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Posted (edited)
3 hours ago, terrorofmorrowind said:

So I just got this. What does "I have no will to live" mean? Are they secretly depressed or did I shock them too much?20230426143727_1.jpg.e979e626653bfd686734c52b38be564d.jpg

Yes the slave has a high chance of becoming depressed. If it happens just show them love with the whip until their resignation stat goes to 200 that is devotion at 100.

Edited by TrollAutokill
Posted
5 hours ago, Gracker said:

It worked but reverted back to nude after I trained them. 

If you told them to strip, it's part of the same issue and they can get stuck that way at the moment. Go to the same menu as before, tell them not to equip armours then to equip again. That should fix it. If you just had sex with them and they didn't get dressed again, that can sometimes happen and it's easier to fix. Just hover your crosshair over them and hit K to reset them.

Posted

I've been away from modding for a bit and even now I'm back I'm currently looking at Fallout 4. I gather I left poor TAK with more lines than could ever reasonably be used and most of them were probably terrible so I'm glad to hear anyone likes something of what I contributed lol. I do know I included the race lines primarily because I like playing as an argonian and wanted to include something for them. I don't know how much made it in but I'm glad something did. 

Incidentally if any writing is wanted (and I will gladly accept a much tighter brief i.e. no more than an A4 page on X) then I shall do what I can though I will needed to catch up on the hundred or so pages of this thread that appeared since I was last actively reading it.

Posted (edited)
On 4/19/2023 at 12:05 AM, TrollAutokill said:

Voicepack was updated for version 4.4.8. Females only, sorry...

 

https://mega.nz/folder/lCVhHBjT#Pj7ewGUe9pGJg2uNp3EWdw

 

How to install:

  • Download the voice archives you want to use.
  • Extra the archives, they should be in their own directory like "femaleuniquevex"
    • Put each voice directory into your Data\sound\Voice\DiaryOfMine.esp (slow at startup but recommended for LE)
    • Or create a voicepack mod in MO2 and copy them into the directory sound\Voice\DiaryOfMine.esp
    • Or pack them into a BSA file DiaryOfMine.bsa and make sure you are not over the BSA file limit of 2.4 GB
    • If you over the size limit you can create another BSA file "DiaryOfMine - Textures.bsa"
  • You should be good to go, don't forget to check the mod if you're using MO2

Finally time to play with this.  I build a mod with some voices then installed them into Data\Sound\DiaryOfMine.esp\ , but when I restarted my old game.

No voices were generated.  Do I need to capture new slaves? Will it find a match even if the specific race isn't provided? Is it only for a subset of the dailog?

 

image.png.624b892805d1fcf5afb53247a6284bbb.png

 

 

Edited by Good Provider
Posted (edited)
2 hours ago, Good Provider said:

Finally time to play with this.  I build a mod with some voices then installed them into Data\Sound\DiaryOfMine.esp\ , but when I restarted my old game.

No voices were generated.  Do I need to capture new slaves? Will it find a match even if the specific race isn't provided? Is it only for a subset of the dailog?

 

image.png.624b892805d1fcf5afb53247a6284bbb.png

 

 

Your directory setup looks correct. Assuming the voice type directories are populated and you are in the right Skyrim data folder. Since those are all loose files and not BSA your startup time should be much longer. Did you notice it?

 

The NPC needs to have the correct voice type. All lines are included, except the race specific lines which are only available for the corresponding voice types.

 

What kind of NPC are you capturing? Are they using a custom race maybe? Or a custom voice type?

Edited by TrollAutokill
Posted
23 minutes ago, terrorofmorrowind said:

Is shrill voice type not supported for turning npc's into slavemasters? Tried turning sarethi sisters into true dunmer slavers today. The younger sister had no issues because she uses young eager voice.

What was the issue with the other, exactly? The conditions for being a slave master are on personality, training and relationship to player. Nothing on voicetype.

Posted
2 hours ago, TrollAutokill said:

What was the issue with the other, exactly? The conditions for being a slave master are on personality, training and relationship to player. Nothing on voicetype.

Oh ok. Well she was behaving like vampire thrall. With dialogues like "no please" and so on.

Posted (edited)
6 hours ago, terrorofmorrowind said:

Oh ok. Well she was behaving like vampire thrall. With dialogues like "no please" and so on.

Ah the infamous vampire thrall bug. I'll have to check that. Meanwhile, do not use her as a slaver but you might want to try to enslave her first and try to promote her to slaver later or if freeing her doesn't work to slave trainer.

Edited by TrollAutokill
Posted
7 hours ago, TrollAutokill said:

Ah the infamous vampire thrall bug. I'll have to check that. Meanwhile, do not use her as a slaver but you might want to try to enslave her first and try to promote her to slaver later or if freeing her doesn't work to slave trainer.

I still think it's tied to voice type. In vanilla not all voices are follower enabled, I enabled her as a follower through RDO. I bet if I changed her voice type, she would be compatible.

Posted
8 minutes ago, terrorofmorrowind said:

I still think it's tied to voice type. In vanilla not all voices are follower enabled, I enabled her as a follower through RDO. I bet if I changed her voice type, she would be compatible.

She certainly would, be it for voicetype or thrall dialogue blocking reasons.

Posted

Anyone else seeing weird positioning errors with the latest?  Like a tied slave will suddenly jump to a different location, often some distance away.

 

It's particularly noticeable if you use Jaxonz positioned to line them up. I've been using this without a hitch for months, but now I move a slave and she zaps right back to where she was before. Wasn't an issue with previous releases, and it doesn't happen with PAHE slaves.

Posted
12 minutes ago, DocClox said:

Anyone else seeing weird positioning errors with the latest?  Like a tied slave will suddenly jump to a different location, often some distance away.

 

It's particularly noticeable if you use Jaxonz positioned to line them up. I've been using this without a hitch for months, but now I move a slave and she zaps right back to where she was before. Wasn't an issue with previous releases, and it doesn't happen with PAHE slaves.

Make sure you don't have the moveto tied/pose position on in the MCM. It's in the animations tab.

Posted
5 hours ago, TrollAutokill said:

Make sure you don't have the moveto tied/pose position on in the MCM. It's in the animations tab.

 

"Reset Actor Position when posing or tied"?

 

Posted

Is there a way to Wife up your slave?   If there isn't I'd love for that to be a part of the mod.   Like if you get your slave to fall in love with you then you can wife her up and she automatically becomes both a fellow slaver and trainer.   They would still be submissive to you and maybe still have quite a few of the slave options but also have a lot of intimate dialogue options as well.   Like maybe expand ore replace some of the "okay slave" or "come here" dialogue branches to have more intimate, caring, flattering or kinky options... more couple style flirtation.   

maybe a "come to bed" option. 

Also for regular slaves it would be nice to designate a sleeping area and maybe have a "you may rest now slave" option where they go and pass out for a while.   (Maybe I'm missing something but whenever they say "master I need a rest" I'm at a loss for what to do there because none of the options seem to allow you to reward your slaves with rest/sleep or food).  

Posted

Been awhile. The HSH is a wonderful addition, and i can't wait for the AYGAS update.

I'll have to physically try out that mentioned radiant mail order bride thing before leaving feedback on the idea.  I am a sucker for radiant quests for Skyrim though.

 

So When transferring from DoM directly to HSH, there's 2 "Take off your clothes" dialogues. Idk if DoM has a hand in this but what I've noticed is the one with the higher priority does the naked lifestyle and doesn't cause the naked bandit bug. However sometimes they will still wear their helmet.

Sometimes they'll get new outfits when brought back, but the be naked dialogue still works and resolves the issue.

Posted
5 hours ago, Sku11M0nkey said:

Is there a way to Wife up your slave?   If there isn't I'd love for that to be a part of the mod.   Like if you get your slave to fall in love with you then you can wife her up and she automatically becomes both a fellow slaver and trainer.   They would still be submissive to you and maybe still have quite a few of the slave options but also have a lot of intimate dialogue options as well.   Like maybe expand ore replace some of the "okay slave" or "come here" dialogue branches to have more intimate, caring, flattering or kinky options... more couple style flirtation.   

maybe a "come to bed" option. 

Also for regular slaves it would be nice to designate a sleeping area and maybe have a "you may rest now slave" option where they go and pass out for a while.   (Maybe I'm missing something but whenever they say "master I need a rest" I'm at a loss for what to do there because none of the options seem to allow you to reward your slaves with rest/sleep or food).  


If such a feature was implemented I'd hope there'd be support for polyamory. 

Posted (edited)
13 hours ago, TrollAutokill said:

Make sure you don't have the moveto tied/pose position on in the MCM. It's in the animations tab.

 

That seems to have been it.

 

One thing I noticed. It can interfere with sexlab. I turned off Moveto Position thing in the MCM, arranged everyone to my liking and turned it back on again. Then, then I tried to have sex with one of the girls she got stuck in a loop trying to turn around ready for the animation.

 

I disabled the feature again and the animation worked.

 

[edit]

 

And maybe turn it off temporarily when the player chooses "summon to player" from MCM?

 

[edit]

 

Apologies for the multiple posts - the "send" button seems to have been glitched

 

[edit]

 

And if I bag them while tied, when I take 'em out of the bag, they revert to where they were when  I bagged them.

Edited by DocClox
Posted
2 hours ago, DocClox said:

 

That seems to have been it.

 

One thing I noticed. It can interfere with sexlab. I turned off Moveto Position thing in the MCM, arranged everyone to my liking and turned it back on again. Then, then I tried to have sex with one of the girls she got stuck in a loop trying to turn around ready for the animation.

 

I disabled the feature again and the animation worked.

 

[edit]

 

And maybe turn it off temporarily when the player chooses "summon to player" from MCM?

 

[edit]

 

Apologies for the multiple posts - the "send" button seems to have been glitched

 

[edit]

 

And if I bag them while tied, when I take 'em out of the bag, they revert to where they were when  I bagged them.

I will correct those. Though I would not recommend using this option for the average player and it should be off by default.

Posted (edited)
1 hour ago, TrollAutokill said:

I will correct those. Though I would not recommend using this option for the average player and it should be off by default.

 

I don't recall turning it on, so that's something else to check.

 

I can see it being useful - I seem to spend half my time repairing my carefully arranged girls after some follower casually elbows them aside, so I like having the feature.

 

I was wondering if the option to bind it to a hotkey might be useful? Probably, again, unbound by default.

 

[edit]

 

Hmm... it interferes with sexlab animations where the girl is rotated through 180 degrees. She gets rotated, then rotated back, and it looks really odd.

Edited by DocClox

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