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Posted (edited)
48 minutes ago, asdj1239 said:

 

You can pretty much disregard everything I said - I thought you already had the DD 3BA bodyslide files but since you didn't it's an easy fix. All you need to do is go to that comment, download "DD 5.2 beta 3BA Bodyslides v0.6" and rebuild all your DD items for 3BA in bodyslide.

 

But on that note, if you're using other mods like DCL and don't have the 3BA bodyslide files for that (or really any mod that adds equippable items other than weapons) then you will need to download 3BA conversion files for those as well or you might end up with more clipping/weird issues like the one you have at the moment.

Correction: Piercing are there, can build them, edit in Outfit Designer and all that - just no HDT option mentioned.

 

So it's Bodyslides for DD 5.2 beta - don't I have to upgrade DD to 5.2 before installing sliders? Since I'm on SE version of the game (1.5.97), don't think it would be a good idea.

 

UPDATE: Hail asdj1239 and DD 3BA Bodyslides v0.6 - all works properly! (for now..)

Edited by DevilFireSmile
Problem resolved
Posted (edited)
32 minutes ago, DevilFireSmile said:

Correction: Piercing are there, can build them, edit in Outfit Designer and all that - just no HDT option mentioned.

 

My understanding is that DD hasn't tried to add HDT to piercings. Are you comparing it to another piercing mod that has HDT (and which mod is it out of curiosity)?

 

32 minutes ago, DevilFireSmile said:

So it's Bodyslides for DD 5.2 beta - don't I have to upgrade DD to 5.2 before installing sliders? Since I'm on SE version of the game (1.5.97), don't think it would be a good idea.

 

It should work fine, but you can always ask on the DD thread (especially since this is a DD issue and not SLtR). I don't think any items have been added to DD since 5.0 or 5.1, and even if there have been it just means you'll have some meshes that aren't used by the mod. Just make sure the 3BA bodyslide mod is below DD (overwriting it) in your load order when you go to rebuild DD meshes in bodyslide. Either was I wasn't able to find the old 5.1 3BA bodyslide files so either I didn't look hard enough or the 5.2 bodyslide files are fine for 5.0/5.1.

Edited by asdj1239
Posted
2 hours ago, asdj1239 said:

 

My understanding is that DD hasn't tried to add HDT to piercings. Are you comparing it to another piercing mod that has HDT (and which mod is it out of curiosity)?

 

 

It should work fine, but you can always ask on the DD thread (especially since this is a DD issue and not SLtR). I don't think any items have been added to DD since 5.0 or 5.1, and even if there have been it just means you'll have some meshes that aren't used by the mod. Just make sure the 3BA bodyslide mod is below DD (overwriting it) in your load order when you go to rebuild DD meshes in bodyslide. Either was I wasn't able to find the old 5.1 3BA bodyslide files so either I didn't look hard enough or the 5.2 bodyslide files are fine for 5.0/5.1.

I have these sets:

- [SE 3BBB] AH1 Piercings

- [SE 3BBB] Newmiller Piercings

Yes, I've been asking in that thread as well. But have found the solution here, even though it became slightly off topic. Appreciate all the help! Everything works now.

Posted

If it a wrong place to ask it, let me know.

 

Having an issue with the owner stopping my character outside the city, putting bounty on her head and demanding 19k in gold. 

Can't figure why - no radiant prostitution quest were running, though "owner can pimp" checkbox was toggled.

 

A bug or feature?

 

Posted
45 minutes ago, DevilFireSmile said:

Having an issue with the owner stopping my character outside the city, putting bounty on her head and demanding 19k in gold. 

It's not from this mod.  This mod doesn't use bounties.  If you can't figure out where it's coming from, you might ask in one of the general Skyrim discussion topics.

Posted (edited)

Everyone, please keep comments here focused on this mod and its content.  That's just common courtesy.

 

A purely Devious Devices problem is off topic, hijacking this mod's support topic for a personal discussion.  That's inconsiderate of others who come here expecting to find relevant comments, only to find that they have to wade through a page of unrelated discussion, including screen images that are not hidden in spoiler sections.  Not only does it inconvenience others, it wastes the mod author's time.  As the mod author I'm obligated to read through everything that's posted here, on the presumption that something in the comment pertains to mod-specific content and that it requires my attention.

 

So, let's please respect others by keeping comments here on-topic, and take off-topic comments to their relevant mod support discussions or to a new topic for a side conversation.

Edited by HexBolt8
Posted

"Road Trip" quest seems buggy for me, because I don't have S.L.U.T.S. installed. Without S.L.U.T.S. it is impossible to complete this quest, right? How to stop this quest?

Posted (edited)
23 minutes ago, Delite said:

"Road Trip" quest seems buggy for me, because I don't have S.L.U.T.S. installed. Without S.L.U.T.S. it is impossible to complete this quest, right? How to stop this quest?

Stop the quest with "StopQuest vkjRoadTrip".  I will look into why this happened.

 

Edit:  Apparently, I didn't handle the possibility that a player might make the Road Trip cooldown non-zero without having SLUTS installed.  Sorry for the inconvenience.  I will fix this.

Edited by HexBolt8
Posted

Version 2.0.48

 

Changed:  If an NPC's reaction to your slave status is negative and your relationship with that NPC improves, the reaction is rerolled and might become positive.
Fixed:  The Road Trip event could start if the player enabled the cooldown, even if SLUTS was not installed.

Posted (edited)
38 minutes ago, HexBolt8 said:

Apparently, I didn't handle the possibility that a player might make the Road Trip cooldown non-zero without having SLUTS installed

I didn't change cooldown parameters. And I never installed SLUTS.

Spoiler

 

20220125071930_1.jpg

 

 

Edited by Delite
Posted

Am I correct in thinking that this mod (SLtR) adds cooking pots to inns that don't have them so that Lola can cook things for her master?  If so, does it add these pots to all inns that don't have them? If so, I must have a conflict with some other mod, since I find those pots in some inns but not others.  Thanks.

Posted
24 minutes ago, Delite said:

I didn't change cooldown parameters. And I never installed SLUTS.

Interesting.  Well, the fix I just published should take care of it.  Sorry again for the trouble you had.

 

2 minutes ago, PubliusNV said:

Am I correct in thinking that this mod (SLtR) adds cooking pots to inns that don't have them so that Lola can cook things for her master?  If so, does it add these pots to all inns that don't have them? If so, I must have a conflict with some other mod, since I find those pots in some inns but not others.

It adds them to the inns in the 4 towns that don't have an accessible place to cook:  Four Shields Tavern, Vilemyr Inn, Sleeping Giant Inn, and Frostfruit Inn.  Other locations have a cooking place, though not necessarily in the inn (you're not required to complete the task in an inn).

Posted
11 minutes ago, HexBolt8 said:

It adds them to the inns in the 4 towns that don't have an accessible place to cook:  Four Shields Tavern, Vilemyr Inn, Sleeping Giant Inn, and Frostfruit Inn.  Other locations have a cooking place, though not necessarily in the inn (you're not required to complete the task in an inn).

 

Thanks very much, that clears up my misunderstanding.

Posted

Thanks for all your hard work and what you did with this mod, it is awesome ?? .  I love all you did so far, and all the help you provide, the fix and improvement,  This mod he's great because of you :).  Keep up the good work.

Posted
3 hours ago, HexBolt8 said:

It adds them to the inns in the 4 towns that don't have an accessible place to cook:  Four Shields Tavern, Vilemyr Inn, Sleeping Giant Inn, and Frostfruit Inn.  Other locations have a cooking place, though not necessarily in the inn (you're not required to complete the task in an inn).

That reminds me.  Is there any chance of a compatibility patch(es) for The Great Towns of Ivarstead, Rorikstead, and Dragon Bridge?  Finding the cooking pot in the middle of the floor is always weird.

Posted
5 minutes ago, Antiope_Apollonia said:

That reminds me.  Is there any chance of a compatibility patch(es) for The Great Towns of Ivarstead, Rorikstead, and Dragon Bridge?  Finding the cooking pot in the middle of the floor is always weird.

No, I avoid doing patches.  I limited the cooking pots to just 4 locations for this very reason, to minimize the chance for conflicts, but of course "minimize" doesn't mean "eliminate".  ?

Posted

Complete new installation with new version of lola. Complete new game. Complete same error.

mcm earning mode ignored instead need to do 1 more client (mcm of client s minimum is 2 !)

This time after i finished one client quest was finished. ok. i took new prostitution quest , again with earning mode, again 1 client to do.

there is something serious wrong with the earning mode.

Posted

Hey! Do you know why sometimes events/quests won't start unless I go through a loading screen? It happens in my game and not just with Submissive Lola (S.L.U.T.S. too, I need to fast travel to a nearby marked location in order for the carriage driver to equip me). This is similar to a vanilla bug where sometimes Delvin or Vex's quest fails to start, then starts off immediately as you go through a door into another cell. Also when Rikke fails to have the dialogue to advance the CW quest for the legion, fast travelling to the very same camp fixes it. Pretty weird shite, but there, at least there's the workaround.

 

I wonder if it's tied to mine being a busy game (around 2K mods and probably half of loverslab) and the script not having time to fire immediately? Could that be solved by adding a small delay to the script that starts the quest? Just wondering.

 

Thanks for the mod. I made the "real dragonborn" from Troubles of Heroine my master and it's been excellent roleplay. I'm now at 100 submission score - should something special happen then?

 

 

Posted

I lost my piercings. It is a long story, but it happened because of the another mod ("Cursed Loot"). How do I put them back? They are not existing in inventory anymore.

Posted (edited)
4 hours ago, shiagwen said:

Complete new installation with new version of lola. Complete new game. Complete same error.

I just tried it with a new game.  Whether I ask for prostitution or let the owner start the quest, whether I use Radiant Prostitution or basic, the earnings mode always works.  I can't recreate the problem, and there have been no other problem reports.  Even if the setting were somehow not being recognized, the minimum client count (regardless of location) is two, but you're saying you get one.  That's two things that should never happen, which apparently only occur in your game.  Something seems to be wrong with your installation, but there's no way for me to know what that is.  

 

4 hours ago, petronius said:

Do you know why sometimes events/quests won't start unless I go through a loading screen?

No, but with 2000+ mods it's probably not surprising that things aren't working well.

 

4 hours ago, petronius said:

I'm now at 100 submission score - should something special happen then?

An event can start at a random time while your score is 100, in any city, hold capital, or orc stronghold.  Indoor locations lack those keywords, so you'll usually have to be outside.

 

46 minutes ago, Delite said:

I lost my piercings.

If the setting to get piercings is still enabled in the MCM, the owner will eventually give you another set if you still don't have vaginal or nipple piercings equipped.

Edited by HexBolt8
Posted (edited)
2 hours ago, HexBolt8 said:

I just tried it with a new game.  Whether I ask for prostitution or let the owner start the quest, whether I use Radiant Prostitution or basic, the earnings mode always works.  I can't recreate the problem, and there have been no other problem reports.  Even if the setting were somehow not being recognized, the minimum client count (regardless of location) is two, but you're saying you get one.  That's two things that should never happen, which apparently only occur in your game.  Something seems to be wrong with your installation, but there's no way for me to know what that is.  

 

No, but with 2000+ mods it's probably not surprising that things aren't working well.

 

An event can start at a random time while your score is 100, in any city, hold capital, or orc stronghold.  Indoor locations lack those keywords, so you'll usually have to be outside.

 

If the setting to get piercings is still enabled in the MCM, the owner will eventually give you another set if you still don't have vaginal or nipple piercings equipped.

after that i tried client mode and used minimum 2, no random. it worked, but after the first client the mod called the quest finished. 

Lola versions before the earning gold mode had no problem. it is that version 47 that brought the trouble.

Edited by shiagwen
Posted (edited)
4 hours ago, HexBolt8 said:

No, but with 2000+ mods it's probably not surprising that things aren't working well.


LOL I had that coming, granted. But - I'll have you know - my SSE savegame is 910h old with that mod build, which I spent months preparing, and years learning how to :P And everything is working fine, just these glitches I mentioned. I don't have script latency that I can measure, or stack dumps, game runs at 60fps as long as I stick to my ReShade (enb brings that down to 30-40ish which may work for some, but not ideal on a busy game).

 

Another potential cause that comes to mind is whether the mod has to be loaded at game start for those quests to trigger without those delay glitches - which neither Lola nor S.L.U.T.S. was.

 

Finally, could it be down to memory management? Far fetched and probably unlikely, but as a coding lay person, all bets are up. I use SSE Engine Fixes and TBBMalloc, which (whatever it does) is impactful enough to fix the Infinite Loading Screen hang-ups that I get otherwise. Maybe it's the cause of my problem, maybe it's actually what makes the workaround possible (to have the quest advance once I go through a loading screen).

 

Anyway, thank you for keeping this mod alive, and the game interesting. I wish you will expand it in the future, with more quests, quest variety, supported mods, triggered scenes - in a few words, keep up :) dare you to finally bust my savegame, be the straw that breaks the camel's back...

Edited by petronius
Posted (edited)
On 1/25/2022 at 3:17 PM, shiagwen said:

i tried client mode and used minimum 2, no random. it worked, but after the first client the mod called the quest finished. 

That sounds like the client count variable is somehow stuck at 1 in your game.  There's no reason or explanation for that other than a corrupt save, but if you started a new game then it wouldn't be that either.  If both modes of prostitution were not working, I'm sure that there would have other complaints.  Both modes test out fine for me, whether it's using RP or basic prostitution.

 

Client mode hasn't changed much.  There's just new conditional logic to handle pay mode.  I did add a new function for resetting a variable to zero.  That shouldn't make any difference, but I've attached a version of the script that doesn't use that function.  That shouldn't change the way the quest works, but you're welcome to try it.

 

Edit: Deleted script after 4 days to avoid confusion.

 

Edited by HexBolt8

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