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Posted

I never get the "may i be of service" dialogue anymore. Is there a way to fix it / make it come back?

Posted
23 minutes ago, cvonb said:

I never get the "may i be of service" dialogue anymore. Is there a way to fix it / make it come back?

It's probably because the mod's events are suspended or blocked.

 

When you the open the MCM, if the mod status at the top of the first page says Events Suspended, that's the reason why.   You can unsuspend the mod on the MCM System page.

 

On the MCM System page, if Unblock Events is enabled, an active event is blocking new ones from starting, so you won't be able to offer service.  Clicking that line will unblock events if they were blocked in error, or a message will tell you which task is active and is blocking new events from starting, in which case you cannot unblock events (you must complete the one that is active and blocking the others). 

Posted

Version 2.1.18

 

New:  Animation glitch fix toggle on the MCM Dancing page.  If you have a game glitch where dance animations don't reliably start or stop, enable this.  It stops your controls from being disabled during dancing, which can fix the glitch, but as a side effect the distracting "Talk" prompt as well as "Activate" prompts on nearby doors, furniture, or containers will be visible.

 

Changed:  When the owner demands sex, you can suggest a better place nearby.  The purpose is to avoid sex in bad spots like a steep slope, shallow water, a road, near enemies, or beside a corpse.  It's not for postponing sex, so you can only delay it for a short time.


Changed:  When you request sex and the owner agrees, you can suggest a better place nearby.  Other events will not start while you're moving there, so your fun won't be canceled by being sent to fetch a bottle of ale.

 

Changed:  When the Shieldmaiden's Ring is equipped, defiant responses were hidden.  Now, where it makes sense, they're replaced with "I, um..." which, if selected, display a ring thought such as "You want to be good; good slaves always obey" and your only choice is the agreement topic.

 

Changed:  You have 5 seconds to reposition yourself before punishment whipping starts.  You'll see a notification.


Changed:  Doubled the delay for palace boot licking when you select "it will be better over there" for more flexibility in choosing a spot.

 

Changed:  Random whipping (when the "Whip rather than random zap" chance succeeds) will not occur above the "Shock reminders below this score" setting.

 

Changed:  Removed the weapon reach adjustment to the whipping cane, which possibly negatively affects the Precision mod.

 

Fixed:  Owners always refused to unlock a gag for you, even when you were not required to wear one.
Fixed:  Prostitution statistics were including non-client sex.
Fixed:  Missed a gender check on player's response to owner's demand for oral sex.

Posted

Hey I have a situation I am curently in Sivering Isles and got over encumbered (so much good loot), now hands are bound and need to go back to a city, but I can't leave Shivering Isles and can't proceed the quest as I need to use a weapon to open the gate. I think the mod should see Shivering Isles as a dungeon but clearly doesn't she won't untie me so i'm kind of stuck especially with fat travel disabled.

Posted
36 minutes ago, gHITHYU said:

Hey I have a situation I am curently in Sivering Isles and got over encumbered (so much good loot), now hands are bound and need to go back to a city, but I can't leave Shivering Isles and can't proceed the quest as I need to use a weapon to open the gate. I think the mod should see Shivering Isles as a dungeon but clearly doesn't she won't untie me so i'm kind of stuck especially with fat travel disabled.

You could either use the MCM to "Suspend all Events", get out of the armbinder and proceed as normal, or if you're having diffuculties getting out of bondage, use the console to "coc BluePalaceWing01"

If you have a save just before getting bound, suspend SubLola events before collecting too much loot. Or set the percentage so you can use your full carrying weight.

Posted
2 hours ago, hiccupthemagicalteapot said:

love the mod and I want to commend you on your hard work!

Thanks!

 

2 hours ago, hiccupthemagicalteapot said:

What is the deal with the shieldmaiden's ring? Where do I get it?

The Shieldmaiden's Ring is obtained during the Dragonbone quest, which starts when you pick up a dragon bone.  It is intentionally weak, though its speech buff is rare for a ring.  Its intended use is roleplay.  It influences your attitude, prompts you to say things (you can choose not to), and it puts thoughts in your head.  According to lore (it comes with a book). the wearer is destined to become a slave.  Since you can only acquire it by being a Sub Lola slave, the prophecy is fulfilled before the ring even comes to you.

 

2 hours ago, hiccupthemagicalteapot said:

Also are there any plans to do something with MME and Sexlab Survival's licenses?

No on MME, it just doesn't appeal to me.  With regard to Survival's licenses, it should work well alongside this mod, but I haven't really seen much of a reason to do anything specific with it.  It could give you a roleplaying reason for keeping the owner's expense setting high.

Posted

Had the pet suit event pop up a few times and here are my thoughts. It's solid and well thought out like all things Lola but I have another mod that has NPC's help you out of bondage, so when doing the town version of it I end up walking around with no acknowledgment from NPC's or the owner that I'm out of the suit. It doesn't break anything but it is still weird, would making it a DD quest item stop this or will that just open up a whole new can of worms? I didn't try it, but I'm guessing if they can get me out of it there's nothing stopping me from getting myself out of it too.

 

I get the choice for having 2 dialogue options, one for play and one for asking about the game but there's a real missed opportunity to get gagged at home for trying to talk as a doggie, dogs should bark and whine, not talk.

 

It might be nice if the crawl to escape sex option gave you a few seconds to try to crawl away, although I can see why it doesn't as people might end up with scenes in weird places if they're really trying to escape.

Posted
31 minutes ago, shrtjsrtj said:

Had the pet suit event pop up a few times and here are my thoughts. It's solid and well thought out like all things Lola but I have another mod that has NPC's help you out of bondage, so when doing the town version of it I end up walking around with no acknowledgment from NPC's or the owner that I'm out of the suit. It doesn't break anything but it is still weird, would making it a DD quest item stop this or will that just open up a whole new can of worms? I didn't try it, but I'm guessing if they can get me out of it there's nothing stopping me from getting myself out of it too.

Thanks for the feedback.  I made a note consider enforcing wearing the pet suit.  The pet suits are standard DD items, which usually ensures good compatibility.  It's not something I expect the player to remove, because score has to be at least 50 and that kind of defiance it would be out of character (and rather stupid, considering that you'll be done with it soon).  Enforcing having it equipped would undo a "helpful" townsperson's act by reequipping it.

 

35 minutes ago, shrtjsrtj said:

I get the choice for having 2 dialogue options, one for play and one for asking about the game but there's a real missed opportunity to get gagged at home for trying to talk as a doggie, dogs should bark and whine, not talk.

I'm wary of penalizing normal speech during the quest.  Quests from other mods might force you into conversation during your walk.

 

37 minutes ago, shrtjsrtj said:

It might be nice if the crawl to escape sex option gave you a few seconds to try to crawl away, although I can see why it doesn't as people might end up with scenes in weird places if they're really trying to escape.

Yeah, I went with keeping it simple and reliable.  You can express your reluctance, but actually escaping wasn't going to happen anyway.  :) 

Posted
18 hours ago, Flyflare2 said:

was there and success into forcing Serana intro this mod? either by adding her in currentfollowerfaction or any other means?

Results differ, I suppose it might also have to do with the various mods one can have that modify and expand Serana. In general, don't even try until after bringing her to Castle Volkihar and re-uniting with her later on. Even then success is not guranteed, better be prepared for it to go south and you having to revert to an earlier save. If you don't fancy that risk, don't try, it is generally not recomended to use a follower with it's own AI package, be it Serana, Inigo, Remiel, etc. At best you will experience contextual clashes (i.e. Owner saying or doing something and the follower package making a statement that does not fit the situation at all). Can be pretty jarring. At worst the follower can get "stuck", SLTR can get stuck or show erratic behaviour. The results are really unpredictable and it working for a while does not gurantee that it will work long term.

Posted

@Hex Bolt

 

You were asking for scenic locations a few weeks ago, and I just visited one I'd forgotten about entirely that could also serve a secondary purpose: the Akatosh shrine above Rorikstead. It's already the only place in Skyrim where you can get a dragon scale without doing dragon stuff, so adding a dragon bone for the dragon bone quest would make sense if you ever wanted an immersive way to get one for non-dragonborn characters.

Posted
1 hour ago, SkyAddiction said:

You were asking for scenic locations a few weeks ago, and I just visited one I'd forgotten about entirely that could also serve a secondary purpose: the Akatosh shrine above Rorikstead. It's already the only place in Skyrim where you can get a dragon scale without doing dragon stuff, so adding a dragon bone for the dragon bone quest would make sense if you ever wanted an immersive way to get one for non-dragonborn characters.

Got it, thanks!

Posted

I’m really glad to see that the dancing issue has been resolved. I really appreciate your quick update and fix — I absolutely love your work!

 

I’ve actually always been very interested in immersion-focused mods. I remember there was a sweeping mod listed in the recommended mods section, and I’m planning to install it recently. Since I let Lola overwrite that mod, will the sweeping mod automatically take effect when using the “Clean” shout?

 

Besides that, I’m also really looking forward to more immersive events in the future, as well as additional compatibility with similar immersion-style mods.

 

If I may make a small suggestion, would there be any chance to add more restrictions related to normal clothing? I’ve always liked the idea of having outfit restrictions at home. It feels natural to me that a master might not want their slave to freely choose whatever clothes they like, even if they look nice — similar to the concept used in Coffee’s addon (it’s a shame that it’s no longer being updated). The current “normal clothes only” option feels a bit too strict for my playstyle.

 

As always, thank you very much for your hard work. Please keep up the amazing work — I’ll continue to support the mod and look forward to future updates!

Posted (edited)
5 hours ago, FateElf said:

I’m really glad to see that the dancing issue has been resolved. I really appreciate your quick update and fix — I absolutely love your work!

Thanks!  I'm just lucky that I got unlucky and had a save where the problem happened, so I could study it.

 

5 hours ago, FateElf said:

I’ve actually always been very interested in immersion-focused mods. I remember there was a sweeping mod listed in the recommended mods section, and I’m planning to install it recently. Since I let Lola overwrite that mod, will the sweeping mod automatically take effect when using the “Clean” shout?

They're actually separate things.  Sweeping for your owner just plays an idle animation.  The sweeping mod restores the positions of knocked-over items.  I use the latter regularly in taverns to clean up after messy patrons.

 

5 hours ago, FateElf said:

If I may make a small suggestion, would there be any chance to add more restrictions related to normal clothing? I’ve always liked the idea of having outfit restrictions at home. It feels natural to me that a master might not want their slave to freely choose whatever clothes they like, even if they look nice — similar to the concept used in Coffee’s addon (it’s a shame that it’s no longer being updated). The current “normal clothes only” option feels a bit too strict for my playstyle.

It's on my list of things to consider, but the cost/benefit ratio isn't good.  Sure, it's fun to be told to wear an outfit and have that enforced, but it's not a simple thing, especially with outfit pieces that use accessory slots.  I seem to remember seeing some problems with outfits reported in the add-on's discussion.  So, I'm just not eager to take on something that might be a lot of trouble, but I do have it on the list.

Edited by Hex Bolt
Posted

Hi Hex Bolt,

Just throwing an idea out there while it's on my mind. I know you like to add new adventures. How about this:

Spoiler

Master and Lola arrive in a town. They are greeted by a man saying Master's "business partner" is at the inn and wants a word with Master. Alone. 

Master asks if the person would mind watching Lola. Maybe she's been acting up lately, maybe it's for her own protection in this town, maybe she's horny and can't be trusted to go wild in town, or maybe it's a punishment "My trust in you, Lola, is a little off. You need to be watched". Master tells you to be good, then leaves to go to the inn. Lola feels a bit odd with Master gone, though he/she isn't far. This new person is "Now in control of ME?!!!"

The new person looks Lola up and down saying "You're a lot prettier than most slaves, I wouldn't mind having a go with you." Lola informs them that Master does occasionally whore her out and if they wait around long enough they just might get the chance. (she's so helpful! and naive!) The stranger says "I meant right this minute. After all, you DO want me to tell your Master you were no trouble, don't you? Get on your knees and give me a blowjob slave!" Lola is presented with options. She can refuse and hope Master won't punish her. She can fear getting in trouble and reluctantly agree. Or she can be quite willing and happy to do the deed. The stranger is impressed with her oral skills and comments he wishes he could have more time with her.

Master returns and the stranger gives either a disappointing report on Lola, or says she was obedient. Either way Master then announces he must go on a "short trip" that will be overnight. If the stranger gave a bad report, Master can say "You may keep control of her till I return in the morning. Lola, this time you must obey and please this man." If the stranger gave a good report, maybe Master says "I'm glad she was no trouble for you, but can I impose on you to keep her till I return in the morning? Perhaps you'd be interested in her sex skills as payment?" Either way the stranger has her for the night, and Lola isn't too sure how she feels about this. When she is taken to a spot with 3 or 4 friends of the stranger she starts to be quite concerned. "Don't worry slave, these are my friends and we just want a little party together. With YOU as the entertainment!" She is ordered to dance, forced to drink, and passed around to each of them for sex. Maybe multiple times. Lola eventually passes out and in the morning Master returns and takes her away, thanking the stranger for watching Lola and hoping that Lola served the stranger properly. 

The short trip Master went on could even lead to a new adventuring quest for Lola and Master. New meetings with the mysterious "business partner" could be another thing. Or repeats of the stranger having temporary control. In that case, I think Master would question Lola on how she felt, did she miss Master's presence, was she obedient fully, etc. 

 

 

Posted
24 minutes ago, JustMe469 said:

Hi Hex Bolt,

Just throwing an idea out there while it's on my mind. I know you like to add new adventures. How about this:

  Reveal hidden contents

Master and Lola arrive in a town. They are greeted by a man saying Master's "business partner" is at the inn and wants a word with Master. Alone. 

Master asks if the person would mind watching Lola. Maybe she's been acting up lately, maybe it's for her own protection in this town, maybe she's horny and can't be trusted to go wild in town, or maybe it's a punishment "My trust in you, Lola, is a little off. You need to be watched". Master tells you to be good, then leaves to go to the inn. Lola feels a bit odd with Master gone, though he/she isn't far. This new person is "Now in control of ME?!!!"

The new person looks Lola up and down saying "You're a lot prettier than most slaves, I wouldn't mind having a go with you." Lola informs them that Master does occasionally whore her out and if they wait around long enough they just might get the chance. (she's so helpful! and naive!) The stranger says "I meant right this minute. After all, you DO want me to tell your Master you were no trouble, don't you? Get on your knees and give me a blowjob slave!" Lola is presented with options. She can refuse and hope Master won't punish her. She can fear getting in trouble and reluctantly agree. Or she can be quite willing and happy to do the deed. The stranger is impressed with her oral skills and comments he wishes he could have more time with her.

Master returns and the stranger gives either a disappointing report on Lola, or says she was obedient. Either way Master then announces he must go on a "short trip" that will be overnight. If the stranger gave a bad report, Master can say "You may keep control of her till I return in the morning. Lola, this time you must obey and please this man." If the stranger gave a good report, maybe Master says "I'm glad she was no trouble for you, but can I impose on you to keep her till I return in the morning? Perhaps you'd be interested in her sex skills as payment?" Either way the stranger has her for the night, and Lola isn't too sure how she feels about this. When she is taken to a spot with 3 or 4 friends of the stranger she starts to be quite concerned. "Don't worry slave, these are my friends and we just want a little party together. With YOU as the entertainment!" She is ordered to dance, forced to drink, and passed around to each of them for sex. Maybe multiple times. Lola eventually passes out and in the morning Master returns and takes her away, thanking the stranger for watching Lola and hoping that Lola served the stranger properly. 

The short trip Master went on could even lead to a new adventuring quest for Lola and Master. New meetings with the mysterious "business partner" could be another thing. Or repeats of the stranger having temporary control. In that case, I think Master would question Lola on how she felt, did she miss Master's presence, was she obedient fully, etc. 

 

 

Feels like it would last too long and interrupt gameplay too much.

Posted
3 hours ago, JustMe469 said:

Just throwing an idea out there while it's on my mind.

Radiant Prostitution has a similar event, and it's already set up to count with Lola's prostitution quota. Why invent the wheel twice? You'd need two sets of NPCs (male, female) and/or fiddle with existing NPCs. IMO too much hassle for something that already exists.

Posted
On 3/24/2026 at 2:59 AM, Hex Bolt said:

They're actually separate things.  Sweeping for your owner just plays an idle animation.  The sweeping mod restores the positions of knocked-over items.  I use the latter regularly in taverns to clean up after messy patrons.

That’s a bit unfortunate. Does this mean that using the sweeping mod for cleaning won’t count toward the housework tasks required by the master?

On 3/24/2026 at 2:59 AM, Hex Bolt said:

It's on my list of things to consider, but the cost/benefit ratio isn't good.  Sure, it's fun to be told to wear an outfit and have that enforced, but it's not a simple thing, especially with outfit pieces that use accessory slots.  I seem to remember seeing some problems with outfits reported in the add-on's discussion.  So, I'm just not eager to take on something that might be a lot of trouble, but I do have it on the list.

That’s totally fine — please just take things at your own pace. I’m really glad to hear that you already have plans for this.

 

For outfits with multiple accessory slots, I think it might also work well if only certain slots were restricted — for example the collar, body clothing, hands, and feet — while allowing other accessories to remain freely equipped. And if those specific slots don’t match the master’s requirements, then a punishment could be triggered.

 

Also, I just remembered something I’ve been meaning to mention for a while (maybe it’s not exactly a problem, more like feedback). With some modded player homes that have multiple interior cells — for example the safehouse in Legacy of the Dragonborn Safehouse from Legacy of the Dragonborn — when I enter the museum, the master sometimes assigns housework tasks, but then when I quickly enter the safehouse right afterward, the housework task can trigger again.

 

Would it be possible to limit how often housework tasks trigger in multi-cell player homes like this, or maybe add an option to control the interval between triggers? I actually enjoy doing the housework tasks, but needing to do them again every time I switch interiors feels a bit too frequent.

Posted
4 hours ago, FateElf said:

Does this mean that using the sweeping mod for cleaning won’t count toward the housework tasks required by the master?

Correct.  I can look at trying to use the sweeping mod if it's present, but they're different things and I don't know if that's practical.

 

4 hours ago, FateElf said:

I just remembered something I’ve been meaning to mention for a while (maybe it’s not exactly a problem, more like feedback). With some modded player homes that have multiple interior cells — for example the safehouse in Legacy of the Dragonborn Safehouse from Legacy of the Dragonborn — when I enter the museum, the master sometimes assigns housework tasks, but then when I quickly enter the safehouse right afterward, the housework task can trigger again.

 

Would it be possible to limit how often housework tasks trigger in multi-cell player homes like this, or maybe add an option to control the interval between triggers? I actually enjoy doing the housework tasks, but needing to do them again every time I switch interiors feels a bit too frequent.

There is a cooldown, but it's per task.  Enter your home, get assigned sweeping.  Leave and reenter, and you might get told to cook a meal, but you won't be made to sweep again for a while.

Posted

Hi, there's a problem with the “Pony Errands” quest regarding “Deliver this letter to the Jarl's steward.” When the quest is assigned, it doesn't actually start; instead, there's an endless loop of dialogue with Mistress until she finally assigns the quest: “Deliver this letter to a merchant, but I won't tell you which one.” Then the quest starts normally. So I can't do the quest to deliver the letter to the Jarl's steward (this happened in Whiterun; haven't tested other cities yet). Is there a solution to fix this problem?
Great mod, and I like the new features like pet play (I miss getting a tail), but in town the running speed is really slowed down a lot. 

Translated with DeepL.com (free version)

Posted
16 hours ago, Hex Bolt said:

There is a cooldown, but it's per task.  Enter your home, get assigned sweeping.  Leave and reenter, and you might get told to cook a meal, but you won't be made to sweep again for a while.

I see, that makes sense. I think it would be even better if the cooldown between these housework tasks could be adjustable, though of course I don’t want to ask for too much.

Posted
2 hours ago, Gamora1435 said:

there's a problem with the “Pony Errands” quest regarding “Deliver this letter to the Jarl's steward.” When the quest is assigned, it doesn't actually start; instead

I think you might want to check whether there are any mods in your load order that modify jarls or stewards, as they could potentially be affecting this.

2 hours ago, Gamora1435 said:

but in town the running speed is really slowed down a lot. 

If a hobble skirt is equipped, this kind of behavior can happen — which actually makes sense, doesn’t it?

Posted
1 hour ago, FateElf said:

I think you might want to check whether there are any mods in your load order that modify jarls or stewards, as they could potentially be affecting this.

If a hobble skirt is equipped, this kind of behavior can happen — which actually makes sense, doesn’t it?

Thanks, but the only mod that interacts with Jarls is Public Whore, and it just adds dialogue options to the Jarl but leaves the steward (Vinici in Whiterun) untouched. I guess I'll just have to live with that for now. It might also be because of Naked Defeat—reinstalling this mod for this new playthrough is already causing various issues. (After sex or similar animations, the menu can no longer be opened with the <TAB> key; you have to save, go back to the main menu, and then reload.)
As for speed, I’m wearing a petsuit for the Woof Challenge, but normally my running speed isn’t slowed down quite that much with a petsuit. 
Thanks a lot for your reply. I’m having fun, and other than that, I really like Submissive Lola—it’s fun. I’m looking forward to the new options in the MCM when you make a new contract, like duration, randomness, etc.—from what I’ve read about the update.

Translated with DeepL.com (free version)

Posted
2 hours ago, Gamora1435 said:

I guess I'll just have to live with that for now. It might also be because of Naked Defeat—reinstalling this mod for this new playthrough is already causing various issues.

Sorry I couldn’t be of more help. Maybe Hex Bolt will be able to give you more useful advice.

I haven’t personally used Public Whore or Naked Defeat, but since you suspect those mods might be involved, you could try disabling them in a new game and see whether the issue still occurs. That’s usually how I troubleshoot problems like this.

 

2 hours ago, Gamora1435 said:

As for speed, I’m wearing a petsuit for the Woof Challenge, but normally my running speed isn’t slowed down quite that much with a petsuit. 

As for the speed, I think it mostly depends on whether you have other DD-related mods in your load order. For example, I’m only using DDNG, so I haven’t run into many issues myself.

 

Finally, good luck, and have fun playing! 😊

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