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Cyberpunk 2077 Mod Creation Thread


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29 minutes ago, Sakhmeth said:

Can you show me what you mean here?

Cyberpunk-2077-third-person-740x324.png

This is what i mean, they look absolutely horrendous. They may look good on photomode because of diversion and variety of textures but it's safe to say even skyrim had more detailed human looking models not to mention original Ps3 Last of us. Cracks really start to show here and simply to say those fingerless Cyberpunk devs promised too much they could deliver and handle the pressure of being public figure and the icon towards their fans, and now we are getting really bad ubisoft tier downgrade version of original game they shoved us earlier which was obviously just definition of cgi animation.

 

https://data.junkee.com/wp-content/uploads/2020/12/cyberpunk-2077.jpg

 

This also happens because polygon models textures are build the groundwork itself is so terrible they need to use shaders in order to make their models looks good. And its really sad.

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44 minutes ago, Khangel said:

Maybe I'm lucky! My game looks like Playstation 6.

Cyberpunk 2077 (C) 2020 by CD Projekt RED 1_2_2021 4_24_40 AM.png

You are not lucky, game was designed for high perfomance PCs with pretty nice Hardware, Consoles can't run this game properly mainly cause the hardware limitations, they barely got into the 60fps standard, it was obvius this game would have a lot of problems on em. This is like expecting to have a heavy build skyrim runing smooth and perfectly into a mediocre PC, you can wish but it will glitch and ending crashing 100%. Honestly for how the game it is and the stuff they had and cutted off it feels more like the game was just straight ripped to pieces to make it as much perfomance friendly as it could on consoles (probably cause CD Projekt greedy businessmans, not cause the devs decision)

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1 hour ago, MilfSimmer said:

You are not lucky, game was designed for high perfomance PCs with pretty nice Hardware, Consoles can't run this game properly mainly cause the hardware limitations, they barely got into the 60fps standard, it was obvius this game would have a lot of problems on em. This is like expecting to have a heavy build skyrim runing smooth and perfectly into a mediocre PC, you can wish but it will glitch and ending crashing 100%. Honestly for how the game it is and the stuff they had and cutted off it feels more like the game was just straight ripped to pieces to make it as much perfomance friendly as it could on consoles (probably cause CD Projekt greedy businessmans, not cause the devs decision)

game was actually designed for pc but a second version is learking around the corner designed for ps5 on a better dev kit then the one used on pc that actually runs and looks better then the pc version does cause sony forced the extra time in creating it pretty sure its still being worked on since next gen upgrades arnt out , this is all from a dev btw.They also said most of the pc features were spaghetti code and rushed.

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As it is LoversLab, there should be specialists who can bring kids back to the game, and I mean their disappearance at every opportunity (photo mode, driving) and invincibility, and I'm not talking about "Fun", but about the fact that now they will lie for "Living shields ”instead of falling stunned. The current state of affairs is more harmful to teenagers than naked fashions, they instill in our heads somewhere in the back that they are unbreakable in the Game or in real life, creating an unhealthy rule used every day by some players. I dream of mods that give full freedom in what we do, but they order them in their own way for "inappropriate" behavior.

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3 hours ago, Dzardzar said:

As it is LoversLab, there should be specialists who can bring kids back to the game, and I mean their disappearance at every opportunity (photo mode, driving) and invincibility, and I'm not talking about "Fun", but about the fact that now they will lie for "Living shields ”instead of falling stunned. The current state of affairs is more harmful to teenagers than naked fashions, they instill in our heads somewhere in the back that they are unbreakable in the Game or in real life, creating an unhealthy rule used every day by some players. I dream of mods that give full freedom in what we do, but they order them in their own way for "inappropriate" behavior.

Sure its in progress. 

Kids are available in photo mode on day one, and then were cutting (hide), due to odd company policy or maybe, just maybe by dev's mistake.

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16 hours ago, Kefla said:

game was actually designed for pc but a second version is learking around the corner designed for ps5 on a better dev kit then the one used on pc that actually runs and looks better then the pc version does cause sony forced the extra time in creating it pretty sure its still being worked on since next gen upgrades arnt out , this is all from a dev btw.They also said most of the pc features were spaghetti code and rushed.

Haha... No.

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17 hours ago, Kefla said:

game was actually designed for pc but a second version is learking around the corner designed for ps5 on a better dev kit then the one used on pc that actually runs and looks better then the pc version does cause sony forced the extra time in creating it pretty sure its still being worked on since next gen upgrades arnt out , this is all from a dev btw.They also said most of the pc features were spaghetti code and rushed.

False.

 

The ps5 refined version at the end of two more dlcs will be faster than any pc version in regards to streaming and loading of assets, we already know from the mesh scheme they chose there isn't going to be a ps5 specific super edition. Secondly sony's new policy on censorship is doing cdpr no favors and what goodwill project had with sony japan is gone as fuck, because sony japan is footing the final bill for refunds. refunds on Sony are also three times higher than any other version.

 

Yes, the ps5 is more powerful in I/O than any pc. By the time this game is done that won't be the case. The >generic< marvell drive in the ps5 has a year's exclusivity. The only thing being superior at the end of that year will be the PS5's two I/O controllers, and that will simply end, specifically against AMD hardware.

 

If you think the ps5 can graphically compete against the AMD NV4X+Integrated CPU with no I/O bridge and nVidia 50XX, you're a moron.

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21 minutes ago, 27X said:

False.

 

The ps5 refined version at the end of two more dlcs will be faster than any pc version in regards to streaming and loading of assets, we already know from the mesh scheme they chose there isn't going to be a ps5 specific super edition. Secondly sony's new policy on censorship is doing cdpr no favors and what goodwill project had with sony japan is gone as fuck, because sony japan is footing the final bill for refunds. refunds on Sony are also three times higher than any other version.

 

Yes, the ps5 is more powerful in I/O than any pc. By the time this game is done that won't be the case. The >generic< marvell drive in the ps5 has a year's exclusivity. The only thing being superior at the end of that year will be the PS5's two I/O controllers, and that will simply end, specifically against AMD hardware.

 

If you think the ps5 can graphically compete against the AMD NV4X+Integrated CPU with no I/O bridge and nVidia 50XX, you're a moron.

I believe this has always been the case; Next Gen consoles are comparable to high spec PC's near the very start of their life, but fall further and further behind as time goes by. The console is by its generational release schedule not able to keep up with PC's gradual improvement and retrofitting its own hardware. 

 

I think 27X may have been a little harsh but I do not disagree with his conclusion.

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On 12/26/2020 at 3:17 PM, Kargrin said:

Renaming the .mesh files doesn't work, they still appear in game. Interesting, consedering the same method worked with the player's underwear

what about removing the name entirely ? , Mount and Blade Bannerlord  was a PITA as I had to go through the entire code deleting (Underware_Top_Mesh) so that it read () just the brackets left , there were a few mods on the Nexxus that were supposed to provide a file replacement but for me none of them seemed to work so I just did it myself , with CyberPunk I didn't understand why simply deleting a letter in the code string was the way to go as opposed to removing the reference to underware  completely , I am by no means code savy as I'm old as dirt so maybe one of you younger ppl can enlighten me

 

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15 hours ago, Maniacmayo said:

what about removing the name entirely ? , Mount and Blade Bannerlord  was a PITA as I had to go through the entire code deleting (Underware_Top_Mesh) so that it read () just the brackets left , there were a few mods on the Nexxus that were supposed to provide a file replacement but for me none of them seemed to work so I just did it myself , with CyberPunk I didn't understand why simply deleting a letter in the code string was the way to go as opposed to removing the reference to underware  completely , I am by no means code savy as I'm old as dirt so maybe one of you younger ppl can enlighten me

 

The hex edit was a rudimentary workaround to force the game to not read the underwear. It probably worked because the nude body mesh already existed in game, and it was overwritten by the underwear. This don't work with things like nipple covers, probably because there is no backup mesh to call.

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