Ashal Posted October 17, 2014 Author Posted October 17, 2014  CTD: [10/17/2014 - 01:08:18PM] SEXLAB - Thread[0] Adjustment Profile: APBlowjob.Adjust.ArgonianRaceM.WoodElfRaceM CTD: [10/17/2014 - 01:10:20PM] SEXLAB - Thread[0] Adjustment Profile: ArrokSittingForeplay.Adjust.Global  already told you: http://www.loverslab.com/topic/19709-sexlab-submit-01sep14-1133/?p=958527
WaxenFigure Posted October 17, 2014 Posted October 17, 2014 How can i disable GagSFX in SL? This works not correct (endless loop in the dialogue)Â Â i have SL 1.59b,not the latest version Gags are NOT part of the Sexlab Framework, perhaps you should ask in the support thread for whatever mod (Zaz?) added the gags? Â Also support is given for the current version of the Sexlab Framework ONLY. Trying to support multiple versions is more than a small board of volunteers can handle.
D_ManXX2 Posted October 18, 2014 Posted October 18, 2014 I was wondering if the .json files are the cause ?? if you use the .json from older papyrus util and use it on the newer papyrus util could that cause incompatibility ?? Some mods will make there own .json but some also has older papyrus util in the,. Maybe it something that only happens when MODOrganizer is involved.
Ashal Posted October 18, 2014 Author Posted October 18, 2014 I was wondering if the .json files are the cause ?? if you use the .json from older papyrus util and use it on the newer papyrus util could that cause incompatibility ?? Some mods will make there own .json but some also has older papyrus util in the,. Maybe it something that only happens when MODOrganizer is involved. Â Assuming you mean crashing, the crashing issue with 1.59b was specifically related to json file loading, and it was universarlly agree to be fixed by the 1.59c and PapyrusUtil 2.8 update. Â If you are sure you're currently using SexLab 1.59c and PapyrusUtil 2.8 then you will have to post a debug log in order to provide any sort of useful hint.
D_ManXX2 Posted October 18, 2014 Posted October 18, 2014 No i am not crashing anymore since 1.59c update, i was just wondering like mods: http://www.loverslab.com/topic/24450-radiantprostitution-tweaked/ Â Like Radiant prostitution has .json files included that where build with older version of papyrus and if there could be incompatibility when used these .json under newer papyrus utils because allot has changed since 2.7 to 2.8 Â Not sure if sexlab submit has this same problem, since it was the only one i could not get working past the binding phase other then that the mod worked flawlessly.
lorm42 Posted October 18, 2014 Posted October 18, 2014 btw: Is there any news on the jittering animations ? Or did someone has any idea why the animation ran smoothly with older sexlab versions?
Ashal Posted October 18, 2014 Author Posted October 18, 2014 btw: Is there any news on the jittering animations ? Or did someone has any idea why the animation ran smoothly with older sexlab versions? Â Never once heard anything credible reported related to "jittering animations" Â If something ran better on an older version of SexLab, it's because you fucked up in your Skyrim save file or mod installs at some point. I as somebody who has been carrying the same save file since SexLab 1.4/Rev 4 have never published a release that did not properly improve performance in all my benchmarks using a regular and reliable save file. All it takes is some casual attention to detail. Â If you're confident I'm a liar and the updates have only made SexLab worse, than you aren't following instructions and/or have a fucked up Skyrim Install that SexLab is far from being source of fault on. Â Regardless, as a result I provide zero support for older versions of SexLab. Properly update your SexLab install and read the troubleshooting guide, if you have any hope of more of a reply.
lorm42 Posted October 18, 2014 Posted October 18, 2014 @Ashal calm down, no offense ) I'am glad your offering sexlab and i'am well aware that most of the problems are on the chair side of the computer  I can only say that i had smooth animations with an older version of sexlab and after updating i think it was to 1.55 or 1.56, but i really forgot the exact number, these jittering animations start to appear. It's happening in a new game as well as in a older save. Surely i also updated tons of other things like Skeletton, HDT etc. too keep them modern. So it can well be something else. Who knows as it may be the collision boxes, maybe it's my SLI setup that has enough crunching power after all your optimisations to keep them updated ^^^As i did a complete new installation about a month ago, too get rid of old garbage i don't think it can be something to old.  So if anyone has an idea, i'am glad to hear it.  I did all the things needed to clean up the system and surely FNIS is updated also
circ Posted October 18, 2014 Posted October 18, 2014 Regarding jittering during animations: Â I've only noticed them on creature animations, and it's not something consistent either. The first sequence of an animation will run perfectly, but by the second or third the animation will start to try and correct itself and will shift between two horizontal positions, causing jitter. Even when there's nothing to correct. It seems to think it's on uneven ground when it's not. This would be expected on uneven meshes, but it can happen anywhere. Â Could be a patch fixing vanilla mesh information maybe, like USKP. I don't know.
AnubiSs2167 Posted October 18, 2014 Posted October 18, 2014 In my case realigning actors fixes it for max 5 seconds and then it starts all over again. Strangly, rotating the scene seems to fix it more permanently. Also i noticed similar problem with defeats necrophilia option. The dead body will start to jump around and rotating, often ending wit head in the ground . As above realigning jittering actor fixes it for few second. All other animations seem to work fine , mostly dogs and horses effected, and not always. I wonder if it have somthing to do with the angle of the animation, if it starts with bad angle it will couse jittering maybe?
SuperJ Posted October 19, 2014 Posted October 19, 2014 Has anyone noticed something "Strange/Different" with the Arrok Anal ? In the first & second stages, the positions are different. The Revamped Arrok Cowgirl is Outstanding, I'm thinking he was reworking Arrok anal . ???????  I noticed and thought it was something on my end but I cannot fix it. Arrok Anal stage 2 is in my top 5. If someone fixed it please tell me how.
LibertyPrime Posted October 19, 2014 Posted October 19, 2014 In 1.59c, I still have the bug where my character changes positions randomly (not stages, mind you), even if I have the option toggled off.
Oxomoco Posted October 19, 2014 Posted October 19, 2014 Hey, forgive my ignorance, i've been reading through past pages but i haven't found an answer so i'll just post here and see if someone can help with a couple of issues. Â - I'm using Sexlab v1.59c and since updating from plain 1.59 and ever since facial animations and voice syncing doesn't seem to work. Characters have blank expressions and when sounds play, their jaws jitter up and down in a creepy way. Is this a known issue? Or is this something i can solve myself... perhaps re installing, or cleaning/rebuilding? Â - A smaller issue is that occassionally i'll notice characters changing position or stage (i'm not sure which exactly) and the animation will briefly play for like one second or less before they move onto a different animation. Sorry if this isn't explained very well, but again, is this a known issue? Or could it be an issue with one of my other sexlab plugins perhaps? Kind of annoying as the animations that never get to play often happen to be good ones. I'll try and note which animations it occurs with next time. Â - Somewhat unrelated, to do with Sexlab Squirt. I figure i'll ask here as it'll probably get a bit more exposure than the old Sexlab Squirt topic. Using 1.59c and Squirt v1.3 i've noticed that sometimes NPCs and followers end up squirting endlessly, and i can't seem to stop it other than reverting to an older save. I'm not 100% about this but i think the endless squirting only happens when i advance/reverse stages manually, particularly after the final orgasm stage has played. I don't think it happens if scenes play out normally with the timers. Still, does anyone know of any patches that fix this as it seems that Squirt isn't being updated any more? Â Thanks! Â
userdude Posted October 19, 2014 Posted October 19, 2014 Hey, forgive my ignorance, i've been reading through past pages but i haven't found an answer so i'll just post here and see if someone can help with a couple of issues. Â - I'm using Sexlab v1.59c and since updating from plain 1.59 and ever since facial animations and voice syncing doesn't seem to work. Characters have blank expressions and when sounds play, their jaws jitter up and down in a creepy way. Is this a known issue? Or is this something i can solve myself... perhaps re installing, or cleaning/rebuilding? Â - A smaller issue is that occassionally i'll notice characters changing position or stage (i'm not sure which exactly) and the animation will briefly play for like one second or less before they move onto a different animation. Sorry if this isn't explained very well, but again, is this a known issue? Or could it be an issue with one of my other sexlab plugins perhaps? Kind of annoying as the animations that never get to play often happen to be good ones. I'll try and note which animations it occurs with next time. Â - Somewhat unrelated, to do with Sexlab Squirt. I figure i'll ask here as it'll probably get a bit more exposure than the old Sexlab Squirt topic. Using 1.59c and Squirt v1.3 i've noticed that sometimes NPCs and followers end up squirting endlessly, and i can't seem to stop it other than reverting to an older save. I'm not 100% about this but i think the endless squirting only happens when i advance/reverse stages manually, particularly after the final orgasm stage has played. I don't think it happens if scenes play out normally with the timers. Still, does anyone know of any patches that fix this as it seems that Squirt isn't being updated any more? Â Thanks! Â Please , let us know if, or when you find a solution.... I have tried many times to fix this, myself, but so far , no solution , other than reverting back to1.59 vanilla Â
aloevera5 Posted October 20, 2014 Posted October 20, 2014 I was looking for semen textures to add to a Slavetats pack. Â Is it ok to distribute the original SexLab textures as a tatoo pack in Slavetats? Â Slavetats is distributed here on LL. Â I plan to just have it added to the existing list of tatoos hosted on LL and have no other plans for distribution. Â http://www.loverslab.com/topic/25398-slavetats/ Â Thanks
WaxenFigure Posted October 20, 2014 Posted October 20, 2014  Hey, forgive my ignorance, i've been reading through past pages but i haven't found an answer so i'll just post here and see if someone can help with a couple of issues.  - I'm using Sexlab v1.59c and since updating from plain 1.59 and ever since facial animations and voice syncing doesn't seem to work. Characters have blank expressions and when sounds play, their jaws jitter up and down in a creepy way. Is this a known issue? Or is this something i can solve myself... perhaps re installing, or cleaning/rebuilding?  - A smaller issue is that occassionally i'll notice characters changing position or stage (i'm not sure which exactly) and the animation will briefly play for like one second or less before they move onto a different animation. Sorry if this isn't explained very well, but again, is this a known issue? Or could it be an issue with one of my other sexlab plugins perhaps? Kind of annoying as the animations that never get to play often happen to be good ones. I'll try and note which animations it occurs with next time.  - Somewhat unrelated, to do with Sexlab Squirt. I figure i'll ask here as it'll probably get a bit more exposure than the old Sexlab Squirt topic. Using 1.59c and Squirt v1.3 i've noticed that sometimes NPCs and followers end up squirting endlessly, and i can't seem to stop it other than reverting to an older save. I'm not 100% about this but i think the endless squirting only happens when i advance/reverse stages manually, particularly after the final orgasm stage has played. I don't think it happens if scenes play out normally with the timers. Still, does anyone know of any patches that fix this as it seems that Squirt isn't being updated any more?  Thanks!  Please , let us know if, or when you find a solution.... I have tried many times to fix this, myself, but so far , no solution , other than reverting back to1.59 vanilla  This sounds exactly like you have both "Apply Facial Expressions" AND "Play Lip Sync Animation" checked despite the fact that a warning about combining the two items is displayed in the description area. Pick one and only one.  If that is NOT the case then double check and make sure no other mod is overriding the MFGConsole mod that is bundled with the Sexlab Framework since a "off" version of that mod could be causing the problem you are seeing.
zupra Posted October 20, 2014 Posted October 20, 2014 Regarding jittering during animations: Â I've only noticed them on creature animations, and it's not something consistent either. The first sequence of an animation will run perfectly, but by the second or third the animation will start to try and correct itself and will shift between two horizontal positions, causing jitter. Even when there's nothing to correct. It seems to think it's on uneven ground when it's not. This would be expected on uneven meshes, but it can happen anywhere. Â Could be a patch fixing vanilla mesh information maybe, like USKP. I don't know. Â I'm not even using the latest framework and i get the jittering animations for creatures. I'm pretty sure it started after replacing the creature mods with the More Nasty Creatures mod. Rotating usually fixes the issue.
circ Posted October 20, 2014 Posted October 20, 2014 It's not MNC related for me atleast. I am using MNC at the moment, but if anything the jittering was worse with regular Nude Creatures. Maybe it's something outdated in NC that's only partially found its way into MNC? I wouldn't know.
Kinky Posted October 21, 2014 Posted October 21, 2014 Is latest sexlab (1.59c) working flawless for anyone or should i wait for another update?
germanicus Posted October 21, 2014 Posted October 21, 2014 Kinky -I have no problem at all. Well, there are still some small bugs, but irrelevant and nothing serious. Ashal did a great job.
lorm42 Posted October 21, 2014 Posted October 21, 2014 So i got rid of the jittering animations but for very rare cases ... i did a bigger number of changes can't tell witch one was the one really helping with the issue: Â I got the newest skeleton, i used 2.06 previously now i use 2.13. I rebuild all armours etc.. (Using remodelled armours) with bodyslide. I ran FNIS another time ..(guess the trillionst time.) I reseted sexlab. (Using 1.59c) I increased my papyrus scheduler to 1.8ms I disabled trace and debug logs. Surely ran loot again. Â I did some test till now. Multiple human sex acts.. ok Spider sex act ... CTD.. second run ok (but false animation the problem with wrongly used animation for huge spiders) Multiple wulf acts, ok Horse act. ok Horse act again .. slight jittering in the second phase. Third phase ok again. A number of human acts again .. ok ..but one CTD. Â I need to go to work now.. maybe more test tomorrow. The CTD are scareing me. Â
Kinky Posted October 21, 2014 Posted October 21, 2014 Kinky -I have no problem at all. Well, there are still some small bugs, but irrelevant and nothing serious. Ashal did a great job. Â Ok if it works for you then it will have to work for me as well ill try new version.
Guest Posted October 22, 2014 Posted October 22, 2014 "Site bandwidth usage costs have been killing me lately and SexLab is the biggest download hog on the site. So I beg mercy of you, if you are able to I would prefer people opt to use the download mirrors provided on the download page for SexLab instead of the LoversLab direct download. While I would appreciate people downloading from the mirror instead, you are free to use whichever download method you like." Â I can't seem to find any links for mirrors. Â (Alternatively, can I update from 1.59 to 1.59c using the 1.50->1.59c patch?)
lorm42 Posted October 22, 2014 Posted October 22, 2014 So did further test and no it's still in my game. It's rate had gone down but it reapers slowly.
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