Jump to content

Recommended Posts

Posted

I renamed just renamed "SD.2013.05.05.01.7z" to "Sanguine's Debauchery - Required.7z" to be a less cryptic.

 

I got excited again, damn it :(

Posted

 

I renamed just renamed "SD.2013.05.05.01.7z" to "Sanguine's Debauchery - Required.7z" to be a less cryptic.

 

I got excited again, damn it :(

 

Sorry.

Posted

 

 

I renamed just renamed "SD.2013.05.05.01.7z" to "Sanguine's Debauchery - Required.7z" to be a less cryptic.

 

I got excited again, damn it :(

 

Sorry.

 

 

lol don't worry about it, I'm just joking  :)

Posted

hired thug attack me, but not enslaved, player dead when enslaved ,  i hit tgm / resurrect but still dead

 

 

how to travel skip following hired thug  ???

Posted

 

Ok so, my skyrim has been crashing a lot and I'm pretty sure it's due to this mod. Not that I know why it started in the first place, I was able to run SD quite fine not too long ago, but recently I've been crashing constantly and decided to tried to uninstall. I followed the uninstall instructions to the letter but it won't work, I can't save, whenever I try it crashes. So I put the mod back in but its gone back to crashing again.

 

This is more or less what my logs are spammed with : /

 

 

.Game.GetFormFromFile() - "" Line ?

[alias Player on quest DLC2Init (03016E02)].DLC2InitCrossDLCScript.OnPlayerLoadGame() - "DLC2InitCrossDLCScript.psc" Line 39

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call

stack:

[None]._SDQS_sprigganslave.OnUpdate() - "_SDQS_sprigganslave.psc" Line 137

[07/13/2013 - 01:38:53AM] warning: Assigning None to a non-object variable named "::temp27"

 

Did you uninstall while wearing the spriggan armor?

 

 

Nope, I hadn't been actually doing anything SD related, was just doing regular quests when the crashing started. Nor have I activated the spriggan quest in the past : / I made sure I have all the files provided and they're in the correct place but didn't seem to help.

 

Posted

I found a little bug in SD

 

IF you get enslaved, but my master will be killed direct after your capturing, you will be free again but the _SD_enslavement_state value stays on 1 and  dont go back to 0.

Posted

I found a little bug in SD

 

IF you get enslaved, but your master will be killed direct after your capturing, you will be free again but the _SD_enslavement_state value stays on 1 and  dont go back to 0.

Yup. That's what happens. You'll be considered the slave of the recently deceased until you get enslaved by someone else. After you free yourself from him, your status should be fixed. You'll be "free"! :lol: ...for now... :-/

Posted

I've been messing around with this some more to try and experience all the enslavements. I am still having issues having problems where followers may stop attaking after I am enslaved. If they do manage to continue attacking and captured, they aren't getting gagged. This was me using vanilla followers. The gag is in their inventory but they do not equip it. Scripts also seem to be running slow as there is like a 5-15sec delay during the enslavement process.

Posted

 

I found a little bug in SD

 

IF you get enslaved, but your master will be killed direct after your capturing, you will be free again but the _SD_enslavement_state value stays on 1 and  dont go back to 0.

Yup. That's what happens. You'll be considered the slave of the recently deceased until you get enslaved by someone else. After you free yourself from him, your status should be fixed. You'll be "free"! :lol: ...for now... :-/

 

The problem is as long as the value stays on 1 you cant get enslaved by other npcs also if you are free.

 

I test it  yesterday and first after I change it to 0 another npc enslaved me.

 

Posted

I've been messing around with this some more to try and experience all the enslavements. I am still having issues having problems where followers may stop attaking after I am enslaved. If they do manage to continue attacking and captured, they aren't getting gagged. This was me using vanilla followers. The gag is in their inventory but they do not equip it. Scripts also seem to be running slow as there is like a 5-15sec delay during the enslavement process.

 

Yeah. There's too much going on. This mod was started before SKSE added mod events so all the scripts have to poll actors.

Posted

Not to mention, that this'll not be fixed, as we all are waiting for SD2, which is under heavy development.
i'm sure everyone will agree with me, that the development of SD2 got the higher priority.

Posted

Is there a solution for when the thugs capture you but they don't really take you anywhere?  Sometimes they march me out (forever) into the wilderness and just stand at some remote spot doing nothing, or they will pace a certain pathway back and forth and never go somewhere with me.  Just wondering.  It's not that big a deal since I can always just try to escape anyway, but I'd like to see what happens when I get where I'm going and run through all the mod has to offer. 

 

Anyway, love it and can't wait to see SD2!

Posted

Is there a solution for when the thugs capture you but they don't really take you anywhere?  Sometimes they march me out (forever) into the wilderness and just stand at some remote spot doing nothing, or they will pace a certain pathway back and forth and never go somewhere with me.  Just wondering.  It's not that big a deal since I can always just try to escape anyway, but I'd like to see what happens when I get where I'm going and run through all the mod has to offer. 

 

Anyway, love it and can't wait to see SD2!

Everyone has a set route. If master isn't really going anywhere with you, it's just because they were never programmed to go anywhere else. That's the reason you'll always find enemies in certain places. They're supposed to be there, and they're not suuposed to straytoo far from their "home". That's also why you don't bump into lone enemies everywhere you go.

Posted

You get what SexLab offers.

if the animation is of the aggressive type and no oral animations are selected in the aggressive section of SexLab, none will be played.
Counts as well, for the already existing SexLab patch for SD.

Posted

You get what SexLab offers.

if the animation is of the aggressive type and no oral animations are selected in the aggressive section of SexLab, none will be played.

Counts as well, for the already existing SexLab patch for SD.

 

 

I dont install sexlab or use the patch for this, but I know the animations are already existing in the normal version of SD.

Posted

SexiS SD uses the animation, available in SexiS and yes, there are oral animations.
But it's so long ago that i used SD SexiS, that i can't remember if SD used them.

Posted

SexiS SD uses the animation, available in SexiS and yes, there are oral animations.

But it's so long ago that i used SD SexiS, that i can't remember if SD used them.

Not that I've seen. And I've been enslaved like a thousnd times. :D

Posted

Is there anyways to implement Sexlab Procreation with this when it comes to getting pregnant by sex? When you're a female character and get enslaved you do get raped on occasion. The chance of pregnancy would be much higher since the bandits do have their way with you. Also semen stains after rape would add immersion. I like to add as much realism to my games as possible. :P  

Posted

how do you start the indentured slave quest?. i keep getting beat, raped and whatever and i dont insult my master but still dont have there trust. and also it keeps popping up with a messege like join master when 60 is -50 what does that mean???

Posted

The message means, you collected 60 demerits (bad thing) and need -50 to join them.

To decrease (good thing) your demerits fast, talk to your master until you get the dialogue option, to act passive. Reduces your demerits by 2.

Waiting for your mistress/master to fuck your toon, only decreases your demerits by 1.

 

Can't help you with the indentured servant quest, as i haven't played SD for a while now. But i'm sure someone else will know.

Posted

The message means, you collected 60 demerits (bad thing) and need -50 to join them.

To decrease (good thing) your demerits fast, talk to your master until you get the dialogue option, to act passive. Reduces your demerits by 2.

Waiting for your mistress/master to fuck your toon, only decreases your demerits by 1.

 

Can't help you with the indentured servant quest, as i haven't played SD for a while now. But i'm sure someone else will know.

thanx its weird though because whenever i do the option for passive it keeps going up instead of down.  so im confused about it still and i keep staying with my master i dont run away and come back

 

edit nvm i thought it was going up, turned out it went up because i was randomly whipped

Posted

Is there anyways to implement Sexlab Procreation with this when it comes to getting pregnant by sex? When you're a female character and get enslaved you do get raped on occasion. The chance of pregnancy would be much higher since the bandits do have their way with you. Also semen stains after rape would add immersion. I like to add as much realism to my games as possible. :P

If you are using the Sexlab version of this mod then it should be possible to get pregnant.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...