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Posted (edited)
On 4/5/2025 at 4:14 PM, DocClox said:

OK. I sorted the state list, so the order has changed, so here's everything:

 

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Tat pack attached. Section is "Dom States". Let me know if I missed anything.

 

dom_states.7z 892.61 kB · 5 downloads

We're missing "state_slaver_t.dds". I guess this ought to be with a different design?

Edited by TrollAutokill
Posted
1 hour ago, TrollAutokill said:

We're missing "state_slaver_t.dds". I guess this ought to be with a different design?

 

Ah, OK.  I'll try and think of a variant style.

Posted
1 hour ago, sidfu1 said:

for me they feel to big and a bit to modern for the tattoos.

 

 

Yeah. The original idea wasn't intended to be particularly lore-friendly, just a bunch of degrading stuff I could write on my slaves.

 

It'd be easy enough for someone to make a set of tats with the same words and replace the dds files.

Posted (edited)

OK. Keeping the style distinct: I lost the "reverse video" look and changed the font. Here's two options: The first one uses a rough brush stroke font

 

image.png image.png

 

The second uses a more classical look. I was considering a full serif Times-like font, but I couldn't get it to look good/ This is as close as I got.

image.pngimage.png

 

If I was going to do it again, and I was thinking about including slavers from the start, I'd probably save the inverted black-on-red for the slavers and the rough brush look for the slaves.

 

I've attached both tats so you can use either or both.

 

slaver_tops.7z

Edited by DocClox
Posted
1 hour ago, DocClox said:

OK. Keeping the style distinct: I lost the "reverse video" look and changed the font. Here's two options: The first one uses a rough brush stroke font

 

image.png image.png

 

The second uses a more classical look. I was considering a full serif Times-like font, but I couldn't get it to look good/ This is as close as I got.

image.pngimage.png

 

If I was going to do it again, and I was thinking about including slavers from the start, I'd probably save the inverted black-on-red for the slavers and the rough brush look for the slaves.

 

I've attached both tats so you can use either or both.

 

slaver_tops.7z 31.34 kB · 0 downloads

Or, if you have time, maybe the slaver one could be on the biceps?

Posted (edited)
50 minutes ago, TrollAutokill said:

Or, if you have time, maybe the slaver one could be on the biceps?

 

How about vertically down the upper arm? Armbands are a pain in the neck to get right.

 

image.png

 

Also: do you want male versions of those? I'm not set up for male tats at the moment, but I could take a look...

Edited by DocClox
Posted
1 hour ago, DocClox said:

 

How about vertically down the upper arm? Armbands are a pain in the neck to get right.

 

image.png

 

Also: do you want male versions of those? I'm not set up for male tats at the moment, but I could take a look...

Armbands would have been nice. Let's not try to get it perfect and fail miserably, I'll use the tighs version.

Posted
1 hour ago, TrollAutokill said:

Armbands would have been nice. Let's not try to get it perfect and fail miserably, I'll use the tighs version.

 

One more time ...

 

This more or less works. More editing individual pixels in GIMP than I like, but you rarely see the whole word at once so we can get away with it.

 

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The geometry tends to distort with arm movement, so it doesn't do entirely well in an arms up psoe

 

It doesn't do entirely well with arms up pose

 

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Probably won't be a problem in most cases, but the geometry is a lot harder to work with up there.

 

Oh yeah, and these are made for CBBE 3BA. I have no idea what they'll look like on other bodies, let alone on males. Just saying.

 

slaver4.7z

Posted

I upgrade from 7.29 to 7.43. And Slave stop talking after capture, which they do during the capture dialogue. So is this intentional or I ran into a bug?

Posted
24 minutes ago, ZZW said:

I upgrade from 7.29 to 7.43. And Slave stop talking after capture, which they do during the capture dialogue. So is this intentional or I ran into a bug?

I start a new game with the voicepacks install, and the slave is using generic voice.

Posted
42 minutes ago, DocClox said:

 

One more time ...

 

This more or less works. More editing individual pixels in GIMP than I like, but you rarely see the whole word at once so we can get away with it.

 

image.png

 

image.png

 

The geometry tends to distort with arm movement, so it doesn't do entirely well in an arms up psoe

 

It doesn't do entirely well with arms up pose

 

image.png

 

Probably won't be a problem in most cases, but the geometry is a lot harder to work with up there.

 

Oh yeah, and these are made for CBBE 3BA. I have no idea what they'll look like on other bodies, let alone on males. Just saying.

 

slaver4.7z 36.92 kB · 0 downloads

We will try like that. It seems the glow color is not working for me though. I might have done something wrong.

Posted
1 hour ago, ZZW said:

I upgrade from 7.29 to 7.43. And Slave stop talking after capture, which they do during the capture dialogue. So is this intentional or I ran into a bug?

That's a known bug, due to the fact that all actors are considered passed out so they don't talk. It is now corrected and will be included in next release at the end of this week.

Posted
1 hour ago, ZZW said:

I start a new game with the voicepacks install, and the slave is using generic voice.

Certainly because it is a character defined with a generic voice.

Posted
1 hour ago, TrollAutokill said:

We will try like that. It seems the glow color is not working for me though. I might have done something wrong.

All of them, or just the slaver ones?

 

The tat color should be 0x444544 if the color replacement is going to work. But if the colours work, the glow should too.

 

It's working in the screenshots, but that doesn't mean I didn't send the wrong file or something equally daft. I'll double check later.

Posted
4 minutes ago, TrollAutokill said:

That's a known bug, due to the fact that all actors are considered passed out so they don't talk. It is now corrected and will be included in next release at the end of this week.

So is it safe to downgrade to 7.4.2?

Posted

Noticed that if you move a slave from DoM to PAH while they have the "Whats wrong with you" dialogue option, they retain this although it doesn't do anything. The other DoM specific dialogue options like "Come here slave" do disappear which is what you'd expect but the "Whats wrong with you" persists.

 

Moving a slave back into DoM and then cheering them up so they no longer have the dialogue lets it stay gone if you move them back to PAH after

Posted (edited)
3 hours ago, TrollAutokill said:

That's a known bug, due to the fact that all actors are considered passed out so they don't talk. It is now corrected and will be included in next release at the end of this week.

oh wow THAT was why? I thought my papyrus or something was overloaded all this time, that's a funny bug lol

they've been sleepwalking this whole time

Edited by mjonilr
Posted
3 hours ago, DocClox said:

All of them, or just the slaver ones?

 

The tat color should be 0x444544 if the color replacement is going to work. But if the colours work, the glow should too.

 

It's working in the screenshots, but that doesn't mean I didn't send the wrong file or something equally daft. I'll double check later.

For all tats, not only yours, not only DOM tats, all of them. Only the standard color works, not the glow one. I'll try with the color number you suggested, maybe my default color us black and glow on black is just black too.

Posted
3 hours ago, pinky6225 said:

Noticed that if you move a slave from DoM to PAH while they have the "Whats wrong with you" dialogue option, they retain this although it doesn't do anything. The other DoM specific dialogue options like "Come here slave" do disappear which is what you'd expect but the "Whats wrong with you" persists.

 

Moving a slave back into DoM and then cheering them up so they no longer have the dialogue lets it stay gone if you move them back to PAH after

Thanks. I will fix that.

Posted
22 minutes ago, mjonilr said:

oh wow THAT was why? I thought my papyrus or something was overloaded all this time, that's a funny bug lol

they've been sleepwalking this whole time

Actually they might answer questions if sleeping... To be corrected next release too.

Posted (edited)
34 minutes ago, TrollAutokill said:

For all tats, not only yours, not only DOM tats, all of them. Only the standard color works, not the glow one. I'll try with the color number you suggested, maybe my default color us black and glow on black is just black too.

 

That's odd. I can set the glow colours using DoM debug menu and that works.

 

Could it be an ENB or Reshade preset interfering?

Edited by DocClox
Posted (edited)
21 minutes ago, DocClox said:

 

That's odd. I can set the glow colours using DoM debug menu and that works.

 

Could it be an ENB or Reshade preset interfering?

I have no enb or reshade, computer is too old for this stuff. Could that be it?

Edited by TrollAutokill

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