TrollAutokill Posted January 25 Author Posted January 25 2 hours ago, VaunWolfe said: It is a save file with 7.11. Dom starts up when it is by itself bit if pahe is in it won't do the player stat. I am using the legacy version of nmm and as for the file size of the esm it is 1.79mb. Could it be your pah/DOM load order? Did you try both possibilities?
VaunWolfe Posted January 25 Posted January 25 As shown in one of the pics before pahe is above Dom. And those two are currently only dom and pahe mods installed.
Arara Posted January 25 Posted January 25 4 hours ago, TrollAutokill said: It can have many followers. But they get deregistered if you tell them to wait here. Yeah, that's an HSH feature. I added the dialogue, and yes it's just for that. Hum, I see, but he was deregistered out of nowhere, because I never told him to wait. However, the main reason I reported this issue is the fact that he is tries to use the slave for fun and nothing happens. I took a look at the log and I found this: [01/24/2026 - 03:21:15PM] PHHSHStorageFunctions: HSH DoSlaveAbuseDuo with slave=Hulya actor=Belrand aggressive=TRUE [01/24/2026 - 03:21:15PM] SEXLAB - AnimCache: MISS -- 2:["Aggressive", "Forced"]:[]:False What I don't understand is that sexlab couldn't find any aggressive animations, but I have plenty of animations installed, so I don't know why it's failling with the follower. Perhaps this could be related to the fact that he is no longer registered as a follower in the DoM system? 1
TrollAutokill Posted January 25 Author Posted January 25 12 minutes ago, VaunWolfe said: As shown in one of the pics before pahe is above Dom. And those two are currently only dom and pahe mods installed. So try the opposite.
TrollAutokill Posted January 25 Author Posted January 25 (edited) 7 minutes ago, Arara said: Hum, I see, but he was deregistered out of nowhere, because I never told him to wait. However, the main reason I reported this issue is the fact that he is tries to use the slave for fun and nothing happens. I took a look at the log and I found this: [01/24/2026 - 03:21:15PM] PHHSHStorageFunctions: HSH DoSlaveAbuseDuo with slave=Hulya actor=Belrand aggressive=TRUE [01/24/2026 - 03:21:15PM] SEXLAB - AnimCache: MISS -- 2:["Aggressive", "Forced"]:[]:False What I don't understand is that sexlab couldn't find any aggressive animations, but I have plenty of animations installed, so I don't know why it's failling with the follower. Perhaps this could be related to the fact that he is no longer registered as a follower in the DoM system? No, DOM followers list is just informative. Sexlab can fail to find animations if the follower is a custom race or if the animation tags are too strict. I will try to reproduce. Edited January 25 by TrollAutokill
VaunWolfe Posted January 25 Posted January 25 I have tried the uno reverse card. And sadly it didn't work.
Fraying9981 Posted January 25 Posted January 25 hey TAK, what else contributes to raising maid skill than "be my maid"? does cooking do it? and how do you enable cooking, is a mod required?
Nalius Posted January 25 Posted January 25 (edited) 10 hours ago, TrollAutokill said: Size in KB? 1879924 bytes (1835.86 Kb) But actually, this problem is the same for all versions (7.12.0-7.12.3) Edited January 25 by nalios
gekker Posted January 25 Posted January 25 How much HSH and AYGAS functionality is running now? Mainly, should the auctions in city and the HSH Tavern work reliably? Is it recommended not to install PAHE at all now for these mods?
TrollAutokill Posted January 25 Author Posted January 25 (edited) 7 hours ago, VaunWolfe said: I have tried the uno reverse card. And sadly it didn't work. No that's not the reverse you should try. Changing the esm load order does next to nothing because DOM waits for PAH to be ready before finishing. I meant the ressources, though I don't know how to do it outside of MO2. Maybe try deinstalling both mods, make sure do DiaryOfMine.esm or esp is left in your installation and only then reinstall PAH first then DOM. And if it doesn't work try reverse. Edited January 25 by TrollAutokill
TrollAutokill Posted January 25 Author Posted January 25 6 hours ago, Fraying9981 said: hey TAK, what else contributes to raising maid skill than "be my maid"? does cooking do it? and how do you enable cooking, is a mod required? Cooking is not functional yet. It's just a sandbox for now. So yeah, cleaning trains maid and working in mines as a servant too (every 3 or 5 miners are assigned to serve).
TrollAutokill Posted January 25 Author Posted January 25 (edited) 14 minutes ago, gekker said: How much HSH and AYGAS functionality is running now? Mainly, should the auctions in city and the HSH Tavern work reliably? Is it recommended not to install PAHE at all now for these mods? PAH is not recommended for testing the development version. If you want to play with PAH, use the stable version. AYGAS and HSH can be used with DOM without PAH. To use them with PAH, install them normally and before DOM, do not install any DOM patch at this stage! Then install DOM but do not install the DOM patches from the DOM installer. AYGAS is untested and HSH is tested up to the kidnapping quest (it means introductory quest and mines are working). Home camps are working with guards, but I'm house trainers and house mistress are untested. Current DOM development is focusing on NPCs and NPC+Player interactions so HSH patrons and AYGAS slave owners would be easier to implement. Edited January 25 by TrollAutokill 2
TrollAutokill Posted January 25 Author Posted January 25 (edited) 4 hours ago, nalios said: 1879924 bytes (1835.86 Kb) But actually, this problem is the same for all versions (7.12.0-7.12.3) All versions have the new player alias, so that's expected. What you should try is to load a game from before you installed DOM (there is one in the download section of this mod) and produce a papyrus log of the first load, then open MCM set verbose debug mode, save and reload, open MCM go to player stats and back to game. Post the log. Edited January 25 by TrollAutokill
Fraying9981 Posted January 25 Posted January 25 2 hours ago, TrollAutokill said: Cooking is not functional yet. It's just a sandbox for now. So yeah, cleaning trains maid and working in mines as a servant too (every 3 or 5 miners are assigned to serve). Thank you! 2 hours ago, TrollAutokill said: AYGAS is untested and HSH is tested up to the kidnapping quest (it means introductory quest and mines are working). Home camps are working with guards, but I'm house trainers and house mistress are untested. Can confirm AYGAS for me works well without bugs as it used to work when I had standard Pah without DOM. Can confirm HSH is really clunky in its current state, and tbh pretty useless. In part because with HSH itself you need to pick locations really carefully for them to work, many locations just are too small or with very poor navigation possibilities - Figured this out after hundreds of hours of gameplay. And also because AI packages seem to conflict with DOM. I got the follow me for HSH working but most other packages are buggy = slaves simply seem to ignore them. Thankfully no CTD and all reversible (with patience). If I may suggest TAK: perhaps NS Working slaves update may be more useful in the short term and easier to fix compatibility with.
Nalius Posted January 25 Posted January 25 1 hour ago, TrollAutokill said: All versions have the new player alias, so that's expected. What you should try is to load a game from before you installed DOM (there is one in the download section of this mod) and produce a papyrus log of the first load, then open MCM set verbose debug mode, save and reload, open MCM go to player stats and back to game. Post the log. I think, I did everything correctly. Still player stats are empty. Papyrus.0.log 1
Kismer Posted January 25 Posted January 25 I have a strange issue and I was wondering if anyone else has experienced the same. My slaves seem inconsistent in making idle comments, despite lowering the timeout in ticks down to a few seconds. This applies to slaves during sexlabs animations and outside of it. Sometimes they make comments regularly when first loading into a save but stop later. One thing I noticed is that with a group of slaves, resetting one slave with the "k" key causes other slaves to make comments, sometimes at the same time, despite the global cooldown. It's not a gamebreaking bug, but strange nonetheless. Has anyone else faced similar quirks? Are there some known mods that might cause this? Other idle chatter mods seem to work fine, such as slsf fame comments and RDO. Disabling these seems to have no effect on my slaves though.
TrollAutokill Posted January 25 Author Posted January 25 (edited) 4 hours ago, nalios said: I think, I did everything correctly. Still player stats are empty. Papyrus.0.log 1.25 MB · 1 download There is 0 trace of DOM being initialized in your log. Did you get the message boxes? There should be one for first initialization and one for the player alias being ready. Edited January 25 by TrollAutokill 1
fred200 Posted January 25 Posted January 25 On 1/21/2026 at 5:07 PM, TrollAutokill said: That's because you first need to tell the trainer the transfer is over. Talk to the trainer: "About the slaves [Manage]" -> "Your merchandise is ready". Talk to the slave "Quit your trainer and follow me". You can also do it from the wheel. On the trainer, use the trainer wheel (default is L), choose "Unload" instead of "Unload all". Now it could be added to the wheel, somehow. I will see to it. From 5 pages back... I finally got the rule figured out. We DO NOT get the "Follow me" option if the slave is currently in a bondage device (training, etc) or training. The trainer has to stop training (guard this area), then "Gather your merchandise" (maybe a couple of times) until slaves are removed from bondage devices. THEN the slave of interest will have a "Follow me" option. This seems unduly obtuse... 1
gekker Posted January 25 Posted January 25 7 hours ago, TrollAutokill said: PAH is not recommended for testing the development version. If you want to play with PAH, use the stable version. AYGAS and HSH can be used with DOM without PAH. To use them with PAH, install them normally and before DOM, do not install any DOM patch at this stage! Then install DOM but do not install the DOM patches from the DOM installer. AYGAS is untested and HSH is tested up to the kidnapping quest (it means introductory quest and mines are working). Home camps are working with guards, but I'm house trainers and house mistress are untested. Current DOM development is focusing on NPCs and NPC+Player interactions so HSH patrons and AYGAS slave owners would be easier to implement. So to confirm installing PAH, HSH, and AYGAS will have their functions in tact. Then installing this test build with no AYGAS or HSH patches will let DOM run as an independent mod? Would you still be able to move slaves from DOM to PAH using this method?
Nalius Posted January 25 Posted January 25 1 hour ago, TrollAutokill said: There is 0 trace of DOM being initialized in your log. Did you get the message boxes? There should be one for first initialization and one for the player alias being ready. I got only two messages from DOM as on the screen:
TrollAutokill Posted January 25 Author Posted January 25 51 minutes ago, nalios said: I got only two messages from DOM as on the screen: You should have a message box saying "Player alias is ready to play" and then "DOM has finished installing, please save and reload". Both with just an "OK" button. Do not save and quit before those appear.
TrollAutokill Posted January 25 Author Posted January 25 1 hour ago, fred200 said: From 5 pages back... I finally got the rule figured out. We DO NOT get the "Follow me" option if the slave is currently in a bondage device (training, etc) or training. The trainer has to stop training (guard this area), then "Gather your merchandise" (maybe a couple of times) until slaves are removed from bondage devices. THEN the slave of interest will have a "Follow me" option. This seems unduly obtuse... This is a mix of how Skyrim works and left over from PAH good old times. There is no way around the stop training first. And the "You're merchandise is ready" is mandatory, unless you use the wheel. "Gather your merchandise" is not needed but it does a trainee check which can help if something went wrong. Finally, with the new DOM the "let's get you out of your restraints" followed by "Follow me" could be shortened to just "Follow me", I'll see to it. 2
fred200 Posted January 25 Posted January 25 You treat us pests better than we deserve. Thank you... 3
Fraying9981 Posted January 25 Posted January 25 So my DOM MCM slave list first page is invisible and the slaves a bit buggy - not completely responsive. the second page for slave list loads fine. The slavers list page loads fine too. How can I solve this? I tried to reinitialize DOM Core but it didn't change anything. Diary Of Mine 7.11.7_SE_fomod
TrollAutokill Posted January 25 Author Posted January 25 1 hour ago, Fraying9981 said: So my DOM MCM slave list first page is invisible and the slaves a bit buggy - not completely responsive. the second page for slave list loads fine. The slavers list page loads fine too. How can I solve this? I tried to reinitialize DOM Core but it didn't change anything. Diary Of Mine 7.11.7_SE_fomod Ok, I must admit my recent tests had less then 43 slaves, so I never got to the second page in a while. Post a papyrus log and I'll try to reproduce asap, that means I need to find 15 more slaves soon.
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