TrollAutokill Posted November 18, 2025 Author Posted November 18, 2025 1 hour ago, Fraying9981 said: Is there a way to get the bathing system from dom but without the get dirty logic? I tried to tweak bathing renewed mcm but my pc still gets dirty and i dont like the debuffs, i dont want them. Just the dom actions I believe it should work. DOM includes bathing animations from Baka. Arrows, blood and semen should clean. Try it, if something is wrong I'll look into it.
Fraying9981 Posted November 18, 2025 Posted November 18, 2025 4 minutes ago, TrollAutokill said: I believe it should work. DOM includes bathing animations from Baka. Arrows, blood and semen should clean. Try it, if something is wrong I'll look into it. Sorry do you mean try without bathing in the mod list? 1
McLovin3 Posted November 18, 2025 Posted November 18, 2025 (edited) 7 hours ago, Fraying9981 said: Speaking of which, what is the purpose of these weapons? Asking because I use them but they are really OP (instant enslave). Wondering if you would consider having their enslave effect only trigger when below a certain threshold of health or stamina so they can be used in normal gameplay loops? I usually only wind up using the DoM Capture bow for Distant stealth captures. With the typical Skyrim damage formula tomfoolery of Stealth archery, everyone would be 1 shotted, so not so much helpful if the bow had a capture threshold. The Sucubus mod system had endgame enslaving arrows you could have the slaves make, but I always found them terrible and not worth the time and resources to make them. It seems to be based on a very low percentage of capturing (regardless of health %) and the arrows purposely made to be very low damage so you pelt them with ammo till the odds are in your favor. But again Skyrim's damage system with archery just makes it frustrating to work (edit: It could very well be my combat overhaul and archery body part mods making my life with these enslaving arrows miserable) An Alternative to the abduct key that is based on Health/Stamina Thresholds instead of Predator Slaver Skill would be nice, maybe perhaps as a lesser power. So I wanted to go back into the semi-new topic on animations. I think one of the SLAL animations in my list has a really good part that can be a better spanking punishment animation The problem is trying to find it. It's very rare to get it played in DoM or it might be the Animation tags are not correct and I'm searching for it wrong (A wild guess, I think it's actually considered anal and not spanking oddly). I've been trying to search for it in the Sexlab MCM settings and I doubt It's Billy Spanking Doggy/Standing as the one I'm looking for uses a chair. (Looking for chair tags brings up BaboChairDildoMF and Billy Chair Dildo, not sure if those are it either) Is there a way to change a current SexLab animation into one you specify? SexLab Defeat had something like that but I always had instability problems with that, even with people making forked versions trying to fix it. There's something close to this one I'm scouring for in The Humiliation of Wonder Woman at Skyrim Special Edition Nexus - Mods and Community. Showcased here (close pic of a different vid but in a bad angle in spoiler). That ones uses a paddle . The one I in my list is done by hand and looks more slower yet harder & realistic on the spanking. Also I think the spanking part of mine is only 1 stage of a SexLab animation. Spoiler Edited November 18, 2025 by McLovin3 1
crazymango54 Posted November 18, 2025 Posted November 18, 2025 1 hour ago, Fraying9981 said: I use the traps mod Link pls! Sounds interesting. 1
Fraying9981 Posted November 18, 2025 Posted November 18, 2025 34 minutes ago, crazymango54 said: Link pls! Sounds interesting. https://www.nexusmods.com/skyrimspecialedition/mods/133446 Please share if you managed to mass enslave with the paralysis trap. I tried on a group of level 20 soldiers, iirc they fell on the floor and got back up immediately. I tried on vanilla civilians they got paralysed. So not sure how this thing works but it's really fun 3
DonQuiWho Posted November 19, 2025 Posted November 19, 2025 1 hour ago, Fraying9981 said: https://www.nexusmods.com/skyrimspecialedition/mods/133446 Please share if you managed to mass enslave with the paralysis trap. I tried on a group of level 20 soldiers, iirc they fell on the floor and got back up immediately. I tried on vanilla civilians they got paralysed. So not sure how this thing works but it's really fun Thanks for the reference. Good to see its an esl file too. I'll give it a try asap DQW 1
TrollAutokill Posted November 19, 2025 Author Posted November 19, 2025 3 hours ago, Fraying9981 said: Sorry do you mean try without bathing in the mod list? Yes without any bathing mod it should work
TrollAutokill Posted November 19, 2025 Author Posted November 19, 2025 (edited) 9 hours ago, Fraying9981 said: Speaking of which, what is the purpose of these weapons? Asking because I use them but they are really OP (instant enslave). Wondering if you would consider having their enslave effect only trigger when below a certain threshold of health or stamina so they can be used in normal gameplay loops? I'll admit there are OP and I made them originally for debugging. They should work with the normal combat threshold but either I set it wrong or they are OP or both. Edited November 19, 2025 by TrollAutokill
Fraying9981 Posted November 19, 2025 Posted November 19, 2025 7 minutes ago, TrollAutokill said: I'll admit there are OP and I made them originally for debugging. They should work with the normal combat threshold but either I set it wrong or they are OP or both. Ah meaning they enslave past a certain threshold? that would be awesome. i can confirm they instant enslave for now. 9 minutes ago, TrollAutokill said: Yes without any bathing mod it should work ok will try!
tonitrulupus Posted November 19, 2025 Posted November 19, 2025 28 minutes ago, TrollAutokill said: I'll admit there are OP and I made them originally for debugging. They should work with the normal combat threshold but either I set it wrong or they are OP or both. I know once I get say archery to 100 and my level up to 70, I can one shot a dragon with a iron arrow, skill and level will play a part in how op something is, for example, I have cursed loot and I normally get that enchantment that adds DD gear to NPC, problem is once I get to 70 I have to use a kids bow (which I have a mod that I can create such weapons) and use the most basic arrows, (I use it on a bow) it will kill them if I try to use any thing else. 1
ceuil Posted November 19, 2025 Posted November 19, 2025 idk why but I cant seem to get the DOM mcm to work. the esp loaded in correctly. but the DOM mod itself seem to not be working I can't access the mcm I made sure to triple check the installs to make sure I downloaded all the requirements. maybe I'm just dumb but any help will be appreciated. 1
madcyb Posted November 19, 2025 Posted November 19, 2025 On 11/16/2025 at 4:14 PM, TrollAutokill said: Thanks I will check. Those are for walking with tied hands. EDIT: They are included in the last DOM version though. oki ill go for it. Thx again 1
Lovemaster1234567 Posted November 19, 2025 Posted November 19, 2025 Make it easier and faster to install with requirements already in it.
TrollAutokill Posted November 19, 2025 Author Posted November 19, 2025 7 hours ago, ceuil said: idk why but I cant seem to get the DOM mcm to work. the esp loaded in correctly. but the DOM mod itself seem to not be working I can't access the mcm I made sure to triple check the installs to make sure I downloaded all the requirements. maybe I'm just dumb but any help will be appreciated. I thought we solved that one so many times. Usually it's missing mod, like Papyrus tweaks. Make sure you have all essential mods has listed in the installation tab.
tonitrulupus Posted November 19, 2025 Posted November 19, 2025 1 hour ago, TrollAutokill said: I thought we solved that one so many times. Usually it's missing mod, like Papyrus tweaks. Make sure you have all essential mods has listed in the installation tab. I have actually seen this issue pop up in dark additions, in whiteruns part of the mod, but once I leave it it works fine, just not sure what is causing that issue, but I am sure it has to do with my load order and not specifically your mod. I have also seen other mods in the MCM do the same thing, in relationship to areas other mods have added. I suspect that there is to many mods firing off close to each other and the game is being slow. A lag if you will.
tonitrulupus Posted November 19, 2025 Posted November 19, 2025 9 hours ago, ceuil said: idk why but I cant seem to get the DOM mcm to work. the esp loaded in correctly. but the DOM mod itself seem to not be working I can't access the mcm I made sure to triple check the installs to make sure I downloaded all the requirements. maybe I'm just dumb but any help will be appreciated. Make sure it is specifically to DOM and its the only one being effected. If its not then something is causing the "lag" and try in a different area, see if that changed it. 2
TrollAutokill Posted November 19, 2025 Author Posted November 19, 2025 (edited) 7 hours ago, Lovemaster1234567 said: Make it easier and faster to install with requirements already in it. This is not a wabbajack. Edited November 19, 2025 by TrollAutokill 1
Fraying9981 Posted November 19, 2025 Posted November 19, 2025 I read somewhere that you could resurrect and enslave. How is this doable? Press h on a corpse? Use the enslave spell? 1
Keegan van Sloppenstein Posted November 20, 2025 Posted November 20, 2025 That was possible until one of the last 5.x versions and is a feature i'll dearly miss :P There's supposedly a resurrection+enslavement spell but since i'm still on that 5.x version i don't know details. Check it in xEdit. 1
TrollAutokill Posted November 20, 2025 Author Posted November 20, 2025 1 hour ago, Fraying9981 said: I read somewhere that you could resurrect and enslave. How is this doable? Press h on a corpse? Use the enslave spell? The spell for dead actors is called Dead Souls.
深淵の神 Posted November 20, 2025 Posted November 20, 2025 1 hour ago, Fraying9981 said: I read somewhere that you could resurrect and enslave. How is this doable? Press h on a corpse? Use the enslave spell? There is literally a spell to enslave corpses, which brings them back to life as slaves (no zombies). Check the DoM plugin with your favorite plugin search engine. From what I can see, nobody reads the mods' damn page anymore.
深淵の神 Posted November 20, 2025 Posted November 20, 2025 1 hour ago, Fraying9981 said: I read somewhere that you could resurrect and enslave. How is this doable? Press h on a corpse? Use the enslave spell? There is literally a spell to enslave corpses, which brings them back to life as slaves (no zombies). Check the DoM plugin with your favorite plugin search engine. From what I can see, nobody reads the mods' damn page anymore. 1
TrollAutokill Posted November 20, 2025 Author Posted November 20, 2025 1 minute ago, 深淵の神 said: There is literally a spell to enslave corpses, which brings them back to life as slaves (no zombies). Check the DoM plugin with your favorite plugin search engine. From what I can see, nobody reads the mods' damn page anymore. Maybe because the damm author doesn't update it, hiding behind a development version and more recently a broken arm. Sorry about that 2
深淵の神 Posted November 20, 2025 Posted November 20, 2025 (edited) 27 minutes ago, TrollAutokill said: a broken arm. For real? I wish you a speedy recovery. I hope it's not the arm of the faps :v (Okay, I'm just kidding) I remember seeing that spell stuff on the mod's page Quote 3. Spells: There are two spells which could be used to capture actors. One captures living actors and the other one should be used to raise from the dead fallen foes. Edited November 20, 2025 by 深淵の神 2
DerangedLoner Posted November 20, 2025 Posted November 20, 2025 On 11/18/2025 at 2:29 AM, TrollAutokill said: DOM doesn't change any combat behaviour. You can even deactivate the combat capture perk. Just don't use the DOM enchanted weapons and capture spells. My guess is you have another mod changing this behaviour. Falling to the knees sounds like Acheron--in which case, they'd have "Defeated" over them". 2
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