VaunWolfe Posted August 25, 2024 Posted August 25, 2024 (edited) I am having some issues. It seems to function with human to human at least the few time it has started. But it dosent trigger when there is a human and supermutant. It triggers it is gonig to start but dosent. I am not using Robdo Patcher. Edited August 25, 2024 by VaunWolfe
dosfox Posted August 25, 2024 Posted August 25, 2024 (edited) 14 hours ago, Dojo_dude said: ... recommended settings for the least interrupting AAF scenes? Using v2.8 because AFAIK the blacklist function for 3.0+ doesn't work. (I'm sure there's a good reason Invictus reposted v2.8 on the download list. V3.0+ seems to be still very "beta" and unstable.) Set the Autonomous Perk for "No Sex". Then assign distribution of that perk to factions you don't want to have autonomous sex. When you come across an NPC who you know you will have conversations with (like Dez or Preston etc), hotkey the "No Sex" perk to them. Hitting the hotkey on them again toggles the perk. Likewise for NPCs like bartenders & guards who you don't want to be fucking around on the job. Edit: You can also hotkey the perk to creatures and supermutants. Edited August 25, 2024 by dosfox 1
VonHelton Posted August 26, 2024 Posted August 26, 2024 On 8/24/2024 at 10:02 PM, Dojo_dude said: What are some recommended settings for the least interrupting AAF scenes? I just had Desdemona get banged by her bodyguard right after we met.. lol What is your AAF version? What is your Fallout 4 version? What is your Autonomous Sex version? I've tried just about every combination I can think of & no one is having sex, only masturbating. 😭😭😭
angrykiwi Posted August 27, 2024 Posted August 27, 2024 Is there a way to clear the assigned "gender" by this mod? For some reason it has processed Dogmeat even though i've had him blacklisted and now he is stuck with the voice, a patch for the version 3.306 has only switched his voice from male to female. IMO it's a very odd function unless it was a moding challenge since the game already handles genders. Also, is there a way to disable this option (gender assignments)? In mcm it is stated that they are optional but there are no such option from the given ones.
Invictusblade Posted August 28, 2024 Author Posted August 28, 2024 So because Fallout 4 is such a mess at the moment, Next Gen, Fallout London, AAF v1. (among other things) and who knows how many patches to fix the issues that affect other issues. I don't know what is going on anymore, (and I barely play the game anymore) *I would like to get into Fallout London (but I barely left the opening area) So I did some basic testing in Fallout London using AAF v1 in the old gen version and it works for me. and I have no desire to update the game into next gen for the foreseeable future. (like I said, it is a mess) so if anyone wants to take over and start making a new update for Autonomy (using a new download page) *for next gen or simple fixes then you have my full permission to use any of my scripts in your version. *btw the only thing, I am thinking about updating in Autonomy is the faction list script so the faction controls works for Fallout London. 1
dosfox Posted August 28, 2024 Posted August 28, 2024 3 hours ago, Invictusblade said: So because Fallout 4 is such a mess at the moment, Next Gen, Fallout London, AAF v1. (among other things) and who knows how many patches to fix the issues that affect other issues. I don't know what is going on anymore ... Very sorry to hear that ... so Bethesda takes down another pillar of the FO4 modding community with their subversive, malicious update strategy. Thank you so much @Invictusblade for your years of development, support and information. Please don't be a stranger.
VaunWolfe Posted August 30, 2024 Posted August 30, 2024 I am using 2.8 and i was using aff 1.0 and garden of eden. I want to say the script was sticky. It would happen every now and then or when I load. But when I rolled back to aff 171. and switched to lighthouse. The mod runs more or less properly.
VonHelton Posted August 31, 2024 Posted August 31, 2024 (edited) On 8/27/2024 at 11:14 PM, Invictusblade said: So because Fallout 4 is such a mess at the moment, Next Gen, Fallout London, AAF v1. (among other things) and who knows how many patches to fix the issues that affect other issues. So I did some basic testing in Fallout London using AAF v1 in the old gen version and it works for me. and I have no desire to update the game into next gen for the foreseeable future. (like I said, it is a mess) Well, I have 5 versions of Autonomy 3.000 3.000 3.000a 3.000b 3.000c BETA 3.000c (also a beta) EDIT: Both are called beta. The one you posted for download I believe is the one that works. 👍 Edited September 2, 2024 by VonHelton
dosfox Posted September 5, 2024 Posted September 5, 2024 (edited) For those who will be uninstalling Autonomy (or any other scripted mods) from their load order, please note that it is important to completely remove the mod, including any loose script refs or other junk left by the mod in your Fallout Savefile. Cleaning your Savefile like this will avoid many otherwise unexplainable errors and crashes. The best way to do it is with FallRimTools ReSaver. How to safely uninstall a scripted mod mid-game: Spoiler 1. Download and install ReSaver (Java jre9+ required). Take the time to read the documentation, using ReSaver regularly will keep your game healthy! Open your latest hard save with ReSaver ... 2. In the filter box type in the name of the .esl/.esp/.esm of the mod you want to remove. In this example we are removing RSEE_Vol5_Shenanigans.esp ... 3. Under plugins section right-click the mod you want to remove and select "Purge" ... 4. Save the purged Save File ... 5. Close ReSaver. Do not start game yet. Now uninstall the mod with your mod manager ... 6. Start FO4 and load the purged Save File ... 7. Acknowledge that your mod has been removed and start the game ... 8. Do a hard save, quit. Now you can safely install the new (or previous:) version of your mod. Edited September 5, 2024 by dosfox
VonHelton Posted September 7, 2024 Posted September 7, 2024 Ok, I can confirm that 3.000c Beta (the one posted) works in Fallout NG. It takes awhile to start working for some strange reason?? Unfortunately, it has a bugg that will occasionally grab a small child & try to add them to a group. This causes the game to lag & sometimes even lock up. It has another bugg where DLC Groups are set to zero perks. You can change them, but when you go into MCM, they are back to zero again. It also doesn't have the 10 person gang bang option, which I'd LOVE to have. (I've begged Ego Ballistic to add gang bang to Sex'Em Up for YEARS, but he hasn't).
idkmanyolo Posted September 8, 2024 Posted September 8, 2024 I'm on next-gen patch so I didn't want to risk downloading the mod, I just downloaded the animations to use for AAF. When using multiple females, all but the first 2 will wear randomly granted clothes after a few animations. Has anyone figured out how to avoid this?
georgechalkias Posted September 10, 2024 Posted September 10, 2024 It appears companions have sex even though autonomy is disabled for them. 1
VonHelton Posted September 22, 2024 Posted September 22, 2024 I got 3.01 to work. Set to alias. Set to "anyone can have sex" (This option is missing in 3.05 & 3.06, BTW!) But, it will take awhile before it starts working, so go on a mission, and when you come back, Sanctuary should be a happening place.
Mr Zombie Brain Posted September 25, 2024 Posted September 25, 2024 can i use this mod to set a whole Faction in MCM or using Fromlists in the ESP to be the target for the random sex? for example can i set the Captives faction to be the only target to get F'ed? like from Commonwealth Captives
CowboyBlues Posted September 27, 2024 Posted September 27, 2024 On 9/22/2024 at 12:21 PM, VonHelton said: I got 3.01 to work. Set to alias. Set to "anyone can have sex" (This option is missing in 3.05 & 3.06, BTW!) But, it will take awhile before it starts working, so go on a mission, and when you come back, Sanctuary should be a happening place. Strange I started a new game and the default is always off never on then when trying from the mcm to switch to on as soon as I close the menu and reopen menu it is switched to off again. Any suggestions would be helpful Since I'm using Robco Patcher which is a requirement I'm guessing it has nothing to do with that.
trankill076 Posted September 29, 2024 Posted September 29, 2024 On 9/22/2024 at 9:21 PM, VonHelton said: I got 3.01 to work. Set to alias. Set to "anyone can have sex" (This option is missing in 3.05 & 3.06, BTW!) But, it will take awhile before it starts working, so go on a mission, and when you come back, Sanctuary should be a happening place. Hello there, I too would like to try to install 3.01 and see if I can get it to work, but I do not see it in the available files for download. Version after 3.0 gives me the AE Aliases not running errors, and 2.8 straight up crashes the game most the time.
georgechalkias Posted October 1, 2024 Posted October 1, 2024 Another issue that I noticed is that this mod does not use ungendered patch or some sort. As of a result, unless using SC 1.3.0 + Invictus' animation package, you'll get error if the script tries a group sex of more than 2-3 folks because it uses gendered decision. For example, you got 3 females and 2 males. Group sex will not work (unless you install the aforementioned package) because they aren't ungendered. Violate has ungendered either by the mage author or engine.
VonHelton Posted October 2, 2024 Posted October 2, 2024 On 9/26/2024 at 10:43 PM, CowboyBlues said: Strange I started a new game and the default is always off never on then when trying from the mcm to switch to on as soon as I close the menu and reopen menu it is switched to off again. Any suggestions would be helpful Since I'm using Robco Patcher which is a requirement I'm guessing it has nothing to do with that. There's a whole bunch of stuff that can "turn off".......You'll need to be more specific. Creature DLC turns off in 3.05 & 3.06, but not 3.00 or 3.01. 👍
VonHelton Posted October 2, 2024 Posted October 2, 2024 On 9/29/2024 at 7:02 AM, trankill076 said: Hello there, I too would like to try to install 3.01 and see if I can get it to work, but I do not see it in the available files for download. Version after 3.0 gives me the AE Aliases not running errors, and 2.8 straight up crashes the game most the time. The 3.0 that's for download gives the alias error? I must've installed the other one then. 🤔
VonHelton Posted October 2, 2024 Posted October 2, 2024 On 9/25/2024 at 1:23 PM, Mr Zombie Brain said: can i use this mod to set a whole Faction in MCM or using Fromlists in the ESP to be the target for the random sex? for example can i set the Captives faction to be the only target to get F'ed? like from Commonwealth Captives Not sure, but I'd LOVE a copy of the face presets you are using in your banner!! 😀
VilLynne Posted October 7, 2024 Posted October 7, 2024 (edited) I feel it would be a good idea if this mod could be adjusted to avoid spawning orgies near the area in every settlements where children hang out at night while adults sleep. I realize in more primitive settings the kids basically see mating a lot and just ignore it as dumb/uninteresting stuff that grownups do. But, still... In an unrelated matter, even though I have the setting "mature" disabled in this mod, it still seems to be taking over some functions of the mod Family Planning. Is this synergistic or overriding? I haven't really had time to test it enough to find out for myself, but the PC is preggers' so I'll find out the hard way eventually. To see a woman very with child defending against against bad guys in a bar fight, watch Wynonna Earp s02; and, no worries, her little sister there to make sure she doesn't fall off the wagon. With both/either mod, my children don't even call me mum *sniffles*. They must have been placed with good adoptive families since I cannot be around enough to provide a stable home environment. . Edited October 7, 2024 by VilLynne
csacskamacska Posted October 8, 2024 Posted October 8, 2024 "AA FusionCityRising - HotC.esp" ... this, where is it located?
TheSimale Posted October 14, 2024 Posted October 14, 2024 I am at a loss as to how to set this mod up without getting male voices replaced with female ones. I've tried both the 2.8 and 3.305 versions too.
dosfox Posted October 14, 2024 Posted October 14, 2024 (edited) 1 hour ago, TheSimale said: I am at a loss as to how to set this mod up without getting male voices replaced with female ones ... Yes, i agree this a huge problem. At first it was kind of cute but that wore thin fast. This "alias" feature prevents Autonomy from generating 3P+ animations with NAF/Bridge and reduces the pool of "male" NPCs available for scenes. @Evi1Panda says it only requires a couple of lines of code to fix the problem, but is way too busy with NAF to sort it at the moment. Quote ... Bethesda promises that alias will be cleaned after quest will be stopped, but it is not true. I have a fix for this for a couple of years. I guess I should publish it. Upd. Or send it to mod author, idk why he is ignoring this. The fix is couple lines of code for clearing alias manually. Has anybody else found a fix that works? Edited October 14, 2024 by dosfox 1
parz.dsa Posted October 20, 2024 Posted October 20, 2024 i cant find a install for Invictusblade Animations AAF and/or NAF Animations
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