warvader Posted August 6, 2013 Posted August 6, 2013 I cant use this mod when i start FNIS than ist say: Reading ZaZAnimationPack ...ERROR(2011): Wrong line in Animation List. Line 177 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPCAO024 ZazAPCAO024.hkx AnimObjectZazAPCAO024 AOZAZCBAnkleL AOZAZCBAnkleRÂ
JinZen Posted August 7, 2013 Posted August 7, 2013 I cant use this mod when i start FNIS than ist say: Reading ZaZAnimationPack ... ERROR(2011): Wrong line in Animation List. Line 177 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPCAO024 ZazAPCAO024.hkx AnimObjectZazAPCAO024 AOZAZCBAnkleL AOZAZCBAnkleR   Not sure but this sounds like an old error somewhere... You sure you got everything up to date from ZAP ... ???
warvader Posted August 7, 2013 Posted August 7, 2013 Ok i have found my Problem it was FNIS it was not up to date now its updatet and see: It works!
Sunja44 Posted August 10, 2013 Posted August 10, 2013 I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...
JinZen Posted August 10, 2013 Posted August 10, 2013 I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD
xaz Posted August 10, 2013 Posted August 10, 2013  I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....
JinZen Posted August 10, 2013 Posted August 10, 2013   I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....   Crap so I did some work for nothing there LMAO...  Well I'm still happy I took quite a bit of basic poses and some additional pack ones However I can't release the mod from the bed one as I did illigal conversions there and I have not asked permissions so far  Gimme a sneakpeak of what's new (PLZ TELL ME THAT SPREAD EAGLE POSE ON THE GROUND IS GONNA BE IN IT LOL)  And such a sweety giving a kiss only ? She can't refuse much at that position XD ...
xaz Posted August 10, 2013 Posted August 10, 2013     I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....    Crap so I did some work for nothing there LMAO...  Well I'm still happy I took quite a bit of basic poses and some additional pack ones However I can't release the mod from the bed one as I did illigal conversions there and I have not asked permissions so far  Gimme a sneakpeak of what's new (PLZ TELL ME THAT SPREAD EAGLE POSE ON THE GROUND IS GONNA BE IN IT LOL)  And such a sweety giving a kiss only ? She can't refuse much at that position XD ...  Certainly not! I mean, you created a lot of stuff that you can use for your own game, if nothing else. And it was too low hanging fruit not to add it ...  It'd be cool if you released something though. I really like the pose on the bed...
Sunja44 Posted August 10, 2013 Posted August 10, 2013   I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....   That's good news. Good to hear that there will come new things...and yes I realized this bug while registrating new animations in the SexLab MCM. I already use the mod with the three Zazanimations integrated into Sexlab and I have to say...wow those animations are hot stuff. The pilory idle raping animation is...very adult stuff. As I advanced through the animation stages the first time I thought by me...does this have an end?  I did the reset registry -> save -> load routine twice and then at last all three ZazAnimations (the two older ones and the new one) showed up in the MCM. To be on the safe side I did not only reload the save I started Skyrim anew by SKSE, maybe this made a difference.  Concerning the screenshot number 2...She looks so sweet, I would be tender, for a change...but only once. Â
JinZen Posted August 10, 2013 Posted August 10, 2013      I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....    Crap so I did some work for nothing there LMAO...  Well I'm still happy I took quite a bit of basic poses and some additional pack ones However I can't release the mod from the bed one as I did illigal conversions there and I have not asked permissions so far  Gimme a sneakpeak of what's new (PLZ TELL ME THAT SPREAD EAGLE POSE ON THE GROUND IS GONNA BE IN IT LOL)  And such a sweety giving a kiss only ? She can't refuse much at that position XD ...  Certainly not! I mean, you created a lot of stuff that you can use for your own game, if nothing else. And it was too low hanging fruit not to add it ...  It'd be cool if you released something though. I really like the pose on the bed...   The pose on the bed is one I made out of another animation pack without permission I did attach the chains but the ankle shackles I used from the ZAP pack itself  I can send you later if you like  So spread eagle lying down pose ?
WaxenFigure Posted August 10, 2013 Posted August 10, 2013 ... Â Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD She's obviously patiently waiting for someone to hook up the ankle chains before the fun begins.
Sunja44 Posted August 11, 2013 Posted August 11, 2013 According the 1.15 SexLab update, the registry bug was solved, so more Zaz animations for the BDSM addicts please :-)
theman354353 Posted August 11, 2013 Posted August 11, 2013 I have a problem here... Â When I'm playing an idle on an NPC, (EXP:(target the npc) playidle zazapcao261) the npc just won't stay still! It keeps moving or gliding like a fucking creepy shit!! So can you teach me or help me fix this problem ) And I don't wanna tai them cause It would make them so fake O.o talking while mouth closed -.- so yea.. could you help me solve this problem
xaz Posted August 11, 2013 Posted August 11, 2013 I have a problem here... Â When I'm playing an idle on an NPC, (EXP:(target the npc) playidle zazapcao261) the npc just won't stay still! It keeps moving or gliding like a fucking creepy shit!! So can you teach me or help me fix this problem ) And I don't wanna tai them cause It would make them so fake O.o talking while mouth closed -.- so yea.. could you help me solve this problem This mod doesn't add functionality for pinning actors. Although it wouldn't be impossible to do so, maybe even easy, it's not yet been done. Â There is an alternative for you to check out in the meantime: http://www.loverslab.com/topic/20002-o3dbondagetest/ Â It mostly does what you want, as I understand it....
JinZen Posted August 11, 2013 Posted August 11, 2013    I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....   That's good news. Good to hear that there will come new things...and yes I realized this bug while registrating new animations in the SexLab MCM. I already use the mod with the three Zazanimations integrated into Sexlab and I have to say...wow those animations are hot stuff. The pilory idle raping animation is...very adult stuff. As I advanced through the animation stages the first time I thought by me...does this have an end?  I did the reset registry -> save -> load routine twice and then at last all three ZazAnimations (the two older ones and the new one) showed up in the MCM. To be on the safe side I did not only reload the save I started Skyrim anew by SKSE, maybe this made a difference.  Concerning the screenshot number 2...She looks so sweet, I would be tender, for a change...but only once.   Everyone being so nice to her I didn't know we had romantic souls in this place   ...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD She's obviously patiently waiting for someone to hook up the ankle chains before the fun begins.   Well leaving them unhooked wouldn't be to bad either in my opinion More fun ways there As long as you don't let her get to far
JinZen Posted August 11, 2013 Posted August 11, 2013 Â I have a problem here... Â When I'm playing an idle on an NPC, (EXP:(target the npc) playidle zazapcao261) the npc just won't stay still! It keeps moving or gliding like a fucking creepy shit!! So can you teach me or help me fix this problem ) And I don't wanna tai them cause It would make them so fake O.o talking while mouth closed -.- so yea.. could you help me solve this problem This mod doesn't add functionality for pinning actors. Although it wouldn't be impossible to do so, maybe even easy, it's not yet been done. Â There is an alternative for you to check out in the meantime: http://www.loverslab.com/topic/20002-o3dbondagetest/ Â It mostly does what you want, as I understand it.... Â Â Resources should not restrict movements... You might need alignment... However what people are talking about here is more like extension based on the mod itself... Should be seperate mods like o3 there...Â
JinZen Posted August 11, 2013 Posted August 11, 2013      I installed this mod for the SexLab Zaz Animations mod. Besides that I still use the good old Zaz Resources mod which is still on Nexus. I guess Zaz Resources uses a couple of anims that are included in the Zaz Animation package too, but I know that Zaz Animation package has several new anims that aren't included in the old Zaz Resources mod.  Just one question or maybe a wish:  Is there any mod out there who lets you simply display the animations on NPCs and/or PC by a spell command? Something like matchmaker for SexLab would be perfect, or is there a possibility to integrate the animations from this package into the old Zaz Resources mod, so that you are able to use the Zaz spells from there?  A few posts above I read that NPC control should be possible by using the Paradise Halls mod. I actually use that mod, but only the version 6.2 (this version was still somewhat stable) and besides enslaving NPCs by whipping them, there are no spell commands...  I'm afraid that's a yes and a no... There is a mod out there that allows you to get spell tomes for NPC's (see URL below) but further than that it's not going. That also does NOT include all animations http://www.loverslab.com/topic/20002-o3dbondagetest/  The modmaker is currently missing from the resources however so nobody has access to the files or will attempt to continue on it for now... Ofcourse that does not take away you can not create that mod yourself...  As for me... Thanks to Mayatola I started to toy around with animations. I'm not gonna release this (copyright extensions ) but it just extends on ZAP itself... Might try later to put spelltomes on mine or the FNIS like menu with spells like it is currently but I'm not that far...  There is a screenshot attached for what I have been trying so far... However as to your request... I haven't touched that yet so I'm not trying atm but the other guy making spelltomes is not a bad idea but you won't have them all...  PS: Before I forget... This pack is a RESOURCES pack... Means that WHATEVER adds to this is good and will use it just fine with this as dependency... This should KEEP resource only and only attach mods like it is... I do not agree with integration of spell tomes in the main however I do agree with extended ESM/ESP to create them manually...  Also I asked this question in another topic but just out of curiousity... On Screenshot 2... What would you do (to her) when you see this ? XD  I'm working on an update which will include screen1 in your setup among other things. By the way, I like what you did with screen 2. I think I'd give her a kiss or something like that... ?  Also the update will have SexLab integration which in combination with some other mods SexLab_zzzm iirc(?) will give access to a few animations sequences. Right now there's a bug in SexLab which prevent registration of new animations when SexLab is reset or installed for the first time. Since SexLab gets stuck in an infinite loop, I'll prevent registering Zaz animations for this version until the issue gets fixed (and I'm adding a debug check to make sure that at least you get a warning if the issue persists in future versions). I've told Ashal about it ....    Crap so I did some work for nothing there LMAO...  Well I'm still happy I took quite a bit of basic poses and some additional pack ones However I can't release the mod from the bed one as I did illigal conversions there and I have not asked permissions so far  Gimme a sneakpeak of what's new (PLZ TELL ME THAT SPREAD EAGLE POSE ON THE GROUND IS GONNA BE IN IT LOL)  And such a sweety giving a kiss only ? She can't refuse much at that position XD ...  Certainly not! I mean, you created a lot of stuff that you can use for your own game, if nothing else. And it was too low hanging fruit not to add it ...  It'd be cool if you released something though. I really like the pose on the bed...   Got another for ya though not out yet if I leave foot chains or not or just duplicate pose XD  PS: Sorry for the multiple posts... I didn't even pay attention I had 2 in a row ...
icecoldsir Posted August 12, 2013 Posted August 12, 2013 Just a  small question, sorta new to this whole modding thing without Nexus to guide me lol. But what mods should I get to work with Zaz/Sex lab framework?  On the descriptions of both Zaz and Sex Lab framework they both say their just animations/Frameworks and I'll need other mods to actually do anything ingame?
nhl Posted August 12, 2013 Posted August 12, 2013 @icecoldsir That's right, you'll need mods that use these resources to have anything happen ingame. You can find all plugins using SexLab in that subforum, including a pinned index you can read if you want to know which might appeal to you more beforehand. As for ZaZ mods, these are the ones I know of: Prison Overhaul, Vigilant of Stendarr, Skyrim Slavery System (of which there's also a version that integrates SexLab on top of the rest), o3DBondageTest. You might also be interested in SexLab ZaZ Animations, that registers ZaZ animations with the SexLab Framework, allowing for the latter to play the former. Â
JinZen Posted August 12, 2013 Posted August 12, 2013 Just a  small question, sorta new to this whole modding thing without Nexus to guide me lol. But what mods should I get to work with Zaz/Sex lab framework?  On the descriptions of both Zaz and Sex Lab framework they both say their just animations/Frameworks and I'll need other mods to actually do anything ingame?   @icecoldsir That's right, you'll need mods that use these resources to have anything happen ingame. You can find all plugins using SexLab in that subforum, including a pinned index you can read if you want to know which might appeal to you more beforehand. As for ZaZ mods, these are the ones I know of: Prison Overhaul, Vigilant of Stendarr, Skyrim Slavery System (of which there's also a version that integrates SexLab on top of the rest), o3DBondageTest. You might also be interested in SexLab ZaZ Animations, that registers ZaZ animations with the SexLab Framework, allowing for the latter to play the former.  nhl is quite right... However ZAP is a package you can play the idle's off they are still mainly static... You do not need anything to play the animations but they are not game integrated. Whatever nhi said are mods making usage of the ZAP package...  As for SexLab that's a whole other thing... You will need the additional addons to actually make proper use of the system... It's possible to get single masturbations but aiming idles like that is not really the lightest thing to do... Anyway I would have to start selecting mods there too
xaz Posted August 17, 2013 Posted August 17, 2013 Pretty please, with sugar on top: Please read the following. Â Update instructions! * You must remove all old scripts for this update to work. Please don't skip this step thinking you will be safe, because you won't be. * You must use FNIS 4.0 beta 3. If you don't want to use a beta, you can't update at this point. Â Updated to 5.20 Â This is a minor update, so please don't be disappointed that there's little new content. I'm working on getting my Blender install up to speed. Â * Fixed AA slots for most races, humans and non-humans. (mod) Added a blindness visual effect as an enchantment. (mod) Added an animation repository with all animations. Use zbfUtil.GetAnim() to access. * Removed the configuration module. Config is now baked into Zaz animation pack. SkyUI is now a dependency. * Added SexLab animations. SexLab is still optional. (mod) Added furniture: Rack, Wooden horse, vertical stocks, wheel (#03) and X-Cross. (mod) Added furniture support for all static nif objects. Most of them have unfortunate collision meshes and so require a free camera to use. * Modified zbfTestZone with new furniture. Check it out by teleporting there "coc zbfTestZone". (mod) Added a few new animations with chains instead of animation objects and/or new poses. (ZazApcAo306-ZazApcAo315). Â If you want to help me test things, try the following things out: 1. The new hood, "player.additem xx00c240 1" (or found in the chest in zbfTestZone). 2. The new furniture in zbfTestZone, "coc zbfTestZone" 3. SexLab integration 4. MCM config menu (now built in to the main file).
TMPhoenix Posted August 17, 2013 Posted August 17, 2013 I can't seem to find v5.20. The only download seems to be the previous version.
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