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Posted
36 minutes ago, TrollAutokill said:

When you install DOM 7 it will automatically install the DOMOSTIM.esp addon.

There I could, I ask you one more question if it's not too much trouble, how can I install the ZAZ with the Ostim

Posted
18 minutes ago, agustin12022 said:

There I could, I ask you one more question if it's not too much trouble, how can I install the ZAZ with the Ostim

Just install Zaz and OStim. They are independent, nothing fancy there.

Posted
8 hours ago, agustin12022 said:

but is this for the Ostim?

it's in the fomod, its the OStim Integration checkbox

 

btw I have been considering a feature update for it, if anyone has suggestions on what they would like to do with their slaves with OStim that would be very welcome. 

Posted (edited)
2 hours ago, Yomikaki said:

it's in the fomod, its the OStim Integration checkbox

 

btw I have been considering a feature update for it, if anyone has suggestions on what they would like to do with their slaves with OStim that would be very welcome. 

I think if you could extend the interface with giving tags of what happened (vaginal, anal, oral, 3some, creature, doggy, cowgirl, ...) and sending orgasm (player orgasm actually) and end of scene events, than it could be used to replace Sexlab for those who wish so.

Edited by TrollAutokill
Posted
20 hours ago, TrollAutokill said:

Just install Zaz and OStim. They are independent, nothing fancy there.

The MCM of the mod doesn't appear to me, any suggestions and I could get it working with the zaz

Posted (edited)
14 hours ago, Yomikaki said:

it's in the fomod, its the OStim Integration checkbox

 

btw I have been considering a feature update for it, if anyone has suggestions on what they would like to do with their slaves with OStim that would be very welcome. 

 

Since we got funnybiz stuff converted, which is nonconsensual, I guess almost every sex scene could use Ostim now instead of a consensual scene.

Before I think you needed sexlab scenes loaded as well if you used the mod that swapped sexlab scenes for OStim.

Edited by Harry Smackmeat
Posted (edited)

MCM isn’t showing up. I managed to get it working once (not sure how—maybe through several reinstallations and a bit of luck), but the game kept crashing when loading new saves afterward. I tried reinstalling everything from scratch on a clean save, but it still doesn’t show.

Also, sometimes all NPCs somehow end up naked.

EDIT: I also tried Jaxonz mcm kicker - didn't do anything.

 

Edited by EpicSexyTroller
Posted
1 hour ago, EpicSexyTroller said:

MCM isn’t showing up. I managed to get it working once (not sure how—maybe through several reinstallations and a bit of luck), but the game kept crashing when loading new saves afterward. I tried reinstalling everything from scratch on a clean save, but it still doesn’t show.

Also, sometimes all NPCs somehow end up naked.

EDIT: I also tried Jaxonz mcm kicker - didn't do anything.

 

 

Sounds pretty bad, I must say. How many mods have you installed? Do you use a mod manager? Are you following any of those fancy but clutter-inducing modpacks? The mod definitely works fine; maybe you should try installing just a few basic ones with DoM to check if the problem isn't your load order. Good luck

Posted
1 hour ago, EpicSexyTroller said:

MCM isn’t showing up. I managed to get it working once (not sure how—maybe through several reinstallations and a bit of luck), but the game kept crashing when loading new saves afterward. I tried reinstalling everything from scratch on a clean save, but it still doesn’t show.

Also, sometimes all NPCs somehow end up naked.

EDIT: I also tried Jaxonz mcm kicker - didn't do anything.

 

Tested with both SkyUI 5.1 and 5.2, with or without MCM helper and all configuration worked fine. Try with fewer mods and preferably MO2.

 

I usually order my plugins in: game tweaks and UI, Sexlab and SL stuff, PAH and DOM, game extensions, NPC, Armors and weapons, cities, scenery, lod, Pandora, XPMSE and follower manager last. LOOT can be used to find incompatibilities between the installed mods but should not be used to change the load order.

 

Posted

do this if mcm doesn't appaer

1. move mod higher
2. start new game and see if mcm appears
3 rinse and repeat till mcm appears

do this if setstage SKI_ConfigManagerInstance 1 doesn't work. and do not use MCM kicker. all it does is do that simple command every game load and can and will fuck up some mods mcm.
if you saved a game with the mcm broken that game is toast as the mcm quest for the mod will be broken and will spam your  pap with   tons of errors every sec.

Posted
12 hours ago, 太宰 治 said:

 

Sounds pretty bad, I must say. How many mods have you installed? Do you use a mod manager? Are you following any of those fancy but clutter-inducing modpacks? The mod definitely works fine; maybe you should try installing just a few basic ones with DoM to check if the problem isn't your load order. Good luck

I have over 300 mods, but most of them are small ones and flagged. I am using Vortex, and no, I don't have modpacks.

It must be the quantity of mods that's causing the problem.

Posted (edited)
12 hours ago, TrollAutokill said:

Tested with both SkyUI 5.1 and 5.2, with or without MCM helper and all configuration worked fine. Try with fewer mods and preferably MO2.

 

I usually order my plugins in: game tweaks and UI, Sexlab and SL stuff, PAH and DOM, game extensions, NPC, Armors and weapons, cities, scenery, lod, Pandora, XPMSE and follower manager last. LOOT can be used to find incompatibilities between the installed mods but should not be used to change the load order.

 

 

It finally worked, Here's what I did: I removed mods that I no longer had any interest in to reduce the number of mods, and I removed all saves that had the DOM MCM loaded in them. Then, I re-installed everything on a clean save. I waited about 5 minutes and fast-traveled to the Whiterun Stables. At that point, it was registered in the MCM menu.

The naked NPCs problem was solved by removing DOM and re-installing it.

However, the logs that appear on the left side of the game are no longer colored—they’re just white. Sometimes the NPC slaves don’t respond to my chat options; they just stand there silently and do what I say.

It's annoying in situations like 'From now on, call me master,' because I won’t see them do it. Is this also because of my number of mods (300)?

Edited by EpicSexyTroller
Posted

One question/request? 

Could you an option of enslavement to only work when player uses "Bend Will" shout? I like the idea of ability to mentally enslave as something that's forbidden knowledge, you have to "earn" through playing the game, and this would be a perfect fit for it.

Posted
On 3/27/2025 at 1:32 PM, Kanerah said:

One question/request? 

Could you an option of enslavement to only work when player uses "Bend Will" shout? I like the idea of ability to mentally enslave as something that's forbidden knowledge, you have to "earn" through playing the game, and this would be a perfect fit for it.

On the todo list.

Posted (edited)

Of possible interest to DoM fans:

 

 

The download would be a better link...

 

 

 

Edited by DocClox
Posted

This was probably already mentioned somewhere in the thread but there is SO much going on. I've made sure to have every requirement and every dependency before i asked this. also messed with my LO. However i cannot get the pop-up box with the slave info when using any of the "we need to have a serious chat" options. They all say "I am okay." then no box pop-up and I'm there like? "how do i train you?"

Posted (edited)
1 hour ago, SlowlyDissipating said:

This was probably already mentioned somewhere in the thread but there is SO much going on. I've made sure to have every requirement and every dependency before i asked this. also messed with my LO. However i cannot get the pop-up box with the slave info when using any of the "we need to have a serious chat" options. They all say "I am okay." then no box pop-up and I'm there like? "how do i train you?"

It sounds like you went straight to capture after installing and the quests didn't initialize properly.

 

Always wait 5 minutes for startup to complete than save, quit and reload. This is valid for any quest based mod.

Edited by TrollAutokill
Posted (edited)

As a reply to the author's earlier response. I actually did not, I've had this save for 20 + hours and i just started capturing yesterday. It also took more than five irl minutes to even let the game initialize, fast travel, run the rest of the way to the fort and agro and defeat all the bandits there. The game and mcm startup were well over before i took my guys first slave. I however will purge the system of any he has. Try your advice because i may be wrong and see the results :)

Edited by SlowlyDissipating
Posted (edited)

Why my Slaves sometimes get "Combat Training" out of nowhere?

 

When I want to train a Sex-Slave, I don't want them in Combat! 😇

Edited by MortiferusX
Posted
8 hours ago, MortiferusX said:

Why my Slaves sometimes get "Combat Training" out of nowhere?

 

When I want to train a Sex-Slave, I don't want them in Combat! 😇

you probably have "chatting always trains" or whatever the option is called on

Posted
On 3/25/2025 at 8:28 AM, TrollAutokill said:

I think if you could extend the interface with giving tags of what happened (vaginal, anal, oral, 3some, creature, doggy, cowgirl, ...) and sending orgasm (player orgasm actually) and end of scene events, than it could be used to replace Sexlab for those who wish so.

Yep, that's would be great! I personally using OStim and more options like this would be awesome)

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