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Posted (edited)

Hey, I'm not sure if I'm asking in the right place, but I found a slave at Hangman's Alley, she had some Human Sperm on her. My character drank every last drop of it of course and got immediately hooked. But where does she find more? 

 

I thought maybe I could enslave a Gunner and milk him for sperm, but so far no luck in finding any. 

 

 

@Beerbatty If you mean the Technician guy, I found him inside the Dugout inn. He's around the back hallway. 

Edited by Alessa myrion
Posted

I got a weird thing that I cannot fix for the life of me. Followed all the instructions and the quests and NPCs are there. XDI is up to date, too. But none of the NPCs react. They have their talking prompt, but they do not initiate dialogue. 

Anyone got a clue what I did wrong? I started a new game and previous versions worked flawlessly.

Posted (edited)

Can't seem to talk to the slave in USAF Satellite Station Olivia. Haven't tested the other slaves yet. I talk to her and she doesn't say anything back. I also can't find the booth near Warwick Homestead. Or the note at Home Plate. Boy, I can't find anything.

Edited by shunter
Posted
10 hours ago, Tyrrano said:

 is something i did wrong?

 

Yes. You only need one file.

 

Version 1.3.1 is the latest.

Version 1.3.1 non-XDI if you don't use that mod.

Or Version 1.3 if for some reason you need the old file.

 

The mention of merging files is confusing a lot of folks. It's unnecessary with the Mega upload.

Posted (edited)

20220416001436_1.jpg.8749c2dc2198cf04e2d484506d49146b.jpgHere is a screen shot of the line she keep telling me when i say to activate. she thinking im picking sarcasm line as that what she said when i picked that the first time. 

Edited by Yokorose
Posted

 

On 4/15/2022 at 11:54 AM, elderegistros said:

Ok, but I never has the Back To School quest Started

It's without a quest log in the journal (or what is it called in Fallout?)
Looks like the doors are back to their default closed state. Unlock them or add the master base key with the console. (This key in the room with metal head in the new update.)

On 4/15/2022 at 2:47 PM, irresponsiblewolfy said:

Question; Where is Gadget? 

Yes, I didn't think about that. Try to spawn her using the console.

14 hours ago, Yokorose said:

i would like to see a way to find out your dignity stat.

What is the best way to do this? With a special item in the world? An Item in the inventory?

11 hours ago, Beerbatty said:

Has Johnny been moved?

No, he shouldn't move.

8 hours ago, Alessa myrion said:

But where does she find more? 

Brutus and the work for Maxim Dickson should help. Or cure at a doctor.

7 hours ago, gglaure said:

I got a weird thing that I cannot fix for the life of me.

 

6 hours ago, shunter said:

I also can't find the booth near Warwick Homestead. Or the note at Home Plate. Boy, I can't find anything.

Strange, as if the mod missed its parts. Have you tried installing the file that I attached to my previous post?

6 hours ago, shunter said:

Can't seem to talk to the slave in USAF Satellite Station Olivia.

They have the common dialogue for everyone. In their Alias I selected them all via conditions. I don't seem to fully understand how to get multiple people to use a same scene.

1 hour ago, Yokorose said:

Here is a screen shot of the line she keep telling me when i say to activate.

Doest it the same for XDI and Non-XDI versions? Try Setstage AAABloodMoon 10 and Setstage AAAElectricRadsheeps 10. Maybe also Setstage AAACOMXana 390.

 

Is there any feedback on the file I attached in my previous post? Did it work?

Posted (edited)

Maybe could be a holo tape or if there some way to add it to the MCM menu that show it.
I found out the issue XDI did not install right . thanks for asking if it did it with teh Non-XDI version.

Edited by Yokorose
Posted
On 4/13/2022 at 4:18 PM, DSHV said:

It starts by talking to Johnny after the quest Friends We Make...

Everything works for me. I posted a screenshot of her on the mod page. Her name is Less Busy Woman.

She is at the bar. To complete Friends We Make... quest, you need to have a drink with her. And she must stay in the same place.

What exactly does she say? Everything works for me and others did not report this bug.

You need 5 times. Do his lines change? Just in case: Setstage AAASuperheroesAreNotBorn 24(25) code.

 

1.3.1: Bug fixes and Non-XDI patch (Install on XDI version). Link on the mega.nz.

thx i'll give it a shot

 

Posted (edited)
22 hours ago, ordohipper said:

i use The 770 Perk tree overhaul will that cause problems with the other perks of this mod?

In dialogs with perk checking, there is a condition Has DialoguePerk==Perk. Each level of a perk is a separate test. If the mod doesn't change a perk's id, then everything should work.

19 hours ago, roskomnadzorgr said:

Help, I can not start the new version of the mod. All requirements are set. But for some reason the mod won't start

 

18 hours ago, UnknwonQwerty47b said:

any help?

Try to put the mod to the bottom of your modlist. Try other versions: XDI or Non-XDI.

 

1.3.2: Bug fixes. On mega.nz and on Loverslab in multi-volume archive (ProblemsofSurvivor1.3.2.part1.rar and ProblemsofSurvivor1.3.2.part2.rar);

Edited by DSHV
Update
Posted
3 hours ago, DSHV said:

In dialogs with perk checking, there is a condition Has DialoguePerk==Perk. Each level of a perk is a separate test. If the mod doesn't change a perk's id, then everything should work.

no, it only adds all perks to have 10 levels but the name and id code is the same

Posted
2 hours ago, ordohipper said:

no, it only adds all perks to have 10 levels but the name and id code is the same

Should work, I myself use a Idiotic Slut mod that changes Idiotic Savant perk. It works

Posted

How does one interact with Brutus after he joins your party?

I have spoken to him repeatedly, but he never asks me to do anything.

At one point after doing a couple of other quests, I did see a message in the upper left, something like "Brutus loves his bitch".

Posted

I would love the option in Honey, I’m Home quest for a way to pick if you want Nate or Nora. Just would be nice to be allow to do this. but loving the mod so far .

Posted
On 4/18/2022 at 8:06 AM, DSHV said:

In dialogs with perk checking, there is a condition Has DialoguePerk==Perk. Each level of a perk is a separate test. If the mod doesn't change a perk's id, then everything should work.

 

Try to put the mod to the bottom of your modlist. Try other versions: XDI or Non-XDI.

 

1.3.2: Bug fixes. On mega.nz and on Loverslab in multi-volume archive (ProblemsofSurvivor1.3.2.part1.rar and ProblemsofSurvivor1.3.2.part2.rar);

I have studied this mod a lot and if you have a perk lets say idiotic savant over the vanilla max level the dialog will not trigger. since it was not implemented to be triggered if the creator of 770 perks has the new perks keep the vannila perk but change the number then DSHV would have to include a condition of <= 1 rather then just 1 and i dont know how well that will work

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