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SexLab Deadly Drain SE Enhanced - BETA


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Posted (edited)

yes orgasm events as in the "target NPC has been brought to critical ecstasy (que flashy light effect)", as well as the end of scene soul cap and vamp feed, and also the repeated orgasms with SLSO do not trigger with manual drain in climax stage where it has before in update C i believe it was. ive tried everything with auto drain death on orgasm both on, and off, from relation ship settings from 0 to 2 and all the possible combos, all of which manual drain and manual drain to death was enabled but effects/events did not trigger in or post climax stage with drain hotkey held. however, manual drain does work prior to climax stage. mod list and load order have not changed for me from the past 2 SLDD updates incase you were wondering, nor has my other mod settings. it also seems the drain to death hotkey does not effect auto drain to death on orgasm unless it is intended. a conflicting issue with the auto drain on orgasm for me anyways could be that I do have succubus hearts but my saving grace was the manual drain since SH has an option to disable its drain in consensual events.

Edited by kojaa
Posted (edited)

btw my update process was from C, to D, install via MO2, enable new, disable old. nothing else. no cell isolation, no save juggling, no removal of drain powers from npc follower...maybe i fucked up there i dunno lol.  you are doing excellent work btw

Edited by kojaa
Posted
1 hour ago, kojaa said:

btw my update process was from C, to D, install via MO2, enable new, disable old. nothing else. no cell isolation, no save juggling, no removal of drain powers from npc follower...maybe i fucked up there i dunno lol.  you are doing excellent work btw

 

Thanks for compliment.

 

Understood, I have added a third condition in the code: If enhancements for the player are active but autodrain on orgasm  is not -  The player will be allowed manually drain on the climax stage which should trigger the orgasm event. I just need to piece together what should happen if theres a sex scene the player is not involved in, but an NPC drainer is and autodrain on orgasm is off. I have to be careful because of how the flags are managed. I will be inlcuding this change in the next update and testing it out among other things. Thanks for the report.

Posted

Currently, i'm facing a weird problem that if my character has sex and kills partners, there is a chance the mod will not working properly. More specifically, anything related to draining will not work, my character cannot drain during sex or orgasms, no effect or no text. If i want the function to work normally, i will have to save and load.

This issue happens when i started using the version 0.8d

Posted
On 9/12/2021 at 4:20 AM, noname002@ said:

Currently, i'm facing a weird problem that if my character has sex and kills partners, there is a chance the mod will not working properly. More specifically, anything related to draining will not work, my character cannot drain during sex or orgasms, no effect or no text. If i want the function to work normally, i will have to save and load.

This issue happens when i started using the version 0.8d

 

Are they dying during the sex scene? I am thinking that once they die, sexlab forces the scene to end. So the clean up calls might not be happening. I believe this issue was something that carried over in the original version. Can you confirm the above question and I'll try to recreate and fix.

Posted
12 hours ago, MissTellie said:

Having issues with the skill drain portion of the MCM not showing up. Installed with MO2

 

Hm, ok. Can you try going into the MCM -> Mod Utility. Then select reload plugin. Does that work?

Posted

This mod sounds really interesting to me, but the thing I'm most interested in is whether or not an NPC succubus can drain xp from the player. I think that would be a great option because I find the game doesn't scale difficulty well in higher levels, so having a skill loop could make it a lot more fun. Can NPCs do this or is it player only?

Posted

Draining skills is currently not implemented, neither for PC or NPCs.

 

This mod does what you are looking for, but it has an issue in SE:

 

Unless you use the mod such as Experience which decouples levelexp from skillexp losing too much skillexp eventually causes a level loss. If you have no unspend perk point you do not lose one, but if you level up again you gain a skill point, leaving you with one more perk point you should have at that level.

 

In LE, the mod has a perk dept system which takes care of that issue.

Posted
11 hours ago, 777sage said:

 

Hm, ok. Can you try going into the MCM -> Mod Utility. Then select reload plugin. Does that work?

 

Yeah I've done that and tried reinstalling it and no luck so far. 

Posted
11 hours ago, Someone92 said:

Draining skills is currently not implemented, neither for PC or NPCs.

 

This mod does what you are looking for, but it has an issue in SE:

 

Unless you use the mod such as Experience which decouples levelexp from skillexp losing too much skillexp eventually causes a level loss. If you have no unspend perk point you do not lose one, but if you level up again you gain a skill point, leaving you with one more perk point you should have at that level.

 

In LE, the mod has a perk dept system which takes care of that issue.

 

That bit about losing levels as well sounds ideal actually, it would be frustrating if enemies stayed levelled but I got weaker. I'm pretty sure perk points can be changed via console, otherwise i'll just be careful. Is that the only SE issue or is there stability stuff as well?

Posted
2 hours ago, mystic065 said:

Is that the only SE issue or is there stability stuff as well?

I am using it myself, and have not yet noticed any other issues stability wise.

What is a little limiting about the mod is that you cannot lose skillexp for being raped, only for orgasm during rape, and / or for all anims, and / or for all orgasm during consensual scenes. It is not possible to only lose skillexp for being raped.

So for the most part, that mod "only" works with SLDD, as it forces the victim to orgasm.

 

Posted
22 hours ago, MissTellie said:

 

Yeah I've done that and tried reinstalling it and no luck so far. 

 

Interesting, by any chance did you install a patch prior to version 8d? What are the pages you can see? There should be 7 pages total, including the skill drain page. Additionally, can you start a new game and see if all of the menus appear then? I don't know your mod setup, but the way the MCM pages are built are the same. 

Posted
14 hours ago, Someone92 said:

I am using it myself, and have not yet noticed any other issues stability wise.

What is a little limiting about the mod is that you cannot lose skillexp for being raped, only for orgasm during rape, and / or for all anims, and / or for all orgasm during consensual scenes. It is not possible to only lose skillexp for being raped.

So for the most part, that mod "only" works with SLDD, as it forces the victim to orgasm.

 

 

I wonder if the issue is complexity and context. Rape scenes can occur under different circumstances, and can use animations with aggressive tags. The problem is, consensual sex scenes can also use aggressive animations. It is kind of the reason I try not to meddle too much beyond the intentions of SLDD, there is probably someone who has done it and has a better solution than I would. Do you know how sexlab differentiates rape scenes from consensual ones?

 

I have about 13 items on my list I am working on in SLDD, including the fixes and requests. If I were to implement skill loss by a succubus, I could do it at a basic level depending on succubus drainer level and the number of succubi involved in the sex scenes. So instead of worrying about the xp, I could just look at it from the level. So if the drainer is rank 2 and the player is being raped, the player could lose 2 skill levels. Although,  if they were ranked as lethal and you end up dying its a moot point. You'd reload. So perhaps rank shouldnt be involved... Either way it would be player focused.

 

To compensate, I am working out an additional feature that works with Milk Mod Economy, where a succubus that is a milk maid can nurse the player (heal). If the player and succubus are lovers, the player can also gain skill xp too and potentially get a permanent increase in their stats (Health, magicka,  stamina) based on the milk maid's level. I need to clear the first hurdle as what I mentioned above is the 2nd phase. 1st phase is an increase in lactacid per orgasm a female succubus gets, and I have to ensure its very light script wise.

Posted

I'm playing with a follower succubus and I'm trying to get this mod to work with alternate death but after a scene there seems to be an insta-death trigger that bypasses the essential marker on the player. Is there anyway to add an option to turn off that trigger so that you can only be downed from the drain during the scene or just have it lower the player health to 0 rather than a guaranteed death?

Posted
7 hours ago, 777sage said:

Do you know how sexlab differentiates rape scenes from consensual ones?

If it hasn't changed, if Victim is not None, but a valid actor. Only one actor can be the victim.

 

7 hours ago, 777sage said:

If I were to implement skill loss by a succubus

I don't think you should dabble with skill loss.

If you simply add skillexp drain (which by default also causes levelexp loss) or levelexp drain you run into the issue that Skyrim cannot properly handle level loss. If you lose a level and have no unspend perk points you do not lose a perk point, but still gain one if you level up again.

So to handle it properly, you would need to keep track of lost levels, and remove gained perk points if levels lost is still negative,

or have a mod like Experience as a soft dependency and drain skillexp.

 

Those features are imo best handled by another mod.

 

 

Posted
7 hours ago, Bobguy0 said:

I'm playing with a follower succubus and I'm trying to get this mod to work with alternate death but after a scene there seems to be an insta-death trigger that bypasses the essential marker on the player. Is there anyway to add an option to turn off that trigger so that you can only be downed from the drain during the scene or just have it lower the player health to 0 rather than a guaranteed death?

 

Sure, just go to mod utility and make sure that kill essential is off. It sounds like you have it on, its probably on by default. I never restricted this check to NPCs only. I have also added another item to my list to make sure that the kill essential rules are checked on all death scenarios just to be safe.

Posted
5 hours ago, Someone92 said:

If it hasn't changed, if Victim is not None, but a valid actor. Only one actor can be the victim.

Ah I see. But only one victim? Surely there are sex scenes featuring group rapes too. I thought sexlab defeat would have that possibility in place. I must be wrong on that then.

5 hours ago, Someone92 said:

I don't think you should dabble with skill loss.

If you simply add skillexp drain (which by default also causes levelexp loss) or levelexp drain you run into the issue that Skyrim cannot properly handle level loss. If you lose a level and have no unspend perk points you do not lose a perk point, but still gain one if you level up again.

So to handle it properly, you would need to keep track of lost levels, and remove gained perk points if levels lost is still negative,

or have a mod like Experience as a soft dependency and drain skillexp.

 

Those features are imo best handled by another mod.

 

 

 

I agree with you, I saw no reference in the CK that supports such manipulation of skill xp in depth. I just feel like mods that intend to do that specific thing will have worked it out in detail.

Posted

could you please fix the MCM not showing up? For me to get the MCM to show up, i need to disable the esp. load the game, make a save, quit the game, enable esp, then load the game again, wait until mcm notification, and now its there. 

Posted

Try

setstage ski_configmanagerinstance 1

in the console.

 

Try starting a new game and see if you have the same issue there.

 

MCM menu not showing up is usually caused by disabling mods during a playthrough.

Posted (edited)
On 9/13/2021 at 8:27 PM, 777sage said:

 

Are they dying during the sex scene? I am thinking that once they die, sexlab forces the scene to end. So the clean up calls might not be happening. I believe this issue was something that carried over in the original version. Can you confirm the above question and I'll try to recreate and fix.

 

I don't use manual drain and only drain when orgasm.

There is one more issue related to draining during sex when i toggle ON for auto drain, whenever my character starts draining (usually in 2nd stage), sex scenes will stop immediately regardless if i decide to kill.  This issue did not happen with the version 0.8c.

Edited by noname002@
Posted
6 hours ago, skullgirls_ said:

could you please fix the MCM not showing up? For me to get the MCM to show up, i need to disable the esp. load the game, make a save, quit the game, enable esp, then load the game again, wait until mcm notification, and now its there. 

 

I just tried to reproduce the issue you described:

 

  • Mid game using a save that was on version 0.8c and loaded it while 0.8d was active. The mod MCM loads without issue.
  • Used an old save where SLDD 0.5 was present, the MCM wasn't dynamic then. The Mod MCM re-loaded after I used the Reload plugin option. Also tried it again after cleaning the save of all SLDD's active properties and values using Fallrim tools save cleaner. It loaded just fine too.
  • I started a new game, using a mostly vanilla setup. Just ensured that all SLDD's hard requirements were installed. The MCM loaded all pages, I saw no issues on my end.

 

I would also avoid deleting mods with scripts that leaves data in the save while in the same playthrough. The data of those mods will always be present in the save even when you "clean" them. The problem you have described is one of the consequences of doing so, since even when the mod is removed the active functions and properties are present in the save and if not handled correctly can be a ticking time bomb. Just leaving them in and disabling them from functioning in game is safer until you start a new game.

 

Can you provide a papyrus log? Perhaps there is something I can find out. You can also try what Someone92 suggested, with the console command:

setstage ski_configmanagerinstance 1

Posted
2 hours ago, noname002@ said:

 

I don't use manual drain and only drain when orgasm.

There is one more issue related to draining during sex when i toggle ON for auto drain, whenever my character starts draining (usually in 2nd stage), sex scenes will stop immediately regardless if i decide to kill.  This issue did not happen with the version 0.8c.

 

 

Thanks for reporting this - added it to the list of things to do, just a quick question:

 

When enabling autodrain, you are doing so during sex right? I also suspect that scenarios where a scene ends prematurely with SLDD active can prevent SLDD from cleaning itself.

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