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Naked Defeat AE/SE


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Posted (edited)
36 minutes ago, Yu762 said:

I've experience a bug after getting robbed and dragged away, and coming back later but finding the NPC not existing. The arrow just points to thin air. My guess is that, that NPC somehow got "disabled"? Is there any way to enable it or something. Bit of a breaking bug for me since i had a some quest items on me. First time I've encountered this.

 

 

I tried but it seems there is maybe no reliable way to really make sure the NPC is persistent. I m not entirely sure since its a bit annoying to reproduce, but maybe some events can lead to a cell reset that also effects the robber.

 

I have some plans for a more reliable robbery option using pre-placed chests that can be used to store the items and you get a debug option in MCM to return them, but never had the time to implement it. 

 

 

36 minutes ago, Yu762 said:

I've also went into sseedit way before my defeat, and modified the quest to be a miscellaneous quest as I'm using the experience mod and was not a fan of how much xp robbery quest gave. Could that have borked it?

 

No idea. 
I do not have much experience with the vanilla quest system of Skyrim and how that stuff changes things. Only thing your you would be to try without changing the quest.

Can you not edit the XP gained directly or sth? 

But yeah, I guess most likely issue is the cell reset.

if EVERY robber happens to disappear, then it might be your edits. 

(plus I think I added a check for you to not allow robbing quest items)

 

 

Edited by Nymra
Posted
9 hours ago, Nymra said:

 

 

I tried but it seems there is maybe no reliable way to really make sure the NPC is persistent. I m not entirely sure since its a bit annoying to reproduce, but maybe some events can lead to a cell reset that also effects the robber.

 

I have some plans for a more reliable robbery option using pre-placed chests that can be used to store the items and you get a debug option in MCM to return them, but never had the time to implement it. 

 

 

 

No idea. 
I do not have much experience with the vanilla quest system of Skyrim and how that stuff changes things. Only thing your you would be to try without changing the quest.

Can you not edit the XP gained directly or sth? 

But yeah, I guess most likely issue is the cell reset.

if EVERY robber happens to disappear, then it might be your edits. 

(plus I think I added a check for you to not allow robbing quest items)

 

 

Practical Defeat somehow manages to transfer the robbed item to a chest in such a case (did on occasion lead to both the chest and the NPC being present, thus doubling your items, but IMHO that's better than the opposite).

Posted
34 minutes ago, Talesien said:

Practical Defeat somehow manages to transfer the robbed item to a chest in such a case (did on occasion lead to both the chest and the NPC being present, thus doubling your items, but IMHO that's better than the opposite).

 

duplicating stuff would be possible, but in case of enchantments and modifications to armor and weapon I dont think they would be duplicated? 

 

Posted
8 hours ago, Nymra said:

 

duplicating stuff would be possible, but in case of enchantments and modifications to armor and weapon I dont think they would be duplicated? 

 

Possibly not, no idea, it happened once or twice, but it is rare and didn't crop up recently (so perhaps it's fixed). I don't remember the specifics anymore, sorry. Most of the time I found either the strongbox or the NPC, not both. It was definitely not intentional duplication.

Posted

I play with iNeed mod with possibility to die from thirst, hunger, sleep. So this happened:

I waited 24 hours for merchant inventory to reset, when i forgot that im really thirsty, so i died from thirst. Naked defeat kicked in, ragdoll started, then i found a comfortable position and i was starting to get whipped, then golden showered and then i died from the thirst again!

 

And weird things started to happen, fucking was about to start, they tied me to a cartwheel, but apparently i didnt have the annimations for the cartwheel fucking as well so error message came up (i have no idea where to get those animations, i downloaded all animation packs in description that looks like they could contain all bondage stuff and creature stuff, many creature animations are also not playing).

 

Then i got sold to Simple Slavery, and instead of me being a slave that can talk to slave trader guy, i was a CART WHEEL! I could only look up and down, not normal camera movement. I was a cartwheel and couldnt interact with slave trader guy. After couple seconds i was back in the inn where i died and my follower started fucking me.

 

Thats when i knew things got so messed up, there was no way this Naked Defeat event will end normally anymore and quit the game, gonna load and see if all will be good in my previous save next time(like broken camera, unable to draw weapon or move or attack, stuff like that has happened before in connection with ragdoll problems).

Posted (edited)
38 minutes ago, Seallv said:

I play with iNeed mod with possibility to die from thirst, hunger, sleep. So this happened:

I waited 24 hours for merchant inventory to reset, when i forgot that im really thirsty, so i died from thirst. Naked defeat kicked in, ragdoll started, then i found a comfortable position and i was starting to get whipped, then golden showered and then i died from the thirst again!

 

And weird things started to happen, fucking was about to start, they tied me to a cartwheel, but apparently i didnt have the annimations for the cartwheel fucking as well so error message came up (i have no idea where to get those animations, i downloaded all animation packs in description that looks like they could contain all bondage stuff and creature stuff, many creature animations are also not playing).

 

Then i got sold to Simple Slavery, and instead of me being a slave that can talk to slave trader guy, i was a CART WHEEL! I could only look up and down, not normal camera movement. I was a cartwheel and couldnt interact with slave trader guy. After couple seconds i was back in the inn where i died and my follower started fucking me.

 

Thats when i knew things got so messed up, there was no way this Naked Defeat event will end normally anymore and quit the game, gonna load and see if all will be good in my previous save next time(like broken camera, unable to draw weapon or move or attack, stuff like that has happened before in connection with ragdoll problems).

 

well, you already identified the problem.

 

Currently there is no consideration for mods like iNeed. Meaning Naked Defeat does not try to keep you alive when you have such mods and currently there are no plans for that either. LL mods and classical survival mods never worked well together, hence Monoman made Sexlab Survival.

 

On the long run, Naked Defeat has its own plans to account for eating, drinking and sleeping, but in a less extreme way and only internally without other mod requirements.

 

 

Edited by Nymra
Posted

hello! i am having this issue when my pc is about to get whipped.. (cant get whipped at all)

 

also there is a small bug on the golden shower event...npcs wont unequipt the pee particles item after the event

ScreenShot19843.png

Posted
5 minutes ago, sikamikanico78 said:

hello! i am having this issue when my pc is about to get whipped.. (cant get whipped at all)

 

also there is a small bug on the golden shower event...npcs wont unequipt the pee particles item after the event

ScreenShot19843.png

 

whipping has some minor issues. Dremora in this case seem to slip the check, have to correct that. 
usually humans and some compatible creatures can whip, but in some cases still no whipper is found. 

 

The Pee Particles are strange tho. I noticed that too, but I could not find a "rule" for that, meaning I could not reliably reproduce the issue. 
I ll add some additional checks in the next patch, maybe that helps. (it happens very rare for me so I did not bother much)
 

Posted
30 minutes ago, Nymra said:

 

whipping has some minor issues. Dremora in this case seem to slip the check, have to correct that. 
usually humans and some compatible creatures can whip, but in some cases still no whipper is found. 

 

The Pee Particles are strange tho. I noticed that too, but I could not find a "rule" for that, meaning I could not reliably reproduce the issue. 
I ll add some additional checks in the next patch, maybe that helps. (it happens very rare for me so I did not bother much)
 

haha yeah the other day i was defeated by bandits but it was trying to select a frog from a pond for a whipper...and ofc could not..even though there were 3 bandits around me!

Posted
6 minutes ago, sikamikanico78 said:

haha yeah the other day i was defeated by bandits but it was trying to select a frog from a pond for a whipper...and ofc could not..even though there were 3 bandits around me!

 

hmmm, the frog should definatly not be possible. 
Which version do you run? 

I changed the gender check to be faster, I hope no loopholes found their way in :D 

Posted
8 minutes ago, DuskWanderer said:

Been working on configuring a few settings to my liking and I noticed a lot of them reference reading a PDF guide to learn what they do. Where is it located?

 

the PDF is in the main download (4.20) part of the 7zip file. 

here is the latest 
I try to keep it as up to date as possible. 

NAKED_DEFEAT_GUIDE_1-7.pdf

Posted
On 2/9/2026 at 7:41 PM, Nymra said:

NAKED DEFEAT 6.45  PATCH

Requires 6.40 FULL (you can remove all other patches)
Install/Update Routine:

Just Load your save and Play. 

Ragdoll
- FIXED: Ragdoll still beeing applied on Bleedout even when "Ragdoll" on Page 2 in MCM was OFF @FrankerG

Local Slavery
- fixed a bug that allowed escaping even when the MCM Option was OFF 
---> Note: I will soon remove the Escape Option (for now). Its a bit complicated to keep track and I want to make content before adding more complexity. 
- added Quicksilver Mine as Task 
- added "Gagged" as Daily Rule 


ChainRape (multiple Sex Scenes)
- added more failsaves to prevent sex scenes to loop endlessly. @Vladel

----> I could not reproduce the issue, so I had to make some blind guesses. please report back if the issue is still there with this patch (I also added new debug lines to check the log in that case) 


Naked Running
- added "Debug Tracing" for you to see what is going on behind the scenes. check papyrus log for: "SpeedMult Maintenance" and "SetAVTo"  @thor3222

Naked Defeat 6-45 - PATCH - (AE + SE).7z 1004.01 kB · 5 downloads


Sorry about the delay - I had an issue loading CK for my mod and had to rebuild my modlist. 

I got this up, but I am not finding "SpeedMult" or "SetAVTo" in the papyrus logs at all. I have tried 3-4 different times, and none have that in the logs. I have confirmed that nothing is overwriting this patch. So I'm at a loss.

Posted (edited)
1 hour ago, thor3222 said:


Sorry about the delay - I had an issue loading CK for my mod and had to rebuild my modlist. 

I got this up, but I am not finding "SpeedMult" or "SetAVTo" in the papyrus logs at all. I have tried 3-4 different times, and none have that in the logs. I have confirmed that nothing is overwriting this patch. So I'm at a loss.

 

I double checked now since it made no sense and see, I reaslized that there was some confusion and the speedmult option was still inside of my developer only conditions accidently (messed up a "if/endif" thing)

I ll release a new full version very soon that fixes that. Then the debug options should show up correctly and also the speed options working correctly....

Edited by Nymra
Posted

Is there a way to get ND to stop re-activating Acheron?
I prefer to use it stand-alone so that I don't get that annoying double slowdown thing
But after most events, it gives me a notif that it has re-enabled acheron, so I have to go in and disable it again

Posted (edited)
14 minutes ago, pingbi146 said:

Is there a way to get ND to stop re-activating Acheron?
I prefer to use it stand-alone so that I don't get that annoying double slowdown thing
But after most events, it gives me a notif that it has re-enabled acheron, so I have to go in and disable it again

 

I need a bit more details here. 

Do you want Naked Defeat to work on its own and NOT start via Acheron but you also have Acheron installed?

Or you have Acheron and Naked Defeat installed both and they interact in some undesired way? And if so, how exactly?

What is the "double slowdown thing"? 

 

 

Edited by Nymra
Posted

I want ND to be standalone without acheron like it used to be, I have acheron installed, but I want ND to handle defeat by it's self because when acheron does the handoff it takes longer and you get double-slowdown, when crawling you move at 1 inch per millennia
So, the answer to your first question is yes to both
Turning acheron off works fine but only once, then ND insists on turning acheron back on

Posted
On 2/9/2026 at 5:32 AM, Nymra said:

 

just double check if the install is correctly and nothing overwrites it (no old version or patch) and if the ESP is enabled (and mot messed with... no ESLfication, no patch merge etc.) 
to me it looks in the log like either u are using the wrong ESP or its not enabled. 
But im not 100% sure since I ve never seen those errors before. 

Disabled Extensible Follower Framework and made a new game and there it was. Loaded my old save and it was gone again. So far the new playthrough has been working fine but bleedout wont always trigger surrender even when set to 100%. Just loops and I can run away. Strange,

Posted
14 hours ago, pingbi146 said:

I want ND to be standalone without acheron like it used to be, I have acheron installed, but I want ND to handle defeat by it's self because when acheron does the handoff it takes longer and you get double-slowdown, when crawling you move at 1 inch per millennia
So, the answer to your first question is yes to both
Turning acheron off works fine but only once, then ND insists on turning acheron back on

 

next patch comes with a "disable acheron handling" option in Naked Defeat MCM 

 

Posted
10 hours ago, NLVE said:

Disabled Extensible Follower Framework and made a new game and there it was. Loaded my old save and it was gone again. So far the new playthrough has been working fine but bleedout wont always trigger surrender even when set to 100%. Just loops and I can run away. Strange,

 

the bleedout thing is only strange because you did not upload a papyrus.0 log for me to look into :) (see my signature for a guide) 

also what do you meant with "loops"? 

Posted (edited)

Sometimes this happens:

I run or sprint, then jump and trip and fall. My character goes to Ragdoll and naked defeat kicks in. Defeated by Everybody (no race specified). And i get teleported to Alduins wall and ghosts rape me.

 

Question:

Why am i randomly tripping and dying? Theres no way this is intended right? I thought maybe it could come from Devious Devices high heels tripping, but im not wearing any devious boots... I just got this and only devices im wearing are from Cursed Loot - nipple and vaginal piercings that i cant get rid of. That quest that put it on didnt remove them and none of the keys fit. I guess i can take a load, it hasnt happened in combat yet, so at least thats good. It has happened about 3 times in 20hour playtrough so far, so its not a major thing i guess, but who knows if it wont happen more often.

Edited by Seallv
Posted (edited)
8 hours ago, Seallv said:

Sometimes this happens:

I run or sprint, then jump and trip and fall. My character goes to Ragdoll and naked defeat kicks in. Defeated by Everybody (no race specified). And i get teleported to Alduins wall and ghosts rape me.

 

Question:

Why am i randomly tripping and dying? Theres no way this is intended right? I thought maybe it could come from Devious Devices high heels tripping, but im not wearing any devious boots... I just got this and only devices im wearing are from Cursed Loot - nipple and vaginal piercings that i cant get rid of. That quest that put it on didnt remove them and none of the keys fit. I guess i can take a load, it hasnt happened in combat yet, so at least thats good. It has happened about 3 times in 20hour playtrough so far, so its not a major thing i guess, but who knows if it wont happen more often.

 

Sounds like you had an accident. So this is intentional and caused by a MCM Setting. 
set "Naked Accidents" in Naked Defeat MCM (Extras) to 0 to disable this feature. 

If this still happens afterwards, please report back. 

EDIT:
the trip and fall itself can be caused by "Naked Tripping" MCM Setting or, indeed, by other mods, too.

THe whole thing is meant for players who want to have some motivation for NOT running stupidly across the map or cliffs.

Edited by Nymra
Posted

I want to report a bug.

This bug occurred after message:"you are dead"

the character were drifting away from the structure I have never met.

20260217001115_1.jpg

20260217001126_1.jpg

Posted
1 hour ago, an zoug said:

I want to report a bug.

This bug occurred after message:"you are dead"

the character were drifting away from the structure I have never met.

 

its not a bug report without papyrus log.

 

you have set "Death Chance" in the Naked Defeat MCM and it seems something failed there. 

Set it to 0% for now and/or upload a papyrus 0 log of the incident shown in the screenshot.

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