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Player Slave Encounters (Updated Oct 18)


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Posted

Hey, thanks for this great mod^^

just have a little problem: every time I try to level up, I got CTD.
When I uncheck this mod I could level up, but once I check this mod on(even I already finish the level up action) it still crash my game.
Does anyone know how should I fix it, it really drive me crazy.

here is my load order:

 

Oblivion.esm
Beautiful People 2ch-Ed.esm
Lovers with PK.esm
BreakUndies.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
Hair Style Master.esm
YoungerHotterNPCwithPussies.esp
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Natural_Weather_by_Max_Tael.esp
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Enhanced Water v2.0 ND.esp
Enhanced Water v2.0 HD.esp
Natural_Water_by_Max_Tael.esp
Growlfs Fixed Camera.esp
MaleBodyReplacerV3.esp
MaleBodyReplacerV4.esp
Knights.esp
HackdirtAlive.esp
Natural_Vegetation_by_Max_Tael.esp
Improved Lava.esp
CoverYourself.esp
LoversTamagoClub.esp
HiyokoGenerator.esp
TamagoSetBody.esp
LoversAphrodisia.esp
LoversAphrodisiaHUD.esp
LoversAdultPlayPlus.esp
LoversRaperS.esp
LoversRaperSGalgat.esp
LoversImmoralGuards.esp
LoversPayBandit.esp
Lovers with PK.esp
LoversBitch.esp
LoversCreature.esp
LoversStopCombatEx.esp
LoversSpermSplashEx.esp
LoversEscapeRapeVPlayer.esp
LoversMB2.esp
LoversTrueCrime.esp
LoversTrueCrimeEx.esp
LoversHideMenus.esp
LoversSoundVolumeDown.esp
KseAliLeveling.esp
SeductiveIdles.esp
PlayerSlaveEncounters_V0.69.esp
DMC Stylish - Specialanims.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful PeopleV22 - MaleReplacerV4.esp
Beautiful PeopleV22 - MaleReplacerV3.esp
Oblivion_Character_Overhaul.esp
pussyfur.esp
Bashed Patch, 0.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp
Replacer - Blackwood (mergeable).esp
Replacer - Dwarven (mergeable).esp
Replacer - Steel (mergeable).esp
LoversBreakArmor.esp
BU_Disabler.esp
Vanilla BreakUndies.esp
BreakArmor.esp
zBUArmors.esp
SD2011.esp
SOA.esp
FFRace.esp
LoversBrute.esp
Pelham-LostSpires-Fix.esp
PSE-PayBandit-Patch.esp
PSE-HackdirtAlive-Patch.esp
 


Thanks for your help
Posted

Dude, you have got to start paying attention to your load order.

 

Does anything jump out at you when you look at these two?

MaleBodyReplacerV3.esp
MaleBodyReplacerV4.esp
 
No, No, No:
Beautiful PeopleV22 - MaleReplacerV4.esp
Beautiful PeopleV22 - MaleReplacerV3.esp
Go back and read the readme files on this stuff.  You have 4 versions of a male replacer mod.
 
The readme clearly states to choose only one:
LoversTrueCrime.esp
LoversTrueCrimeEx.esp
 
If these two are not your lowest plugins in your load order then you might as well just uninstall LPK as it won't ever work right:
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

 

What is wrong with this picture:

Pelham-LostSpires-Fix.esp

(hint:  do you have the lost spires mod installed?)

 

You can't have multiple versions of RaperS:

LoversRaperS.esp

LoversRaperSGalgat.esp
Pick only ONE!
 
Check the readme to see if you were supposed to pick one or the other:
Enhanced Water v2.0 ND.esp
Enhanced Water v2.0 HD.esp
 
Recommended lovers load order (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/

 

Posted

 

Dude, you have got to start paying attention to your load order.

 

Does anything jump out at you when you look at these two?

MaleBodyReplacerV3.esp
MaleBodyReplacerV4.esp
 
No, No, No:
Beautiful PeopleV22 - MaleReplacerV4.esp
Beautiful PeopleV22 - MaleReplacerV3.esp
Go back and read the readme files on this stuff.  You have 4 versions of a male replacer mod.
 
The readme clearly states to choose only one:
LoversTrueCrime.esp
LoversTrueCrimeEx.esp
 
If these two are not your lowest plugins in your load order then you might as well just uninstall LPK as it won't ever work right:
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

 

What is wrong with this picture:

Pelham-LostSpires-Fix.esp

(hint:  do you have the lost spires mod installed?)

 

You can't have multiple versions of RaperS:

LoversRaperS.esp

LoversRaperSGalgat.esp
Pick only ONE!
 
Check the readme to see if you were supposed to pick one or the other:
Enhanced Water v2.0 ND.esp
Enhanced Water v2.0 HD.esp
 
Recommended lovers load order (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/

 

 

 

 

 

 

On the one hand, everyone  makes boneheaded mistakes learning to get mods working, on the other hand, posting a load order that suggests that no readme has ever been read, ever, leads one to get hit on the head by Greg:P

 

 

Posted

There is a setting in either MCS, MCS Extension, or Human Touch NPC that lets you set companions to automatically join the player faction. I set it so that they join the Player Faction, but I set their disposition to "Free" so they aren't actually forced to like me.

 

I have had up to three companions enslaved with me - lots of fun and action in the goblin cave, but they were ignored at Pelham's.

 

Yeah, the option is in the MCS Extension spell. Strange thing is, it was already toggled on when I went to check (before adding my companion to the player faction). There might be an issue with my load order, but it's too minor for me to even bother >.<

Posted

 

There is a setting in either MCS, MCS Extension, or Human Touch NPC that lets you set companions to automatically join the player faction. I set it so that they join the Player Faction, but I set their disposition to "Free" so they aren't actually forced to like me.

 

I have had up to three companions enslaved with me - lots of fun and action in the goblin cave, but they were ignored at Pelham's.

 

Yeah, the option is in the MCS Extension spell. Strange thing is, it was already toggled on when I went to check (before adding my companion to the player faction). There might be an issue with my load order, but it's too minor for me to even bother >.<

 

Make sure they are in MCS 'Follow' mode. It takes them out of PlayerFaction if you set them to 'Do Free' and let another mod control them (for example, LoversSlaveTrader).

Posted

I'm having some problems with the "Horror of the Ayleids" quest, which is a shame since it is the quest I enjoyed the most out of all the encounters. Basically the quest won't update no matter how long I wait after I have given Randolph the book of the deep ones. Is this a bug or is the quest simply unfinished? also, there are no sex animations for the deep ones, my character and the deep one just stand there during the sex act with no animation playing. 

Posted

If you mean the book you fetched from the temple of the Deep Ones, then yes, it's unfinished and you have reached the current end of it.

 

They do have sex animations though, at least on my particular combination of mods.

Posted

thanks for the quick response lurkerfrombelow . Yes this is the book I mean, very well then I will wait for the next update. Regarding the deep ones sex animations, do I need to download some additional files then?

Posted

I've got a little bit of a problem with Sibling Rivalry.

 

After months, I finally got it working, only to be met with the party/club room being completely pitch black. The only thing I can see are the torches, it's like the room isn't even there at all. Does anybody have a solution for this? Thanks.

 

Edit: Fixed. Did some console-coding and went around dropping a bunch of light sources on the ground to fix the issue.

Posted

XeoSP++ (and probably other versions) don't play well with this mod. One thing I know for sure was that in Sibling Rivalry I had "offender not set" errors in the Amulet part every time the Countess wanted to rape me. Disabling it solved the problem. Maybe someone could make an add-on fix for Xeo to play nice with PSE. 

Posted

XeoSP++ (and probably other versions) don't play well with this mod. One thing I know for sure was that in Sibling Rivalry I had "offender not set" errors in the Amulet part every time the Countess wanted to rape me. Disabling it solved the problem. Maybe someone could make an add-on fix for Xeo to play nice with PSE. 

 

Actually if you just raise XeoSP++ in your load order to be above PSE you will be fine.  The other alternative is lowering PSE to be just below Xeosp++, either way will work.

  • 2 weeks later...
Posted

Hi, i've been working for Lord Pellham awhile. So far loving the mod since the beginning.

Is there a way to "break" the routine? I mean, it's always the same thing for a long time (make food, serve food, sleep) nothing new happening.

 

How can i play Encounter two Continued event? Or being free?

I've notice that sometimes a message shows up saying that i don't have will anymore to escape or something like that. Does that mean i'm stuck in Encounter two event forever?

 

Thanks

Posted

If you keep doing the duties, you will eventually earn enough favor that he will release you.  Takes a while, though.  Do wish it was a quicker process.  Anyways, the Encounter Two happens when you return to his house after being set loose.

Posted

It's worth noting though, that...

 

 

If you just dutifully obey him until he releases you, the mod will decide that you've come to love Pellham as your master. While he will release you to roam the world since he loves you too, you will periodically get urges to go back home to your master, with a stacking stat penalty if you keep ignoring them.

 

While these urges are the only way to trigger the Tea Party event (it will happen randomly when you return), they are also quite annoying, and this conclusion to the encounter I don't really like. Instead, I just think of it as a bad end of sorts; my poor character got enslaved and spent the rest of her life as the slave/maid/sex toy of the noble who bought her. Game Over, would you like to load an earlier save? :D

 

There is alternative ways to get out of the encounter, but like all escape in the mod, it's nigh impossible. At the very least you would have to break free of your 'restraints' (minigame), sneak around the tiny house without Pellham noticing you (good luck if you're not a thief type), acquire the key to the front door (guess what - Pellham carries it, really hope your theif skills are up to date). And forget all about fighting him, he carries gear that enslaves you in about 2 hits iirc. Oh, and let's not forget that if you were defiant back in the slavers camp, they continued their rape/training loops until you ran out of willpower stat, which means you really won't be going anywhere...

 

Lots of the encounters use and modify your willpower to track if you've been broken in somewhat. That's what the "You've lost the will to escape" message is telling you.

 

 

 

Awesome mod though, I can only encourage trying all the encounters (well, maybe not dog days if you know you aren't into that sort of thing ;) ).

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