bunt776 Posted February 9, 2022 Posted February 9, 2022 14 hours ago, Cheri Song said: Hi everyone. Big update. Lots to do. Carnalitas patch on Saturday maybe. I love this Saturday... Good job, thank you! 1
blackholesun693 Posted February 9, 2022 Posted February 9, 2022 I had it work except that it hides the Inventory menu for some reason.
Lodakai Posted February 9, 2022 Posted February 9, 2022 2 hours ago, blackholesun693 said: I had it work except that it hides the Inventory menu for some reason. look up 3 posts and there is a solution for that
kalleklovn Posted February 9, 2022 Posted February 9, 2022 When last I played (prior to Northern Lords) there was an issue with "Youthful Rulers": Abdicating would still keep the now abdicated former ruler as culture/dynasty head if they were so before abdication. Is this still an issue?
waibibabo Posted February 9, 2022 Posted February 9, 2022 Now updated, is this the big update at Saturday and just release early?
Changeling518 Posted February 9, 2022 Posted February 9, 2022 Since the original modder hasn't been on in quite a while, do you think (I'd imagine with credit given), the Saturday update could possibly integrate functional versions of the various "(Not So) Simple", mods into it?
bakon_bitz Posted February 10, 2022 Posted February 10, 2022 I'm attempting to make the Divine Retribution perk from the Intrigue skill tree prevent Piety and Clergy Opinion loss from the Rape Prisoner interaction like it does for Torture and Execute in vanilla. I've found this line of code in 00_prison_effects.txt from the base game files: else_if = { limit = { faith = scope:victim.faith NOT = { has_perk = divine_retribution_perk } } add_piety = medium_piety_loss } I assume I have to place it somewhere in carn_rape_effects.txt but don't know exactly where to put it to avoid messing something else up. Does anyone know of an elegant way to do this? This may be something worth adding to the mod proper for the next update as well.
ShowcaseVS Posted February 10, 2022 Posted February 10, 2022 2 hours ago, Boba Fett said: I'm attempting to make the Divine Retribution perk from the Intrigue skill tree prevent Piety and Clergy Opinion loss from the Rape Prisoner interaction like it does for Torture and Execute in vanilla. I've found this line of code in 00_prison_effects.txt from the base game files: else_if = { limit = { faith = scope:victim.faith NOT = { has_perk = divine_retribution_perk } } add_piety = medium_piety_loss } I assume I have to place it somewhere in carn_rape_effects.txt but don't know exactly where to put it to avoid messing something else up. Does anyone know of an elegant way to do this? This may be something worth adding to the mod proper for the next update as well. Yes, while I don't personally care for it, this interaction makes to much sense to not just add it into the baseline mod. If you or the mod creator can figure it out, I completely agree that it should be added in.
Cheri Song Posted February 10, 2022 Author Posted February 10, 2022 14 hours ago, kalleklovn said: When last I played (prior to Northern Lords) there was an issue with "Youthful Rulers": Abdicating would still keep the now abdicated former ruler as culture/dynasty head if they were so before abdication. Is this still an issue? This is still an issue. I'm not sure how to fix this short of killing the original ruler, which seems kinda gross. That said it should update normally after a while since the culture head and dynasty head always shift to the most influential ruler. 14 hours ago, waibibabo said: Now updated, is this the big update at Saturday and just release early? There is no "big update" scheduled. I'm just working on this when I have time and updating when it makes sense to do so. I rushed 1.6 out specifically because Carnalitas is unplayable with the latest version of CK3 otherwise. 14 hours ago, Changeling518 said: Since the original modder hasn't been on in quite a while, do you think (I'd imagine with credit given), the Saturday update could possibly integrate functional versions of the various "(Not So) Simple", mods into it? I am not planning to integrate those mods. I'm bad with 3d model stuff, and anyway Carnalitas isn't the place for optional cosmetic mods like that. If anyone else is willing to update Waffle's body mods they are welcome to do so. 10 hours ago, Boba Fett said: I'm attempting to make the Divine Retribution perk from the Intrigue skill tree prevent Piety and Clergy Opinion loss from the Rape Prisoner interaction like it does for Torture and Execute in vanilla. Good idea, I'll add that.
Arhtur123654 Posted February 10, 2022 Posted February 10, 2022 I don't see any changes to game rules even though the mod is enabled :(
Cheri Song Posted February 10, 2022 Author Posted February 10, 2022 14 minutes ago, Arhtur123654 said: I don't see any changes to game rules even though the mod is enabled :( This is unfortunately a common issue with loading mods outside of Steam Workshop or Paradox Plaza. Check the FAQ and see if it fixes your problem.
Arhtur123654 Posted February 10, 2022 Posted February 10, 2022 2 hours ago, Cheri Song said: This is unfortunately a common issue with loading mods outside of Steam Workshop or Paradox Plaza. Check the FAQ and see if it fixes your problem. Thanks for your reply! I kinda sort it out.
DarksideRevan Posted February 10, 2022 Posted February 10, 2022 Great to see this updated for Royal Court, are the carnalitas submods working as well?
-Player1- Posted February 10, 2022 Posted February 10, 2022 10 hours ago, Cheri Song said: There is no "big update" scheduled. I'm just working on this when I have time and updating when it makes sense to do so. I rushed 1.6 out specifically because Carnalitas is unplayable with the latest version of CK3 otherwise. I'm eagerly awaiting the next big update, hope you'll have some time to work on it again. Royal Court finally brought some features that we were missing for far too long. The game simply is unplayable without the mod.
lucas182 Posted February 11, 2022 Posted February 11, 2022 (edited) On 2/10/2022 at 2:05 PM, DarksideRevan said: Great to see this updated for Royal Court, are the carnalitas submods working as well? I have been playing for close to 10 hours with Carnalitas and a number of submods, including old ones like Adroit Religion. I also grabbed the updated versions of the Simple Shaft/Slits mods from their forum posts. So far, no real issues. Edited February 11, 2022 by lucas182 update 1
Guest Posted February 12, 2022 Posted February 12, 2022 Would it be possible to add the "Sexual Harassment Interaction" from the World of Sexcraft mod? Maybe add the option to turn it off for those that dont want it. Making Love seems more official between established characters, while harassment could be done to someone in court, maybe even adding dread.
Tezel64 Posted February 12, 2022 Posted February 12, 2022 Hiya, thank you for the mod! One question/request though. Is there a way to up the birth control fertility debuff to more than -100%? When I play as a ridiculous character they end up having fertility way past 100% so the birth control does nothing
fdldfsgkjhsdfgkjhsdfg Posted February 12, 2022 Posted February 12, 2022 Any chance for an interaction to be added? It takes a year to sleep with someone, even for the middle ages, thats a long time. You should be able to proposition someone. They can say yes and bam, lover or one night stand. Or they can expose you or use it as blackmail but still. 365 days to ask if someone wants to bang? lol
Gagi114 Posted February 12, 2022 Posted February 12, 2022 (edited) 58 minutes ago, fdldfsgkjhsdfgkjhsdfg said: Any chance for an interaction to be added? It takes a year to sleep with someone, even for the middle ages, thats a long time. You should be able to proposition someone. They can say yes and bam, lover or one night stand. Or they can expose you or use it as blackmail but still. 365 days to ask if someone wants to bang? lol There's a No Cooldown option for Make Love interaction in game rules but the in-game effect happens every year. You can also use Bed Relations 2 mod which gives you an option to Lay With someone, lover or spouse and impregnate them (get pregnant if female ruler) or not. Edited February 12, 2022 by Gagi114
myname789 Posted February 12, 2022 Posted February 12, 2022 2 hours ago, Tezel64 said: Hiya, thank you for the mod! One question/request though. Is there a way to up the birth control fertility debuff to more than -100%? When I play as a ridiculous character they end up having fertility way past 100% so the birth control does nothing Cheri might get around to it eventually (they're updating quite a few mods for Royal Court), but in the meantime you can fix it yourself with a simple text editor. In the "carn_birth_control_modifiers" file, change the value of "fertility = -1.0" to whatever you want. I set mine to -10.0 (corresponds to -1000%) and that seems to have done the trick. 1
Tezel64 Posted February 12, 2022 Posted February 12, 2022 29 minutes ago, myname789 said: Cheri might get around to it eventually (they're updating quite a few mods for Royal Court), but in the meantime you can fix it yourself with a simple text editor. In the "carn_birth_control_modifiers" file, change the value of "fertility = -1.0" to whatever you want. I set mine to -10.0 (corresponds to -1000%) and that seems to have done the trick. Thank you!
Cheri Song Posted February 12, 2022 Author Posted February 12, 2022 3 hours ago, Tezel64 said: Hiya, thank you for the mod! One question/request though. Is there a way to up the birth control fertility debuff to more than -100%? When I play as a ridiculous character they end up having fertility way past 100% so the birth control does nothing The default birth control is supposed to be imperfect. I figured that the game is more interesting if you still have to deal with some potential consequences for sleeping around and practicing birth control isn't a get out of jail free card. Besides, it's the middle ages. You're shoving sheepskin into your pussy and chugging herbal tea. It isn't an exact science. 3
ShowcaseVS Posted February 12, 2022 Posted February 12, 2022 55 minutes ago, Cheri Song said: The default birth control is supposed to be imperfect. I figured that the game is more interesting if you still have to deal with some potential consequences for sleeping around and practicing birth control isn't a get out of jail free card. Besides, it's the middle ages. You're shoving sheepskin into your pussy and chugging herbal tea. It isn't an exact science. Fair enough; but also I personally play with immortality and have noticed this issue. For one rulers lifetime having an imperfect birth control and dealing with consequences is fine, but for a 1000 year old immortal, that can end up with 100+ children, not so much. I understand it is a choice to play with immortality but it would be nice to have a toggle option to increase it or maybe a second buff altogether that you can toggle in the game options, if possible. 1
Cheri Song Posted February 12, 2022 Author Posted February 12, 2022 31 minutes ago, ShowcaseVS said: Fair enough; but also I personally play with immortality and have noticed this issue. For one rulers lifetime having an imperfect birth control and dealing with consequences is fine, but for a 1000 year old immortal, that can end up with 100+ children, not so much. I understand it is a choice to play with immortality but it would be nice to have a toggle option to increase it or maybe a second buff altogether that you can toggle in the game options, if possible. I will look into it. A game rule sounds like a good compromise. 3
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