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Player Slave Encounters (Updated Oct 18)


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Posted

@weaverkt

 

1: Random enslavements are like that. If you don't actively escape (which can take even longer if you set it to difficult), you will simply be raped every 30 sec perpetually. There are also options where your owner can sell you to his comrades, or you could be freed by a wandering guard, but mostly it will just be the rape loop.

However, if you have Wandering Slavers enabled, one will eventually arrive to buy you and drag you off for the slave camp (which eventually starts the Pellham encounter).

 

2: The Hackdirt one is tricky because there is no indication at all whether you're supposed to wait for a script to advance or simply escape captivity through the minigame.

For the first part, sleeping in the inn and getting enslaved is an optional way to find the caves, and nothing more happens than the rape loop (with a Deep One every so often). You're supposed to escape and break Dar'ma out of the caves at that point, just like the vanilla quest (in fact it is the vanilla quest).

 

The Goblin Bitch encounter is similar; you're supposed to escape through the minigame. The only difference here is the two bad ends if you fail to escape, and plenty of dialog hints that a script is watching and advancing. I agree that it would be great if Hackdirt rape loops had the same; a bad end for failing to escape after a while and some dialog to let you know you were on track for a bad end and supposed to escape instead of wait for the plot to advance.

 

4: The "I have no greeting" thing seems to have popped up for a few earlier in the thread. Never saw that myself, but I did Dog Days on a much older revision of PSE.

Posted

I'm thinking of downloading LoversCrowningIsle, but before I do that I want to know if there are any incompatibility issues with PSE. Are there any?

Posted

@weaverkt

 

1: Random enslavements are like that. If you don't actively escape (which can take even longer if you set it to difficult), you will simply be raped every 30 sec perpetually. There are also options where your owner can sell you to his comrades, or you could be freed by a wandering guard, but mostly it will just be the rape loop.

However, if you have Wandering Slavers enabled, one will eventually arrive to buy you and drag you off for the slave camp (which eventually starts the Pellham encounter).

 

2: The Hackdirt one is tricky because there is no indication at all whether you're supposed to wait for a script to advance or simply escape captivity through the minigame.

For the first part, sleeping in the inn and getting enslaved is an optional way to find the caves, and nothing more happens than the rape loop (with a Deep One every so often). You're supposed to escape and break Dar'ma out of the caves at that point, just like the vanilla quest (in fact it is the vanilla quest).

 

The Goblin Bitch encounter is similar; you're supposed to escape through the minigame. The only difference here is the two bad ends if you fail to escape, and plenty of dialog hints that a script is watching and advancing. I agree that it would be great if Hackdirt rape loops had the same; a bad end for failing to escape after a while and some dialog to let you know you were on track for a bad end and supposed to escape instead of wait for the plot to advance.

 

4: The "I have no greeting" thing seems to have popped up for a few earlier in the thread. Never saw that myself, but I did Dog Days on a much older revision of PSE.

Okay, I think I can dig that, most of it, but I still haven't found any deft conclusion for how to get the Dog Dayz to continue any better. 

 

Also, for some reason, when I try to scape, all it says is "You cannot escape at this moment." I assume this is supposed to happen when I'm being rapped, but even when I'm standing by my master's bed during "Rough Justice," it won't work. And I've been raped several times now.

Posted

Pardon me if I sound very newbish about all this, but is there someplace insturcting how to get this mod working?

I've downloaded all the necessary mods (or, so I believe I did. I can't tell since there's nothing here saying otherwise. I've just downloaded what was available) and when I try to run my game, it crashes before it even gets to the main menu.

 

Any instructions or maybe some kind of readme guide as to where to place everything in order to get these mods working?

Posted

So what I have right now is.

 

 

 

Lovers with PK.esm (Master File)

Lovers with PK.esp (Player File)

LoversAnimObjectPriority.esp (Player File)

LoversIdleAnimsPriority.esp (Player File)

LoversPayBandit.esp (Player File)

Oblivion.esm (Master File)

Pelham-LostSpires-Fix.esp

PlayerSlaveEncounters_V0.63.esp

PlayerSlaveEncounters_V0.64.esp

PlayerSlaveEncounters_V0.66.esp

PlayerSlaveEncounters_V0.67.esp

PlayerSlaveEncounters_V0.68.esp

PlayerSlaveEncounters_V0.69.esp

PSE-HackdirtAlive-Patch.esp

PSE-PayBandit-Patch.esp

 

 

 

I'm running vanilla Oblivion. I know I'm missing mods, but I wouldn't know what the missing mods would be. I downloaded all the mods OP suggested, and to no avail.

Posted

I really, really hope that isn't your full load order.

 

Just for starters, nothing should be before oblivion.esm. You need Shivering Isles for most of this stuff.

 

Your lovers mods, which include PSE, are in nothing like the order given in the link I posted. The order is not optional.

 

You only want _one_ PSE .esp fer chrissakes.

 

Posted

I really, really hope that isn't your full load order.

 

Just for starters, nothing should be before oblivion.esm. You need Shivering Isles for most of this stuff.

 

Your lovers mods, which include PSE, are in nothing like the order given in the link I posted. The order is not optional.

 

You only want _one_ PSE .esp fer chrissakes.

 

Sounds like I screwed up bad. But do you know where to guide me in the right path? Been reading up quiet a bit of info on this forum for over an hour now on FAQs and what not, and all it's doing is leading me to other files I need to download only to fail on me.

 

I don't mind starting all over. But if I do that, where exactly can I start and how do I finish?

Posted

I will risk incurring the wrath of Gregathit, and say that just having completed an Oblivion reinstall, I am glad it was not my first attempt to install Lovers with PK. The readmes are very detailed - too detailed, and you can just follow the links round and round in circles. I gave up and just installed what I knew I needed. This is not intended as a personal attack on anyone - I know very well how many hours of work has gone into testing and writing this stuff - but I have to say that what we have right now is very confusing.

 

I think it's the animated penis stuff that's mostly responsible for this.

 

The average person coming to this for the first time probably isn't going to sit for hours trying to make sense of it all - they will either give up, or install something - anything - then, guess what, it doesn't work. See above. I know Gregathit has commented before that LPK is the deep end of the modding pool - well it is, it _really_ is, and I'd suggest to anyone thinking of installing it to install some other mods first - simple mods, of which there are a lot on this board outside LPK - and get an idea how things work.

 

So, Deadend, that's you. Are you using OBMM or Wrye Bash to do your installs? Do you know what BOSS is? (don't use BOSS to order lovers mods, please). If this is your first try at adding mods to Oblivion, install OBMM, consult the many lists of recommended mods, install some of them with OBMM, order them with BOSS, and see if it works. You will want Shivering Isles for almost everything, but the GOTY edition is cheap (says he, who is too cheap to buy it).

 

When you know what you're doing, come back to Lovers with PK. That may sound depressing or patronising, idk, but it's the truth.

 

 

 

Posted

@ deadend69

 

Hmmmm.

 

if that is your load order and you have all that stuff activated, then I can see some obvious issues.

if this is not you load order then disregard what I am about to say.

 

first of all delete all of the PSE (Player Slave Encounters) versions you have except for PlayerSlaveEncounters_V0.69.esp.

next, since you don't have Hack Dirt Alive installed, delete PSE-HackdirtAlive-Patch.esp

now, Oblivion.esm (Master File) needs to go to the top of the load order.

 

next, it looks like you didn't read the requirements for this mod because I can't see Shivering Isles, also cant tell from this if you have obse or pluggy installed.

 

here, from the second post:

Requires Lovers with PK ESM, OBSE, Pluggy and Shivering Isles. Having some form of LoversRaperS would be an advantage from a gameplay perspective (WappyOne has built his version taking PSE into account: http://www.loverslab...pyones-edition/). Silent Voice mod needed if you want to read all the conversations.

(If you are getting missing position calls then make sure you have that position from The Daedra Sutra http://www.loverslab...ion-collection/)

 

Ok, I understand that this is going to be quite a steep learning curve at the start, but you eventually need to learn it anyway.

as a guide:

first get yourself a mod manager, OBMM for example.

make a list of all the mods that are requirements of the mod you want to install,( you can find out what these are by reading the OP (original post).

download and install all of the requirements, and all requirements of the requirements.

Now, test the game to ensure that all the requirements are working.

then install the mod you originally wanted in the first place and test it.

 

that is just the most basic description of good practise when using mods. 

I can see others are adding replies so I will leave this here for now. 

I will try to come up with a newbie's guide for this stuff and post in a new thread.

until then, good luck and don't give up.

 

 

Posted

I will risk incurring the wrath of Gregathit, and say that just having completed an Oblivion reinstall, I am glad it was not my first attempt to install Lovers with PK. The readmes are very detailed - too detailed, and you can just follow the links round and round in circles. I gave up and just installed what I knew I needed. This is not intended as a personal attack on anyone - I know very well how many hours of work has gone into testing and writing this stuff - but I have to say that what we have right now is very confusing.

 

I think it's the animated penis stuff that's mostly responsible for this.

 

The average person coming to this for the first time probably isn't going to sit for hours trying to make sense of it all - they will either give up, or install something - anything - then, guess what, it doesn't work. See above. I know Gregathit has commented before that LPK is the deep end of the modding pool - well it is, it _really_ is, and I'd suggest to anyone thinking of installing it to install some other mods first - simple mods, of which there are a lot on this board outside LPK - and get an idea how things work.

 

I'm no stranger to mods, as I've ran pervious mods before all with success. However, this is the first time I've attempted to run anything at LoversLab, and I'm not too sure what to download as it seems like everything requires very, very specific files without any kind of notifications anywhere.

 

I've downloaded the main LoversLab files... or so I think I have which seems needed for any of these mods to run. But in the end, it just keeps crashing my game. I'm still reading through the FAQs and what not, but I feel as if I did nothing wrong on my end. Only having a reinstall will lead me back to this problem again without a proper path to follow in trying to get this all setup.

 

Would you by any chance happen to have a link or some kind of page I can be directed to with "Step 1" of all this so I can download the appropriate files?

 

@Jazz_man007

Thanks for the post. Yeah, I remembe reading through that, and some of the abbreviations threw me off.

BTW, how would you go about putting Oblivion at the top?

Posted

Step 1 is Shivering Isles and OBSE (version 2.0 or better).. Install your mods with OBMM and use Wrye Bash to check your installation for missing masters before you even think of running it. Launch Oblivion through obse_loader.

 

Then install Lovers Resources v 3 and Lovers with PK rev96v4, then lovers Creature 2.

 

None of this will actually do anything yet. Install LoversRaperS. Then check your load order against the example one in the link I posted. Install no other lovers mods!

 

Then run Wrye Bash again, check nothing missing. Don't bother with Bashed Patches, not yet.

 

Then, well, does the game run? If so, you can begin.

 

Edit :~ OBMM lets you drag mods around to get the load order right. WB does too, but OBMM is simpler.

 

 

Posted

@ deadend69

 

Ok writing step 1 now so stay tuned.

as for putting oblivion.esm at the top of the load order, are you using a mod manager? 

 

if so just select it and hold it with the mouse while you drag it up.

 

never mind, just realised that you are not using a mod manager.

 

it has been that long since I used the standard game launcher that I forgot that you cant modify the load order with it.

 

stand by and I will write step one.

 

 

edit..  I mean I will expand upon the step one that jsmith20142 (who is a much faster typist than me ;) ) has written

 

edit 2:~  I will make a newbie list with links to required mods and resources in a new thread instead of jamming up the PSE thread.

Posted

 

I really, really hope that isn't your full load order.

 

Just for starters, nothing should be before oblivion.esm. You need Shivering Isles for most of this stuff.

 

Your lovers mods, which include PSE, are in nothing like the order given in the link I posted. The order is not optional.

 

You only want _one_ PSE .esp fer chrissakes.

 

Sounds like I screwed up bad. But do you know where to guide me in the right path? Been reading up quiet a bit of info on this forum for over an hour now on FAQs and what not, and all it's doing is leading me to other files I need to download only to fail on me.

 

I don't mind starting all over. But if I do that, where exactly can I start and how do I finish?

 

 

Hey man don't worry too much my first time I messed up really bad too. It took me like 4 or 5 installs and really months of messing around and playing around with different mods and load orders. I didn't even know what a load order was until a year ago. 

But read this: http://www.loverslab.com/topic/8893-installation-guide-with-lovers-mbp-and-wyre-with-bashed-patch/

THIS is the Shiz it helped me out tons and its entertaining to read. 

I think after you do this it will help you branch out and try different things. 

Also so reading through all the links in this: http://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/     will help you get an idea of what you want to run and what you don't want to play with. 

Finally this has a really good load order example in the spoiler tag: http://www.loverslab.com/topic/23-quick-installation-guide/

 

Good luck! 

Posted

Alright, I've spent too much time on this for today lol.

I got it "working" as in it doesn't crash when opening, but I'm having troubles using the mod. Everything on Wrye Bash shows it's okay, however when using the rape spells, nothing happens. The guards would attack me and no rape action of any kind would occur. I might have to reinstall everything once again, but I'll do this some other time.

Thanks for the help, guys!

Posted

Glad you're making progress. I hope you weren't just wandering round the IC trying the rape spell on passers-by; it is a crime, you know. hence the guards attacking you.

 

Your chances of success unless sneaking and/or behind your target are pretty low, even if you have adjusted your nominal chance to 100%. (default is 50%). A lot of tinkering can be done with the RaperS master settings.

 

However, this does mean your installation is probably OK. My advice for the next step is to install Lovers Adult Play Plus and Lovers Voice. Now you can talk NPCs into consensual sex, which isn't a crime (well, unless you have Lovers Immoral Guards loaded, but they still won't attack you. Usually.).

 

Then ... well, the list of possible mods is very long. Just don't install them all at once, and _make sure they're in the suggested/mandated order_ . Good luck.

 

Posted

I have two questions:

 

1. Has the problem with dog days been fixed? Last time I tried I got partway through until "I HAVE NO GREETING" same problem as mentioned by others, but it isn't clear if it has been fixed or not.

 

2. Someone said there was something extra that happened in the second part of the deep ones thing, when you're killing the ghost deer. Something about 'making her angry'. Does anyone know about this? Who, and how do you make them angry?

Posted

As far as i know there is no fixed version for that "I HAVE NO GREETING" problem with the dog days encounter. Correct me if i'm wrong, but i'm also running into this same problem every time.

 

The only way that i know is using console commands. Type this into your console once you get to the "I HAVE NO GREETING" point:

 

set IchSQ03DogDays.count to 10

Posted

 I keep losing all my stuff, but that does not bother me, I am doing a clean save.

 

But what is messing up .69 version for me is I keep getting  "You may not be able to have sex with this /Creature/NPC at this time" Message.

 

  Has something changed in lovers PK I don't know about. all My mods do fine, I am wondering did I miss some thing in the install.

 

Last version I ran was .66 [Oop's .67 was last] which did fine. I do not understand why I am getting this message.

 

   Just asking, I have small times to play now, and was trying to test this a little.

Posted

I have MCS Companions and they just won't get enslaved,I become enslaved and they are not do I need to chose special settings do I need another mod or what because they never ever get enslaved.

Posted

 I keep losing all my stuff, but that does not bother me, I am doing a clean save.

 

 

 

But what is messing up .69 version for me is I keep getting  "You may not be able to have sex with this /Creature/NPC at this time" Message.

 

 

 

  Has something changed in lovers PK I don't know about. all My mods do fine, I am wondering did I miss some thing in the install.

 

 

 

Last version I ran was .66 [Oop's .67 was last] which did fine. I do not understand why I am getting this message.

 

 

 

   Just asking, I have small times to play now, and was trying to test this a little.

First Welcome back! :D Glad you are here. 

Second, I have had this happen to me as well. I do a clean save every time I upgrade to a new version and I don't get the error, the other thing is I upgraded to creatures 2.0 and I think I upgraded to loverspk rev. 96? I could be wrong about that...but I know I did have the very same thing happen like you said and doing a clean save plus upgrading helped. 

 

Again glad you are back! 

Posted

Lovers Creatures 2.0 requires you to upgrade to rev96v2 (LPK base pack) to work properly (upgrade your LPK and then install LC 2.0). 

It is always a good idea to clean save when upgrading from one version of LPK (and lovers creatures) to another. 

It is most definitely required to clean save when upgrading from LPK rev91 or rev94 to the rev96v2.

Posted

Lovers Creatures 2.0 requires you to upgrade to rev96v2 (LPK base pack) to work properly (upgrade your LPK and then install LC 2.0). 

It is always a good idea to clean save when upgrading from one version of LPK (and lovers creatures) to another. 

It is most definitely required to clean save when upgrading from LPK rev91 or rev94 to the rev96v2.

Thanks! knew I didn't get it quite right! 

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