Jump to content

Recommended Posts

Posted
18 hours ago, Hex Bolt said:

However, the main thing that is probably hurting you is Time Rate Change.  I talk about this on the mod description page under the heading, "Recommended SexLab Aroused Settings".  With the default settings, frequent sex makes you a sex addict, so your arousal never decreases.  Follow the recommendation that I gave on the mod page.  Set Time Rate Change to zero and your Time Rate to 10.

Yes, I’ve been using the arousal settings you recommended. I’ll try again and see how to properly trigger arousal reduction.

What I really want to ask is about the satisfaction gain from sex with the master in this mod — are there any recommended values or settings for that?

18 hours ago, Hex Bolt said:

No.  The game does not notify mods when carriage travel or fast travel starts or ends, and I do not want to modify vanilla scripts to make it do that, which would be a big compatibility risk.

No worries, I understand this isn’t an easy issue to deal with.

 

I noticed there’s an option called “Normal Clothes Only” under the Forced Nudity section in the MCM. I’m not sure I fully understand how it works.

If I enable it, does it mean I’ll only be able to wear normal clothing in all situations going forward, and won’t be able to wear armor at all? Or is it possible to choose specific areas where only normal clothing is required?

I actually really like the outfit restriction feature from the Coffee expansion, but unfortunately it hasn’t been updated anymore.

 

Also, the issue I mentioned before about the dancing animation not ending is happening even more frequently in my new save. I’ll try again in a couple of days with a cleaner save to see if that fixes it.

 

Finally, as always, thank you for all your hard work and for your kind and helpful responses — I really appreciate it and will continue looking forward to future updates.

1 hour ago, esdeath2331 said:

我汉化了,但是我没有作者同意,我是个人用的。作者同意的汉化大概在10DM的discord那里有

我前几天也用AI自己汉化了一下,并且把所有弹窗都汉化了,我还真不知道有10DM,方便的话私聊我给我发一下discord的邀请呗,感谢感谢

Posted
22 minutes ago, esdeath2331 said:

hello,How can I lower the vibration trigger frequency for the vibrating device?

As far as I know, both DD’s MCM and the Devious section in Lola’s MCM have settings related to vibration. Lowering both of them can significantly reduce how often vibrations occur.

 

However, in the DD mcm, you’ll need to find the specific device and adjust its settings individually.

Posted
21 hours ago, FateElf said:

2.I was wondering if there are any plans to add forgiveness for carriage travel. I’ve been trying to avoid fast travel as much as possible, but for very long distances, using a carriage can still cause me to fail my master’s commands, and it also seems to disrupt the daily reset timing, which is a bit unfortunate. As you know, Skyrim can sometimes have issues where the game becomes unresponsive or appears to freeze, so for very long journeys, walking may not always be practical. Of course, this is just a small personal suggestion—if it’s not reasonable, I completely understand. Please feel free to continue developing the mod at your own pace.

There are mods to change how long fast travel and carriage travel take like here: https://www.nexusmods.com/skyrimspecialedition/mods/1503?tab=description

 

It's supposed to make fast travel take a similar amount of time to you jogging there at the default timescale which I think is a 3.5x decrease in fast travel time. You can also change the multiplier in xedit if it's too fast/slow as well. I haven't tried any of them personally so I can't comment on how well they work.

Posted
1 hour ago, shrtjsrtj said:

There are mods to change how long fast travel and carriage travel take like here: https://www.nexusmods.com/skyrimspecialedition/mods/1503?tab=description

 

It's supposed to make fast travel take a similar amount of time to you jogging there at the default timescale which I think is a 3.5x decrease in fast travel time. You can also change the multiplier in xedit if it's too fast/slow as well. I haven't tried any of them personally so I can't comment on how well they work.

Works like a treat, I've been using them since forever on LE and AE.

Didn't want to chime in because I'm also using a carriage and travel overhaul and dunno if that changes the travel time when you're using the coach.

Posted
4 hours ago, esdeath2331 said:

How can I lower the vibration trigger frequency for the vibrating device?

For Devious Devices, the frequency of all of its events is controlled by the Polling Internal setting.  The Vibration Event setting is for the chance that the event will be a vibration.  Set the chance to zero if you only want vibration events from Submissive Lola.

 

With regard to this mod, you set the Vibration Arousal Threshold on the MCM Devices page.  If your arousal is below this value, your owner might start a vibration, so you're not controlling the frequency, but rather the conditions.  Set the value to zero if you never want Submissive Lola's vibration events.  There is a minimum 5-minute delay between this mod's vibration events, and there are situations, such as being in a dungeon, where this mod will not do vibration, so the time between vibrations can be much longer than the minimum.

Posted
4 hours ago, FateElf said:

What I really want to ask is about the satisfaction gain from sex with the master in this mod — are there any recommended values or settings for that?

I made the default 0 (no adjustment) because it's very dependent on your owner's personality and behavior during sex.  If the owner is very selfish and does nothing for your pleasure, your satisfaction might be negative.  However, there are many reasons why your satisfaction might be positive, maybe very positive (great sex), even with a strict or cruel owner.

 

The most likely reason for good satisfaction, especially for a "playful" owner, is that the owner likes you (as a slave) and wants you to a good time (as long as you allow the owner to orgasm first, of course).  Beyond that, your owner might simply enjoy sex with a personal sex slave.  Your owner probably enjoys your body, so you'll be receiving plenty of stimulation.  You'll quickly learn how to please your master, so your master will be in a generous mood.  Your master might use sex to increase your loyalty (the only other sex you probably get is prostitution, so you're dependent on your master for good sex).

 

A good average satisfaction would be around +20 (I probably should make that the default), but if your owner really likes you, it can go as high as +50.

 

That's for regular sex.  There's a separate setting for rough sex, which you probably do not like, but maybe a masochistic or oversexed character does.

 

4 hours ago, FateElf said:

I noticed there’s an option called “Normal Clothes Only” under the Forced Nudity section in the MCM. I’m not sure I fully understand how it works.

After the owner talk to you about required nudity in specific areas, this extra optional rule will restrict you everywhere from wearing body armor (torso slot and helmets), enchanted body clothing, or "rich" clothing (the kind worn by wealthy people or nobility).  I didn't create this rule, so I don't know the reasoning, but I believe the purpose is so you have to look humble: no cuirass, no helmet, no mage robe, no fancy clothing.

 

It's an unusual restriction.  It hurts warriors the most, mages less so but still a lot, and archers the least.

 

5 hours ago, FateElf said:

Also, the issue I mentioned before about the dancing animation not ending is happening even more frequently in my new save. I’ll try again in a couple of days with a cleaner save to see if that fixes it.

Does the music stop but not the animation?  I don't see what would cause that, but enabling the brow wiping setting might help stop the animation if something went wrong.

Posted

I've finished testing a change I mentioned earlier.  When the owner demands sex, you can suggest a better place nearby.  The purpose is to avoid sex in bad spots like a steep slope, shallow water, a road, near enemies, or beside a corpse.  It's not for postponing sex, so you can only delay it for a short time.  This option appears when the one for going to a nearby inn does not apply.  You can even use it to find a nice spot in your home.  Have sex in front of the fireplace rather than in the storeroom.

 

Amusingly, the delay survives combat.  When I was testing it outside, I was moving to a nicer spot when one of those invisible bandits appeared.  When he was defeated, the owner was like, "Okay, NOW, wench!" (paraphrasing).

Posted

One more upcoming change.  You will have 5 seconds to reposition yourself before punishment whipping starts.  A notification message will remind you.  Use the time to face in a good direction and move away from walls or objects that might block the whipper's path.  Reward whipping is not affected, because you choose when to ask for it.

Posted

I hope you’re doing well.

 

I had a question/suggestion regarding possible future content for Submissive Lola.

 

Around ~6 years ago, someone released an expansion/add-on for Lola with a few events that I personally found very enjoyable. For example:

 

  • If Lola’s score fell below a certain value, the master could arrange a “hanging” punishment, but if the player kept begging/pleading, the master would eventually spare her.
  • Another event I found especially memorable: when renting a room at an inn, the master would interrupt and require Lola to sleep anywhere except the bed. Depending on the player’s reaction, this could result in being tied to a post/pillar, being hoisted up, or (in the best case) being made to sleep on the floor beside the bed.

 

 

I really liked the flavor and the discipline/humiliation dynamic these ideas added. Unfortunately, the original author seems to have disappeared shortly after release, so the add-on was never developed further.

 

If it’s something that fits your plans, would you ever consider integrating similar ideas into future versions of Lola (or perhaps a compatible add-on)? Of course I completely understand if it’s out of scope or not aligned with your design goals.

 

Thank you for your time, and thanks again for all your work on the mod.

Posted
18 minutes ago, esdeath2331 said:

If Lola’s score fell below a certain value, the master could arrange a “hanging” punishment, but if the player kept begging/pleading, the master would eventually spare her.

A master should never have to do something that extreme.  I understand that some players enjoy extreme content, but the mod is about submission and obedience, the relationship between master and slave.  If a master can't get a slave to obey, I see that as the master's failure, not the slave's.  If a master decides to kill a slave, that's an admission of how badly the master failed.  This person is not worthy to have a slave.

 

A capable, competent master combines punishment, rewards, and persuasion to induce a slave not only to obey, but to want to obey.  This mod assumes that you have a capable master who can show you that this is what you really want.

 

18 minutes ago, esdeath2331 said:

Another event I found especially memorable: when renting a room at an inn, the master would interrupt and require Lola to sleep anywhere except the bed. Depending on the player’s reaction, this could result in being tied to a post/pillar, being hoisted up, or (in the best case) being made to sleep on the floor beside the bed.

I have an item on my list of ideas for having to sleep in another bed or on the floor, but I want to do it right.  That add-on replaces or changes the beds that can be rented.  That's risky.  It will conflict with any mod that also modifies those beds, and if another mod rearranges the interior design of the inn, the bed could be in a strange or even inaccessible place.

Posted
4 hours ago, Hex Bolt said:

A master should never have to do something that extreme.  I understand that some players enjoy extreme content, but the mod is about submission and obedience, the relationship between master and slave.  If a master can't get a slave to obey, I see that as the master's failure, not the slave's.  If a master decides to kill a slave, that's an admission of how badly the master failed.  This person is not worthy to have a slave.

 

A capable, competent master combines punishment, rewards, and persuasion to induce a slave not only to obey, but to want to obey.  This mod assumes that you have a capable master who can show you that this is what you really want.

 

I have an item on my list of ideas for having to sleep in another bed or on the floor, but I want to do it right.  That add-on replaces or changes the beds that can be rented.  That's risky.  It will conflict with any mod that also modifies those beds, and if another mod rearranges the interior design of the inn, the bed could be in a strange or even inaccessible place.

I’m not a programmer, so this may be a beginner question, but would a design like this work?

For example, detect whether the player has recently completed the “rent a room” dialogue and successfully rented an inn room, and then, within a certain time window, trigger the script when the player tries to use the bed.

Would something like that be feasible?

Posted

I have another question/suggestion about one of the settings.

There is an option that says Lola will masturbate when arousal reaches a certain level. From what I can tell, though, it seems to only trigger when Submission is below 50 and Arousal is >= 95.

I understand the Arousal >= 95 part, and I think I also understand the likely reasoning behind the Submission below 50 requirement: if Lola is a properly trained/obedient slave, then even with very high arousal, she would not try to masturbate because that would go against her owner’s control/orders.

That makes sense from a roleplay/design perspective.

However, in actual gameplay, Lola’s Submission is usually in the 80–95 range most of the time (at least in my experience). Because of that, the difference between high arousal and low arousal doesn’t really show up much in practice, since this behavior almost never triggers.

So I feel this may need some adjustment (or perhaps an additional MCM option), so that arousal level has more visible gameplay impact even when Lola has high Submission.

For example, maybe the behavior could scale differently at high Submission (rarer trigger, different reaction, requires permission, etc.) instead of being almost completely locked out.

Posted

A rough concept might be: when Lola has high Submission, high arousal would not immediately lead to masturbation, but instead build up a kind of frustration/suppression value over time. If arousal stays high for long enough (or if the owner keeps denying relief), that pressure could eventually trigger different reactions/events.

That way, high Submission still means Lola is able to endure and remain obedient, but it would not make the arousal system feel almost invisible during normal gameplay. It could also create some nice roleplay moments (begging, emotional strain, denial reactions, etc.).

Posted
47 minutes ago, esdeath2331 said:

I have another question/suggestion about one of the settings.

I understand what you're saying with regard to the compulsive masturbation feature.  I think what would work well for you would be mods like Dripping When Wet, which add light and heavy visual and audible effects at configurable thresholds, or mods that penalize high arousal with higher costs for using magic.  Things like that add a negative consequence for high arousal and give you incentive to lower it.

 

Unless Lola's arousal rate gain is very high (you can configure that in SexLab), the owner wants sex often enough that arousal should usually be manageable.  If Lola is really desperate, she can volunteer for prostitution.  A master never says no to that.

 

Although it's not shown in the mod, in my head, the owner makes masturbation above a score of 50 impractical by greatly increasing the shock level for that.  Below 50, you're being trained.  Above that, trying to cheat will be painful enough that you won't do it.  You can't succeed anyway.  So, below 50, you might see Lola learning and being corrected, but not after that.

 

7 hours ago, esdeath2331 said:

I’m not a programmer, so this may be a beginner question, but would a design like this work?

For example, detect whether the player has recently completed the “rent a room” dialogue and successfully rented an inn room, and then, within a certain time window, trigger the script when the player tries to use the bed.

Would something like that be feasible?

If I do something like that to restrict sleeping in the owner's bed, I will want it to work in player homes, including homes added by mods, so it has to be generic enough to work anywhere.  You will have to get enough real rest to satisfy survival or needs mods.  Ideally, it also should not break mods like "Go to Bed".  It's a lot of details to work through, so I keep putting off working on it.

Posted
15 hours ago, Hex Bolt said:

 If a master can't get a slave to obey, I see that as the master's failure, not the slave's. 

 

Perfectly said! I totally agree with that thinking.

Posted (edited)
On 2/23/2026 at 7:34 PM, Hex Bolt said:

I've finished testing a change I mentioned earlier.  When the owner demands sex, you can suggest a better place nearby.  The purpose is to avoid sex in bad spots like a steep slope, shallow water, a road, near enemies, or beside a corpse.  It's not for postponing sex, so you can only delay it for a short time.  This option appears when the one for going to a nearby inn does not apply.  You can even use it to find a nice spot in your home.  Have sex in front of the fireplace rather than in the storeroom.

In addition to this change, I just finished work on choosing a better place when you request sex.  Conceptually, this shouldn't be needed because you can make sure that you're in a decent location before you ask.  But in practice, especially with follower sandboxing, I tend to forget and ask in the tavern's main hall, then realize too late that intimate sexy time is going to be rather public.  Maybe I'm not the only one who makes that mistake.

 

So, when you request sex and the owner agrees, you will be able to suggest a better place nearby.  Other events will not start while you're moving there, so your fun won't be canceled by being sent to cook a meal or fetch a bottle of ale.

Edited by Hex Bolt
Posted
13 hours ago, Hex Bolt said:

I understand what you're saying with regard to the compulsive masturbation feature.  I think what would work well for you would be mods like Dripping When Wet, which add light and heavy visual and audible effects at configurable thresholds, or mods that penalize high arousal with higher costs for using magic.  Things like that add a negative consequence for high arousal and give you incentive to lower it.

 

Unless Lola's arousal rate gain is very high (you can configure that in SexLab), the owner wants sex often enough that arousal should usually be manageable.  If Lola is really desperate, she can volunteer for prostitution.  A master never says no to that.

 

Although it's not shown in the mod, in my head, the owner makes masturbation above a score of 50 impractical by greatly increasing the shock level for that.  Below 50, you're being trained.  Above that, trying to cheat will be painful enough that you won't do it.  You can't succeed anyway.  So, below 50, you might see Lola learning and being corrected, but not after that.

 

If I do something like that to restrict sleeping in the owner's bed, I will want it to work in player homes, including homes added by mods, so it has to be generic enough to work anywhere.  You will have to get enough real rest to satisfy survival or needs mods.  Ideally, it also should not break mods like "Go to Bed".  It's a lot of details to work through, so I keep putting off working on it.

Thank you, that makes sense.

Posted

Love your mod, and please pardon me for asking.  I want to update from 2.1.13 to your newest, 2.1.17.... I haven't updated in a while, and I hope I will have no problems. May I assume I should fully uninstall the previous version, then install the new one -- or will I lose my settings? Should I simply install and enable the new one, then disable the old one instead? I use Vortex as my mod manager.

Posted
1 hour ago, Splintered_Lizard said:

 I want to update from 2.1.13 to your newest, 2.1.17.... I haven't updated in a while, and I hope I will have no problems. May I assume I should fully uninstall the previous version, then install the new one -- or will I lose my settings? Should I simply install and enable the new one, then disable the old one instead? I use Vortex as my mod manager.

Go to the system page in this mod's MCM and "export" your settings. Disable the mod in Vortex, drag and drop the new one, done.

Upon resuming, you might need to re-import your settings, or maybe they are already baked in the save.

Go through the MCM again, because some things have changed in the meantime. And you shouldn't have short-term quests running, but being a Lola is okay.

 

Installing the new without disabling the old first would lead to unpredictable behaviour.

Posted
2 hours ago, Splintered_Lizard said:

I want to update from 2.1.13 to your newest, 2.1.17.... I haven't updated in a while, and I hope I will have no problems.

Be sure to look over the change notes.  2.1.14 was a big update.  If you're in a hurry, at least look at the information above the individual items (New, Changed, Fixed), where I mention things that might be a surprise when updating, such as this one in the last update:

 

NOTE:  Contract term has changed from a menu selection to min and max values.  If your choice was anything other than No Contract, be sure to update your settings.

 

Even in a new game, importing your settings won't do what you expected for contract term due to this change.  If you're feeling impatient, you can read the new and changed items later for the newer versions.

Posted (edited)

Thank you both very much. Everything seems to be working great. Love the new "sweeping" animation, too... all great updates as usual! :)

One thing I cannot seem to locate is the key to kneel willingly any time. Did that go away at some point or am I just blind? ^^"

Edited by Splintered_Lizard
Posted
3 hours ago, Splintered_Lizard said:

One thing I cannot seem to locate is the key to kneel willingly any time. Did that go away at some point or am I just blind?

Shout key, but you have to enable it in the System page of the MCM

Posted

Thank you! ^^

By the way, I'm curious -- are there any plans to maybe have Lola offer dancing without being asked? Additionally, if we have a flute, drum or harp, can we offer to play music for our owner, or be asked told to do so?

Just curious--I love this mod and all you have done with it.

Posted
3 hours ago, Splintered_Lizard said:

Thank you! ^^

By the way, I'm curious -- are there any plans to maybe have Lola offer dancing without being asked? Additionally, if we have a flute, drum or harp, can we offer to play music for our owner, or be asked told to do so?

Just curious--I love this mod and all you have done with it.

Just so you know, Sanguine's Debauchery has a mechanic for offering dance to anyone. It comes with consequences. Also, Skyrim's Got Talent, a mod I thoroughly enjoy, allows you to play music on drum, flute, or lute, if you have them. Your playing starts out horrible and elicits funny negative reactions. As your ability improves, your playing elicits favorable reactions plus money and/or mead.

Posted
6 hours ago, Splintered_Lizard said:

By the way, I'm curious -- are there any plans to maybe have Lola offer dancing without being asked? Additionally, if we have a flute, drum or harp, can we offer to play music for our owner, or be asked told to do so?

Conceptually, offering to dance would be very appropriate, but dancing is one of the unrestricted events that can occur anywhere at any time of day, so I see it often and you probably do too.  Realistically, a reasonable amount of time should pass before the owner is interested in another dance, just as offering sex gets rejected soon after you've just done it.  So, there might not be many windows of opportunity to play dance for your owner.

 

3 hours ago, wren888 said:

Also, Skyrim's Got Talent, a mod I thoroughly enjoy, allows you to play music on drum, flute, or lute, if you have them. Your playing starts out horrible and elicits funny negative reactions. As your ability improves, your playing elicits favorable reactions plus money and/or mead.

I kind of prefer Become a Bard, a matter of personal preference (the music is really good, especially the lute songs, and I prefer not starting out inept).  I use Become a Bard alongside SLTR and designate the owner and/or playmate to accompany Lola.  It looks good.

 

I have considered some kind of tie-in with these mods, but I'd have to support both.  Maybe something where SLTR makes use of the song files if the mod's assets are present.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...