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Posted

Just gonna leave it here for the new SD guy to take over

 

It seems this version doesn't work well with Sexis Lover's Comfort. My char seems to be standing on the bed or sliding to the position or standing during the whole sex duration. Seems the Master is also considered as spouse with Lover's Comfort, so it was an interesting touch there.

Posted

No one is taking over the development of SD. jbezorg is still working on SD2.

Where do you have this info from?

 

Your master is not treated as spouse, as SD is not adding the master to the spouse faction. if you master was added to the spouse faction, it was done by another mod.

Could be another sex mod that started it's sex animation, while SD was running it's own or a simple allignment problem.

For example: Beds in tents and beds with cage (don't know how to describe it, look at the bed from the jarl of Markarth) around are causing problems.

Or another mod was messing up the animation. Like "see you sleep" f.e. (just an example, as i don't use this mod).

Posted

Lovers Comfort does not conflict with SD. I've used both for a long time now, and everything's fine. A different mod is causing the standing/sliding issue. For example: Need to Urinate will cause you to stand up after a long sleep to take a piss, even though you're supposed to be banging your wife (LC), but I always jump strait into sex after I piss. Never seen master as a spouse. Most likely a different sex mod conflict, but definately an animation mod is responsible, unless you're just missing a file, somehow. And I believe CGI is refering to the "four post" bed (like in Solitude, when you upgrade your bedroom). The main problem there is that you may end up stuck in between the posts after sex, with no way to get off, even if you try jumping. coc teleportation can get you out, but there's the little matter of your spouse being stuck too...

Posted

 

 

...snip...

Yeah, that really defeats the purpose of the "death alternative" function. I'm okay with not being able to use it right now, I'd just like to request a future update that compensates for the player and her followers becoming walking avatars of death by at least giving the enemies a fighting chance at a victory condition.

If your followers are able to defeat those bandits then you should have been able to do so too, I assumed you were being captured because you wanted to play with the mod.

 

I play with light armor and a two-hander with SkyRe and increased spawns from ASIS, so there are occasions where I get overconfident and someone gets in a good warhammer power attack on my back while I'm busy killing other enemies, and my defenses are significantly lower than my offensive power.

 

 

Know the feeling, playing as a pure mage and if I don't get my sheilds up in time a well placed arrow can one shot KO me. My thought would be if I go down follower leaves my service and runs away. 

 

 

In answer to your question, no didn't get the npc text, yes do have Fuz Roh- Do, and only dialogue mods are for Lydia (trade dialogue), and less condescending guards. 

IN the archivied thread thread some one said you could just go strait to the book in Winterhold to start the quest, which it didn't. Another suggestion was to use console commands to start the quest, which it did. Since I had the book in my inventory, it went strait to the cave, which I did but nothing has happened. I want this quest over with quickly so I can un-install it. I don't want to wait for some random event to happen in a weeks time before I can do it. Neither do I want to loose the charater. 

 

Do any of these apply?

 

Conflicts

Any mod that alters vanilla factions. - Any mod that significantly alters vanilla factions may mean that my mod won't recognize the attacker as being a member of an eligible slaver faction.

 

Any mod that significantly alters the OnHit Event for the player.

 

Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events.

 

Verified Conflicting Mods

  • PCEA - PC Exclusive Animation Path

  • WARZONES - Civil Unrest

  • Tundra Defence

  • Locational damage and more dynamic injuries

  • Duel - Combat Realism

  • SkyBoost and TES V Acceleration Layer

  • Animated Prostitution

  • Syynxs Perky

Verified Conflicting Mods: Addressed ( Though indirectly and you may get in situations that are bad )

  • The Dance of Death - Enable "Player Immunity"

  • Frostfall

  • Amazing Follower Tweaks - Disable companion follows PC weapon draw/stash.

 

To get rid of the armor get as close as you can to the quest marker.

 

 

Don't have any of the named conflicting mods or any thing like the ones you described ( as far as I know, mods like the unoffical patches and realistic animal behaviour may change them but unsure) ended up using console to finish quest, Adult Show XXX - ASX by ASX Team to strip out of the armour, then unistalled the mod using a mod manager. not ideal, but it got the job done. 

 

Some suggestions for future versions 

  • have companions flee or get instantly enslaved with you, 
  • clearer progression in the spriggan quest (ie not waiting for a random person to give you a clue)
Posted

You should try the quest again. When I get close to my marker, the quest always finishes (in it's own special way). It even worked when I was given a location in Solstheim to complete the life cycle, before I even started "Dragonborn". I started the Dragonborn quests, got to Solstheim, and boom...there was my marker. This worked fine on every version. I've even messed up and gone into the cave the marker was near, but I came out, and it worked. I use a hell of a lot of mods, too.

Posted

here's SD patched for basic sexlab. needs original SD and sexlab with their requirements. install as usual, overwrite when asked.

 

 

Notes:

*uncheck 'disable victim control' in sexlab for, well, controlls

*sex ending is a bit off if you have rough stage times in sexlab over 1 min (default is bellow 1 min) as sd scence ends after 1 min (could get fixed in cr i guess, but 1 min is enough anyways for me)

*my wipping on zaz' racks has changed but i think it's zaz fault as i also had that now in vanilla sd

*sexis data still needed for unfixed spinggan sex scenes (no sexlab support for creatures yet, will be possible in sexlab 1.1 i was told)

*works with old saves, but skyrim can crash on startup/loading regularly.  but runs fine afterwards as it seems

* all credits to those who made the original mods

 

sd-sexlab-patch.zip

Posted

I've been having a problem for quite awhile now where when I try to install the mod in MCM it just never proceeds. The message that would read as "Installing Sanguine Debauchery... Sanguine Debauchery Installed" never happens now and if I go back into MCM it just has the same "updating quests requires that you exit all menus etc." message there.

Has anyone else run into a problem like this? I can't seem to get around it.

 

I'm sorry if this was already tackled before but I searched around for awhile and didn't find info related to it.

Posted

 

Notes:

*uncheck 'disable victim control' in sexlab for, well, controlls

 

 

Not sure I understand this note .... isn't the lack of control the point of this kind of mod? :)

 

Thanks for making this hack available. 

 

I hope jbezorg won't mind it as an interim solution.

 

I have applied these changes manually to mine and so far, I haven't seen any side effect.

 

I have not tried Dance or the Spriggan quest either with these changes though.

Posted

I've been having a problem for quite awhile now where when I try to install the mod in MCM it just never proceeds. The message that would read as "Installing Sanguine Debauchery... Sanguine Debauchery Installed" never happens now and if I go back into MCM it just has the same "updating quests requires that you exit all menus etc." message there.

 

Has anyone else run into a problem like this? I can't seem to get around it.

 

I'm sorry if this was already tackled before but I searched around for awhile and didn't find info related to it.

 

Looks like something is preventing the scripts to initialize properly.

 

Not sure what to say except to double check you have all the requirements installed and working.

Posted

 

 

Notes:

*uncheck 'disable victim control' in sexlab for, well, controlls

 

 

Not sure I understand this note .... isn't the lack of control the point of this kind of mod? :)

 

Thanks for making this hack available. 

 

I hope jbezorg won't mind it as an interim solution.

 

I have applied these changes manually to mine and so far, I haven't seen any side effect.

 

I have not tried Dance or the Spriggan quest either with these changes though.

 

 

just saying that for manual alignment sexlab keys are used there, thus in that case one needs to allow the controls. i personally don't see much point in that option anyways. why disallow manual alignment for rape scence!?

 

 

springan still works fine if sexis data is still installed, as does dancing since only the normal sex and punishment script was patched.

 

 

 

Posted

 

I've been having a problem for quite awhile now where when I try to install the mod in MCM it just never proceeds. The message that would read as "Installing Sanguine Debauchery... Sanguine Debauchery Installed" never happens now and if I go back into MCM it just has the same "updating quests requires that you exit all menus etc." message there.

 

Has anyone else run into a problem like this? I can't seem to get around it.

 

I'm sorry if this was already tackled before but I searched around for awhile and didn't find info related to it.

 

Looks like something is preventing the scripts to initialize properly.

 

Not sure what to say except to double check you have all the requirements installed and working.

 

 

I definitely have all the requirements installed and they seem to be working properly though I'm not even sure how I would know if there was a problem aside from getting CTDs.

 

I had alot of the earlier versions of SD working fine in my game and enjoyed the mod but ever since about april I haven't been able to get any of the newer versions to work, even after uninstalling/reinstalling the game and required mods.

 

I am just at a loss.

 

Posted

Fantastic mod, just stumbled across it a few days ago and love this alternative to death!

 

Quick quesiton though, I tried to search for the answer but couldn't find anything: is there a way to increase the frequency in which the "coveted" effect occurs? Currently that happens maybe one a real time hour, if at all.

 

Thanks again for this mod and all the work you put into it!

Posted

Fantastic mod, just stumbled across it a few days ago and love this alternative to death!

 

Quick quesiton though, I tried to search for the answer but couldn't find anything: is there a way to increase the frequency in which the "coveted" effect occurs? Currently that happens maybe one a real time hour, if at all.

 

Thanks again for this mod and all the work you put into it!

 

be nude should work..?

 

don't worry getting sd and reporting bugs, this mod will be discontinued once sd2 comes out

Posted

 

Fantastic mod, just stumbled across it a few days ago and love this alternative to death!

 

Quick quesiton though, I tried to search for the answer but couldn't find anything: is there a way to increase the frequency in which the "coveted" effect occurs? Currently that happens maybe one a real time hour, if at all.

 

Thanks again for this mod and all the work you put into it!

 

be nude should work..?

 

don't worry getting sd and reporting bugs, this mod will be discontinued once sd2 comes out

 

 

Hmm sometimes it works, but as I said maybe once in a real time hour or so... if at all.  The only thing the toon still has equipped is that sanguine artifact the mod adds.

 

But I'm not complaining, the mod is still a lot of fun, I didn't know there is a SD2 in the making so I'm looking forward to that. Thanks fort the reply!

 

Posted

Have a quick question on this mod, whenever I apply it or try to activate it, Skyrim automatically closes down before I can even reach the loading screen. Is there a way to fix this?

Posted

Have a quick question on this mod, whenever I apply it or try to activate it, Skyrim automatically closes down before I can even reach the loading screen. Is there a way to fix this?

 

probably you don't have the DLCs but have the sd patches for thoses till activated. you need to deactivate the sd patches you don't need in nmm or the skyrim launcher

Posted

What console command can I use to give Lydia back her default armor permanently? She was enslaved once and lost her armor so I gave her new steel plate armor. When she's my follower, she keeps it on but when she returns to her job as steward, she's always in the yard naked, mining the ore there. We just fought a dragon and she fought it as bare as the day she was born. I'm sure the carriage driver in the yard loves it but it's just not doing much for the Vigilants of Stendarr who keep walking by. Help, help.

 

The other day Meeko saved me from a Necromancer Master when we were walking down the road...what a hero. Thank you, this mod made my Skyrim new again.

Posted

What console command can I use to give Lydia back her default armor permanently? She was enslaved once and lost her armor so I gave her new steel plate armor. When she's my follower, she keeps it on but when she returns to her job as steward, she's always in the yard naked, mining the ore there. We just fought a dragon and she fought it as bare as the day she was born. I'm sure the carriage driver in the yard loves it but it's just not doing much for the Vigilants of Stendarr who keep walking by. Help, help.

 

The other day Meeko saved me from a Necromancer Master when we were walking down the road...what a hero. Thank you, this mod made my Skyrim new again.

Take back the new armor you gave her then select her in the console and enter:

 

Unequipall

Removeallitems

 

Close the console and ask her to follow you (as a follower). Walk through the nearest place where you'll get a load screen and viola, she is clothed again in her default outfit. Now you can either leave her that way or give here the other equipment back.

Posted

 

What console command can I use to give Lydia back her default armor permanently? She was enslaved once and lost her armor so I gave her new steel plate armor. When she's my follower, she keeps it on but when she returns to her job as steward, she's always in the yard naked, mining the ore there. We just fought a dragon and she fought it as bare as the day she was born. I'm sure the carriage driver in the yard loves it but it's just not doing much for the Vigilants of Stendarr who keep walking by. Help, help.

 

The other day Meeko saved me from a Necromancer Master when we were walking down the road...what a hero. Thank you, this mod made my Skyrim new again.

Take back the new armor you gave her then select her in the console and enter:

 

Unequipall

Removeallitems

 

Close the console and ask her to follow you (as a follower). Walk through the nearest place where you'll get a load screen and viola, she is clothed again in her default outfit. Now you can either leave her that way or give here the other equipment back.

 

Does the same apply to Serana? And can I do something similar to that little girl in Solstheim, at the village? She's butt naked from the very moment I arrive there. I can't get her to follow me though, so what do I do then, just target her with my mouse and type in that command?

Posted

Just out of curiosity Jbezorg I've noticed you've been working alot on your other two mods recently (both of which are nice additions) but I was just wondering how progress is getting on with SD2, not expecting a release for a while but so far all we've heard is something about it being modular, and even then that doesn't mean much to me without further elaboration

Posted

One tip I picked up to fix naked NPCs due to mods issues:

 

Open the console, click on the NPC and type: resurrect

 

Most of the time, that's enough to fix the issue (not always though).

 

And as always... save save save :) 

Posted

 

What console command can I use to give Lydia back her default armor permanently? She was enslaved once and lost her armor so I gave her new steel plate armor. When she's my follower, she keeps it on but when she returns to her job as steward, she's always in the yard naked, mining the ore there. We just fought a dragon and she fought it as bare as the day she was born. I'm sure the carriage driver in the yard loves it but it's just not doing much for the Vigilants of Stendarr who keep walking by. Help, help.

 

The other day Meeko saved me from a Necromancer Master when we were walking down the road...what a hero. Thank you, this mod made my Skyrim new again.

Take back the new armor you gave her then select her in the console and enter:

 

Unequipall

Removeallitems

 

Close the console and ask her to follow you (as a follower). Walk through the nearest place where you'll get a load screen and viola, she is clothed again in her default outfit. Now you can either leave her that way or give here the other equipment back.

 

==============endquote===========

(not sure why my quoting messed up; here's hoping it won't next post)

 

I tried it a couple of times and it didn't work. She just ended up naked with an empty inventory. I tried that suggested resurrect command too but that only removed her armor and made her naked. It's not a game-breaker but my shield sister should have her default armor. Thanks for the help though. :)

 

added: I was using the Lakeview Manor house to get a new load screen, will try other places during the game too. 

 

 

 

 

 

 

Posted

I'll be a world more appreciate if a reply is in quote, it's quite hard to find the replies at times.

It was stated on the OP long long time ago.

 

I was talking about the old Sexis Lover's Comfort. It seems certain you don't understand what I'm talking about CGi. I was talking about a problem when Sexis Lover's Comfort & SD is on at the same time!

 

Get it now?

 

 

 

Posted

No, actually i don't get it... as it seems
LC and SD on at the same time? You mean both mods fire their animations at the same time? That was mentioned.
Having both enabled is no problem. Already mentioned as well.
None of those? Well, i just don't get it.

 

What about the answer from AwefulArchdemon*? Didn't he get the point too?

i just don't get it... i just don't. *LostInTranslationModeOn*

 

 

Edit: it's *AwfulArchdemon... i was told. :P

Here, have one internetz:

 

 

One_internetz.jpg

*Uber-Mega-PC not included, but sold seperatly.

 

 

 

Posted

No, actually i don't get it... as it seems

LC and SD on at the same time? You mean both mods fire their animations at the same time? That was mentioned.

Having both enabled it no problem. Already mentioned as well.

None of those? Well, i just don't get it.

 

What about the answer from AwefulArchdemon? Didn't he get the point too?

i just don't get it... i just don't. *LostInTranslationModeOn*

(sigh) It's AwfulArchdemon... :angry: (for the last time...)

AwfulArchdemon!! post-111270-0-63892500-1366289101_thumb.

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