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SexLab Deadly Drain SE Enhanced - BETA


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Posted

Regarding Sacrosanct support, and possibly other such cases: have you considered raising a (possibly optional) mod event when a drain is supposed to happen. If you did that, someone else could write a script that caught the event and called the appropriate drain code from their favorite vamprie mod.

 

I have some code in the Slaver's Spellbook for calling the non-lethal player feeding code, so I could probably adapt that without too much trouble

Posted

I am sad that you no longer support sexlab beta8, but I completely understand why. I have just heard/read too many horror stories when converting sexlab beta8 to beta 9, I am currently 3/4 complete on my current PC's playthrough and since sexlab is such an integral part of my game, it is just not worth it.

 

This is a great mod and please continue the great work!!!!!!!!!

Posted
9 hours ago, venomr said:

 

I think normally, PSQ satiation doesn't increase if you quickly skip stages by pressing the space bar. Let the animation play out and see if that works.

 

The fix turned out to be the psq+sla+slso patch from SSLX. And yes, succubus stats will increase even if you slam the space bar as long as the succubus orgasms.

 

Posted

Sometimes i get the text "....no i won't do it..." after having sex despite deciding to kill victims. As the result, victims won't die.

I wonder what are conditions to appear those types of messages.

Posted (edited)

 

On 10/19/2021 at 11:24 PM, 777sage said:

What if you are a male PC aggressing on a female drainer? What if you and her are lovers and she likes it rough? -lol-. She could also rape you when she can't help herself, that doesn't mean she wouldn't care about you.

What I meant was that in all aggressive scenes the drainer level of NPCs is increased by 1, regardless of if they are victim or aggressor.

That way, if you are a lover you will always be safe.

 

19 hours ago, noname002@ said:

Sometimes i get the text "....no i won't do it..." after having sex despite deciding to kill victims. As the result, victims won't die.

I wonder what are conditions to appear those types of messages.

Properly you have a too good relationship with your supposed victim.

Edited by Someone92
Posted

Heya, I just wanted to say that this mod looks really interesting! But I have to ask if its compatible with sacrosanct? I don't have the time or effort to scan through all 15 pages of questions and answers (sorry).

Posted

Out of curiosity, is there a way to mass-apply the drain ability to enemies so you don't gotta manually apply it to each enemy? If not would be interesting as an alternative experience.

Posted

Short question: Is the physical drain inflation supposed to be going away on its own after a while?

Maybe if you sleep?

 

Or are you just supposed to inflate until you don't fit through doors any more?

 

I would love to get an inverse physical drain, like the Wraith had in Stargate Atlantis.

They would normally drain their victims to death but could also stop before death, and in the pilot they also demonstrated being able to un-drain someone to give them their youth back. I'd love to have a hotkey in SLDD that allows undoing physical drain. I can currently do this via the debug spells but that feels somewhat unimmersive.

Posted (edited)
On 10/23/2021 at 4:49 PM, Hakuna_Matata said:

Short question: Is the physical drain inflation supposed to be going away on its own after a while?

Maybe if you sleep?

 

Or are you just supposed to inflate until you don't fit through doors any more?

 

I would love to get an inverse physical drain, like the Wraith had in Stargate Atlantis.

They would normally drain their victims to death but could also stop before death, and in the pilot they also demonstrated being able to un-drain someone to give them their youth back. I'd love to have a hotkey in SLDD that allows undoing physical drain. I can currently do this via the debug spells but that feels somewhat unimmersive.

How did you even get physical drain to work? I don't know how to even use it's and there's a reset niovrrride and changes button in the setting there's also a .exe in the mod that allows you change the sliders and in the settings for the mod you can set the max your character growsonly problem I have rn is I don't know how to use physical drain or absorb beauty

 

Edited by Arastal
Posted

Physical drain has not been touched since it has been implemented in the original version, and even there it caused issues.

Best to leave it disabled for now and wait for it to be hopefully updated eventually.

Posted
On 10/26/2021 at 8:32 AM, Arastal said:

How did you even get physical drain to work? I don't know how to even use it's and there's a reset niovrrride and changes button in the setting there's also a .exe in the mod that allows you change the sliders and in the settings for the mod you can set the max your character growsonly problem I have rn is I don't know how to use physical drain or absorb beauty

 

 

If you use the EXE to put a scaling on Weight, it will work.

 

I know what you can use the MCM to give yourself debug spells or manually reset the scaling, but that isn't very immersive.

We have a gameplay way to inflate so we should have a gameplay way to deflate, I think.

 

Either if you sleep, or I would love to get a reverse drain as I said. Like the Wraith in Stargate Atlantis.

 

Aside from Weight in physical drain I have trouble getting things to work as well. I think part of it is that I'm using 3BA and the sliders assume CBBE which only has one breast bone. I also think there is a problem where the growth gets applied but the game engine doesn't update. I noticed this when wearing a Devious Cursed Loot catsuit which suddenly showed massive inflation where the naked body hadn't. The catsuit uses a CBBE body as model.

  • 2 weeks later...
Posted
On 10/19/2021 at 5:51 PM, foreveraloneguy said:



Thanks for getting back to me. So here's what I found... there's a patch in SSLX for PSQ+SLSO+SLA. I added that to my load order and everything works now. SLDD drains and PSQ updates succubus stats/energy. I left always orgasm on for NPCs since I have SLSO game disabled per the recommendations.

And to answer your questions:

Draining: yes
Version: Better vampires 0.8e

On a separate note, I'm still having an issue where if I set my drain type above 0 it seems to always kill non-essential NPCs even if I tell SLDD to spare their life. PSQ draining is set to never kill. These are not NPCs I have a high relationship rank with and they are not set essential. The only way to get it to not kill them is to deactivate draining for that encounter. Also, I have manual draining set to kill NPCs, but with draining type set to 0, manual draining never kills them. Or at least I haven't been able to get it to kill them.

 

This problem is not caused by SLDD specifically as far as I am aware. PSQ has a drain call that can cause it to kill once the sex scene ends. I believe it has something to do with the setting "Allow drain kill", I thought I called it out prior but PSQ SE is kinda weird to me. I'll examine it a bit further and I may potentially interact with the settings if necessary, setting them back once the scene is done.

Posted
On 10/20/2021 at 8:47 AM, DocClox said:

Regarding Sacrosanct support, and possibly other such cases: have you considered raising a (possibly optional) mod event when a drain is supposed to happen. If you did that, someone else could write a script that caught the event and called the appropriate drain code from their favorite vamprie mod.

 

I have some code in the Slaver's Spellbook for calling the non-lethal player feeding code, so I could probably adapt that without too much trouble

 

I thought about supporting it directly. But the Mod event is not a bad idea.

Posted
On 10/22/2021 at 1:10 AM, Enderspry said:

Heya, I just wanted to say that this mod looks really interesting! But I have to ask if its compatible with sacrosanct? I don't have the time or effort to scan through all 15 pages of questions and answers (sorry).

 

Current Plan is to include support it directly.

Posted
On 10/23/2021 at 7:49 PM, Hakuna_Matata said:

Short question: Is the physical drain inflation supposed to be going away on its own after a while?

Maybe if you sleep?

 

Or are you just supposed to inflate until you don't fit through doors any more?

 

I would love to get an inverse physical drain, like the Wraith had in Stargate Atlantis.

They would normally drain their victims to death but could also stop before death, and in the pilot they also demonstrated being able to un-drain someone to give them their youth back. I'd love to have a hotkey in SLDD that allows undoing physical drain. I can currently do this via the debug spells but that feels somewhat unimmersive.

 

If I am to use physical drain (which is a big effort), I'd use RaceMenu modules instead of base Nodes and set functions for them to lose those gains over time. But as it stands, I have not touched that functionality at all and advise others not to use it. I dont recall the original mentioning anything about deflation for anyone other than the player. It is also possible for the resetting features to also be broken.

Posted
On 10/29/2021 at 7:55 AM, Hakuna_Matata said:

 

If you use the EXE to put a scaling on Weight, it will work.

 

I know what you can use the MCM to give yourself debug spells or manually reset the scaling, but that isn't very immersive.

We have a gameplay way to inflate so we should have a gameplay way to deflate, I think.

 

Either if you sleep, or I would love to get a reverse drain as I said. Like the Wraith in Stargate Atlantis.

 

Aside from Weight in physical drain I have trouble getting things to work as well. I think part of it is that I'm using 3BA and the sliders assume CBBE which only has one breast bone. I also think there is a problem where the growth gets applied but the game engine doesn't update. I noticed this when wearing a Devious Cursed Loot catsuit which suddenly showed massive inflation where the naked body hadn't. The catsuit uses a CBBE body as model.

 

Yes, thats one of the concerns that I had. 3BA and BHUNP may still use those nodes but there are additions and the sliders are also updated. It poses a number of concerns and it caused problems even in LE. IMO, the attempt was good, but very script heavy.

Posted (edited)

Its been a while, just letting everyone know I am still working on things. I am going piece by piece, utilizing a bit of Behavior driven development make sure things work. LE version is expected to be uploaded too.

 

Also a PSA: Skyrim Anniversary Edition is coming out soon, the libraries included in it Will break every mod reliant on SKSE and Address Libraries and they will remain broken for an undetermined amount of time. The next update will be based on Pre-AE logic, the current logic at the time of this post. Be sure to Backup or Skyrim Executable AND your DLC BSA's.

 

If you are unable to do this time, no worries. I think you should be able to use Steams Console to download and install the  latest non AE version that way.

 

EDIT: information seems to imply that AE may be its own thing as an upgrade. Perhaps a separate DLC? Thing is if it functions as pre-loaded DLC locked behind a paywall then it still impacts SSE. Still, just to be safe. Backup your exe and other files. There is a reddit thread by one of the people who worked on SKSE detailing what to back up. Just make sure you dont have automatic updates on for your SSE game.

Edited by 777sage
Posted (edited)

Progress update.

 

Few Bug fixes made in code:

  • Fixed an issue where Player at Drainer Level 2 would not automatically intend to kill victim. Was caused by the pre-sex cleanup wiping everything after it was checked.
  • Fixed several dialogue problems. 

Observations:

  • Noticed that even though female victims can be excluded they can still be forced to orgasm.... I dont really see this is a defect though. I can fix it, but perhaps its not necessary

 

Done:

  • Followers can now be excluded from being drained. Utilizes the Current Follower Faction, so it should be compatible with custom follower frameworks that allow multiple followers. Should note that Hirelings (followers you pay for defined in the base game) are not necessarily included and may still be drained.

BackLog & In Progress: Some may be done, some may not be. Just a list of things.

  1. Milk Mod economy phase 2 integration (milk maid succubus can breastfeed partner, and can heal their victim only if they are a lover. Considering skill increases. Ineed RND Satiation should be included. May be able to gain stats as well. [Phase 2 and Phase 3]
  2. Improved drain to draugr using Frozen, electrocuted, and combustion mods. Via Autocast damage while mod is active.
  3.  Requiem Vampire integration for both player and NPC.
  4. SacroSanct support
  5. iNeed enable option to relieve need for sleep
  6.  RND integration for SLDD
  7. Aggressive/Rape Sex events increase drain rate and increase succubus drainer level for the duration of sex, modify enhanced drain functions for both NPC/PC drain functions. Additionally, drainlife and drain energy functions should be updated to support this change.
  8. Drain essence.  Likelihood should increase with drain rank, Max 2, Min 1. Should only be possible to occur so long as victim does not clear relationship checks 

 

Planned:

  • Dialogue functionality update. I am hoping to use some util functions to allow control of which dialogue notifications appear and which don't, or turn them off entirely.... Additionally, intending on changing how they work so they can be  translated into Different Languages. (Hard because of code revisions and exception handling necessary. Should be Okay if I default to scripted dialogue if the files are not present.
  • Also intending on make each phase of dialogue have variation to mitigate monotony while still expressing intent clearly.

 

Possible?:

  • Last Seed
  • Fertility (If I can get drain essence done there could be room for this. Reasoning is a bit weird though)
  • Create enhanced drain events so that other modders can register for the event for their own mod functionalities or patches.

 

Naturally, this is gonna take some time with life stuff going on. But I've got an extended weekend, so hoping to run through them and test things.

Edited by 777sage
Posted
On 10/20/2021 at 10:42 AM, noname002@ said:

Sometimes i get the text "....no i won't do it..." after having sex despite deciding to kill victims. As the result, victims won't die.

I wonder what are conditions to appear those types of messages.

 

It seems you like your victim to much. Your relationship rank with them is too high to kill.

Posted (edited)
On 10/23/2021 at 2:36 AM, odoto said:

Out of curiosity, is there a way to mass-apply the drain ability to enemies so you don't gotta manually apply it to each enemy? If not would be interesting as an alternative experience.

 

Not sure what you are asking. You drain whomever is having sex with you. You probably want to engage sex with multiple partners then. Try using Scent of Sex and set a condition where if you are in combat, you can engage in sex with up 4 victims at once. You can set up the rules such that you take into account 1 to 4 potential victims. 5 total actors are the limit in Sexlab I think, including the player if present.

 

Edit: Totally misread your request. It is possible with SPID. Currently thinking of utilizing NPCs from immersive wenches and hateful wenches.

Edited by 777sage
Posted

Heads up, found a defect where the intent to kill was being override by a function call chain when a player tried to spare or kill their victim. I have it fixed in the code.

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