the spoiler you bundle into a zip file then title that zip file AAF Bad endings 1 (as the furniture I think is a separate download?) Then you use the zip file you made as the Mod

Badend furniture is a separate mod

this is sort of getting pointless without a modlist and loadorder

Edited by Hoobu
Posted
1 hour ago, JB. said:

Update to the new version 👌 It's still compatible with OG btw. 

 

1.1.5 works fine for this scene, I think they have many many other problems and based on the recent comment of not bothering to know where the files go it kind of makes sense.

 

I played through with AAF 1.1.5 and AE 1.11.221 and zero issues with animations playing.  Other than Peach being misgendered.  Definitely AAF < 1.0 does not work, there are some additional attributes that you are using on some of the animations that was added in 1.0.

Posted
48 minutes ago, woodrealmelf said:

OMG this gonna be hard i forgot my discord, gonna crunch my brain what is my password

it seems i cant use the newest version, if i convert to newest version of FO4 will it limit me for some mod requirements for NR and CS?

image.png.4affb69d4623c40b8ff663fa0822f348.png

Posted
1 hour ago, woodrealmelf said:

Woodrealmelf,

just my two cents here.... but when you read through these threads, a lot of the suggestions point to stripping your Mod list to go with just the requirements of NR (or CS, but not both). Either of those really have more than enough for a great game playthrough. Once you get that running then, add something you want and see if it works.  Just believe JB. So, when someone on here mentions a conflict listen to them and try it.

What is important is the most up to date mods for hard and softs and load load order. You mostly can't go wrong with following JB's list, in order. MO2 is really good for that. 

Posted
Just now, woodrealmelf said:

it seems i cant use the newest version, if i convert to newest version of FO4 will it limit me for some mod requirements for NR and CS?

 

everything in NR/CS is supported on 1.11.221, if your using 1.11.191 then most of the plugins will work but you will need to update these at least:

Fallout 4 Script Extender (F4SE) 0.7.8

LooksMenu 1.7.0.3 (1.11.221.0)
Mod Configuration Menu (1.11.221.0)
Extended Dialogue Interface (1.11.221.0)

OpenCBP 3.5.221 (or OCBP LPCE if you use that one from Worthless99)

Fallout 4 High Heels System 1.9.2 (1.11.221.0)

 

other things like Hydra, High FPS Physics, Random Main Menu, Screen Archer Menu all use address library and are compatible with 1.11.221.  This isn't a comprehensive list, but I have played both CS/NR on AE 1.11.221.0.

Posted
2 minutes ago, dav42 said:

everything in NR/CS is supported on 1.11.221, if your using 1.11.191 then most of the plugins will work but you will need to update these at least:

Fallout 4 Script Extender (F4SE) 0.7.8

LooksMenu 1.7.0.3 (1.11.221.0)
Mod Configuration Menu (1.11.221.0)
Extended Dialogue Interface (1.11.221.0)

OpenCBP 3.5.221 (or OCBP LPCE if you use that one from Worthless99)

Fallout 4 High Heels System 1.9.2 (1.11.221.0)

 

other things like Hydra, High FPS Physics, Random Main Menu, Screen Archer Menu all use address library and are compatible with 1.11.221.  This isn't a comprehensive list, but I have played both CS/NR on AE 1.11.221.0.

ohh thank you very much ill begin upgrading

Posted
7 minutes ago, murf36 said:

just my two cents here.... but when you read through these threads, a lot of the suggestions point to stripping your Mod list to go with just the requirements of NR (or CS, but not both). Either of those really have more than enough for a great game playthrough. Once you get that running then, add something you want and see if it works.  Just believe JB. So, when someone on here mentions a conflict listen to them and try it.

What is important is the most up to date mods for hard and softs and load load order. You mostly can't go wrong with following JB's list, in order. MO2 is really good for that. 

thank you ill make a new profile just for NR and CS and restrain me self for adding other mods, hopefully

Posted
1 minute ago, woodrealmelf said:

thank you ill make a new profile just for NR and CS and restrain me self for adding other mods, hopefully

After you update and get a stable running NR. Add an additional ones you want (one at a time) I've had great success with some and horrible failures with others. Just gotta try 'em out and be patient. But, that SimSettlement has been flagged as a "bad guy" for NR and CS on here for a long time. Along with Problems of the Survivor for CS specifically.

Posted
On 7/10/2026 at 12:38 PM, zonder4213 said:

@JB. When doing the enema, using the hose is fine but the game freezes up when using the toilet afterwards.

 

edit: Nevermind turns out I had accidentally overwritten the hydra patch...derpy zonder is derpy T_T

 

I'm having this issue with the game freezing using the enema. Using the hose is fine but when using the toilet the game freezes as soon as the popup appears. Hydra is not being overwritten by anything. Any ideas what could be causing it?

Posted
1 hour ago, skrewball said:

 

I'm having this issue with the game freezing using the enema. Using the hose is fine but when using the toilet the game freezes as soon as the popup appears. Hydra is not being overwritten by anything. Any ideas what could be causing it?

It should work even without Hydra. It's just a script where the mod moves the player to sit on the toilet. 

 

But no matter how much I think about it, I'm not sure which mod could be causing this problem. It's a script I actually use quite often. You wouldn't happen to have some .ini files with adjusted numbers or something, would you? I can't think of anything else.

Posted
8 minutes ago, JB. said:

It should work even without Hydra. It's just a script where the mod moves the player to sit on the toilet. 

 

But no matter how much I think about it, I'm not sure which mod could be causing this problem. It's a script I actually use quite often. You wouldn't happen to have some .ini files with adjusted numbers or something, would you? I can't think of anything else.

 

I remember having this issue last year when I played the 6.9 update, but can't for the life of me remember how I fixed it. I haven't added or edited any .ini files since then, but I did update some mods like AAF to 1.7.2.2. I'm still on Old Gen.

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