dirkhotdog Posted April 18, 2023 Posted April 18, 2023 15 minutes ago, TrollAutokill said: That https://www.technewstoday.com/enable-and-access-skyrim-crash-logs/ Thank you! Here's the papyrus log: https://drive.google.com/file/d/1bble5XG2WiT97VouCMBNTOTP-nS_oVAh/view?usp=share_link If it helps to provide context, here's what I did: After making the ini tweaks to enable logging, I loaded up a save from before I had enslaved any NPCs. I used PAHE to enslave one and then used the DOM dialogue option to import her to DOM. The notification popped up to say PAHE was back at 0 slaves and DOM was at 1. Just like before, was unable to interact with her and she was listed in the DOM slave roster as "Unnamed Actor" (side note, I am able to change her name but this doesn't seem to have any impact). I then saved the game and loaded the save, at which point I was able to interact with her but she had none of her slave dialogue options. When I click "let's have a chat" the options are the same I'd see for a regular non-enslaved NPC. This time I actually clicked some of the DOM options ("what kind of person are you?", "how are you feeling?", etc) and no text appeared. I then saved and exited the game and uploaded the log.
TrollAutokill Posted April 18, 2023 Author Posted April 18, 2023 (edited) 1 hour ago, dirkhotdog said: Thank you! Here's the papyrus log: https://drive.google.com/file/d/1bble5XG2WiT97VouCMBNTOTP-nS_oVAh/view?usp=share_link If it helps to provide context, here's what I did: After making the ini tweaks to enable logging, I loaded up a save from before I had enslaved any NPCs. I used PAHE to enslave one and then used the DOM dialogue option to import her to DOM. The notification popped up to say PAHE was back at 0 slaves and DOM was at 1. Just like before, was unable to interact with her and she was listed in the DOM slave roster as "Unnamed Actor" (side note, I am able to change her name but this doesn't seem to have any impact). I then saved the game and loaded the save, at which point I was able to interact with her but she had none of her slave dialogue options. When I click "let's have a chat" the options are the same I'd see for a regular non-enslaved NPC. This time I actually clicked some of the DOM options ("what kind of person are you?", "how are you feeling?", etc) and no text appeared. I then saved and exited the game and uploaded the log. Your logfile shows a lot of mods failing to start properly. I would say this save is too messed up to use. I would try from a clean save or new game to ensure your mod list is on line with what's in your save. Make sure the logfile is better with all your mods but no Pahe nor DoM. Then try pahe alone, make sure it works, then only add DoM and test it too. Once you have asserted your mod list is working with PAHE and DoM, you could think about cleaning your old save file to salvage it. Edited April 18, 2023 by TrollAutokill
dirkhotdog Posted April 18, 2023 Posted April 18, 2023 1 hour ago, TrollAutokill said: Your logfile shows a lot of mods failing to start properly. I would say this save is too messed up to use. I would try from a clean save or new game to ensure your mod list is on line with what's in your save. Make sure the logfile is better with all your mods but no Pahe nor DoM. Then try pahe alone, make sure it works, then only add DoM and test it too. Once you have asserted your mod list is working with PAHE and DoM, you could think about cleaning your old save file to salvage it. Thanks for taking a look. On a new save the log file looks very similar, lots of lines about mods failing to start properly. Lots of lines for two mods that I don't even use and are just included in the wabbajack list I am running. On the surface everything was actually running fine other than the issues I was running into with DOM, so it's interesting to see how chaotic these logs are. I'll try to remove some mods and clean this up then try DOM from there.
TrollAutokill Posted April 19, 2023 Author Posted April 19, 2023 6 hours ago, dirkhotdog said: Thanks for taking a look. On a new save the log file looks very similar, lots of lines about mods failing to start properly. Lots of lines for two mods that I don't even use and are just included in the wabbajack list I am running. On the surface everything was actually running fine other than the issues I was running into with DOM, so it's interesting to see how chaotic these logs are. I'll try to remove some mods and clean this up then try DOM from there. Try PAHE before installing DoM. Once you have a working install with PAHE you can move to DoM.
TrollAutokill Posted April 19, 2023 Author Posted April 19, 2023 Voicepack was updated for version 4.4.8. Females only, sorry... https://mega.nz/folder/lCVhHBjT#Pj7ewGUe9pGJg2uNp3EWdw How to install: Download the voice archives you want to use. Extra the archives, they should be in their own directory like "femaleuniquevex" Put each voice directory into your Data\sound\Voice\DiaryOfMine.esp (slow at startup but recommended for LE) Or create a voicepack mod in MO2 and copy them into the directory sound\Voice\DiaryOfMine.esp Or pack them into a BSA file DiaryOfMine.bsa and make sure you are not over the BSA file limit of 2.4 GB If you over the size limit you can create another BSA file "DiaryOfMine - Textures.bsa" You should be good to go, don't forget to check the mod if you're using MO2 1
cumragslutmirai Posted April 19, 2023 Posted April 19, 2023 On 3/25/2021 at 9:24 PM, TrollAutokill said: House keeping slaves should be able to cook and bake. Slaves could be set to work in mines, harvest plants and ingredients, make potions, ... its really nice to see this in the to-do list. any estimations on when you will be able to implement them? i have always wanted to establish that type of slave network, where captured slaves can be sold off to work in mines or farms, rather than just for sex. 1
effrenatus Posted April 19, 2023 Posted April 19, 2023 5 hours ago, TrollAutokill said: Voicepack was updated for version 4.4.8. Females only, sorry... https://mega.nz/folder/lCVhHBjT#Pj7ewGUe9pGJg2uNp3EWdw How to install: Download the voice archives you want to use. Extra the archives, they should be in their own directory like "femaleuniquevex" Put each voice directory into your Data\sound\Voice\DiaryOfMine.esp (slow at startup but recommended for LE) Or create a voicepack mod in MO2 and copy them into the directory sound\Voice\DiaryOfMine.esp Or pack them into a BSA file DiaryOfMine.bsa and make sure you are not over the BSA file limit of 2.4 GB If you over the size limit you can create another BSA file "DiaryOfMine - Textures.bsa" You should be good to go, don't forget to check the mod if you're using MO2 That is really nice, but it would honestly be fantastic if there could be a normal (Vortex compatible) way to install. ^^ And I have to agree with @cumragslutmirai, i cannot see what the house keeping is supposed to make them do. My slave doesn't do anything. Does that only work inside official player houses?
TrollAutokill Posted April 19, 2023 Author Posted April 19, 2023 1 hour ago, effrenatus said: That is really nice, but it would honestly be fantastic if there could be a normal (Vortex compatible) way to install. ^^ You'll have to package it in a zip file and install with vortex. 1 hour ago, effrenatus said: And I have to agree with @cumragslutmirai, i cannot see what the house keeping is supposed to make them do. My slave doesn't do anything. Does that only work inside official player houses? For the moment they should pickup objects, clean the dust and sandbox. It works anywhere. 1
BloodDollMaria Posted April 19, 2023 Posted April 19, 2023 7 hours ago, TrollAutokill said: Voicepack was updated for version 4.4.8. Females only, sorry... https://mega.nz/folder/lCVhHBjT#Pj7ewGUe9pGJg2uNp3EWdw How to install: Download the voice archives you want to use. Extra the archives, they should be in their own directory like "femaleuniquevex" Put each voice directory into your Data\sound\Voice\DiaryOfMine.esp (slow at startup but recommended for LE) Or create a voicepack mod in MO2 and copy them into the directory sound\Voice\DiaryOfMine.esp Or pack them into a BSA file DiaryOfMine.bsa and make sure you are not over the BSA file limit of 2.4 GB If you over the size limit you can create another BSA file "DiaryOfMine - Textures.bsa" You should be good to go, don't forget to check the mod if you're using MO2 This is my case, but windows warns me on some files.
TrollAutokill Posted April 19, 2023 Author Posted April 19, 2023 42 minutes ago, BloodDollMaria said: This is my case, but windows warns me on some files. A warning might be normal. It's only wav files and lip files packed together and it could give a signature generating a warning. But nothing from these files is to be executed! Just unzip. If there is an executable file in it, do not execute it, delete it and tell me, I'll check.
dirkhotdog Posted April 19, 2023 Posted April 19, 2023 (edited) 9 hours ago, TrollAutokill said: Try PAHE before installing DoM. Once you have a working install with PAHE you can move to DoM. PAHE (and HSH) seems to be working fine in my current playthrough. I'm able to use their features without any obvious errors, it's only when I import slaves to DOM that that I notice anything wrong. I'll have some time this afternoon to play around with it so I'll try a new save with DOM removed then add it back in to see if there's any luck there. I did also go through the papyrus log and cross-referenced with this: https://www.afkmods.com/index.php?/topic/4129-skyrim-interpreting-papyrus-log-errors/ It looks like the loudest errors in there are either orphan scripts (and possibly harmless) and another that indicates a script was recompiled, a property was removed, but the ESP that accompanies it was not properly updated to remove the property -- also (possibly) harmless. Can I ask if there's any specific errors in there that you think would lead to the problems I'm seeing with DOM? Or is it just the sheer volume of noise in the file that leads you to think that's the cause? One that stood out as being troubling was this one. I've rerun Nemesis multiple times and can't seem to figure this one out: [04/18/2023 - 06:36:00PM] ERROR: Unknown Nemesis mod/group ID. Failed to GetBaseValue (Mod ID: 1, AA Group ID: 64) [04/18/2023 - 06:36:00PM] Mod/Group ID not registered for Nemesis GetGroupBaseValue. Try re-run Nemesis behavior patcher (Mod: DeviousDevices, ModID:1, GroupID:64) Thanks again! I'm determined to get this mod working again and appreciate your help. Edited April 19, 2023 by dirkhotdog
Short_Hair_Lover Posted April 19, 2023 Posted April 19, 2023 On 4/18/2023 at 12:33 PM, TrollAutokill said: MCM option to move actors back in position when posing or restrained. If unset, actors can be moved if hit by player. Default is off. I like this option but I've noticed a couple of issues beyond the one you fixed. Firstly it prevents you from talking to a posing slave using the normal Skyrim system, since each time the position resets it kicks you out of the dialogue. Secondly there can be some weird-looking repeated animations when you move around the slave while whipping if you've just hit her hard enough to make her stagger and break pose.
TrollAutokill Posted April 19, 2023 Author Posted April 19, 2023 1 minute ago, Short_Hair_Lover said: I like this option but I've noticed a couple of issues beyond the one you fixed. Firstly it prevents you from talking to a posing slave using the normal Skyrim system, since each time the position resets it kicks you out of the dialogue. Secondly there can be some weird-looking repeated animations when you move around the slave while whipping if you've just hit her hard enough to make her stagger and break pose. The in dialogue break is easy to fix. I will put it in next update. The stagger part I did not experience. Could you elaborate, maybe with screenshots?
Short_Hair_Lover Posted April 19, 2023 Posted April 19, 2023 2 hours ago, TrollAutokill said: The in dialogue break is easy to fix. I will put it in next update. The stagger part I did not experience. Could you elaborate, maybe with screenshots? That has been harder to replicate, but a couple of times a slave got stuck in a loop of turning to face me where she kept resetting to the beginning of that animation every time it refreshed. It didn't last indefinitely either time but lasted for a few repeats of the animation.
Jekyll83 Posted April 19, 2023 Posted April 19, 2023 13 hours ago, TrollAutokill said: Voicepack was updated for version 4.4.8. Females only, sorry... https://mega.nz/folder/lCVhHBjT#Pj7ewGUe9pGJg2uNp3EWdw How to install: Download the voice archives you want to use. Extra the archives, they should be in their own directory like "femaleuniquevex" Put each voice directory into your Data\sound\Voice\DiaryOfMine.esp (slow at startup but recommended for LE) Or create a voicepack mod in MO2 and copy them into the directory sound\Voice\DiaryOfMine.esp Or pack them into a BSA file DiaryOfMine.bsa and make sure you are not over the BSA file limit of 2.4 GB If you over the size limit you can create another BSA file "DiaryOfMine - Textures.bsa" You should be good to go, don't forget to check the mod if you're using MO2 Hi, do I need the Oblivion BSA Commander to pack them into a BSA file? (On my system only Wyre Bash works, Mo2 and Vortex are not usable on the WINE prefix, I have to rely on). Should the old files be combined in some way? Or will there be a Voicepack file at Jasmine92s page, later on, that works with Wyre Bash out of the box like PAH - Diary Of Mine v.4.0.10Beta - Voicepack SE.7z did? And while I'm asking again... can the 4.8 version just be installed over the 4.6 without rerunning finis? Last update worked fine like this...
Short_Hair_Lover Posted April 19, 2023 Posted April 19, 2023 1 hour ago, Short_Hair_Lover said: That has been harder to replicate, but a couple of times a slave got stuck in a loop of turning to face me where she kept resetting to the beginning of that animation every time it refreshed. It didn't last indefinitely either time but lasted for a few repeats of the animation. A related one. When I try to comfort a crying slave with care while posing, she flickers around the immediate area for a second or two before the hugging animation starts. 1
TrollAutokill Posted April 20, 2023 Author Posted April 20, 2023 4 hours ago, Jekyll83 said: Hi, do I need the Oblivion BSA Commander to pack them into a BSA file? (On my system only Wyre Bash works, Mo2 and Vortex are not usable on the WINE prefix, I have to rely on). Should the old files be combined in some way? Or will there be a Voicepack file at Jasmine92s page, later on, that works with Wyre Bash out of the box like PAH - Diary Of Mine v.4.0.10Beta - Voicepack SE.7z did? And while I'm asking again... can the 4.8 version just be installed over the 4.6 without rerunning finis? Last update worked fine like this... Yes, no changes with animations since version 4.0 1
ASs9q Posted April 21, 2023 Posted April 21, 2023 (edited) Hi I'm currently having problems with the furniture alignment & was wondering if you knew how to fix it So pretty much when ever an npc is in furniture they slide away to start the animation being no where near the furniture Edited April 21, 2023 by ASs9q
TrollAutokill Posted April 21, 2023 Author Posted April 21, 2023 (edited) 3 hours ago, ASs9q said: Hi I'm currently having problems with the furniture alignment & was wondering if you knew how to fix it So pretty much when ever an npc is in furniture they slide away to start the animation being no where near the furniture I will do more tests. But I never had this problem. Note: I don't use the Zaz helper addon. Edited April 21, 2023 by TrollAutokill
banditguy Posted April 21, 2023 Posted April 21, 2023 (edited) hey, is the mod incompatible with sse 1.5.97? i rechecked and i do have all the necessary requirements, but when i enslave an npc, there are no dialogue options. reinstalled dom again, no use. Edited April 21, 2023 by banditguy
DocClox Posted April 21, 2023 Posted April 21, 2023 On 4/18/2023 at 12:49 PM, TrollAutokill said: Try 4.4.8 and spam 'H' during sex to see if it works for you. Well, I can't enslave the person I was bonking - mind, that was a bug you fixed some time back if memory serves. The way this one manifested was more I start sex through dialogue or wheelmenu I wait for the POV to shift to third person When it does, I hit "h" so I can select the animation before things get going. The trouble is, there's a window of time between the animation setting up and actually starting where someone wan walk between you and the target of the sex act. Could possibly also happen if the crosshairs were pointing at elsewhere than at your partner when sex started and someone wandered into the frame. Of course, it's a bugger to set up those cases for testing since they need NPCs to randomly do something stupid. Anyway, I'm unsetting the "abduct" key once again, so this shouldn't happen to me again unless I do it deliberately. So definitely no big deal at this end
TrollAutokill Posted April 21, 2023 Author Posted April 21, 2023 42 minutes ago, banditguy said: hey, is the mod incompatible with sse 1.5.97? i rechecked and i do have all the necessary requirements, but when i enslave an npc, there are no dialogue options. reinstalled dom again, no use. SSE version is only for dll. There is no dll with DoM. Post a logfile, I'll check.
TrollAutokill Posted April 21, 2023 Author Posted April 21, 2023 41 minutes ago, DocClox said: Well, I can't enslave the person I was bonking - mind, that was a bug you fixed some time back if memory serves. The way this one manifested was more I start sex through dialogue or wheelmenu I wait for the POV to shift to third person When it does, I hit "h" so I can select the animation before things get going. The trouble is, there's a window of time between the animation setting up and actually starting where someone wan walk between you and the target of the sex act. Could possibly also happen if the crosshairs were pointing at elsewhere than at your partner when sex started and someone wandered into the frame. Of course, it's a bugger to set up those cases for testing since they need NPCs to randomly do something stupid. Anyway, I'm unsetting the "abduct" key once again, so this shouldn't happen to me again unless I do it deliberately. So definitely no big deal at this end The check should be on the player Sexalb faction. Maybe Sexlab doesn't set it for the player, I'll check.
TrollAutokill Posted April 21, 2023 Author Posted April 21, 2023 (edited) Version 4.5.0 is out: 2 esp needs backporting to LE. HSH Interface is tested and working: Install HSH interface when installing DoM. DoM should be below HSH in load order. Make sure DOMHSH.esp is in the load order after HSH. If you don't use HSH you should deactivate DOMHSH.esp To add a slave to HSH: use the same dialogue as for PAH slaves "You're going to stay here a while" To remove a slave from: same "Let's hit the road slave" slave will be redirected automatically to PAH or DoM depending on its origin. Followers can not be abducted. Tell them to stop following you first. Potential followers inventory can be open via hotkeys. Try to roleplay that! Slaves can now be ordered to (not) wear armor and (not) hold weapons while keeping them in inventory. Of course Skyrim engine might decide otherwise at cell changes and during fights... Sandboxing actors will be less sexy if submission is too low. Sandboxing actors can use cleaning pose (no actual cleaning is done). Fixed DoM actors trespass blocking dialogue. Edited April 21, 2023 by TrollAutokill 5
Short_Hair_Lover Posted April 21, 2023 Posted April 21, 2023 7 hours ago, TrollAutokill said: Version 4.5.0 is out: 2 esp needs backporting to LE. Slaves can now be ordered to (not) wear armor and (not) hold weapons while keeping them in inventory. Of course Skyrim engine might decide otherwise at cell changes and during fights... I had a problem where, after I had instructed a slave to wear her best armour and later made her strip, she wouldn't put her clothes back on, even though they were in her inventory. I had to tell her to stop wearing armour then again to wear armour before she would put it back on. 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now