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Posted

 

 

One easy question,but i don't know the asnwer.

How can it get hung with  chain ceiling and feet with ball shakle,which quest can do this animation?

The bondage animations are random. You can't choose to do that, unless you type in the code, but that isn't going to help in an SD enslavement situation. You just have to keep pissing off your master until that anim happens.

I did that but this animation dind't play a once ,do I need to be in specific area with ceil or roof? ( the animation like a first mod screenshot)

 

As far as I know, you cannot choose the animation that will play when your enslaved. I've seen a shitload of different animations play, and some repeated every once in a while, but I believe it truly is random.

Maybe jbezorg or xaz could help you get the specific anim you're looking for to play, but I don't know how to force anims to happen during slavery. I've never delved into SD in CK to figure the mod out. Sorry.

Posted

I've been having trouble with at least one of the animations not working, which seems to be the most common one to occur. The NPC simply stands behind my character naked. The sounds and visual effects start but my character remains in the kneeling position with her hands tied behind her back, not moving. Is this a common problem?

 

Posted

I've been having trouble with at least one of the animations not working, which seems to be the most common one to occur. The NPC simply stands behind my character naked. The sounds and visual effects start but my character remains in the kneeling position with her hands tied behind her back, not moving. Is this a common problem?

I believe I may have had this exact same problem, and I think it has something to do with the whip glitch. Master will attempt an animation, but can't get his/her whip to unsheath, leaving you standing there, waiting. I can't remember if it was an SKSE issue (reinstall), a load order thing, or a skeleton issue (use newest XP32), but I got it almost perfect. That was a long time ago, however... :s

I stopped using SD because I knew that SD 2 will need a save file that never had SD installed on it (tmu), which was a while ago. So remember that if you're using SD now, you won't be able to get SD 2 to work properly on that (those) save file(s). I'm keeping mine fresh. There's an awful lot to do in Sexlab, so that's what I'm up to.

Posted

Thanks for the information on SD2, I'm still working on figuring out mods. I have to find the requirements for a mod, and sometimes that mod's requirements, etc. I'm used to using Nexus or Steam.

Posted

Thanks for the information on SD2, I'm still working on figuring out mods. I have to find the requirements for a mod, and sometimes that mod's requirements, etc. I'm used to using Nexus or Steam.

You're going to learn a lot about mod installation, and maybe even making mods, while you're here. I sure as hell did. It's not a bad thing, or terribly complicated, but without making mistakes, you'll never learn your lessons.

Welcome to logo.png ;)

Posted

I've been having trouble with at least one of the animations not working, which seems to be the most common one to occur. The NPC simply stands behind my character naked. The sounds and visual effects start but my character remains in the kneeling position with her hands tied behind her back, not moving. Is this a common problem?

 

This happened to me, my problem was I didn't install FNIS correctly so the game wasn't playing the animations. Did you install all the requirements? 

Posted

@Xxantoss: Also, a mistake I've learned from...always run FNIS (for Users.exe) "As Admistrator". Always start the game using the skse_loader.exe

This. I've also gotten into the habit of running FNIS almost everytime I start the game, I know I don't need to but it makes it less likely I forget to do it when I really have to.

Posted

 

@Xxantoss: Also, a mistake I've learned from...always run FNIS (for Users.exe) "As Admistrator". Always start the game using the skse_loader.exe

This. I've also gotten into the habit of running FNIS almost everytime I start the game, I know I don't need to but it makes it less likely I forget to do it when I really have to.

 

Aaaahh, nostalgia. :sleepy: I've spoken almost those exact same words before. I've even complained about it. "Fore's Fore's Fore's, isn't there any way to get this thing to auto-run?". I remember.

Posted

Hi there,

 

I used to play SD fom Nov 2012 to January 13. Now I am getting back to Skyrim, and of course also want to try SD again. So I updated and installed all the additional mods named (I use the NMM). Started FINS, SKSE, but as soon as I start the program it CtDs immediatelly after the starting screen (Bethesda logo). When I disable SD, it starts regulary??

 

I realized that the new mods SexiS and Fuz Ro Doh do not show up in the Skyrim-launch-pad mod list. Although installed correctly (?) with the NMM. Not sure if this is normal.

 

Can you give me a hint on what went wrong?

 

Thx,

Omegon

Posted

@apalati: Only four posts yet and WTF!!! Would someone delete these, please?

 

@Omegon2010: You need SexiS, even if you install the SexLab patch for SD.

And if your game crashes on start-up, it's very likely, that a mod is missing a master.
in case of SD, check the installed SD addons. You need Dawnguard, Dragonborne and Frostfall, if you got all 3 installed (what NMM does, as the installer is not scripted).
Disable the plugins, for which you don't have the needed master.

Posted

@CGi, thank you.

So far I have no DLC and also no Frostfall installed. However I already disabled the SD-patches for these in the mod list. It did no help.

 

Does SD require the DLCs in general?

Posted

Nope, for the base mod, only Skyrim is needed. The latest version of the game and the latest version of SKSE.

You still need all the requirements from the OP.

 

But i suggest you try the SexLab patch for SD, which adds the dependencie for SexLab itself. Grab it here on LL, if you haven't already. Great framework with great mods.

Posted

When launching the game with this mod i crash to desktop immediatly after the bethesda logo.

happens when launching from skse or the default executable. i have fnis and skyui installed as well as all other required installs. 

i read the posts here and downloaded all extra patches needed for ctd. i am lost and mioght have overlooked something. Help please.

Posted
 CGI

@apalati: Only four posts yet and WTF!!! Would someone delete these, please?

 

I believe I already said this.

Guys, when I asked a moderator to clean up this mess, I didn't mean erase my post asking a moderator to clean up the mess, I meant clean this waste of space! The OP being posted 4 times!

Posted

Hey guys, for anyone that's using this mod along with the unofficial patch for SexLab, I've a question regarding a (possible) bug, and then a question related to SexLab's latest version:

 

-Anyone ever experienced a bug where after sex (triggered by SD, using SexLab's patch) the assault NPC, the one who either raped you (caught you walking around naked while you have the coveted feature on) or abused by your master, the NPC stays in place and doesn't do anything, stands there broken, and when you speak to the NPC it says "NPC is busy" or something like that?

 

-The author of the patch mentions that you need to fiddle with stage timers under SexLab, how does that translates when using the latest SexLab version where there are now 2 main stages to sex scenes: Foreplay and Sex itself?

--Also on that note, what would be the perfect values for stage timers in order to have Sanguine Debauchery's sex scenes be in perfect sync with SexLab driven scenes? so they end at the exact same times to avoid problems?

 

Thanks a ton in advance, and cannot wait for the new SD version @_@

Posted

I believe I already said this.

Guys, when I asked a moderator to clean up this mess, I didn't mean erase my post asking a moderator to clean up the mess, I meant clean this waste of space! The OP being posted 4 times!

Was wondering, as else i would not have wrote it.

Shit happens... i guess. Maybe your post was unspecific. :D

 

Hey guys, for anyone that's using this mod along with the unofficial patch for SexLab, I've a question regarding a (possible) bug, and then a question related to SexLab's latest version.

There's an unofficial version? O_O

 

i guess, what he means by stage timers, is to set them short or long enough, so the following scripts can trigger. Rather tideous.

And now that foreplay is in, i guess you would have to set everything really short. if i'm right, that's one strange way to code, as he could read out the stage timers or catch the callback, saying that sex ended, instead if using a fixed time, to start a following script.

 

And there are no real perfect timer values for SD. Just don't use mods, that extend the sex duration, like LoversHook.

 

Other issue with the master standing around, seems to be based on the fact, that SD adds an ai package so the master follows a daily routine, like sleeping, eating, wandering and so on.

Sometimes this doesn't work as intended, so your master just stands around, but you can still talk to him. i recommend, using the official version of SL, as the unofficial one sounds really experimental.

Posted

I am still struggling. I installed SexLab as suggested, and, as far as I can tell, it works. At least the options are showing up in the SkyUI.

But where do I get the patch for SD from, that you mentioned? Could not find it here, nor in the SexLab-forum.

Do I Need new glases?

 

Sorry for these stupid questions, but thanks for your help anyway.

 

Omegon

Posted

 

I believe I already said this.

Guys, when I asked a moderator to clean up this mess, I didn't mean erase my post asking a moderator to clean up the mess, I meant clean this waste of space! The OP being posted 4 times!

Was wondering, as else i would not have wrote it.

Shit happens... i guess. Maybe your post was unspecific. :D

 

Hey guys, for anyone that's using this mod along with the unofficial patch for SexLab, I've a question regarding a (possible) bug, and then a question related to SexLab's latest version.

There's an unofficial version? O_O

 

i guess, what he means by stage timers, is to set them short or long enough, so the following scripts can trigger. Rather tideous.

And now that foreplay is in, i guess you would have to set everything really short. if i'm right, that's one strange way to code, as he could read out the stage timers or catch the callback, saying that sex ended, instead if using a fixed time, to start a following script.

 

And there are no real perfect timer values for SD. Just don't use mods, that extend the sex duration, like LoversHook.

 

Other issue with the master standing around, seems to be based on the fact, that SD adds an ai package so the master follows a daily routine, like sleeping, eating, wandering and so on.

Sometimes this doesn't work as intended, so your master just stands around, but you can still talk to him. i recommend, using the official version of SL, as the unofficial one sounds really experimental.

 

 

1. Yeah I understand what he means with the stage timer changes :P but yes it is rather tedious, though nothing all that bad honestly, well, at least with the previous version of SexLab. I don't think I even wanna try the patch with the latest one.

 

2. I'm using the only SL patch for SD, which happens to be unofficial as far as I'm aware? I could be wrong. What I mean by unofficial is that it wasn't the author of SD who created the patch, kind of like the Unofficial Skyrim patches.

But yeah, no, when they stand around I cannot talk to them; Not only they will not move, but they won't do anything, they will just stand there broken. When I activate them/try to interact with them/talk to them, I get a message on the top left corner of the screen saying something similar to "This person is busy". It didn't happen every time, but it did happen twice in all my time using SD along with SL.

Tried waiting for hours and hours to see if the "person would stop being busy" or something, but nothing. What I ended up having to do is selecting them through the console, disabling and re-enabling them. Eventually that worked, but it was as if they weren't my master anymore; The bandit was still named Master, and I was still naked, empty inventory'd and bound, and my master kept slashing at me until I died... so I wouldn't recommend fixing this issue through that particular console method, but it's kind of why I'm asking if anyone has encountered it D: if maybe there's a better way to work-around such an issue or perhaps it is something inherent that will occasionally happen until SD2 comes along.

Posted

I am still struggling. I installed SexLab as suggested, and, as far as I can tell, it works. At least the options are showing up in the SkyUI.

But where do I get the patch for SD from, that you mentioned? Could not find it here, nor in the SexLab-forum.

Do I Need new glases?

 

Sorry for these stupid questions, but thanks for your help anyway.

 

Omegon

 

If you're referring to the patch to make SD run on SexLab instead of SexiS, I believe it's in the download section itself when you are about to download SD, you will see an option to download the SL patch as well. 

But seriously, after the latest SexLab update, I'm not sure I'd recommend using that patch.

Posted

Oohhh... you mean the unofficial SD SL patch. i thought there's an unofficial SL version. -.-
My reading skill are broken again...
if your master is stuck, doing whatever, resurrect him, w/o killing him. if you kill him, don't close the console between killing and resurrecting, or you're freed.
Should reset everything. Only ai package SD adds, are the daily routines, as far as i'm aware of, but may clear effects, that where added to the master, making him glitch. Still worth a try.

And check for mods, that edit factions and/or ais. Load those before SD or create a merged patch, covering the edits of SD and the other mod(s).

Posted

2013.07.27 - SexLab Update: 2013072701 - Removed timers that were interfering with SexLab.

 

Nope, this isn't SD2.. This is the official unofficial hacked version with some cleanup to make it run smoother with SexLab and, since SexLab is now required, it's moved into the SexLab category to make that requirement clear.

 

[ edit: no new content is added so if you are happy with how SD is working, well, If it isn't broken don't fix it ]

 

 

 

 

Posted

@CG!: I don't think I'm using any mods that affect AI Packages other than the SexLab stuff and SD, which at this point, the SL stuff are indeed before SD by default. As for my master being stuck... really? I mean my master is stuck and I get the "This person is busy" message but, they aren't dead :o at least they don't seem dead. You're saying it's a case of... they are dead as far as the engine goes but mods are making it look like they aren't? If that's what you're saying, I wouldn't even understand how they died in the first place, I mean this happens after sex, and not the first initial sex either, quite a long number of sex scenes into my way of trying to get on their good side.

 

@jbezorg: Wait so, you cleaned up the SexLab patch to run smoother with it? May I ask specifically what changed? because right now I'm still too worried to try it again.

If that's not what you meant at all, I apologize.

Nevermind all that, saw the little changelog this time :P

So SD now doesn't have timers per se, it properly fully uses SexLab timers? If so I think That would make me want to try it again, because I think the "This person is busy" issue is directly related to the timers, and how one scene would end before the other or some such. 

Either way thanks! Fixing and tweaking things while you work on the soon to be mighty SD2 is very much appreciated :)

-Also, would I need to do a full clean uninstall of my current SD before installing this new 27th SexLab version?

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