TrollAutokill Posted January 27 Author Posted January 27 2 hours ago, Arara said: How do I clear the dirtiness on my slaves? I’ve already ordered her to clean herself twice (once with a clean rag and soap, and a second time with soap only), but the dirt remains. In the MCM, it says the dirtiness is below 1 (it was 28 before). EDIT: oh, yeah, I have Bathing in Skyrim Hide contents There should be a BiS spell toggle, maybe in the MCM debug tab. There are so many dirt mods I might have forgotten to remove that one.
crazymango54 Posted January 28 Posted January 28 13 hours ago, TrollAutokill said: No idea what dialogue that is, but AYGAS for DOM is still WIP and I might fix it once I run into it. 13 hours ago, Fraying9981 said: AYGAS chat 100% = when the wench asks a customer out I don't hear I don't see any subtitles I have the audiopack installed btw It happens when you sell a prostitute to a tavern. The slave will sandbox around and ask random people in the inn to have sex. After a brief dialogue between the slave and another person, they usually go to a bed or something and play out a Sexlab scene. As far as I know that only happens if the slave is a prostitute, i.e. not a 'serving wench' so it could be that the training requirement of 150 total sex training isn't met. Try selling one and making sure that the buyer says "oh our patrons will love her!", that means she's being flagged in AYGAS as a prostitute. I haven't seen the dialogue myself in a while either but I haven't been selling to taverns very much. 1
roldoi1911 Posted January 28 Posted January 28 13 hours ago, TrollAutokill said: You should be teleporting above the Giant's Camp, location is 0,0,0. Do you get this message right before the animation happens? "DOM_Animator: No positioning marker set, prepare to fly!" This is because your marker was not correctly initialized, probably because this is a pre-7 game and you have something wrong embedded in your save. To patch it I need to see a papyrus log of this happening. Turn on verbose debug, and produce a papyrus log. Hopefully we'll get more information. Papyrus.0.log
Fraying9981 Posted January 28 Posted January 28 54 minutes ago, crazymango54 said: It happens when you sell a prostitute to a tavern. The slave will sandbox around and ask random people in the inn to have sex. After a brief dialogue between the slave and another person, they usually go to a bed or something and play out a Sexlab scene. As far as I know that only happens if the slave is a prostitute, i.e. not a 'serving wench' so it could be that the training requirement of 150 total sex training isn't met. Try selling one and making sure that the buyer says "oh our patrons will love her!", that means she's being flagged in AYGAS as a prostitute. I haven't seen the dialogue myself in a while either but I haven't been selling to taverns very much. Yes I know thanks, and you are making a point that this is not super clear in AYGAS. That's not exactly what I'm talking about. On earlier saves, after they are sold, they indeed sandbox in the tavern and they talk. On my current save with Diary Of Mine 7.11.7_SE_fomod overwriting AYGAS, they don't. They just stand still then get done with it. @TrollAutokill: I've loaded both DOM and AYGAS in SSEEdit and I don't see dialogue being overwritten. I believe the record below is an example of what NPC to NPC chatter should look like (afaik) So my beginner experience would say that DOM overwrites AYGAS scripts that call for dialogue (not dialogue itself), which is what MO2 shows (DOM also overwrites the esp but couldn't find where) 1
TrollAutokill Posted January 28 Author Posted January 28 (edited) 3 hours ago, Fraying9981 said: Yes I know thanks, and you are making a point that this is not super clear in AYGAS. That's not exactly what I'm talking about. On earlier saves, after they are sold, they indeed sandbox in the tavern and they talk. On my current save with Diary Of Mine 7.11.7_SE_fomod overwriting AYGAS, they don't. They just stand still then get done with it. @TrollAutokill: I've loaded both DOM and AYGAS in SSEEdit and I don't see dialogue being overwritten. I believe the record below is an example of what NPC to NPC chatter should look like (afaik) So my beginner experience would say that DOM overwrites AYGAS scripts that call for dialogue (not dialogue itself), which is what MO2 shows (DOM also overwrites the esp but couldn't find where) That's not how it works. Anyhow AYGAS for DOM is WIP and is next on my list, thanks for reporting, I added it to the to-do list. My current focus is HSH. Edited January 28 by TrollAutokill 3
TrollAutokill Posted January 28 Author Posted January 28 4 hours ago, roldoi1911 said: Papyrus.0.log 720.17 kB · 0 downloads It seems DOM has not finished setup before your attempt to use an animation. Make sure you use latest version 7.12.4 and you start from a 7.11 or older game. Then wait for the message box saying your DOM player setup is done.
roldoi1911 Posted January 28 Posted January 28 56 minutes ago, TrollAutokill said: It seems DOM has not finished setup before your attempt to use an animation. Make sure you use latest version 7.12.4 and you start from a 7.11 or older game. Then wait for the message box saying your DOM player setup is done. I thought it did. Ok, will try to wait after sexlab and DoM setup again on a new character.
Nalius Posted January 28 Posted January 28 15 hours ago, Nalius said: In Dom, in HSH and AYGAS all seems correct with that. And one more, as I told, some slaves after DOM initialization remain stuck in being punished state. I cannot understand the mechanism of that - i.e. why there only some slaves (not all, not particular, not the same every time), but just a few (10-12 from 30 for example). Those are not which were punished before, or had sex, or being captured, and so on - cannot find any pattern As for being punished state I think it may be connected with some punishing between slaves. I noticed that during combat those messages periodically appears saying that one slave has punished another for something. This probably comes as a reaction to friendly fire betw. fighting slaves. So possible after such events this bug with stacking in being punished state appears. Perhaps if it were possible to arrange things so that counterstrokes between ordinary slaves were not considered as punishment, it would also solve this problem.
TrollAutokill Posted January 28 Author Posted January 28 (edited) 23 minutes ago, roldoi1911 said: I thought it did. Ok, will try to wait after sexlab and DoM setup again on a new character. After the message box appears and all startup messages are gone, also do save reload before starting to play. Edited January 28 by TrollAutokill
Nalius Posted January 28 Posted January 28 2 hours ago, Nalius said: As for being punished state I think it may be connected with some punishing between slaves. I noticed that during combat those messages periodically appears saying that one slave has punished another for something. This probably comes as a reaction to friendly fire betw. fighting slaves. So possible after such events this bug with stacking in being punished state appears. Perhaps if it were possible to arrange things so that counterstrokes between ordinary slaves were not considered as punishment, it would also solve this problem. Yes, that's right, now I can formulate the problem more clearly - when slaves receive unauthorized punishments from other slaves, they get stuck in this state and need to fix from the menu to release them.
DonQuiWho Posted January 28 Posted January 28 9 hours ago, Fraying9981 said: Yes I know thanks, and you are making a point that this is not super clear in AYGAS. That's not exactly what I'm talking about. On earlier saves, after they are sold, they indeed sandbox in the tavern and they talk. On my current save with Diary Of Mine 7.11.7_SE_fomod overwriting AYGAS, they don't. They just stand still then get done with it. @TrollAutokill: I've loaded both DOM and AYGAS in SSEEdit and I don't see dialogue being overwritten. I believe the record below is an example of what NPC to NPC chatter should look like (afaik) So my beginner experience would say that DOM overwrites AYGAS scripts that call for dialogue (not dialogue itself), which is what MO2 shows (DOM also overwrites the esp but couldn't find where) Patience, patience AYGAS for DOM will be just great. Not only will we be able to sell wenches to inns to provide some exciting relaxation for weary travellers and townsfolk, I believe that, on reliable authority, we shall also be able to sell suitably trained and skilled slaves throughout Skyrim and, in an upgrade from the original AYGAS, where only your 'own' slaves were able to be 'seen' selling their services to the general public, we should be able to see other lucky purchasers indulge themselves with their own newly bought acquisitions. What would that look like? Imagine, if you will, or think of, seeing Camilla Valerius, newly sold and purchased by Embry, with him indulging himself to his heart's content in the environs of Riverwood, with Sven and Faendal grinding their teeth in the background. Or Mikael's joy at having been able to purchase the love of his life, Carlotta Valentia, to service him forever. Or even teaching Saadia the error of her ways by selling her to publicly service, say, Nazeem to the end of her days. As Astrid might say... "Patience, my brother, patience' 😉 DQW
TrollAutokill Posted January 28 Author Posted January 28 30 minutes ago, DonQuiWho said: Patience, patience AYGAS for DOM will be just great. Not only will we be able to sell wenches to inns to provide some exciting relaxation for weary travellers and townsfolk, I believe that, on reliable authority, we shall also be able to sell suitably trained and skilled slaves throughout Skyrim and, in an upgrade from the original AYGAS, where only your 'own' slaves were able to be 'seen' selling their services to the general public, we should be able to see other lucky purchasers indulge themselves with their own newly bought acquisitions. What would that look like? Imagine, if you will, or think of, seeing Camilla Valerius, newly sold and purchased by Embry, with him indulging himself to his heart's content in the environs of Riverwood, with Sven and Faendal grinding their teeth in the background. Or Mikael's joy at having been able to purchase the love of his life, Carlotta Valentia, to service him forever. Or even teaching Saadia the error of her ways by selling her to publicly service, say, Nazeem to the end of her days. As Astrid might say... "Patience, my brother, patience' 😉 DQW And praise @Musje for allowing us to reuse her PAH mod with DOM. 4
JayRoz Posted January 28 Posted January 28 Ignore the first error. The 2nd one is what I want to show you. This happens each time I try to abduct a male nord. Thanks again for all the help and work you put into this. Side note - I noticed that the playeralias now seems to be broken in other mods. Like for example "Player is aroused 77" now becomes " is aroused 77" Fertility mode and SL also giving me strange references like when npc orgasms it shows "Brynjolf came inside Unknown Entity" (I have yet to test if this happens on new game) 1
gekker Posted January 28 Posted January 28 Sorry if repeating a question is annoying, but can this mod be used alongside a PAH, HSH, AYGAS installation without using any of the DOM compatibility patches, treating it as a standalone?
TrollAutokill Posted January 28 Author Posted January 28 1 minute ago, gekker said: Sorry if repeating a question is annoying, but can this mod be used alongside a PAH, HSH, AYGAS installation without using any of the DOM compatibility patches, treating it as a standalone? Yes. Just don't install (deselect) the patches from the fomod. 1
gekker Posted January 28 Posted January 28 4 minutes ago, TrollAutokill said: Yes. Just don't install (deselect) the patches from the fomod. Thanks, for your time! Great mod, I just struggle to get it to play nicely and don't want to rollback to Version 5.
TrollAutokill Posted January 28 Author Posted January 28 (edited) DOM 7.12.5 is out. It is a development version. Stable version is 7.10. Test play is very welcome. Do not reuse a save game from DOM 7.12.3 .2 .1 or .0. Restart from <= 7.11.x, >= 7.12.4 or new game. But, do not delete your old saves, even better do a backup of your saves, so you can go back to the latest DOM stable version with latest stable version if need be. Corrected bugs in version 7.12.5: Missing male name list files will not through an error anymore. Added a few more check to avoid small errors at startup and capture. Edited January 28 by TrollAutokill 2
McLovin3 Posted January 28 Posted January 28 (edited) Add a +1 for me on Patiently Waiting for AYGAS love. It's been way too long since I really used that, and although I can't remember how many slaves AYGAS's Brothel system can hold (I'm assuming it's 128, but who knows, I think my last serious AYGAS Brothel playthrough I only had about a dozen in it). It would give us some more breathing room on slave storage managment regardless ... and I kinda want to screw about "Stress testing" on how many slaves I can have in every system, or how many slaves from various systems can I hold in a cell or save before the Skyrim Engine blows a head gasket. Also this just popped up on the Nexus that could be interesting. Shoulder Carry Female Anim at Skyrim Special Edition Nexus - Mods and Community Edited January 28 by McLovin3 3
Fraying9981 Posted January 28 Posted January 28 54 minutes ago, McLovin3 said: would give us some more breathing room on slave storage managment regardless Agree this is one of the blindspots of the mod imo rn, there is standard pahe ofc but its buggy. Im going to test social skyrim which also allows assignation to a slave faction in the meantime of aygas/hsh being upgraded by TAK! https://www.nexusmods.com/skyrimspecialedition/mods/104788
TrollAutokill Posted January 28 Author Posted January 28 (edited) 1 hour ago, McLovin3 said: Also this just popped up on the Nexus that could be interesting. Shoulder Carry Female Anim at Skyrim Special Edition Nexus - Mods and Community This is exactly what I have been looking for! Edited January 28 by TrollAutokill 1
DonQuiWho Posted January 28 Posted January 28 24 minutes ago, TrollAutokill said: This is exactly what I have been looking for! Yay! No more 'PokeEmInaSack' Racing! Neanderthal Men can soon play "Gotta Catch 'Em All and Carry 'em Home!" They get worse, by the day, as I get older............ DQW 1
834159672 Posted January 28 Posted January 28 A couple bugs I've encountered with the latest testing versions: -Some enemies were passive in 12.3, fixed in 12.5. The MCM for this mod is not initializing in 12.5 for me -Some dialogues missing with a follower despite marriage / level 4 relationship (come here, do exactly as I say). Chat and listen are working
TrollAutokill Posted January 28 Author Posted January 28 13 minutes ago, 834159672 said: A couple bugs I've encountered with the latest testing versions: -Some enemies were passive in 12.3, fixed in 12.5. The MCM for this mod is not initializing in 12.5 for me New game? LAL or vanilla or from a save game without DOM? 13 minutes ago, 834159672 said: -Some dialogues missing with a follower despite marriage / level 4 relationship (come here, do exactly as I say). Chat and listen are working Level 4 relationship is not enough anymore. There are a few requirements on training level. Those can be adjusted with the threshold levels in the DOM MCM NPC tab.
spider2222 Posted January 28 Posted January 28 Heyyy so I have another question, I have some old mods that have a DiaryofMine.esp dependency and do not detect the .esm file The error goes away if I add the old 5.22 version of DOM as well in MO2 (Have not tested in-game yet) So I am just wondering that can I have both installed at the same time with the newer DOM overwriting the old one? or will this cause issues so best not to do this?
834159672 Posted January 28 Posted January 28 8 minutes ago, TrollAutokill said: New game? LAL or vanilla or from a save game without DOM? New game. I do use "faster vanilla start" but that wasn't a problem with previous versions. Haven't really added any other mods recently so pretty sure. 9 minutes ago, TrollAutokill said: Level 4 relationship is not enough anymore. There are a few requirements on training level. Those can be adjusted with the threshold levels in the DOM MCM NPC tab. Ah, that explains it. Might be worth updating the description for those dialogues, couldn't figure out what was wrong. Although I might have tried those settings in the past, I might be remembering / did something wrong.
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