azer4321 Posted September 20, 2020 Posted September 20, 2020 So i'm having a problem. Everytime my character and another npc are about to start an animation, they just get stuck inside of each other and don't do anything. I've enabled my animations and I really don't understand how this is happening
Psalam Posted September 20, 2020 Posted September 20, 2020 What @myuhinnysaid. Also, do you have the correct skeleton? Are you using a custom race that doesn't use the XPMSE skeleton? If you're not sure about these things then post your load order and your FNIS output.
azer4321 Posted September 20, 2020 Author Posted September 20, 2020 I have 2 warnings when I run the generator but it doesn't add any new animations, probably already added them. I don't use a custom race and the skeletons I use are XP32 maximum skeleton and XP32 maximum skeleton extended
myuhinny Posted September 20, 2020 Posted September 20, 2020 Use 1 skeleton mod. Get rid of the XPMS one and instead use the XPMSE one as that is the most up to date skeleton mod out there and was last updated 13 Jun 2020, 1:28PM while XPMS was last updated 27 Mar 2016, 8:10PM not to mention using two skeleton mods means that the last one in your load over will overwrite the one before. Remove the one and then reinstall the XPMSE one and then rerun FNIS again.
Just Don't Posted September 20, 2020 Posted September 20, 2020 40 minutes ago, azer4321 said: I have 2 warnings when I run the generator but it doesn't add any new animations, probably already added them. I don't use a custom race and the skeletons I use are XP32 maximum skeleton and XP32 maximum skeleton extended FIX the warnings. Don't just acknowledge they're there. Do whatever you have to do to fix them. If it isn't listing/detecting the animation related mods that are already installed then something is wrong (probably related to your warnings, or the animation mods aren't properly installed). Any animation related mod (frameworks like Sexlab, ZAZ, DD, animation packs and the like) must be detected by FNIS every time you use it. As myuhinny said, use only one skeleton mod, the most up to date one: XPMSE. For future references, posting the FNIS log (all the text you get after using it) is useful so others can easily pinpoint what's wrong and tell you how to fix it. And in time, you should be able to do the same when reading your own FNIS log.
azer4321 Posted September 20, 2020 Author Posted September 20, 2020 Looking at the output myself, I found out what i did wrong. Thanks for all the help guys
travelmedic Posted September 20, 2020 Posted September 20, 2020 So your FNIS is not installed correctly. The warnings are telling you that, and then it says 0 animations installed. The information and correct file path is all there. If you're still stuck, look on youtube for videos by Gopher or Gamer Poets on how to set this stuff up
travelmedic Posted September 20, 2020 Posted September 20, 2020 Also, how you install/set it up may vary depending on what mod manager you use, so make sure whatever videos you watch, it matches your manager
Grey Cloud Posted September 20, 2020 Posted September 20, 2020 25 minutes ago, azer4321 said: Looking at the output myself, I found out what i did wrong. Thanks for all the help guys When you find a solution it is good manners to post it so that others can benefit in the future.
myuhinny Posted September 21, 2020 Posted September 21, 2020 I run FNIS from the game folder as I use a older NMM build that doesn't allow you to run it from inside the manager.
Mez558 Posted September 21, 2020 Posted September 21, 2020 4 minutes ago, myuhinny said: I run FNIS from the game folder as I use a older NMM build that doesn't allow you to run it from inside the manager. That was a brave thing to admit, isn't that akin to saying you think the earth is flat, on here?
myuhinny Posted September 22, 2020 Posted September 22, 2020 People use whatever mod manager they want to use. I have used NMM for skyrim since it first came out and I have never had a problem with NMM.
Mez558 Posted September 22, 2020 Posted September 22, 2020 4 minutes ago, myuhinny said: People use whatever mod manager they want to use. I have used NMM for skyrim since it first came out and I have never had a problem with NMM. That wasn't a dig at you for using NMM. That was me directing my passive/aggressiviness at the MO2 brigade that call me stupid for using NMM. (Not that I'm denying the charge, only the choice of evidence)
myuhinny Posted September 22, 2020 Posted September 22, 2020 I never saw the point of using MO2 as I have been modding long enough to know what to watch for and I've had the same skyrim build since 2015.
Grey Cloud Posted September 22, 2020 Posted September 22, 2020 9 hours ago, Mez558 said: Not that I'm denying the charge, only the choice of evidence ?
nekam477 Posted April 16, 2024 Posted April 16, 2024 Hey everyone, I am new to modding and dont know how this all works. My problem is that whenver i use the spell for sex the characters get stuck inside eachother. I dont know what seems to be the problem. Can anyone guide me through I can provide the details that you want about my game files or modfiles. I am using vortex btw. If anyone could help it would be much appreciated
donttouchmethere Posted May 1, 2024 Posted May 1, 2024 On 4/16/2024 at 7:09 PM, nekam477 said: Hey everyone, I am new to modding and dont know how this all works. My problem is that whenver i use the spell for sex the characters get stuck inside eachother. I dont know what seems to be the problem. Can anyone guide me through I can provide the details that you want about my game files or modfiles. I am using vortex btw. If anyone could help it would be much appreciated Did you use the FNIS generator for users? Any errors listed there?
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