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Posted

I go for quality over quantity - so I doubt if I will ever see the second page.

Note: Elisif makes a dandy slave. So far as I can tell, all of her Quest dialogs still work. She is just very - obedient.

Posted
1 hour ago, TrollAutokill said:

Ok, I must admit my recent tests had less then 43 slaves, so I never got to the second page in a while. 

 

Post a papyrus log and I'll try to reproduce asap, that means I need to find 15 more slaves soon.

 

my save got bloated actually.

I had like 20k hanging stacks, not from DOM. and somehow it contaminated DOM.

 

So i reloaded an older slaves and it works well with 43+ slaves. no worries.

tbh I suspect it's HSH transfers messing up, so I really hope you fix it soon :D

Posted (edited)

Ok loading dom first then pahe seems to get it to work. So now I have to ask about the diary after my character hooks up with someone it then says my mistress whipped me today and so on. Yet the npc was male and not my characters master. Is that just because there is nothing new set up for the diary text?

Edited by VaunWolfe
Posted (edited)
8 hours ago, TrollAutokill said:

You should have a message box saying "Player alias is ready to play" and then "DOM has finished installing, please save and reload". Both with just an "OK" button. Do not save and quit before those appear.

No, there are none of them. I checked for a long time.  And moreover, I have never seen such before. 

Edited by nalios
Posted
11 minutes ago, nalios said:

No, there are none of them. I checked for a long time.  And moreover, I have never seen such before. 

Those messages only appeared for the first time when I started a new game!

Papyrus.0.log

Posted (edited)
5 hours ago, VaunWolfe said:

Ok loading dom first then pahe seems to get it to work. So now I have to ask about the diary after my character hooks up with someone it then says my mistress whipped me today and so on. Yet the npc was male and not my characters master. Is that just because there is nothing new set up for the diary text?

Great news!

 

The player diary is in limbo right now. It's only text, just have fun reading it, it will make more sense in the future.

Edited by TrollAutokill
Posted
4 hours ago, nalios said:

Those messages only appeared for the first time when I started a new game!

Papyrus.0.log 1.78 MB · 0 downloads

I am worried about this message:

[01/26/2026 - 07:04:41AM] WARNING: Property DOM01 on script dom_playeralias attached to alias playerAlias on quest DOM01 (19000D61) cannot be initialized because the script no longer contains that property

Because it means you have the latest script (No DOM01 property) but the plugin is trying to initialize DOM01, so the plugin (DiaryOfMine.esm) is outdated.

 

I will try to reproduce to see if I made a mistake in the packaging of the fomod installer. 

Posted
37 minutes ago, TrollAutokill said:

I will try to reproduce to see if I made a mistake in the packaging of the fomod installer. 

I am seeing this same line in my log when reloading save and when starting new game. 
 

Spoiler

image.png.61efffce280b8510638ff3aee0b7cac3.png

 

Posted
8 minutes ago, JayRoz said:

I am seeing this same line in my log when reloading save and when starting new game. 
 

  Hide contents

image.png.61efffce280b8510638ff3aee0b7cac3.png

 

Using MO2, vortex or mmm?

Posted

I tried new update in a new save but the player faction problem still there, enemies don't attack player character nor fighting back when attacked

Posted
29 minutes ago, TrollAutokill said:

That's harmless.

 

Thanks for letting me know...back to square one lol. 
Btw is Kimli designed not to fight? Gave her lots of cool gear and she just stands there like a weirdo while my other 5 slaves are doing all the work. 

Posted (edited)
15 hours ago, nalios said:

Those messages only appeared for the first time when I started a new game!

Papyrus.0.log 1.78 MB · 1 download

Is that a new game?

 

Because this message:

 

[01/26/2026 - 07:04:41AM] WARNING: Property DOM01 on script dom_playeralias attached to alias playerAlias on quest DOM01 (19000D61) cannot be initialized because the script no longer contains that property

 

Should be impossible with a new game and 7.12.3. It means the DiaryOfMine.esm is not 7.12.3.

 

EDIT: I finally managed to reproduce! More news asap.

 

EDIT2: It's because of DOMPAH.esp. If you are using PAH you can deactivate or delete DOMPAH.esp as a temporary solution.

 

Edited by TrollAutokill
Posted
1 hour ago, pdd001 said:

I tried new update in a new save but the player faction problem still there, enemies don't attack player character nor fighting back when attacked

NVM i found a way to fix it by doing a crime or start vanilla beginning 

Posted (edited)

Hi,

 

I found the stack dump cause: it's Immersive Wenches

 

Fix: I cloned the actor (a slave) with DOM dialogue. Great feature.

  • The suspended stacks are gone! :)
  • the DOM list works again. it was just this faulty NPC that was getting many mods AND, DOM to suspend stacks.

 

The thing is, now, the actor is a follower, and I can't enslave them again. How can I fix that? Simply remove them from the follower faction? is that safe?

 

Edit: Further context and intuitions:

  • The NPC was a captured wench
  • My guess is that the quest was buggy when I captured her: i probably said sth like follow me, ill escort you to somewhere safe (but i didnt 😈)
  • the whole time this thing was hanging, and eventually broke some references (?)
  • when I cloned the NPC, it perhaps considered the quest of escorting her was done. the quest probably sets them as permanent follower after they are rescued and escorted to safety.

 

Edit 2:

I did "set playerfollowercount to 0"

and "removefac 0005c84d"

 

i still get the "Cannot abduct follower" from DOM. Would there be any other option ? @TrollAutokill

Edited by Fraying9981
Posted
2 hours ago, Fraying9981 said:

Hi,

 

I found the stack dump cause: it's Immersive Wenches

 

Fix: I cloned the actor (a slave) with DOM dialogue. Great feature.

  • The suspended stacks are gone! :)
  • the DOM list works again. it was just this faulty NPC that was getting many mods AND, DOM to suspend stacks.

 

The thing is, now, the actor is a follower, and I can't enslave them again. How can I fix that? Simply remove them from the follower faction? is that safe?

 

Edit: Further context and intuitions:

  • The NPC was a captured wench
  • My guess is that the quest was buggy when I captured her: i probably said sth like follow me, ill escort you to somewhere safe (but i didnt 😈)
  • the whole time this thing was hanging, and eventually broke some references (?)
  • when I cloned the NPC, it perhaps considered the quest of escorting her was done. the quest probably sets them as permanent follower after they are rescued and escorted to safety.

 

Edit 2:

I did "set playerfollowercount to 0"

and "removefac 0005c84d"

 

i still get the "Cannot abduct follower" from DOM. Would there be any other option ? @TrollAutokill

You have to tell them you don't need their service anymore. DOM won't let you abduct or recruit a follower, and there are so many followers framework, it's easier that way.

Posted (edited)

DOM version 7.12.4 is out. It is a development version. Stable version is 7.10. 

 

It is highly recommended to not use this version for gameplay before it reaches a stable status.

 

Test play is very welcome. Do not reuse a save game from DOM 7.12.3 .2 .1 or .0. Restart from <= 7.11.x or new game. 

 

But, do not delete your old saves, even better do a backup of your saves and go back to last DOM stable version with last stable version backup save if you need.

 

  • Changes in version 7.12.4:
    • Corrected DOMPAH.esp containing an outdated version of the DOM core quest.

    • Corrected PlayerAlias not being initialized when PAH was active (same problem as above).

    • DOM to PAH and PAH to DOM dialogues are now in a separate topic and at the end of the main dialogue tree. The dialogues will only appear after you save/reload. If the dialogues don't appear try "getstage DOMPAH" in the console and report.

    • Player can not get sad/crushed/depressed mood if the player is not a slave.

    Spoiler
    • Corrected bugs in version 7.12.3:
      • This bug corrections will only apply if you restart from a DOM <= 7.11 save or for a new game. 

      • Corrected player being added to dunPrisonerFaction and becoming friendly to bandits, necromancers, ...

      • Corrected player DOM pointer being wrongly set in some very particular cases.

      • Added a wait in SetAllTraits so that DOM Live another life and Enthralled NPC do not try to setup actors before DOM is ready.

    • Corrected bugs in version 7.12.2:
      • Added a message box at player's creation. Do not start playing before it appears.

      • Corrected adding non existent Zaz furniture.

      • Added a hack in MCM "Player's stats" to force player's DOM actor initialization if needed.

    • Corrected bugs in version 7.12.1:
      • Added player training speed in MCM. Default is 120%.

      • Corrected praising options not being available.

      • Corrected player alias not being correctly assigned to quest.

      • Corrected player combat stats being reset.

    • Changes in version 7.12.0:
      • Changed the chance for a relationship to grow above 3 to depend on feelings level and training stats.
      • Updated tied-up dialogues to invisible continue instead of goodbye. 
      • Should hold weapon is now always true if actor should fight for or against player.
      • Settings are now saved to SKSE/Plugins/StorageUtilData/Diary Of Mine/<PlayerName>/Settings.json
        • If Diary Of Mine/<PlayerName>/Settings.json is not found than Diary Of Mine/Settings.json is read
        • If Diary Of Mine/Settings.json doesn't exist it is created but never overwritten
    • The Big change:
      • Player is now a DOM_Actor/DOM_Mind with slaver skills and is ready to be treated as a slave. You knew it was coming... 
      • Full player's stats can be seen in new MCM tab "Player's stats".
      • Player's stats can be written and read back from JSON file.
      • Player's kinks can be choosen to submissive, dominant, both or none.
      • All stats are there and you might some weird stuff happening.
      • Player as a real Diary in addition to the old diary which is now a Ledger.
      • Player's diary (Diary Of Mine) and ledger (Ledger Of Mine) are added automatically to the player's inventory.
      • Both can be send to hell from the MCM by turning off the "get journal" and "get ledger" options.
    • Corrected bugs in version 7.12.0:
      • Corrected training stat threshold not being properly checked for the NPC Order dialogue.
      • Added sex event registration for DOM_Actor at Sexlab scene start for SLP+ compatibility.
      • Changed animation keys to DOMxxx to avoid Skyrim capitalization getting in the way.
      • Corrected tieup with ropes not working on free NPCs.
      • Corrected gag not being removed.
Edited by TrollAutokill
Posted (edited)

IT WORKS!!! FINALLY!!!
Lol so awesome. Thanks so much for all the work you put into fixing this. Now we can be super slavers. :) 

Edited by JayRoz
Posted
1 hour ago, TrollAutokill said:

You have to tell them you don't need their service anymore. DOM won't let you abduct or recruit a follower, and there are so many followers framework, it's easier that way.

 

thanks. unrelated but is there a way to access slave data offline?

I see you store json files, but the ones I found seem to be overrides for example this one :)

 

image.png.caf10b91f63c89dd26a6452db02838f6.png

Posted

Also had another question:

DOM overwrites AYGAS right?

as a result, I don't see the dialogue play during the tavern scenes = when sold slaves chat with people.

 

Is this normal?

Posted
6 hours ago, Fraying9981 said:

 

thanks. unrelated but is there a way to access slave data offline?

I see you store json files, but the ones I found seem to be overrides for example this one :)

 

image.png.caf10b91f63c89dd26a6452db02838f6.png

There are two directories to look for JSON files: 

1) in SKSE/.../DiaryOfMine for default files

2) in SKSE/.../DiaryOfMine/<Player name> for overrides (higher priority).

Posted
2 hours ago, Fraying9981 said:

Also had another question:

DOM overwrites AYGAS right?

as a result, I don't see the dialogue play during the tavern scenes = when sold slaves chat with people.

 

Is this normal?

What kind of chat are you talking about? AYGAS chat? DOM chat? Other mods or Skyrim banter? Do you hear but not see subtitles?

Posted (edited)

So testing it out was quite....interesting.

But you  said this is for testing and not playing so experiment I went.. 

 

I slowly updated this post as I went along

 

New Game. Live Another Life

Shortly starting leaving the race menu, menus like this popped up, there were several giving a numeric range.

 

Spoiler

DoM2.jpg.4fd28044d31537773b82fcf70aca9f43.jpg

 

 

I backed out from picking them, but my game perma stuck in 3rd person and my character kept swinging his hips and shaking his imaginary boobs.

 

Spoiler

DoM3.jpg.66c220cc0f7e8b593bd5f54f1389c2cd.jpg

 

 

But the good news is the new message of the Player Alias and the Player stats MCM are now properly showing up.

 

Spoiler

DoM1.jpg.d94538ebd90305599144762d6fee9873.jpg

 

 

 

Saving gets rid of the Pose, Reloading does the pose again but only briefly. However I am unable to ever get out of 3rd person mode

Upon reloading I noticed a Book is always stuck at my character's feet wherever I go

 

Spoiler

DoM4.jpg.5ea2cf9711423ff01efc169c390a447a.jpg

 

 

 

 

Shortly after becoming Unbound, I am finally able to go into 1st person mode, and the book is no longer there tracking my feet

When checking my inventory, I noticed I had zz GS Player Pose Rings equipped (5,6, and 7), a few other mod things I had equipped as well. But none of these I could look at more infomative console, I'll have to check Xedit later to see what equipment slots they took

Could that have been what happened when I started a new game, DoM automatically equipping those rings?

Well after accidentally messing with the GS Pose Rings (never did touch those prior to today). I got stuck in a GS Pose so I reloaded from the first save after being unbound and the foot tracking book came back, and I couldn't get out of 3rd person mode again.

Either it's random or saving and reloading after being unbound is the only thing so far to fix the perma 3rd person and foot book.

 

So tried to repeat the last run of testing with spawning a wench and training her, and things are running much faster than normal, unless this is the result of that tip @深淵の神 mentioned earlier with Papyrus Tweaks (thank you BTW). (also that did not change anything unfortunately in testing those previous 7.12's in LAL)

Maybe these results a bit too well, as I'm adjusting to the lightning quick pop ups of the DoM Hotkeys, yet stat updates on a slave's stats aren't updating as fast when checking a quick stat check on a slave's reaction to something.

Might have to plan on figuring out nerfing some new training MCM multipliers for myself as 500% Player Skills and 500% to the old other Training Speed settings are producing way better training results than before

 

Respectful title is being mentioned properly in the widget

 

Recruited a slaver and had her train a slave, and while I can confirm Slave(r) on Slave sex is fixed and no longer vanishing, while being with her slaver, my slave was yelling, being marked hostile , and trying to escape despite her resignation being over 60 and have had escapes settings off. (A smack from me snapped her out of it)

Slaver Punish mode "Fear the Whip" is finally working, Slavers are equipping a whip and whipping slaves

 

Right Shift button is giving me a blank wheel, in what I assume is supposed to be of me as a slave (It had my player name as the title). Yet there is no mention of this in the Hotkey MCMs

 

I have seemed to be fine on the GS Pose thing, saving and reloading after leaving my initial cell after being Unbound

 

Here's the log. It's probably a mess since this is from start to finish of this post but it's there.

Papyrus.0.log

 

 

update: equipment slots of the things I was forced to wear was 47, 61, and 30 , all the GS Player Pose rings are in Slot 30

 

Edited by McLovin3
Posted (edited)
3 hours ago, McLovin3 said:

So testing it out was quite....interesting.

But you  said this is for testing and not playing so experiment I went.. 

 

I slowly updated this post as I went along

 

New Game. Live Another Life

Shortly starting leaving the race menu, menus like this popped up, there were several giving a numeric range.

 

  Hide contents

DoM2.jpg.4fd28044d31537773b82fcf70aca9f43.jpg

 

 

I backed out from picking them, but my game perma stuck in 3rd person and my character kept swinging his hips and shaking his imaginary boobs.

 

  Hide contents

DoM3.jpg.66c220cc0f7e8b593bd5f54f1389c2cd.jpg

 

 

But the good news is the new message of the Player Alias and the Player stats MCM are now properly showing up.

 

  Hide contents

DoM1.jpg.d94538ebd90305599144762d6fee9873.jpg

 

 

 

Saving gets rid of the Pose, Reloading does the pose again but only briefly. However I am unable to ever get out of 3rd person mode

Upon reloading I noticed a Book is always stuck at my character's feet wherever I go

 

  Hide contents

DoM4.jpg.5ea2cf9711423ff01efc169c390a447a.jpg

 

 

 

 

Shortly after becoming Unbound, I am finally able to go into 1st person mode, and the book is no longer there tracking my feet

When checking my inventory, I noticed I had zz GS Player Pose Rings equipped (5,6, and 7), a few other mod things I had equipped as well. But none of these I could look at more infomative console, I'll have to check Xedit later to see what equipment slots they took

Could that have been what happened when I started a new game, DoM automatically equipping those rings?

Well after accidentally messing with the GS Pose Rings (never did touch those prior to today). I got stuck in a GS Pose so I reloaded from the first save after being unbound and the foot tracking book came back, and I couldn't get out of 3rd person mode again.

Either it's random or saving and reloading after being unbound is the only thing so far to fix the perma 3rd person and foot book.

 

So tried to repeat the last run of testing with spawning a wench and training her, and things are running much faster than normal, unless this is the result of that tip @深淵の神 mentioned earlier with Papyrus Tweaks (thank you BTW). (also that did not change anything unfortunately in testing those previous 7.12's in LAL)

Maybe these results a bit too well, as I'm adjusting to the lightning quick pop ups of the DoM Hotkeys, yet stat updates on a slave's stats aren't updating as fast when checking a quick stat check on a slave's reaction to something.

Might have to plan on figuring out nerfing some new training MCM multipliers for myself as 500% Player Skills and 500% to the old other Training Speed settings are producing way better training results than before

 

Respectful title is being mentioned properly in the widget

 

Recruited a slaver and had her train a slave, and while I can confirm Slave(r) on Slave sex is fixed and no longer vanishing, while being with her slaver, my slave was yelling, being marked hostile , and trying to escape despite her resignation being over 60 and have had escapes settings off. (A smack from me snapped her out of it)

Slaver Punish mode "Fear the Whip" is finally working, Slavers are equipping a whip and whipping slaves

 

Right Shift button is giving me a blank wheel, in what I assume is supposed to be of me as a slave (It had my player name as the title). Yet there is no mention of this in the Hotkey MCMs

 

I have seemed to be fine on the GS Pose thing, saving and reloading after leaving my initial cell after being Unbound

 

Here's the log. It's probably a mess since this is from start to finish of this post but it's there.

Papyrus.0.log 6.86 MB · 0 downloads

 

 

update: equipment slots of the things I was forced to wear was 47, 61, and 30 , all the GS Player Pose rings are in Slot 30

 

What you are seeing is from GSPose. I included an optional script in the fomod to block the GSPose rings from being equipped to the player. But DOM should win all conflicts from GSPose.

 

I don't know what's the blank wheel sorry. I never tried the right shift, I will.

 

Also very important, you have a stack dump at startup, probably because of LAL/Unbound. That mean you should save/reload, but I don't know if you can at this stage. This is a Skyrim problem as papyrus stack dump means some mods didn't finish initializing and need a save/reload to finish.

 

 

Edited by TrollAutokill

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