Kanlaon Posted January 23 Posted January 23 Hi there, I am using DOM, Acheron and the Patch for Acheron. When I move the crosshair after a fight to one of the defeated, Acheron only shows the Activation Text ('Defeated'). Especially if the fight was in a city, town or village it was also difficult for me to find out if the DEFEATED was an ally or an enemy. Do you think it is possible to improve the message box " Recruit - Cancel/talk - Abduct" to give some more information about who is the DEFEATED maybe the name, class or something like this ? Regards  🙂
Nalius Posted January 23 Posted January 23 3 hours ago, TrollAutokill said: It seems the PraisingReasons.json file was not read correctly. Maybe check it with an online JSON checker or send me a papyrus log with verbose debug mode on. Look, I went back to 7.11.7 and then prising option working correct again. It looks defective only when am using ver.12 DOM. Json file seems correct by itself. I sent u papyrus log before. Is it enough? 1
fred200 Posted January 23 Posted January 23 Ver 7.12.2 Minor problem: Free NPC with Come here dialog: NO sex option involving slaves works. Not sex partner, not rape, not sex trainer. If told to rape, slave do not have to option to join sex trainer. It is like there is a wall between free NPCs and slaves.
fred200 Posted January 23 Posted January 23 Request: It is going to be quite difficult for us to screen our saves by DOM version number. If we need to roll back - can you give us a date and time to use a save before. Like: Only use DOM 7.12.3 with new builds or saves dated before 1/20/2026... (as appropriate)
TrollAutokill Posted January 23 Author Posted January 23 1 hour ago, Kanlaon said: Hi there, I am using DOM, Acheron and the Patch for Acheron. When I move the crosshair after a fight to one of the defeated, Acheron only shows the Activation Text ('Defeated'). Especially if the fight was in a city, town or village it was also difficult for me to find out if the DEFEATED was an ally or an enemy. Do you think it is possible to improve the message box " Recruit - Cancel/talk - Abduct" to give some more information about who is the DEFEATED maybe the name, class or something like this ? Regards  🙂 No it's not possible. Because this message box is the default action box. 1
TrollAutokill Posted January 23 Author Posted January 23 14 minutes ago, VaunWolfe said: I used a save file before I even updated. Papyrus log or nothing can be done.
TrollAutokill Posted January 23 Author Posted January 23 (edited) 18 minutes ago, fred200 said: Request: It is going to be quite difficult for us to screen our saves by DOM version number. If we need to roll back - can you give us a date and time to use a save before. Like: Only use DOM 7.12.3 with new builds or saves dated before 1/20/2026... (as appropriate) That's why some versions are stable and others are dev. Dev is just to try, no need to save, just try a few stuff and report. If you prefer to play use the stable version. If you want to save while in Dev and you're afraid to mix them, backup your saves before, that way you know which is which  This is how DOM works, I have always made Dev versions for fans to help debugging. If you think it's annoying stick to stable. Edited January 23 by TrollAutokill
TrollAutokill Posted January 23 Author Posted January 23 (edited) 3 hours ago, nalios said: ok.  Papyrus.0.log 1.01 MB · 0 downloads  2 hours ago, nalios said: Look, I went back to 7.11.7 and then prising option working correct again. It looks defective only when am using ver.12 DOM. Json file seems correct by itself. I sent u papyrus log before. Is it enough? I see the problem, the praisingtypes.json is still NOT using the "DOM" keyword at the beginning of each key names and Skyrim is messing the strings capitalization as always. Or you have an old praiseTypes.json file lying around (in this case delete it, so DOM reads praisingTypes.json instead).  Thanks for noticing, I will update the file for next update. Edited January 23 by TrollAutokill 1
TrollAutokill Posted January 23 Author Posted January 23 (edited) 30 minutes ago, fred200 said: Ver 7.12.2 Minor problem: Free NPC with Come here dialog: NO sex option involving slaves works. Not sex partner, not rape, not sex trainer. If told to rape, slave do not have to option to join sex trainer. It is like there is a wall between free NPCs and slaves. Try the sex options in "Let's have a serious chat" for NPCs. That's the one you should use. The "Come here" is only for abuse and should not show the sex with slaves options, sorry for the mess. Edited January 23 by TrollAutokill
TrollAutokill Posted January 23 Author Posted January 23 1 hour ago, VaunWolfe said: Papyrus.0.log 594.08 kB · 1 download It seems you are not using the latest DiaryOfMine.esm plugin.  Check that your DiaryOfMine.esm is indeed the one coming from the DOM 7.12.3. Size=1836KB Date=23/1/2026 4PM
fred200 Posted January 23 Posted January 23 1 hour ago, TrollAutokill said: Try the sex options in "Let's have a serious chat" for NPCs. That's the one you should use. The "Come here" is only for abuse and should not show the sex with slaves options, sorry for the mess. That sounds great - but I have never seen a sex option in "Lets have a serious chat". Is it a bug that we don't see it yet?
TrollAutokill Posted January 23 Author Posted January 23 33 minutes ago, fred200 said: That sounds great - but I have never seen a sex option in "Lets have a serious chat". Is it a bug that we don't see it yet? I will check. But you should be able to use the wheel meanwhile.
fred200 Posted January 23 Posted January 23 1 hour ago, TrollAutokill said: I will check. But you should be able to use the wheel meanwhile. I think maybe you were referring to " Do you want to use my slave" - which actually does not work currently. Were there other intended sex options in "Serious talk"? You are going to force me to use the wheel yet. Just not part of my (current) controller play style. 1
VaunWolfe Posted January 23 Posted January 23 (edited) I did use the latest one. I removed pahe and you get a house and you get a slave and dom started to work. But if I reinstall pahe then install dom I go right back to the same issue where there is no player stats. Edited January 24 by VaunWolfe 1
fred200 Posted January 24 Posted January 24 I am getting tired of my PC looking like a wimp... How do I turn off crying? I swear I saw it - once. Â
crazymango54 Posted January 24 Posted January 24 15 hours ago, nalios said: Again, masters name is absent may be because player stats page is empty too ...  Who is that NPC?
McLovin3 Posted January 24 Posted January 24 (edited) Out of curiosity, do you think the other Alternate Start mods might need looking into going forward or is Live Another Life the worst of the bunch in regards to mod initialization for DoM? Â Edited January 24 by McLovin3
kerem123321 Posted January 24 Posted January 24 (edited) 14 hours ago, TrollAutokill said: You need TDF 2023 + TDF 2.4.1 in this order and before DOM, for it to work with DOM.  Thank you, but TDF 2.4.1 is not available right now on the site i think. Is it necessary, does the mod work in TDF 2.5.0? Well i never managed to get the proper dialog of my slaves that for pimping. this was the instructions on TDF Enchanced and I've followed that. * NEW: It took a bit to work out compatibility with Diary of Mine versions 7.7.3+ with the new ESM setup, but I think I've sorted it at last. To install:      1) Install TDF Enhanced 2.5.0 and all its requirements, and any needed patches.      2) Install Diary of Mine with TDF/TDF Enhanced support, ignoring the v2.4.1 or lower message. Make sure it's lower in your install order, to overwrite my scripts.      3) Install TDF-DOM v252 patch from this site (only contains 2 scripts and their source). Make sure it's lower in your install order as well, to overwrite 2 DoM-TDF scripts.      4) Game on. Edited January 24 by kerem123321 1
TrollAutokill Posted January 24 Author Posted January 24 7 hours ago, VaunWolfe said: I did use the latest one. I removed pahe and you get a house and you get a slave and dom started to work. But if I reinstall pahe then install dom I go right back to the same issue where there is no player stats. If you loose the player's stats then your load order is wrong. As I said before it means you have another DiaryOfMine.esm or esp plugin laying around.
TrollAutokill Posted January 24 Author Posted January 24 6 hours ago, fred200 said: I am getting tired of my PC looking like a wimp... How do I turn off crying? I swear I saw it - once. Â I'll add an option for you next update. 1
TrollAutokill Posted January 24 Author Posted January 24 2 hours ago, McLovin3 said: Out of curiosity, do you think the other Alternate Start mods might need looking into going forward or is Live Another Life the worst of the bunch in regards to mod initialization for DoM?  It's not about being worst. They are all great mods. It's just they don't wait for DOM to finish initializing because by construction they want to be ready asap.  I already added a check in the DOM_API, but I might have to add another few.
TrollAutokill Posted January 24 Author Posted January 24 1 hour ago, kerem123321 said: Thank you, but TDF 2.4.1 is not available right now on the site i think. Is it necessary, does the mod work in TDF 2.5.0? Well i never managed to get the proper dialog of my slaves that for pimping. this was the instructions on TDF Enchanced and I've followed that. * NEW: It took a bit to work out compatibility with Diary of Mine versions 7.7.3+ with the new ESM setup, but I think I've sorted it at last. To install:      1) Install TDF Enhanced 2.5.0 and all its requirements, and any needed patches.      2) Install Diary of Mine with TDF/TDF Enhanced support, ignoring the v2.4.1 or lower message. Make sure it's lower in your install order, to overwrite my scripts.      3) Install TDF-DOM v252 patch from this site (only contains 2 scripts and their source). Make sure it's lower in your install order as well, to overwrite 2 DoM-TDF scripts.      4) Game on. Thanks I will check this and include the TDF scripts into DOM if needed.
kerem123321 Posted January 24 Posted January 24 3 minutes ago, TrollAutokill said: Thanks I will check this and include the TDF scripts into DOM if needed. Really thank you so so much you've been so helpful man. Maybe you can add the directives for the dialouges as well, maybe it is in a dialouge menu i didn't saw yet. I've looked thoroughly into your description page but couldn't find anything related to TDF 2
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