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Posted
20 hours ago, Kalysto said:

 

If your slave has any kind of ZaZ equipment on them (like cuffs) then it's because you need to uncheck this option:

 

Thank you!   For some reason my Zaz MCM menu is borked (I can only access the general options, when I click on Sexlab nothing happens and the screen doesn't switch.. not sure why that's happening but if you happen to know the answer to that mystery I'd love to know! lol )  

BUT knowing the Zaz Handcuffs and whatnot were causing it allowed me to avoid the problem.  I just removed all of those assets from the slave's inventory and the animations play fine now.  So thanks again for that!

Posted
22 minutes ago, Sku11M0nkey said:

Thank you!   For some reason my Zaz MCM menu is borked (I can only access the general options, when I click on Sexlab nothing happens and the screen doesn't switch.. not sure why that's happening but if you happen to know the answer to that mystery I'd love to know! lol )  

BUT knowing the Zaz Handcuffs and whatnot were causing it allowed me to avoid the problem.  I just removed all of those assets from the slave's inventory and the animations play fine now.  So thanks again for that!

No problem!

 

The sexlab tab can take up to minutes to appear, so click once in the tab and wait patiently for a couple of minutes just in case. If you switch tabs prematurely the MCM gets all wonky.

Posted

is anyone else  able to get their slaves to dance. none of my will dance. they will do all the other   ones but dancing they just stand there. every so often one might dance but  that is like 1 in 20

 

Posted
10 minutes ago, sidfu1 said:

is anyone else  able to get their slaves to dance. none of my will dance. they will do all the other   ones but dancing they just stand there. every so often one might dance but  that is like 1 in 20

 

Might be some personality doesn't lead to any valid pose name string. I'll check. Also do you have GSPoses?

Posted (edited)

This mod is AMAZING but one of the things I've noticed is that there is tons of stick but not really much carrot.   Like I can rape and punish my slaves all sorts of different ways but to make them feel better all I can do is "comfort fuck/rape" them or say something nice which is often a fake compliment and lots of times they get pissed when you compliment them lol.  I kinda get that feeling with this mod you can't really reward your slaves to incentivize good behavior.... The compliments hurt in the beginning (which makes sense) but even later on they still get mad at you... which based upon the text again makes sense... but That makes it very confusing when you ACTUALLY  want to reward your slave for good behavior.   Basically its only obey or get beaten/raped  if you do your job right you might get a few nice words...  That doesn't give them much incentive to NOT slit your throat at their 1st opportunity lol. 

In Roman slavery for instance model slaves were often rewarded with food, gifts, special privileges etc.  new/bottom tier slaves had horrible existences but well behaved, very effective slaves were very well treated and had a pretty high standard of living compared to say the poor.   Likewise Nordic slaves would sometimes be treated so well they would choose to die with their master (which you can see in the 1st season of Vikings).

 

So for this mod I though it would a great addition to be able to reward your slaves with food, alcohol, Jewelry or even skooma/other drugs (Would LOVE an integration patch with Skooma whore because that could open up a WHOLE new path to domination/breaking the slaves where you get them addicted to skooma or other stuff in that mod to the point where they will do ANYTHING for you in order to get another fix... but it also makes them twitchy, unreliable, volatile, clumsy etc.) 

But more importantly I'd love for there to be some options to create a "favorite" or "head slave"  maybe even have a path to marriage.

This would also increase jealousy in other slaves and boost a "favorite" slave's ability to be a "head slave", thug or trainer.  You could create a whole new role called "Master's Concubine" which could only be occupied by 1 slave who would automatically be a trainer for all those below her.   Concubines don't get jealous easily unless you neglect them for a very long time or start claiming a different slave is your "favorite" because as long as she's in her position of power she won't feel threatened.

maybe appraisal responses options like
                    "you really are a truly fine specimen"
                    "Gods I can't get over how beautiful you are"
                    "mmm I can't get enough of you"
                    "You're quickly becoming my favorite"
                    "You're my favorite you know... keep serving me like this and I'll have to claim you for myself" 
                     "you are by far my finest slave..."
                    "You're too good to be with the rest of this rabble, you're going to be my personal concubine now" - Changes npc from common slave to concubine. 

Apart from the bottom option which turns them into a concubine the rest could be random or progressive based upon the slave's overall stats/appraisal value. 

The reward system could be a top level option or something that appears after the slave has obeyed 3 times in a row or something (adjustable via mcm?):

                    "I really like you.... I Think you've earned a special reward" - gift the slave something which gives an overall buff to training and obedience.  Food is minor, alcohol can be roughly the same as it is, Jewelry has a heavy effect on pushing the slave towards "in love" or recovering them back to an "in love" state. And Skooma/other drugs should initially cause them to hate you but once addiction sets in they get happier and happier the more you reward them with it until they start begging for it offering to do various things to get their fix "Please master!  I need some more!!  Do you want to use my holes? or beat me?  I.. I.. I can fight for you... I'll do anything you want master!  Just please give me the stuff that makes me feel good!"   
                    They could get a bit unruly and talk out of turn during sex scenes or when they are "high" 

                    "Do you like my holes master?!  Am I a good little slut master?!!  Please praise me more!"  or just other kinds of dirty talk babble maybe even some disturbing or weird stuff to make it seem like they are loosing it a little. (could be some fun opportunities for comedy there)

The idea behind these are ways to take certain slaves stand out and be a bit more unique as well as offer additional play/dynamics.  Like the concubine could have a real power trip over the other slaves, believing herself to be superior and special to the rest (which you've brainwashed her into thinking via the punishment/reward system).   Basically she'll have a very similar mindset to the "master" but still be completely subservient to you wanting to impress you with how good she's managed the other slaves etc.   (Think Albedo from the Overlord anime).

Another fun interaction would be a Tsundere interaction where you can use it to test how they really feel about sex with you:

"Would you like me to fuck you again slave?" 
and if they say no or give you a snide response you can respond with "fine wallow on the ground then" or "fine the whip it is then!"

They could have various responses showing how they really feel:

"yes master I'm so horny after watching you  [...]"
"I'd rather spit on your grave!"
"NO! please spare me!"

and maybe if you say "fine..."  They could do a tsundere move and forcegreet you and say "wait... shouldn't you... rape me for being disobedient master? maybe with a coy animation to go with it... 

Anyway those are just some fun thoughts that I had while playing your amazing mod. 

Edited by Sku11M0nkey
Posted
4 hours ago, sidfu1 said:

is anyone else  able to get their slaves to dance. none of my will dance. they will do all the other   ones but dancing they just stand there. every so often one might dance but  that is like 1 in 20

 

I had an issue like this, are you using FNIS Spells?  I believe that was the file that got it to work.

Posted (edited)
1 hour ago, Amazonian Ara said:

I had an issue like this, are you using FNIS Spells?  I believe that was the file that got it to work.

You need FNIS Spells for HSH poses, but you don't for DoM's.  I'd avoid using it, because it's the primary cause of bandits respawning T-posing without AI.

Edited by Antiope_Apollonia
Posted (edited)

Did anyone tried to make a dialogue patch between this and Home Sweet Home

My only issue is how dialogue feels like a mess, convoluted, and would probably be better if dialogue from all three mods was re-organized and separated into specific topics.

Something like:

- I will train you now ( opens up specific training options, where you level up their stats)

- Let's discuss your training ( praise, admonish, etc)

- Attend to me, slave ( gives player-only sex related commands)

- These are your household tasks ( assign as Task mistress, sing, dance, entertain guests, training with other slaves, etc)

- Let's address how you behave ( generic follower related inputs: follow player, manage inventory, wait, dismiss, etc)

 

I'm novice with Creation Kit, but I tried changing some of it: only thing I could find is changing lines in Player dialogue. Is there some kind of dialogue tree editor where you can easily ( visually) rearrange and change dialogue topics?

Edited by Scroolose
Posted
4 hours ago, Scroolose said:

Did anyone tried to make a dialogue patch between this and Home Sweet Home

My only issue is how dialogue feels like a mess, convoluted, and would probably be better if dialogue from all three mods was re-organized and separated into specific topics.

Something like:

- I will train you now ( opens up specific training options, where you level up their stats)

- Let's discuss your training ( praise, admonish, etc)

- Attend to me, slave ( gives player-only sex related commands)

- These are your household tasks ( assign as Task mistress, sing, dance, entertain guests, training with other slaves, etc)

- Let's address how you behave ( generic follower related inputs: follow player, manage inventory, wait, dismiss, etc)

 

I'm novice with Creation Kit, but I tried changing some of it: only thing I could find is changing lines in Player dialogue. Is there some kind of dialogue tree editor where you can easily ( visually) rearrange and change dialogue topics?

ssedit may be close enough for a visualization of dialogue tree I think. I remember fixing some typo's in for some mods in the past.

Posted
12 hours ago, Antiope_Apollonia said:

You need FNIS Spells for HSH poses, but you don't for DoM's.  I'd avoid using it, because it's the primary cause of bandits respawning T-posing without AI.

I heard that you need to turn off HSH extra dialolgues for slaves in it's mod settings. that seems to fix the issue for me.

Posted
18 hours ago, TrollAutokill said:

Might be some personality doesn't lead to any valid pose name string. I'll check. Also do you have GSPoses?

yeah and im using the near newest one. its only dances that not working. all the other  ones like pose cute and such work fine. i had asked before and i think you said something  wasnt setup right for the dances. all the  current salves are unique.

the way it goes is you say dance for me. they say yes and they jyust stand there. they dont  T pose or anything they just do nothing. if you do it on a loyal save sometimes  after a few ours they may dance or may not.

Posted (edited)

is there any way to reverse the "you will always be my enemy" trait?

 

without potions that is.  I was able to force feed a few love potions to one of the slaves that had it and now its gone but curious about how to do it naturally? or is it past the point of no return for that?  most stats are 100 or very high already. 

Edited by Sku11M0nkey
Posted
2 hours ago, Sku11M0nkey said:

is there any way to reverse the "you will always be my enemy" trait?

You have to start the third phase of abduction for which a mix of everything is the most efficient: not only pain and sex but insult threats and praising, comfort, ...

 

Or as Antiope said, be nice, it works too.

Posted
On 8/23/2022 at 3:30 PM, Sku11M0nkey said:

 

Thank you!   For some reason my Zaz MCM menu is borked (I can only access the general options, when I click on Sexlab nothing happens and the screen doesn't switch.. not sure why that's happening but if you happen to know the answer to that mystery I'd love to know! lol )  

BUT knowing the Zaz Handcuffs and whatnot were causing it allowed me to avoid the problem.  I just removed all of those assets from the slave's inventory and the animations play fine now.  So thanks again for that!

 

The ZaZ tab of the MCM for Sexlab has to load every single animation you have registered, which is something of a design flaw. This might take 5-10 minutes. It's best to set everything on this page when you start a new game, before registering any animations. 

Posted
6 hours ago, Sku11M0nkey said:

is there any way to reverse the "you will always be my enemy" trait?

 

without potions that is.  I was able to force feed a few love potions to one of the slaves that had it and now its gone but curious about how to do it naturally? or is it past the point of no return for that?  most stats are 100 or very high already. 

Like the others said, you have to treat them a certain way to get rid of that. It doesn't really have anything to do with training, it's separate. So you could have a slave with 100 in everything that does everything you say, when you say it, literally every time, but it still secretly hates you.

 

Depends if you care about that or not, if you just want a well trained slave, then you're done. But if you want them to be well-trained AND actually like being a slave, it takes longer and requires a more focused and softer touch.

 

Posted (edited)

Hi not sure if this is a bug or not but after making my follower a slaver/master with "I could use someone like you..." they have a quest marker on them at all times. Tried looking through the quests but there is nothing selected. Any help appreciated :)

Edited by tzkfaci
Posted (edited)
2 hours ago, tzkfaci said:

Hi not sure if this is a bug or not but after making my follower a slaver/master with "I could use someone like you..." they have a quest marker on them at all times. Tried looking through the quests but there is nothing selected. Any help appreciated :)

 

The marker should disappear when you unselect the DoM slavers quest (or maybe it still says "thugs").

Edited by TrollAutokill
Posted

Version 3.1.1 is out.

 

 

- Slaves with 100% training and zero counters (no abuse registered) were not obedient in some of the moods. Added a random check to correct that, neutral mood uses respect training, angry uses anger training, afraid uses fear training, shamed uses humiliation and sad uses resignation. This configuration usually happens when you buy a trained slave or using debug spells.

- Added a donothing state for actor alias. Not used, so no changes for the normal user.

 

 

 

Posted
19 hours ago, bnub345 said:

 

The ZaZ tab of the MCM for Sexlab has to load every single animation you have registered, which is something of a design flaw. This might take 5-10 minutes. It's best to set everything on this page when you start a new game, before registering any animations. 

Ahhh I see that explains a lot. 

Posted
5 hours ago, TrollAutokill said:

 

The marker should disappear when you unselect the DoM slavers quest (or maybe it still says "thugs").

Thanks, I had forgotten that i hid that quest because of a bug. For some reason that quest is also selected every time I load the game, as in always active until I unselect it. Do you know how to fix this?

Posted

Any chance of "add-on" for characters with 4 rank relationship with the player?

Something like player training/punishing them to become a better spouse/lover ( it would work great with Further Lover's comfort), and they would already start with high love score.

Posted
7 hours ago, Scroolose said:

Any chance of "add-on" for characters with 4 rank relationship with the player?

Something like player training/punishing them to become a better spouse/lover ( it would work great with Further Lover's comfort), and they would already start with high love score.

We could add training to NPCs hit by the whip and dialogues to interact with 4 rank relationship actors. Basically it would mean to increase various faction ranks depending on interactions.

 

But you won't get the more complex parts (punishment reasons, moods, ...) without copying the whole mod to take care of spouse/lover aliases instead of slave aliases. Basically rewriting a spouse/lover-PAHE/DoM mod instead of slave-PAHE/DoM.

 

So my opinion is that it would be either very dull or tedious.

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