k170257 Posted August 14, 2013 Posted August 14, 2013 Hey, thanks for this great mod^^just have a little problem: every time I try to level up, I got CTD.When I uncheck this mod I could level up, but once I check this mod on(even I already finish the level up action) it still crash my game.Does anyone know how should I fix it, it really drive me crazy.here is my load order: Oblivion.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm BreakUndies.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm Hair Style Master.esm YoungerHotterNPCwithPussies.esp Unofficial Oblivion Patch.esp UOPS Additional Changes.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Natural_Weather_by_Max_Tael.esp Natural_Weather_HDR_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Enhanced Water v2.0 ND.esp Enhanced Water v2.0 HD.esp Natural_Water_by_Max_Tael.esp Growlfs Fixed Camera.esp MaleBodyReplacerV3.esp MaleBodyReplacerV4.esp Knights.esp HackdirtAlive.esp Natural_Vegetation_by_Max_Tael.esp Improved Lava.esp CoverYourself.esp LoversTamagoClub.esp HiyokoGenerator.esp TamagoSetBody.esp LoversAphrodisia.esp LoversAphrodisiaHUD.esp LoversAdultPlayPlus.esp LoversRaperS.esp LoversRaperSGalgat.esp LoversImmoralGuards.esp LoversPayBandit.esp Lovers with PK.esp LoversBitch.esp LoversCreature.esp LoversStopCombatEx.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversMB2.esp LoversTrueCrime.esp LoversTrueCrimeEx.esp LoversHideMenus.esp LoversSoundVolumeDown.esp KseAliLeveling.esp SeductiveIdles.espPlayerSlaveEncounters_V0.69.esp DMC Stylish - Specialanims.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful PeopleV22 - MaleReplacerV4.esp Beautiful PeopleV22 - MaleReplacerV3.esp Oblivion_Character_Overhaul.esp pussyfur.esp Bashed Patch, 0.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Replacer - Blackwood (mergeable).esp Replacer - Dwarven (mergeable).esp Replacer - Steel (mergeable).esp LoversBreakArmor.esp BU_Disabler.esp Vanilla BreakUndies.esp BreakArmor.esp zBUArmors.esp SD2011.esp SOA.esp FFRace.esp LoversBrute.esp Pelham-LostSpires-Fix.esp PSE-PayBandit-Patch.esp PSE-HackdirtAlive-Patch.esp Thanks for your help
gregathit Posted August 14, 2013 Posted August 14, 2013 Dude, you have got to start paying attention to your load order. Does anything jump out at you when you look at these two? MaleBodyReplacerV3.esp MaleBodyReplacerV4.esp No, No, No: Beautiful PeopleV22 - MaleReplacerV4.esp Beautiful PeopleV22 - MaleReplacerV3.esp Go back and read the readme files on this stuff. You have 4 versions of a male replacer mod. The readme clearly states to choose only one: LoversTrueCrime.esp LoversTrueCrimeEx.esp If these two are not your lowest plugins in your load order then you might as well just uninstall LPK as it won't ever work right: LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp What is wrong with this picture: Pelham-LostSpires-Fix.esp (hint: do you have the lost spires mod installed?) You can't have multiple versions of RaperS: LoversRaperS.esp LoversRaperSGalgat.esp Pick only ONE! Check the readme to see if you were supposed to pick one or the other: Enhanced Water v2.0 ND.esp Enhanced Water v2.0 HD.esp Recommended lovers load order (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/
RandomOne Posted August 14, 2013 Posted August 14, 2013 Dude, you have got to start paying attention to your load order. Does anything jump out at you when you look at these two? MaleBodyReplacerV3.esp MaleBodyReplacerV4.esp No, No, No: Beautiful PeopleV22 - MaleReplacerV4.esp Beautiful PeopleV22 - MaleReplacerV3.esp Go back and read the readme files on this stuff. You have 4 versions of a male replacer mod. The readme clearly states to choose only one: LoversTrueCrime.esp LoversTrueCrimeEx.esp If these two are not your lowest plugins in your load order then you might as well just uninstall LPK as it won't ever work right: LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp What is wrong with this picture: Pelham-LostSpires-Fix.esp (hint: do you have the lost spires mod installed?) You can't have multiple versions of RaperS: LoversRaperS.esp LoversRaperSGalgat.esp Pick only ONE! Check the readme to see if you were supposed to pick one or the other: Enhanced Water v2.0 ND.esp Enhanced Water v2.0 HD.esp Recommended lovers load order (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/ On the one hand, everyone makes boneheaded mistakes learning to get mods working, on the other hand, posting a load order that suggests that no readme has ever been read, ever, leads one to get hit on the head by Greg:P
kurasama Posted August 14, 2013 Posted August 14, 2013 The leading role can be enslaved ,how about her following partners?
Guest Posted August 14, 2013 Posted August 14, 2013 There is a setting in either MCS, MCS Extension, or Human Touch NPC that lets you set companions to automatically join the player faction. I set it so that they join the Player Faction, but I set their disposition to "Free" so they aren't actually forced to like me. I have had up to three companions enslaved with me - lots of fun and action in the goblin cave, but they were ignored at Pelham's. Yeah, the option is in the MCS Extension spell. Strange thing is, it was already toggled on when I went to check (before adding my companion to the player faction). There might be an issue with my load order, but it's too minor for me to even bother >.<
Gaebrial Posted August 15, 2013 Posted August 15, 2013 There is a setting in either MCS, MCS Extension, or Human Touch NPC that lets you set companions to automatically join the player faction. I set it so that they join the Player Faction, but I set their disposition to "Free" so they aren't actually forced to like me. I have had up to three companions enslaved with me - lots of fun and action in the goblin cave, but they were ignored at Pelham's. Yeah, the option is in the MCS Extension spell. Strange thing is, it was already toggled on when I went to check (before adding my companion to the player faction). There might be an issue with my load order, but it's too minor for me to even bother >.< Make sure they are in MCS 'Follow' mode. It takes them out of PlayerFaction if you set them to 'Do Free' and let another mod control them (for example, LoversSlaveTrader).
hamzak Posted August 15, 2013 Posted August 15, 2013 I'm having some problems with the "Horror of the Ayleids" quest, which is a shame since it is the quest I enjoyed the most out of all the encounters. Basically the quest won't update no matter how long I wait after I have given Randolph the book of the deep ones. Is this a bug or is the quest simply unfinished? also, there are no sex animations for the deep ones, my character and the deep one just stand there during the sex act with no animation playing.
lurkerfrombelow Posted August 15, 2013 Posted August 15, 2013 If you mean the book you fetched from the temple of the Deep Ones, then yes, it's unfinished and you have reached the current end of it. They do have sex animations though, at least on my particular combination of mods.
hamzak Posted August 15, 2013 Posted August 15, 2013 thanks for the quick response lurkerfrombelow . Yes this is the book I mean, very well then I will wait for the next update. Regarding the deep ones sex animations, do I need to download some additional files then?
Lute Posted August 18, 2013 Posted August 18, 2013 I've got a little bit of a problem with Sibling Rivalry. After months, I finally got it working, only to be met with the party/club room being completely pitch black. The only thing I can see are the torches, it's like the room isn't even there at all. Does anybody have a solution for this? Thanks. Edit: Fixed. Did some console-coding and went around dropping a bunch of light sources on the ground to fix the issue.
koyar Posted August 18, 2013 Posted August 18, 2013 Dog days encounter in this was so awesome. Would love to see a sequel to that. Great mod! Thanks big times!
rad87 Posted August 25, 2013 Posted August 25, 2013 XeoSP++ (and probably other versions) don't play well with this mod. One thing I know for sure was that in Sibling Rivalry I had "offender not set" errors in the Amulet part every time the Countess wanted to rape me. Disabling it solved the problem. Maybe someone could make an add-on fix for Xeo to play nice with PSE.
gregathit Posted August 25, 2013 Posted August 25, 2013 XeoSP++ (and probably other versions) don't play well with this mod. One thing I know for sure was that in Sibling Rivalry I had "offender not set" errors in the Amulet part every time the Countess wanted to rape me. Disabling it solved the problem. Maybe someone could make an add-on fix for Xeo to play nice with PSE. Actually if you just raise XeoSP++ in your load order to be above PSE you will be fine. The other alternative is lowering PSE to be just below Xeosp++, either way will work.
badbat111 Posted August 28, 2013 Posted August 28, 2013 odd 2 months and no update please tell me your ok ichabod and nothing bads happend ?
JSmith20142 Posted August 28, 2013 Posted August 28, 2013 He did say that he was a bit burned out on this, and was going to work on FO3 for a while.
windu190 Posted August 28, 2013 Posted August 28, 2013 He is working on the PlayerSlave mod for Fallout New Vegas at the moment: http://www.loverslab.com/topic/19065-sexout-player-slave-alpha-v021/
badbat111 Posted August 29, 2013 Posted August 29, 2013 i dont have fall out or skyrim only game i have is oblivion
GMac2021 Posted August 29, 2013 Posted August 29, 2013 i dont have fall out or skyrim only game i have is oblivion Then you will just have to be patient like the rest of us.
cuceta Posted September 10, 2013 Posted September 10, 2013 Hi, i've been working for Lord Pellham awhile. So far loving the mod since the beginning. Is there a way to "break" the routine? I mean, it's always the same thing for a long time (make food, serve food, sleep) nothing new happening. How can i play Encounter two Continued event? Or being free? I've notice that sometimes a message shows up saying that i don't have will anymore to escape or something like that. Does that mean i'm stuck in Encounter two event forever? Thanks
dubird Posted September 10, 2013 Posted September 10, 2013 If you keep doing the duties, you will eventually earn enough favor that he will release you. Takes a while, though. Do wish it was a quicker process. Anyways, the Encounter Two happens when you return to his house after being set loose.
mem4ob4 Posted September 10, 2013 Posted September 10, 2013 to speed it up- try the mastermind colour game in the basement between meals.
dubird Posted September 10, 2013 Posted September 10, 2013 I could never figure that damn game out! XD I ended up catching up on my class reading.
lurkerfrombelow Posted September 10, 2013 Posted September 10, 2013 It's worth noting though, that... If you just dutifully obey him until he releases you, the mod will decide that you've come to love Pellham as your master. While he will release you to roam the world since he loves you too, you will periodically get urges to go back home to your master, with a stacking stat penalty if you keep ignoring them. While these urges are the only way to trigger the Tea Party event (it will happen randomly when you return), they are also quite annoying, and this conclusion to the encounter I don't really like. Instead, I just think of it as a bad end of sorts; my poor character got enslaved and spent the rest of her life as the slave/maid/sex toy of the noble who bought her. Game Over, would you like to load an earlier save? There is alternative ways to get out of the encounter, but like all escape in the mod, it's nigh impossible. At the very least you would have to break free of your 'restraints' (minigame), sneak around the tiny house without Pellham noticing you (good luck if you're not a thief type), acquire the key to the front door (guess what - Pellham carries it, really hope your theif skills are up to date). And forget all about fighting him, he carries gear that enslaves you in about 2 hits iirc. Oh, and let's not forget that if you were defiant back in the slavers camp, they continued their rape/training loops until you ran out of willpower stat, which means you really won't be going anywhere... Lots of the encounters use and modify your willpower to track if you've been broken in somewhat. That's what the "You've lost the will to escape" message is telling you. Awesome mod though, I can only encourage trying all the encounters (well, maybe not dog days if you know you aren't into that sort of thing ).
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