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Posted

I try to uninstall the previous version but keep having ctd when saving the clean save.

I did this:

1-Load saved game with the install of sanguine debauchery I want to remove

2-Uninstall using MCM

3-wait for 2 hours in game(until the message telling me that sanguine debauchery is uninstall)

4-Save the game

5-Exit skyrim

6-uninstall sanguine debauchery mod using NMM

7-run FNIS (without issue)

8-restart skyrim and load the save made above

9... whenever I try to save, I have got a ctd

 

I wanted to try the bat file reset(sd_reset.7z ( 544 B ) but it's look like I can't donwload it (404 file not found)

 

any idea

 

Uploaded the following to dropbox as well as updated the links in the OP

 

FavoredSoul Flaccid Texture Patch

 

SD_Imortal_Fix.7z

 

sd_reset.7z

Posted

I try to uninstall the previous version but keep having ctd when saving the clean save.

I did this:

1-Load saved game with the install of sanguine debauchery I want to remove

2-Uninstall using MCM

3-wait for 2 hours in game(until the message telling me that sanguine debauchery is uninstall)

4-Save the game

5-Exit skyrim

6-uninstall sanguine debauchery mod using NMM

7-run FNIS (without issue)

8-restart skyrim and load the save made above

9... whenever I try to save, I have got a ctd

 

I wanted to try the bat file reset(sd_reset.7z ( 544 B ) but it's look like I can't donwload it (404 file not found)

 

any idea

move saves from save folder except last one, reboot your PC.

Posted

jbezorg:

 

 

Posted 04 May 2013 - 09:00 AM

Member

Can't get the latest version to work. last one I used was 2.06. Worked fine, still does. I used NMM to install, but my game will simply not start anymore. Been troubleshooting forever. I've tried this once before, but I didn't use the SexiS Data that time. Thought I solved my problem when I noticed that and that Fus-Ro-D'oh! was also necessary, but I was wrong.

 

 

FNIS Behavior V3.5   5/4/2013 8:51:07 AM
Skyrim: 1.9.32.0 - c:\program files (x86)\steam\steamapps\common\skyrim (Steam)
Generator: C:\Games\Steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: CHSBHC (107 bones)   male: CHSBHC (107 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * xp32's "New Animation for 1H Weapon" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
Reading NiruinsBusinessPlan ...
Reading P1FlyingRing ...
Reading PinupsEX1 ...
Reading PinupsEX2 ...
Reading PipeSmoking ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading ZazResources ...
 
All Anim Lists scanned. Generating Behavior Files...
Modify Behavior Files to GENDER specific ...
 1 GENDER modifications for Animations\male\
 1 GENDER modifications for Animations\female\
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 998 animations for 11 mods successfully included.
 
No idea what do. This sucks! SKSE up to date, FNIS ran, Boss said A-OK, everything should be all gravy... angry.png
 
 

 

 

Same problem with new version. Loaded without .esp and all that, but my game still CTDs at title screen. I went through the entire process and everything was fine in my checks (FNIS, BOSS, SKSE, TESVEdit). Good old version 2.06 still works great. Matter of fact, I just saw for the 1st time a vampire enslave me and feed off of me and stuff! :sleepy: Also, the thugs just came after me and took me to their hideout or whatever, but I quit right there 'cause I want that stuff to happen on the new version. Do I have to manually install? Using NMM ver. 44.8 to dodge issues I've heard about new versions. Must I update that to 4.11?

Posted

@jbezorg
 
I think I've figured out why certain quests don't clear themselves from the journal when completed, until you save and load the game. It's either because you set the completion stage as "Shut Down Stage" or you used reset() command at the end of the code block of completion stage or both.
 
I know that every programmer would place a reset line at the end of a quest almost instinctively, but if you did that just to clear aliases it may not be necessary. Also explicit calls to clear aliases may not be necessary either. Don't know if this depends on the type of an alias, but most quest aliases seem to clear themselves once the quest stops.
 
To complete and stop quests properly, I'd do something like this (using Enslaved! as an example):

 

---------------------------------------------------------------------------------------------------------------------------------------------------
 
Stage 100 Shut Down Stage: Unchecked Complete Quest: Unchecked
 
...
Reset()   -> SetStage(200)
 
Stage 200 Shut Down Stage: Unchecked Complete Quest: Checked (<- An additional stage to stop the quest)

 

Stop()

 

---------------------------------------------------------------------------------------------------------------------------------------------------

 

This approach always works for me. Hope you can give this a try when you have time. 

 

 

 

Posted

 

 

 

 

Thugs quest appears to be working correctly now, great work jbezorg

It worked great up untill the point where you enter mistwatch tower.

As soon as you enter the tower you can't move your toon, you'll just skid along the floor or walk, wich is fine till you hit the stairs

But with a few times pressing the end button to unstick and return to your master you will eventually get there.

The trade is made and payback's a bitch quest starts as well as the new enslaved quest, but everybody else is still hostile towards you

As soon as the patroling guard shows up he attacks you and your master will flee, forcing you to flee with him/her

But since they don't leave the tower it's just a messed up Benny Hill sketch till you eventually get killed

Oh and if you talk to the thug that brought you there before the new enslavement quest started, then the thug and the new master/mistress along with everybody else in the tower will attack you

 

I really hoped the thug quest worked this time :-/

 I want to use it to play Skyrim again and do the thieves guild missions and the dark brotherhood missions

But completing the companion quests first so that when you get captured for stealing, brought to a new master, gain some freedom with the endentured servant quest, transform into a wherewolf and murder the fuck out of everyone :D  

 

 

 

 

 

odd, everything worked fine for me (yayyy), just one thing (not sure if intended) when I was doing the servant quest I always had my hands on the back, that's all

Might it be another mod conflict again then?

And if so, wich one?

Posted

I noticed that after uninstall of 0426 version(in proper way, as in instructions) and install of 0505 some script states from vampiric thirst are "broken" for me - feeding on certain NPCs became not animated and errors during feed logging in papyrus...

I will check on new character if it was uninstall issue or new version issue.

Posted

 

 

 

 

 

Thugs quest appears to be working correctly now, great work jbezorg

It worked great up untill the point where you enter mistwatch tower.

As soon as you enter the tower you can't move your toon, you'll just skid along the floor or walk, wich is fine till you hit the stairs

But with a few times pressing the end button to unstick and return to your master you will eventually get there.

The trade is made and payback's a bitch quest starts as well as the new enslaved quest, but everybody else is still hostile towards you

As soon as the patroling guard shows up he attacks you and your master will flee, forcing you to flee with him/her

But since they don't leave the tower it's just a messed up Benny Hill sketch till you eventually get killed

Oh and if you talk to the thug that brought you there before the new enslavement quest started, then the thug and the new master/mistress along with everybody else in the tower will attack you

 

I really hoped the thug quest worked this time :-/

 I want to use it to play Skyrim again and do the thieves guild missions and the dark brotherhood missions

But completing the companion quests first so that when you get captured for stealing, brought to a new master, gain some freedom with the endentured servant quest, transform into a wherewolf and murder the fuck out of everyone :D  

 

 

 

 

 

odd, everything worked fine for me (yayyy), just one thing (not sure if intended) when I was doing the servant quest I always had my hands on the back, that's all

Might it be another mod conflict again then?

And if so, wich one?

 

Well I installed Skyrim from scratch again, and this time only installed the required mods with the exception of Alternate Start Live Another Life mod and the Unofficial Skyrim, Dawnguard and Hearthfire mods, and still the same thing happend :(

Posted

Hi,

 

I report un little bug. I don't know if other have the same.

 

When my PC speak with angry with the master, she is rape and after wipping. But after the cut scene my PC stay on the floor and cannot move. She is like stand position but lying down. PC animation crash. But the master can move.

 

Anybody had this bug ?

Posted

@jbezorg

 

I think I've figured out why certain quests don't clear themselves from the journal when completed, until you save and load the game. It's either because you set the completion stage as "Shut Down Stage" or you used reset() command at the end of the code block of completion stage or both.

 

I know that every programmer would place a reset line at the end of a quest almost instinctively, but if you did that just to clear aliases it may not be necessary. Also explicit calls to clear aliases may not be necessary either. Don't know if this depends on the type of an alias, but most quest aliases seem to clear themselves once the quest stops.

 

To complete and stop quests properly, I'd do something like this (using Enslaved! as an example):

 

---------------------------------------------------------------------------------------------------------------------------------------------------

 

Stage 100 Shut Down Stage: Unchecked Complete Quest: Unchecked

 

...

Reset()   -> SetStage(200)

 

Stage 200 Shut Down Stage: Unchecked Complete Quest: Checked (<- An additional stage to stop the quest)

 

Stop()

 

---------------------------------------------------------------------------------------------------------------------------------------------------

 

This approach always works for me. Hope you can give this a try when you have time. 

 

That's garbage that's left over from when I first started. Shutting down wipes all alias so it's not needed anymore ( didn't know it at the time )

 

Do I fix that or move on to SD2? That's my question.

Posted

when master is sleep i ran and free easily

 

Yep.

 

Not going to address AI issues in this version anymore since to getting it right is very time consuming.

Posted

 

@jbezorg

 

I think I've figured out why certain quests don't clear themselves from the journal when completed, until you save and load the game. It's either because you set the completion stage as "Shut Down Stage" or you used reset() command at the end of the code block of completion stage or both.

 

I know that every programmer would place a reset line at the end of a quest almost instinctively, but if you did that just to clear aliases it may not be necessary. Also explicit calls to clear aliases may not be necessary either. Don't know if this depends on the type of an alias, but most quest aliases seem to clear themselves once the quest stops.

 

To complete and stop quests properly, I'd do something like this (using Enslaved! as an example):

 

---------------------------------------------------------------------------------------------------------------------------------------------------

 

Stage 100 Shut Down Stage: Unchecked Complete Quest: Unchecked

 

...

Reset()   -> SetStage(200)

 

Stage 200 Shut Down Stage: Unchecked Complete Quest: Checked (<- An additional stage to stop the quest)

 

Stop()

 

---------------------------------------------------------------------------------------------------------------------------------------------------

 

This approach always works for me. Hope you can give this a try when you have time. 

 

That's garbage that's left over from when I first started. Shutting down wipes all alias so it's not needed anymore ( didn't know it at the time )

 

Do I fix that or move on to SD2? That's my question.

 

 

I would go with SD2, no reason to keep putting time on this version since it already works (most of the time anyway :D even more often than some vanilla stuff  :P )

 

Posted

Hi,

 

I report un little bug. I don't know if other have the same.

 

When my PC speak with angry with the master, she is rape and after wipping. But after the cut scene my PC stay on the floor and cannot move. She is like stand position but lying down. PC animation crash. But the master can move.

 

Anybody had this bug ?

 

 

And when I use the stuck option to move near my master, my PC flying anywhere.

 

I've had this bug with the precedent version too. It seems that the animation from being thrown on the floor after being raped doesn't have enough time to end properly before the punishment starts, and the pc gets stuck in the "falling" animation afterwards. A longer cooldown between each sequence would probably fix that.

 

(First post, so I just gonna say I love your mods Jzeborg. Been trying the chaurus estrus for the lulz, and SD makes the game even more entertaining, it adds a layer of lewd realism that I like very much.)

Posted

Thought i would share my little enslavement tonight. I was running down the road with my follower (Adalia the teenager follower) and we got attacked by the Boethiah cultist. he enslaved me and Adalia kept on fighting him and then he enslaved her too. Iwas like WOW he got us both. I had never seen a follower get enslaved too, lol.  I did the anger dialog with him a few times and he beat me, then the dang game locked up.

Posted

 

Hi,

 

I report un little bug. I don't know if other have the same.

 

When my PC speak with angry with the master, she is rape and after wipping. But after the cut scene my PC stay on the floor and cannot move. She is like stand position but lying down. PC animation crash. But the master can move.

 

Anybody had this bug ?

 

 

And when I use the stuck option to move near my master, my PC flying anywhere.

 

I've had this bug with the precedent version too. It seems that the animation from being thrown on the floor after being raped doesn't have enough time to end properly before the punishment starts, and the pc gets stuck in the "falling" animation afterwards. A longer cooldown between each sequence would probably fix that.

 

(First post, so I just gonna say I love your mods Jzeborg. Been trying the chaurus estrus for the lulz, and SD makes the game even more entertaining, it adds a layer of lewd realism that I like very much.)

 

 

 

I use "The Dance of Death" two and I had forgot to enable "Player Immunity". Maybe is the problem. I continu to try and test. ^^!

 

I have another bug and a question :

 

Bug : I can't reload my enslaved savegame directly. I need to load a clean savegame with no SD active before.

 

Question : I would to change the voice when the PC is punish with wip. I find the original voice not enought expressive. How I can do that ? I have change my PC voices but only rape sound is changed. The wipping cry is the same...

Posted

 

 

Hi,

 

I report un little bug. I don't know if other have the same.

 

When my PC speak with angry with the master, she is rape and after wipping. But after the cut scene my PC stay on the floor and cannot move. She is like stand position but lying down. PC animation crash. But the master can move.

 

Anybody had this bug ?

 

 

And when I use the stuck option to move near my master, my PC flying anywhere.

 

I've had this bug with the precedent version too. It seems that the animation from being thrown on the floor after being raped doesn't have enough time to end properly before the punishment starts, and the pc gets stuck in the "falling" animation afterwards. A longer cooldown between each sequence would probably fix that.

 

(First post, so I just gonna say I love your mods Jzeborg. Been trying the chaurus estrus for the lulz, and SD makes the game even more entertaining, it adds a layer of lewd realism that I like very much.)

 

 

 

I use "The Dance of Death" two and I had forgot to enable "Player Immunity". Maybe is the problem.

 

I don't use that mod, so probably not.

Posted

I noticed that after uninstall of 0426 version(in proper way, as in instructions) and install of 0505 some script states from vampiric thirst are "broken" for me - feeding on certain NPCs became not animated and errors during feed logging in papyrus...

I will check on new character if it was uninstall issue or new version issue.

 

tested on new char, no uninstall issue, and I think none SD issue at all:) Just special conditions where vampiric thirst feeding scripts missing something.

By the way, I agree with Bjornk; Jbezorg, don't waste your time on SD1 anymore:) We have to move on:) I hope to see your outstanding successes again. and again. andagainandagainandagainandagain.. :)

Posted

Yeah I'd tend to agree with what others are saying. There's not a point of spending time on SD1 now when your looking towards SD2. 

 

Also, it is true that this works better than most of the vanilla features. Actually, without the unofficial patches and mods this game would be utter shit, so thanks for the work you put in to the mods that you create. 

Posted

The error axel9fr just described I got with the dance animation. I had common matress activated and after I deactivated that the problem was gone.

Maybe this can help somebody else.

Posted

 I'm curious what happens to follower when you are enslaved? Does it have follower support? If not, then is it planned in SD2?

 

Sorry for not testing it myself, but my char is still lvl1 and living forever in whiterun. :D

Posted

I have an odd problem, when I am enslaved or even when I use the sexis cupid mod, there is a huge lag between when I cast the spell or when my health falls under the proper %, before the action happens.

 

So example, thugs come after me, get me below the % for enslavement, nothing happens, followers murder thugs, a minute or so later I fall to the ground and am stuck in the kneeling position, I have to reload the save.

 

Same thing with sexis, cast spell on 2 people, minute or so later they finally start going at it.

 

I realize it isn't a SD issue exactly, but I figured someone around here might know whats going on and how to fix it.

 

 

Edit: I should point out this mod is the best and it has worked well in the past, this is an old character, 100's of hours, level 111, I have more or less had over 10 versions of this mod installed and uninstalled previously, but as I said, I don't think it's this mod exactly.

Posted

Although I think u already know , there's a bug that your female char would have no power attack voices after been raped or consensual sex..

 

Sry for my bad English

Posted

@jbezorg

 

Hi, I'm using now the last mod and it's all ok, great work ;)

 

Maybe somebody already asked you but I haven't found the answer sorry: you tied this mod to work based on faction, I never used the creation kit and I don't know how are catogarized all the character, but until know I saw that if the enemy belong to certain faction, can enslave the player character, but you couldn't set that if isn't belonging to any faction simply, ignore the bleeding pc or better again, pass out waking up only after a couple of game hour??

 

Bye

Posted

 I'm curious what happens to follower when you are enslaved? Does it have follower support? If not, then is it planned in SD2?

 

Sorry for not testing it myself, but my char is still lvl1 and living forever in whiterun. :D

 

follower just stares at you while being fucked around and just follows

Posted

For instant the PC figed problem seem be resolve with the Player Immunity for Dance of Death. I continu my test.

 

But I don't find how I can change the voice of my PC when she is whipped...

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