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Seems to be working ok, but, I commit a crime the guard appears takes me to prison im bound and naked walking through the streets i get to the prison and go into my cell,  nothing happens till the jailer opens the door and takes me to the pillory I get placed in there but there is no whipping etc, am i doing something wrong ? please help

What was the bounty, and what were the settings for petty/minor/major crimes?  If it was just petty crime, they just lock you up and put you in pillory, and then let you go.  If you commit crimes over the petty level, you can expect the jailor to have some fun with you (I leave no witnesses, or I commit no crimes...but when I did try a crime spree for the hell of it, I got consistent CTDs whenever my jailor arrived...so I reverted to previous good girl save).

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Seems to be working ok, but, I commit a crime the guard appears takes me to prison im bound and naked walking through the streets i get to the prison and go into my cell,  nothing happens till the jailer opens the door and takes me to the pillory I get placed in there but there is no whipping etc, am i doing something wrong ? please help

What was the bounty, and what were the settings for petty/minor/major crimes?  If it was just petty crime, they just lock you up and put you in pillory, and then let you go.  If you commit crimes over the petty level, you can expect the jailor to have some fun with you (I leave no witnesses, or I commit no crimes...but when I did try a crime spree for the hell of it, I got consistent CTDs whenever my jailor arrived...so I reverted to previous good girl save).

 

 

Not sure about the bounty, I committed a petty crime, then a major one the major crime saw me being bound , hands,feet,neck, and taken to a pillory but i did not get whipped :(  

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Just updating current status: Working on upgrading some of the systems in PO, like the issues you've been seeing when sent to jail to the test zone in Windhelm instead of ending up in jail.

 

Hoping to get an update out kind of soon, but no promises.

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Hi All,

 

Here is the next update of the XPO patch for anyone using PO with Devious devices - posted here by kind permission of Xaz,

 

This Version supports XPO V032 Only

 

Required Mods and Versions

 

Sexlab V1.59 or above

Zaz Animation Pack V0600 or above

Sexlab Aroused 20140124

Devious Assets 2.8.2 or above

Devious Integration 2.8.2  or above

 

 

The patch adds (somewhat) immersive handling of Devious items the changes are pretty simple (as are my coding skills!).  Companion support is now included!

 

Chastity belts, chastity harnesses, Bras, Plugs, armbinders and gags are removed by the jailer at the beginning of the sentence  allowing easy access to the prisoner for guards etc..

 

On release all the items are locked back on. Also (obviously due to an "Administrative error in the Evidence chest Department") any valid player chastity keys are lost!

 

If the prisoners escape the items are "stored" and when they are next imprisoned they are "returned" on release if they were not wearing a dD item of that type when re-arrested.  It is beyond my skill to make this specific to a particular hold - so this happens wherever they are next locked up by PO (guess they are sent via UPS - "Universal Parcels Skyrim"    ).

 

Due to the fact that dD items on companions do not always show as equipped even when displayed companion support is unable to determine what items were equipped on arrest - therefore if the companion is carrying multiple items of the same type the first one found in the inventory will be re-equipped. 

 

There are a few simple notification messages to help explain what happens as the action takes place.

 

Basically I did this to learn some papyrus scripting and for a bit more immersion - I'm sure it could be done at lot better, but this seems to work.

 

To use install over XPO v032 - and restart PO from  the PO Debug page in MCM!!!   You should see a patch initialised message...  (NMM or Mod Organizer recommended for installation! )

 

For the avoidance of doubt, I am a rank amateur at modding and this unofficial patch is provided "as is " to use at youir own risk!

 

Xaz is currently considering adding his own dD support to PO - if he does then this series of patches will end.

 

This version takes advantage of the new generic device functions in dD and *should* work for any correctly defined dD device. Unfortunately this means that there are too many combinations for me to test - so if when you come across something that is not working let me know and I will take a look.

 

Bane

 

___________________

 

Known Issues

 

There may be a pause when the player is arrested and at release. This is due to the speed of the dD integration functions that I use to check which dD items are equipped and returned.

___________________

 

Changelog V2.6

Updated for compatibility with XPO V032

 

 

Any chance you could put a link to this post on the download page please

 

 

 

I'm pretty sure the issue with the PO pillory I'm having has to do with DD or SD+. Although I am not wearing any items at the time, may be sanguine's artifact? Does not make sense. Anyway where is the link for this patch?

 

 

 

The current dD PO patch can be found here

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Hey Xaz, I have a question about how the pillories work. Once a pillory has been chosen, does it keep choosing that same pillory the entire sentence? For example in Riften, there's an X-cross and 2 pillories. It's choosing has seemed random the first time but then the following days it seems to stay the same but I haven't seen it enough to draw a solid conclusion, basically asking because I'd like to add extra things in but have it random per day.

 

Thanks :)

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Just updating current status: Working on upgrading some of the systems in PO, like the issues you've been seeing when sent to jail to the test zone in Windhelm instead of ending up in jail.

 

Hoping to get an update out kind of soon, but no promises.

 

Cool.  Just started using this on a new playthrough (trying to uninstall some other stuff broke my previous playthrough) and I'm really liking the way it works with the Live a Deviant Life alternate start as you basically get a tour of each holds prison system the first time you go there. 

 

That said I did run into one...interesting quirk.  Firs time in Whiterun I get arrested (so far so standard), get marched to jail and then nothing.  I waited a bit but then I remembered that the jailer had walked past me and my escort on my way in.  So I used 'Teleport to jailer' and the motherfucker had wandered all the way out of the city into the nearby mountains.  Still scripted out properly (unequipped my stuff).  Used 'Teleport to cell' and some waiting (~3 hours) and everything corrected itself.  Still weird. 

 

Hopefully my reading skills are on the level and this isn't a known common issue.

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I started a fresh new character via LADL and was put on Eastmarch. Met with some Stormcloak soldiers at Kynesgrove, submitted to jail but nothing happen. This repeats until coincidentally that there were Imperial soldiers nearby. Curious, I went to Windhelm and get myself arrested, this time I was successfully arrested.

Somehow I was taken to a single cave/room and was strip of all my belongings, whereby when I exit I was at the Windhelm barracks and 'escaped' so to speak. I was quickly captured again by the guard with 0 bounty.

After going through jail, I was released but not all my items were returned. Any idea where it could be found or is it lost forever? And I guess unless it explicitly a Hold Guard then Stormcloak/Imperial soldiers would end up in an arrest loop? Maybe have them escort you to WIndhelm/Solitude's prison to make it simple. Or any holds that are within their control.

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Quoting from xaz from first page

 

 

If you want to make the whip marks last longer, you can tweak this in skyrim.ini. Under the section [display] add the following:

fDecalLifetime=300.0

 

 

Im using the steam version, should I edit the ini in my doc>games>skyrim , or C: steam>common etc ?

 

 doc>games>skyrim one

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Using prison overhaul can you not escape from prison? I tried to escape from prison via the underground tunnel but after going a bit far the character gets stuck. I am guessing its cause the guard came to rape the character :|

 

Yes, you can escape from the cell. I have done it several times.

You just have to time the escape to point, where guard or jailer has jus left, so that no one will be coming for you right away.

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Using prison overhaul can you not escape from prison? I tried to escape from prison via the underground tunnel but after going a bit far the character gets stuck. I am guessing its cause the guard came to rape the character :|

 

Yes, you can escape from the cell. I have done it several times.

You just have to time the escape to point, where guard or jailer has jus left, so that no one will be coming for you right away.

 

 

Well I tried to escape just after the jailer tells you to enter the cell.

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Quoting from xaz from first page

 

 

If you want to make the whip marks last longer, you can tweak this in skyrim.ini. Under the section [display] add the following:

fDecalLifetime=300.0

 

 

Im using the steam version, should I edit the ini in my doc>games>skyrim , or C: steam>common etc ?

 

 doc>games>skyrim one

 

 

Ive done that but they only last for around 20 sec's, is there anyway to make them last for at least 2 days gameplay ? 

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Quoting from xaz from first page

 

 

If you want to make the whip marks last longer, you can tweak this in skyrim.ini. Under the section [display] add the following:

fDecalLifetime=300.0

 

 

Im using the steam version, should I edit the ini in my doc>games>skyrim , or C: steam>common etc ?

 

the code does increase the time, but, it may last a longer time or not...in my experience.  also redressing/reboots wipes it out.  whipmarks really need a MCM option for time and fading, regardless of reboot, redressing etc.  I've mentioned this to zaz since "enhanced blood" and "cum effects" already have those abilities...so I know it can be done.

 

I also realize our modders are doing all this work and just giving it out for our enjoyment at no charge,  SO, Kudos to all you guys making skyrim a much better game than the watered down  cheap vanilla version bethesda  failed at.

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Quoting from xaz from first page

 

 

If you want to make the whip marks last longer, you can tweak this in skyrim.ini. Under the section [display] add the following:

fDecalLifetime=300.0

 

 

Im using the steam version, should I edit the ini in my doc>games>skyrim , or C: steam>common etc ?

 

the code does increase the time, but, it may last a longer time or not...in my experience.  also redressing/reboots wipes it out.  whipmarks really need a MCM option for time and fading, regardless of reboot, redressing etc.  I've mentioned this to zaz since "enhanced blood" and "cum effects" already have those abilities...so I know it can be done.

 

I also realize our modders are doing all this work and just giving it out for our enjoyment at no charge,  SO, Kudos to all you guys making skyrim a much better game than the watered down  cheap vanilla version bethesda  failed at.

 

 

 without them skyrim would be a sack of shit these guys have made skyrim into a full on adult game, and i give thanks to them esp zaz, ive got the whip marks to last for 24 hours, in game, bottom line ..THESE GUYS ARE GODS !!!

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Just updating current status: Working on upgrading some of the systems in PO, like the issues you've been seeing when sent to jail to the test zone in Windhelm instead of ending up in jail.

 

Hoping to get an update out kind of soon, but no promises.

 

Cool.  Just started using this on a new playthrough (trying to uninstall some other stuff broke my previous playthrough) and I'm really liking the way it works with the Live a Deviant Life alternate start as you basically get a tour of each holds prison system the first time you go there. 

 

That said I did run into one...interesting quirk.  Firs time in Whiterun I get arrested (so far so standard), get marched to jail and then nothing.  I waited a bit but then I remembered that the jailer had walked past me and my escort on my way in.  So I used 'Teleport to jailer' and the motherfucker had wandered all the way out of the city into the nearby mountains.  Still scripted out properly (unequipped my stuff).  Used 'Teleport to cell' and some waiting (~3 hours) and everything corrected itself.  Still weird. 

 

Hopefully my reading skills are on the level and this isn't a known common issue.

 

I'll have a look at the jailer movement scripts.

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Using prison overhaul can you not escape from prison? I tried to escape from prison via the underground tunnel but after going a bit far the character gets stuck. I am guessing its cause the guard came to rape the character :|

 

Yes, you can escape from the cell. I have done it several times.

You just have to time the escape to point, where guard or jailer has jus left, so that no one will be coming for you right away.

 

Good point. I'll make sure to add this to the "things to solve" list.

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