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Player Slave Encounters (Updated Oct 18)


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Posted

**** V0.6 SLEEP ENCOUNTER FAILURE ****

 

Lozeak mentions upgrading OBSE to 21 has sorted the issue for him:

"After playing with mods and such I installed OBSEV21 and it fixed the sleep encounter ^^

 

can get obsev21 from here

https://dl.dropbox.c...0021_beta_2.zip

which is from here http://www.saebel.ne.../sdrInstall.php"

 

Riggswolfe amended his Pluggy to fix it

Pointer from NightWynd

"try deleting the .pluggy file associated to your last save, in your Oblivion saves folder."

 

WappyOne's Rapers ties into this so you could play with the two in your load order as a thought.

 

I am unable to determine anything wrong with the script code but still looking

 

************************************

 

Does it have to be v21 beta 2? Can I use 0BSE 21 beta 4 instead? 

/////////

 

Btw

 

I got enslaved while picking the container. The message poped up saying "magic from container (fill in the blanks)". Is this feature of the mod? Enslavement traps? 

Posted

@Vaukalak

Ah, yes, the maid outfit. IIRC it's almost impossible not to clip that somewhere unless you tailor your body specifically to it.. which doesn't seem worth the effort (and may not jive with your preferences for body anyway).

 

@ Nepro:

Yes, enslavement traps when you steal (or the mod thinks you're stealing) are a part of the mod. You'll be leashed at the furniture and when the owner comes along, he'll take control of you.

 

Guest Ann Ominous
Posted

weaverkt, if you are getting the cannot escape at the moment message in rough justice you may just need to let it run its course. I once ended up in a private home and it was taking so long I thought something was wrong, but then suddenly I got message my fine was paid and I was done. Bear in mind the bounty from being framed is 10,000  gold. That is a lot of tricks to turn baby;).

Posted

A stupid question: How change an hostile npc in your slave?
I use a "enslavement to contact" when they are low life but i dont works...
I think i'm good only to be enslaved <.<

Posted

A stupid question: How change an hostile npc in your slave?

I use a "enslavement to contact" when they are low life but i dont works...

I think i'm good only to be enslaved <.<

This mod doesn`t do it. You need another mod.

Posted

 

A stupid question: How change an hostile npc in your slave?

I use a "enslavement to contact" when they are low life but i dont works...

I think i'm good only to be enslaved <.<

This mod doesn`t do it. You need another mod.

 

 

I have lover slave trader and player slaves encounters.

I lost the rod for capture i dont know if it was used for capture slave..

Is there a way to capture?

Why i have a spell to enslave to contact? Wtf?

Posted

 

A stupid question: How change an hostile npc in your slave?

I use a "enslavement to contact" when they are low life but i dont works...

I think i'm good only to be enslaved <.<

This mod doesn`t do it. You need another mod.

 

 

 

You really should start reading readme files.

 

Please comment for usefull post. This is another mod, i know it, but i'm asking here too, maybe to get some help too.

Like they did here:

 

 

 

Little question, is there a way to enslave hostile npc? :s

I have lost the staff :(

Easiest is with WappyOne's version of LoversRaperS. Set the option to enslave on rape death, then you will enslave them by raping them to death. I would advise setting on the 'create copy' option in LST, otherwise enslaving hostile spawned NPCs could eventually corrupt your save.

 

Alternatively, brew a strong damage fatigue poison, and hit them with it. Once their fatigue drops low enough, you should be able to cast the enslavement spell on them. It's a bit hit-and-miss, though.

 

 

 

 

The absolute easiest way is to use Budongs Narcolepsy Spell  <---This spell will knock out anyone and anything, hostile or not.  Cast it on them, then switch to the enslave spell and cast that while they are down.  The link to it is right in the OP.

 

What is really funny is using it when someone is running.  They instantly go limp and sprawling.  :P

 

So, i used the good spell before, but it looks like npc need to be knock out or stun, rape to death, ect, and use the spell.

thank's anyway :)

Posted

Firstly, thanks for the great mod.

But I had some small problems with it.

1. I racked up some bounty, then surrended myself to the guard. The Imperial Justica appeared and took me, then sold me to a slaver, who took me to the camp. After that I became a housemaid. The problem is when my master (forgot his name at the moment) released me, my bounty returned again. Is that how it should be?

2. Also, when I was a maid, on the first night after having sex with me, master bound me on the bed and sleep, occasionally did "things" to me. But from second night onward, after I installed some other mods, after he said that he would let me sleep with him, I were just standing on the bed, freely to move about, and master just went to sleep, doing nothing even if I were to stand there.

However, if I refused him at bed time, he would punished me, then led me back to bed and bound me there, occasionally did "things", but he didn't sleep.

The mods I installed were Personal Idles 4 and Real High Heel, and some clothing mods.

Posted

I'm having a single problem where my game will instantly crash if whatever being has enslaved me is attacked.

This is my current load order,

 

Oblivion.esm
Beautiful People 2ch-Ed.esm
Oscuro's_Oblivion_Overhaul.esm
Armamentarium.esm
x117race.esm
Chanpon.esm
HorseCombatMaster.esm
Lovers with PK.esm
LoversCreature.esm
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
USIPS Additional Changes.esp
Natural_Weather_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Unofficial Oblivion Patch.esp
Living Economy.esp
UOPS Additional Changes.esp
Living Economy - Items.esp
Cutthroat Merchants.esp
EVE_StockEquipmentReplacer.esp
Armamentium female.esp
R18PN - Bs Bondage.esp
Oscuro's_Oblivion_Overhaul.esp
MaleBodyReplacerV5.esp
ArmamentariumLLVendors.esp
ArmamentariumArtifacts.esp
ArmamentariumLL4OOO.esp
ArmamentariumLLMagicOOO.esp
EVE_StockEquipmentReplacer for OOO.esp
Apachii_Goddess_Store.esp
Knights.esp
Growlfs Hot Clothes.esp
EVE_KnightsoftheNine.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
HUD Status Bars.esp
EVE_ShiveringIslesEasterEggs.esp
RMDailyIncomeV2.esp
LoversHooker.esp
LoversRaperS.esp
LoversImmoralGuards.esp
LoversBitch.esp
LoversCreature.esp
LoversSlaveTrader.esp
LSTBravilUnderground.esp
LSTaddonInH.esp
LoversBrute.esp
LoversGGBlackmail.esp
SetBody.esp
AutoSetBody.esp
MidasSpells.esp
Deadly Reflex 6 - Timed Block and 250% damage.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
SP1stPLegs.esp
DiabloEF 6 in 1.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
x117 Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful People 2ch-Ed ENG Race.esp
x117race.esp
x117Race ENG Race.esp
Lop-ears Elf.esp
Lop-ears Elf_mini.esp
EVE_KhajiitFix.esp
Oblivion_Character_Overhaul.esp
DeadlyReflex 6 - Combat Moves.esp
Deadly Reflex 6 - HeX NifSE Patch.esp
BitchTattoo.esp
Body Writing.esp
PlayerSlaveEncounters_V0.69.esp
Lovers with PK.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp
Bashed Patch, 0.esp

 

Any advice would be appreciated, and apologies if I've done something incredibly stupid. I'm rather new to the modding business.

 

Thank you for your time,

 

Morgan
 

Posted (edited)
 
 

Sorry to bother you, but I was browsing through the PSE posts and noticed you'd made a fix for PSE version 0.59's compatibility issues with Deadly Reflex (the getting enslaved when using the finisher animations).

I was just wondering if you'd managed to get it working on 0.69 and if so whether you might be willing to post it or give me a link/download?

 

Sorry to take up your time and thank you for reading this,

 

Morgan

 

 

 

Use the playerenslavement option spell. Turn off all the conditions which trigger slavery. Leave only "paralyze" on. If you want to test mod for compatibility you can leave fatigue on. 

Incompatibilities with Deadly Reflexs will still occur but such setting combination will minimize them so the game will be playable. 

 

I'm having a single problem where my game will instantly crash if whatever being has enslaved me is attacked.

This is my current load order,

 

 

What plugins did you merge with Bashed Patch? It's wise to never use Bashed Patch on Lovers plugins. 

 

Your load order is messy. Kinda. 

 

LoversBitch.esp requires Lovers with PK.esp to be above. Something like this:

 

Lovers with PK.esp

LoversBitch.esp

 

 

You use Deadly Reflex 6 - Hex NiFSE Patch.esp. I don't see you using Unnecessary Violence though. Unless you need the NifSE 1.0 release or higher you don't need Hex NiFSE Patch. But if you want to turn off that plugin remember to downgrade the NifSE so Deadly Reflex can work.

 

Well better you leave that NiFSE stuff alone for now. First we must get that PSE working. :P

 

 

Edited by Nepro
Posted

Hmm thanks for the help. I'll keep that in mind with the bashed path and see if it works better without it. I'll try and improve the load order as well and see if it improves.

One question there though, by turning off all options other than paralyze won't the vast majority of situations where I would become enslaved no longer occur? Very few monsters use paralyze after all, or have I misunderstood it's meaning with this mod?

 

I'll use BOSS on the load order in the meantime and see if it gets things working.

 

Thanks for the quick reply and the help!

 

Edit: No luck so far on removing my problem. I've tried deactivating almost every other mod I have and I still crash as soon as my "master" dies. Going to try re ordering a little and doing a new install of Slave Encounters to see if that fixes it, but I'm pretty dubious.

Posted

DR6 does require the HEX patch if he updated NifSE (which is pretty important to do to avoid some of the bugs).  That has zero to do with UV2.

 

The recommended load order for lovers plugins is right here (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/

BOSS is useful for sorting the bulk of your mods but it isn't completely reliable for lovers plugins.  You may need to hand sort those.

 

When using a bashed patch you must FIRST disable all lovers esm and esp files (including tamago plugins as well).  After they are disabled then rebuild your bashed patch.  The reason for this is the building process of a bashed patch tends to break the scripts for Lovers plugins.  Lovers plugins have a shit ton of scripts in them.

Posted

DR6 does require the HEX patch if he updated NifSE (which is pretty important to do to avoid some of the bugs).  That has zero to do with UV2.

 

The recommended load order for lovers plugins is right here (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/

BOSS is useful for sorting the bulk of your mods but it isn't completely reliable for lovers plugins.  You may need to hand sort those.

 

When using a bashed patch you must FIRST disable all lovers esm and esp files (including tamago plugins as well).  After they are disabled then rebuild your bashed patch.  The reason for this is the building process of a bashed patch tends to break the scripts for Lovers plugins.  Lovers plugins have a shit ton of scripts in them.

 

Two questions, if I've already built a bashed patch with the lovers plugins do I need to reinstall them? Or is the broken script part of the bashed patch that caused the problem, rather than the actual plugins themselves breaking entirely?

 

Secondly, when you say disable you do mean just "untick" as opposed to uninstall, correct?

 

And sorry for the trouble, thanks for the help ^^

 

Posted

To disable you just uncheck them.  You do not need to uninstall or reinstall anything.

 

Just uncheck (untick same thing) all lovers esm and esp files and then right click on your bashed patch, then choose "rebuild".  Once it completes, then you can enable (check or tick) them and start a new game.

 

If you want to salvage an existing saved game you can "try" but it may not work correctly.  The best method to salvage an existing saved game is to leave all your lovers esm and esp files "unchecked", start the game and load your current saved game (full manual save, no auto or quick saves!).  Then exit the game fully.  Now enable all your lovers esm and esp files, start the game and load your newly made "clean" save.  This will preserve your existing PC with his\her stats, clothes, armor intact.  Unfortunately you will loose all progress on any lovers plugins as well as any spells or quests you had from them. 

 

While it sucks to start over on your lovers plugins, it does help ward off any bugs that may be present in your saved game from the broken scripts.

Posted

No worries about the saved game, I've just been running tests at the start continuously until I get things working. Haven't even got past the goblins on any of my saves yet, since I hadn't managed to fix the bugs.

 

Anyway, I'll try all that out. Here's hoping for the best and thanks again!

 

Edit: No such luck, still crashes whenever my master dies. Here's my new load order:

Oblivion.esm
Beautiful People 2ch-Ed.esm
x117race.esm
Chanpon.esm
Oscuro's_Oblivion_Overhaul.esm
HorseCombatMaster.esm
Armamentarium.esm
Lovers with PK.esm
LoversCreature.esm
Knights.esp
DLCShiveringIsles.esp
Natural_Weather_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Unofficial Oblivion Patch.esp
USIPS Additional Changes.esp
Unofficial Shivering Isles Patch.esp
UOPS Additional Changes.esp
HUD Status Bars.esp
RMDailyIncomeV2.esp
Living Economy.esp
Living Economy - Items.esp
Cutthroat Merchants.esp
Oscuro's_Oblivion_Overhaul.esp
Apachii_Goddess_Store.esp
Growlfs Hot Clothes.esp
R18PN - Bs Bondage.esp
BitchTattoo.esp
Body Writing.esp
ArmamentariumArtifacts.esp
ArmamentariumLL4OOO.esp
ArmamentariumLLMagicOOO.esp
ArmamentariumLLVendors.esp
Armamentium female.esp
EVE_StockEquipmentReplacer.esp
EVE_StockEquipmentReplacer for OOO.esp
EVE_ShiveringIslesEasterEggs.esp
EVE_KnightsoftheNine.esp
EVE_KhajiitFix.esp
MidasSpells.esp
SP1stPLegs.esp
Oblivion_Character_Overhaul.esp
MaleBodyReplacerV5.esp
DeadlyReflex 6 - Combat Moves.esp
Deadly Reflex 6 - Timed Block and 250% damage.esp
Deadly Reflex 6 - HeX NifSE Patch.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
LoversRaperS.esp
Lovers with PK.esp
LoversBitch.esp
LoversCreature.esp
LoversSlaveTrader.esp
LSTBravilUnderground.esp
LSTaddonInH.esp
LoversHooker.esp
LoversImmoralGuards.esp
LoversBrute.esp
LoversGGBlackmail.esp
PlayerSlaveEncounters_V0.69.esp
SetBody.esp
AutoSetBody.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
DiabloEF 6 in 1.esp
Beautiful People 2ch-Ed ENG Race.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Lop-ears Elf.esp
Lop-ears Elf_mini.esp
x117race.esp
x117 Merged SKSRENs Hair Modules.esp
x117Race ENG Race.esp
Bashed Patch, 0.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

 

I've also tried disabling every mod other than the ones necessary to run PSE and the problem still occurs. As such, I feel it's unlikely it's due to a compatability issue (though as I stated, I'm fairly new to this so feel free to prove me wrong). Going to try a fresh install from scratch tomorrow and see if that works, if not I'm out of ideas.

 

Still got the same problem on a fresh install. Completely out of ideas now.

Posted

My toon and Lisa Terentius from From 2 Chan Lives! killed everyone in the slaver camp and then I enslaved the dark elf woman what runs the place. She is now whoring herself out in Skingrad.

 

Did I make a boo boo? I already played through the Lord Pelham bit.

Posted

If you already played the Pelham bit, you really don't have much use for the slaver camp. Since Pelham is the only customer with the slavers, getting caught by them will either just return you to him or get you stuck in an infinite training loop.

 

There are other encounters you can still trigger, but if your character has the kind of combat prowess to just eradicate the slaver camp, there's only really a few scripted sections of the mod that will have a chance against you.

 

But then again, if being in danger of getting caught, enslaved and taking advantage of was in your interest, you probably wouldn't have loaded up the mod with a character of such prowess ;)

Posted

Question: Companions can get enslaved right? I've played this mod for a while and have never seen this happen. Now that I have one I've noticed this. When my char gets enslaved nothing really happens to my companion. She will either continue to attack the enemies or she'll just follow me like nothing's wrong if the master/mistress isn't aggressive towards everything. I've even tried running right into the slaver camp. My companion will fight the people there and I'll get enslaved but nothing happens with my companion. Does the companion get the cuffs and gag like the player or does something else happen?

Posted

Hey, thanks for great mod, I love it!

 

I have just a tiny question: is it possible to modify the esp so that something other than the irons gets equipped on enslavement? The lovers bitch kennel irons for instance. I tried fiddling around on my own, but to no avail.

 

Thanks!

Posted

Question: Companions can get enslaved right? I've played this mod for a while and have never seen this happen. Now that I have one I've noticed this. When my char gets enslaved nothing really happens to my companion. She will either continue to attack the enemies or she'll just follow me like nothing's wrong if the master/mistress isn't aggressive towards everything. I've even tried running right into the slaver camp. My companion will fight the people there and I'll get enslaved but nothing happens with my companion. Does the companion get the cuffs and gag like the player or does something else happen?

 

Companions need to be in the player usergroup otherwise they won't be enslaved.

 

Posted

 

Question: Companions can get enslaved right? I've played this mod for a while and have never seen this happen. Now that I have one I've noticed this. When my char gets enslaved nothing really happens to my companion. She will either continue to attack the enemies or she'll just follow me like nothing's wrong if the master/mistress isn't aggressive towards everything. I've even tried running right into the slaver camp. My companion will fight the people there and I'll get enslaved but nothing happens with my companion. Does the companion get the cuffs and gag like the player or does something else happen?

 

Companions need to be in the player usergroup otherwise they won't be enslaved.

 

 

 

Thanks. I added my companion through MCS and I assumed that they would automatically join the player faction when I used the "follow me" command but that wasn't the case. I managed to get my companion into the player faction through console and after a quick test, things seem to be working.

 

If anyone wants to know how I did it, all you have to do is go into console, select the NPC in question and type: "SetFactionRank 0001dbcd 0 " without any quotation marks.

Posted

There is a setting in either MCS, MCS Extension, or Human Touch NPC that lets you set companions to automatically join the player faction. I set it so that they join the Player Faction, but I set their disposition to "Free" so they aren't actually forced to like me.

 

I have had up to three companions enslaved with me - lots of fun and action in the goblin cave, but they were ignored at Pelham's.

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