DaKurlzz Posted March 1 Posted March 1 Hello. My English is bad. The problem arises when the sex scene should start. The game crashes. Can you tell me which way to look for the problem?
Nymra Posted March 1 Author Posted March 1 35 minutes ago, DaKurlzz said: Hello. My English is bad. The problem arises when the sex scene should start. The game crashes. Can you tell me which way to look for the problem? Â most likely a missing/broken mesh. I could try to have a look at the papyrus 0 log if you have one. Â Also, does this happen ONLY in Naked Defeat Sex Scenes? Or also in other mods?Â
DaKurlzz Posted March 1 Posted March 1 12 minutes ago, Nymra said:  most likely a missing/broken mesh. I could try to have a look at the papyrus 0 log if you have one.  Also, does this happen ONLY in Naked Defeat Sex Scenes? Or also in other mods?  Crashes only here. Where can I find the papyrus file?
Nymra Posted March 1 Author Posted March 1 22 minutes ago, DaKurlzz said: Crashes only here. Where can I find the papyrus file?  by reading... its literally in every post i make ^^ Papyrus Log Tutorial (revised Version): https://www.loverslab.com/topic/256333-papyrus-log-tutorial/ Might also be helpfull to double check all the hard dependencies (both in the front page and in the MCM System, there is a list with TRUE/FALSE displays). Â
DaKurlzz Posted March 1 Posted March 1 (edited) 18 minutes ago, Nymra said:  by reading... its literally in every post i make ^^ Papyrus Log Tutorial (revised Version): https://www.loverslab.com/topic/256333-papyrus-log-tutorial/ Might also be helpfull to double check all the hard dependencies (both in the front page and in the MCM System, there is a list with TRUE/FALSE displays).   I'm sorry. I didn't notice it right away. Papyrus.0.log Edited March 1 by DaKurlzz
Nymra Posted March 1 Author Posted March 1 1 hour ago, DaKurlzz said:  I'm sorry. I didn't notice it right away. Papyrus.0.log 109.19 kB · 0 downloads  did you check your dependencies? I cannot see anything in the log that could explain the CTD. You could try to enable "SexlabP+/VR Fix" in MCM System, but that is the only idea I have atm.Â
DaKurlzz Posted March 1 Posted March 1 26 minutes ago, Nymra said:  did you check your dependencies? I cannot see anything in the log that could explain the CTD. You could try to enable "SexlabP+/VR Fix" in MCM System, but that is the only idea I have atm.  Thanks) The game doesn't crash anymore 1
dedicatus192 Posted March 2 Posted March 2 Any idea why naked defeat is causing my character randomly to ragdoll? Even more so sometimes the naked defeat event activates even if I'm just idle and teleports me to a big empty hall while spawning twenty monsters to have their way with me.
jrhambl Posted March 2 Posted March 2 (edited) has anyone noticed an issue where in scenes initiated by Naked defeat if you activate free cam the player character will jitter away from the other participant, as if collision is pushing them apart, this only happens with scenes initiated by this mod im running SexLab Framework PPLUS - V2.15.7 if that matters, i checked the discord for sexlab pplus and didn't seem like anyone who had the issue found a fix Papyrus.0.log Edited March 3 by jrhambl
Nymra Posted March 3 Author Posted March 3 10 hours ago, dedicatus192 said: Any idea why naked defeat is causing my character randomly to ragdoll? Even more so sometimes the naked defeat event activates even if I'm just idle and teleports me to a big empty hall while spawning twenty monsters to have their way with me.  look into the MCM. do not enable stuff you dont understand  you can: - disable Ragdoll (Combat & Stripping page) - set Naked Accidents to 0 (Extras Page)  that should adress your issue. Â
Nymra Posted March 3 Author Posted March 3 3 hours ago, jrhambl said: has anyone noticed an issue where in scenes initiated by Naked defeat if you activate free cam the player character will jitter away from the other participant, as if collision is pushing them apart, this only happens with scenes initiated by this mod im running SexLab Framework PPLUS - V2.15.7 if that matters, i checked the discord for sexlab pplus and didn't seem like anyone who had the issue found a fix Papyrus.0.log 1.26 MB · 0 downloads  Naked Defeat MCM System Page, enable SexlabP+/VR Fix should fix this.Â
Gudulba Posted March 3 Posted March 3 Recently, my PC was put in an armbinder by Naked Defeat after having been defeated. But then I got a ND pop-up error message like "There is no animation for armbinder".  I have already installed quite a number of different animation packs. Is there one specific packs I need for armbinder sex animations? Can someone recommend one?
Nymra Posted March 3 Author Posted March 3 40 minutes ago, Gudulba said: Recently, my PC was put in an armbinder by Naked Defeat after having been defeated. But then I got a ND pop-up error message like "There is no animation for armbinder".  I have already installed quite a number of different animation packs. Is there one specific packs I need for armbinder sex animations? Can someone recommend one?  can also be related to missing tags. While I think I dont add any of them via the Action Log. do you use SLP+?  I think Billyy has alot. Have to double check tho. Some SLAL also have Fomods that allow toggling that stuff on and off. you could use Sexlab Tools to search for the specific tag. I think in SLAL or SL that is also possible.  Cannot 100% rule out a bug, too, but that I can only see in a log. Â
Gudulba Posted March 3 Posted March 3 7 hours ago, Nymra said:  can also be related to missing tags. While I think I dont add any of them via the Action Log. do you use SLP+?  I think Billyy has alot. Have to double check tho. Some SLAL also have Fomods that allow toggling that stuff on and off. you could use Sexlab Tools to search for the specific tag. I think in SLAL or SL that is also possible.  Cannot 100% rule out a bug, too, but that I can only see in a log.  No, not SLP+. I use SL 1.63 with Osmel's SLU+. I also use Billyy's SLAL Animations along with quite a number of other packs from the usual suspects (FunnyBizness, Anubs etc.).  I have tried to find an armbinder animation using filters in SL and SL Tools, but couldn't find any. But I am not sure if I was searching correctly...
Nymra Posted March 3 Author Posted March 3 25 minutes ago, Gudulba said: No, not SLP+. I use SL 1.63 with Osmel's SLU+. I also use Billyy's SLAL Animations along with quite a number of other packs from the usual suspects (FunnyBizness, Anubs etc.).  I have tried to find an armbinder animation using filters in SL and SL Tools, but couldn't find any. But I am not sure if I was searching correctly...  so Billy has at least some. Make sure you installed Billyys DD animations. I think its a toggle in the Fomod. Source file is SLAnims/source/Billyy_HumanDD.txt But I think Armbinders are the least numerous ones for sure, while they definatly exist (FunnyBiz even has like 2 Armbinder Creature anims for each creautre type ^^) I ll have a more elaborate look later, did not happen for me in a while.  Â
sikamikanico78 Posted March 3 Posted March 3 hey i wanted to ask...are there any bodyslide files for the nade items??
Nymra Posted March 3 Author Posted March 3 4 hours ago, sikamikanico78 said: hey i wanted to ask...are there any bodyslide files for the nade items??  no. they are only zaz items basically (and mostly ones without bodyslide).  Only exception are the ropes equipped during Furniture Game (I think I added a toggle for them in the external JSON config). those require a suitable Zap Bodyslide.  The Belts are from Bikini Armor and should work with the respective bodyslide. (they can also be toggled off in the JSON config)Â
flipadilly Posted March 5 Posted March 5 "each Potion (not only health and stamina!) consumption will add +1 to Toxicity levels" Great! Now I can drop my custom ChasingTheDragon bridge. Give any thought to making the SS chance during the escape game configurable? That would drop the other code tweak I've done and make for easier integrations!
Gudulba Posted March 5 Posted March 5 On 3/3/2026 at 6:15 PM, Nymra said:  so Billy has at least some. Make sure you installed Billyys DD animations. I think its a toggle in the Fomod. Source file is SLAnims/source/Billyy_HumanDD.txt But I think Armbinders are the least numerous ones for sure, while they definatly exist (FunnyBiz even has like 2 Armbinder Creature anims for each creautre type ^^) I ll have a more elaborate look later, did not happen for me in a while.   I might have been an issue of my own making... While I had installed Billyy's SLAL Animations pack quite a while ago, I did not choose the "Human Bondage Gear Pack" in its FOMOD.  That was because I wasn't sure how to interpret this FOMOD comment on the Human Bondage Gear Pack: "Pack of human animations that use bondage devices from Devious Devices or Zaz. Currently Armbinder, Cuff, and Yoke animations included. These animations will not work with any zaz/DD animation filter, and will come up as animation options when sexing whether a yoke is worn or not. So be aware of what you want. Bondage objects will not appear like an animobject when sex starts.(Check mod description for specifics and previews)."  I have enabled the DD and ZAZ animation filters in SL. But according to the comment, they seem to be ignored and sex scenes (outside Naked Defeat) could seemingly use these bondage animations although no devices are equipped on the PC or NPC. Well, I have installed the bondage pack now and will see how it goes. Â
Nymra Posted March 5 Author Posted March 5 9 hours ago, flipadilly said: "each Potion (not only health and stamina!) consumption will add +1 to Toxicity levels" Great! Now I can drop my custom ChasingTheDragon bridge. Give any thought to making the SS chance during the escape game configurable? That would drop the other code tweak I've done and make for easier integrations!  Not yet, but soon. Â
Talesien Posted March 5 Posted March 5 3 hours ago, Gudulba said: I might have been an issue of my own making... While I had installed Billyy's SLAL Animations pack quite a while ago, I did not choose the "Human Bondage Gear Pack" in its FOMOD.  That was because I wasn't sure how to interpret this FOMOD comment on the Human Bondage Gear Pack: "Pack of human animations that use bondage devices from Devious Devices or Zaz. Currently Armbinder, Cuff, and Yoke animations included. These animations will not work with any zaz/DD animation filter, and will come up as animation options when sexing whether a yoke is worn or not. So be aware of what you want. Bondage objects will not appear like an animobject when sex starts.(Check mod description for specifics and previews)."  I have enabled the DD and ZAZ animation filters in SL. But according to the comment, they seem to be ignored and sex scenes (outside Naked Defeat) could seemingly use these bondage animations although no devices are equipped on the PC or NPC. Well, I have installed the bondage pack now and will see how it goes.  If you have DD/ZAZ filter options in Sexlab you are likely using Osmels Sexlab Util++. The goal of those filters is to prevent animations from playing that are not compatible with the devices you are wearing. If you are wearing no devices, of course all devices are compatible. so if the animation tag otherwise fit and do not include a negative for bondage or similar, yes a DD animation could be selected. Both Zaz and DD have their own filter options in their respective MCM's. Note though that you should only enable one set of filters, either Zaz (not recommended with DD NG), DD or SL Utils filters. Do not activate several of them, that will a.) slow things down and b.) potentially overfilter.
Gudulba Posted March 6 Posted March 6 20 hours ago, Talesien said: If you have DD/ZAZ filter options in Sexlab you are likely using Osmels Sexlab Util++. The goal of those filters is to prevent animations from playing that are not compatible with the devices you are wearing. If you are wearing no devices, of course all devices are compatible. so if the animation tag otherwise fit and do not include a negative for bondage or similar, yes a DD animation could be selected. Both Zaz and DD have their own filter options in their respective MCM's. Note though that you should only enable one set of filters, either Zaz (not recommended with DD NG), DD or SL Utils filters. Do not activate several of them, that will a.) slow things down and b.) potentially overfilter. Thank you for the tip. Yes, I indeed use SLU+, ZAZ and DD 5.x (not NG). What exactly is SL Utils? It's not SexLab Tools, is it? SexLab Tools I have.  That's my current configuration for filtering. Would that be ok? IIRC, Osmel once wrote that both his filters can be enabled at the same time. Spoiler   Â
Talesien Posted March 6 Posted March 6 14 hours ago, Gudulba said: Thank you for the tip. Yes, I indeed use SLU+, ZAZ and DD 5.x (not NG). What exactly is SL Utils? It's not SexLab Tools, is it? SexLab Tools I have.  That's my current configuration for filtering. Would that be ok? IIRC, Osmel once wrote that both his filters can be enabled at the same time.  Hide contents    SL Utils = SexLab Utilities+ = SLU+ sorry for confusing you. ^^ Those filter rules should work, yes. Why not use DD NG? It contains a slew of fixes and improvements over DD 5.2 (among others a nifty new features to make animations fit with DD's). Â
Deathevn35 Posted March 7 Posted March 7 Is there a texture pack or something of some kind required for the Nymra animation pack? I added it since it was recommended but when they play the textures are white (missing) and kind of go haywire all over the screen
Igit234 Posted March 8 Posted March 8 Hello, just a small bug. The combat moan sounds when hit are not triggering again even when enabled using the latest updates.
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